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PlayStation Home -- there's no place quite like it

Surely many of you have heard of the whole Kotaku vs. Sony debacle. I did, but found it useless to talk about because when I found out about it, Sony had already pulled a "oh, nevermind... we're cool, right?" and it all blew over. With that in mind, we can feel fairly confident in reporting on the initial story that spawned the whole business: the PlayStation Home.

We'll just use the quotes Kotaku used, since that's where the news is at: "Basically, you get to make an avatar for your console (like a Mii) and this avatar has a room. As you play games and accomplish certain tasks, you will receive items with which to adorn the room that are specific to the game (achievements). The kicker is that this is going to be a new requirement for every PS3 game..."

"So we move from product based to service based, starting with packaged product augmented by downloadble content. We'll enhance this with social networks, the MySpace experience, this will be a key part of the PlayStation3 going forward. What brings it to life is the voice chat, the text chat, the video, the social features we're building in for the future." We've already seen that video and voice chat is implemented (albeit poorly), so seeing this new version will be pretty, ah, shibby. Dude, Where's My Car reference. I'm not making that up.

That's about all we can glean from the article, but this is a pretty big deal. Since all I play is Virtua Fighter 5 for now, expect a lot of weird martial arts crap in my room. What do you think your room would look like?

Tags: Playstation 3, PlayStation Home, Playstation3, PlaystationHome, PS3, Sony

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