MGS:PO interview confirms game's awesomeness


The fine folks at IGN have interviewed Ryan Payton, Associate Producer at Kojima Productions, to kick off their week-long hype-fest on the soon-to-be-released Metal Gear Solid: Portable Ops. Just in case you weren't excited enough for this project, Mr. Payton reveals a few nice tidbits that will surely please any PSP owner.
  • "Single and multiplayer modes are totally integrated, thus prolonging the life of the campaign mode. Online is accessible from the campaign mode for good reason -- players bring one of their 1P Sneaking Units to the online arena."
  • "We have a number of Wi-Fi-enabled modes. First off is Game Sharing, allowing you to play MPO multiplayer with friends who don't own a copy of MPO." (Yes!!!)
  • "The official soundtrack is coming to Japan. It's a forty-four track, beast of a soundtrack. Norihiko Hibino, best known for his composition of the Snake Eater theme, is back with some really cool tracks for MPO."
Oh, and two more things:

IGN: Are there plans to port Portable Ops to the PS2, in the event that the game receives poor sales on the PSP?
Ryan: Absolutely not.

IGN: Will there be sequels if this proves to be the PSP's killer app?
Ryan: Absolutely. If the response to MPO is as good as we're expecting, you can look forward to new chapters in the Big Boss legacy on PSP. We still have many stories to tell about the early years of Metal Gear Solid -- I hope we can continue to do that on PSP.

::jaw drops::

Tags: game sharing, GameSharing, ign, infrastructure, kojima productions, KojimaProductions, konami, metal gear solid, MetalGearSolid, mgs, multiplayer, norihiko hibino, NorihikoHibino, online, portable ops, PortableOps, ryan payton, RyanPayton, snake eater, SnakeEater, soundtrack

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