Sign up and get involved with the Experimental Gameplay Workshop
Are you sick of the same ol' World War II shooter? Have enough of the clichéd role-playing hero? Want more innovation and gaming as art like Katamari Damacy and Shadow of the Colossus? Now is your time. Join the Experimental Gameplay Workshop, which is hosted at the Game Developer's Conference in San Francisco. You can check out what they accept and reject on their website. Interestingly, they don't deal with "edgy" material (probably something completely stupid to think of, like playing as a rapist or something else unspeakably "edgy") which is probably for the best. What they do look for are more open-ended gameplay mechanics -- linearity is a thing of the past, ostensibly. It all seems so interesting! I'd love to try my hand at offering some ideas, but I live way too far from San Francisco to think about it. So go ahead, submit yo'self, or leave a couple of your fleeting ideas here and we'll talk about them.








Reader Comments (Page 1 of 1)
Jess @ Jan 8th 2007 2:44PM
I always thought an ant colony game were you can switch through different ant types, and build a massive colony, through war and building.
adorna @ Jan 9th 2007 5:14AM
I've been thinking about an RPG type game twhere the way you play affects the way the game lets you play - kind of letting you choose your own gameplay mechnics by character class and other decisions .. that would make a cool idea for an online rpg or add replay value to a normal one - like you could just battle away as a fighter, play shooter like as a gunner/hunter type, solving combination puzzles as a mage and so on. YOu could complete the game as either character but get slightly different views on whats happening based on the path you take..