"Heartland should do for the PSP what Halo did for the Xbox"


In a revealing chat with Newsweek's N'Gai Croal, opinionated God of War and Calling All Cars developer David Jaffe spoke about his ambitious (but canceled) PSP game, Heartland. He revealed the political motivations behind the title, and why the game might have been too ambitious for its own good:

"The game was very much a liberal person's response to the Bush administration and the war in Iraq ... [have players] feel what it must be like to have their own homeland occupied by another country. SCEA and I went back and forth over if we would ever say it was CHINA vs. AMERICA as they were a bit worried about being so literal ... As for Phil, his biggest issue was thinking a game so epic should be on PS3. But I was always pushing for PSP, saying that Heartland should do for the PSP what Halo did for the Xbox."

Ultimately, Sony didn't provide the support that Jaffe needed to complete the game. Instead, Sony pulled resources from the title to place into the PS3 title, WarHawk: "If the team would have been the right size, we would still be in production with Heartland today. That was the main reason we killed it, not enough folks to make the game ... the main issue that made it clear that we could not continue was that WarHawk kept taking our team members as they were further along in production and were the top priority."

Sony's admitted to focusing too much on PS3 at the cost of PSP development, and they've promised to change. With WarHawk nearing completion, could Heartland make a comeback?

[Via 1UP]

Tags: david jaffe, DavidJaffe, heartland, jaffe, n'gai croal, N'gaiCroal, newsweek, scea

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