Devil May Cry 4 week continues with an interview from Tuesday

Tuesday held an interview with Devil May Cry 4's director, Hideaki Itsuno and its producer, Hiroyuki Kobayashi. They talked about this and that, those and these, them and they. We'll summarize the interviews because that's what's so darn fun about video games.

What's up with the Devil Bringer?
Itsuno: It's a new way to fight. Can't shoot 'em or slice 'em? Throw them around a bit. It adds a third way to deal out destruction! (I'm paraphrasing, clearly) Also, there's a lot more to it than we've seen. It can stop attacks, deflect, etc. A super awesome shield, of sorts.

Is there anything specific that you were able to do with the PS3? Anything... stylish?
Itsuno: There's stuff we thought we'd be able to do, but the time element kind of got in the way. There was a lot that we could do with the PS3 -- it's not the hardware's fault, but... we just don't have the time to implement everything we wanted. But don't worry... the gameplay is still pretty much the same. (I don't mind getting a new fix of the familiars)

Devil May Cry 2 sucked. Did anything that you learned from the other games carry over?
Itsuno: Sure. We want to fit in more enemies, better AI. But as far as games go, we're proud of Devil May Cry 3: Special Edition, so we'll probably use that as a frame of reference. Because it was freakin' awesome.

So what's the relationship between Nero and Dante? Will we be seeing any sexy slash in the future?
Kobayashi: "Dante is an enemy of Nero as he comes in and fights, but Nero doesn't know that Dante is actually a devil hunter."

The trailer yesterday wasn't true to the final product -- Dante will be in different places. So where will he be? Will he show up often?
Kobayashi: "...As the story progresses and there's a need for you to use Dante, you will be able to use him and it's pretty much well interlaced into the progression, the switch, between Nero and Dante. So you will be able to use Dante." Awesome!

Will you talk about the philosophy behind choosing Nero as lead instead of Dante?
Basically, Kobayashi said that Dante was so powerful at the end of the PS2 titles it wouldn't be enough to just play as him again. Enter Nero. Nero also serves as a new face for a new generation and audience -- so people can grow with him. But the veterans still get their Dante fix!

So, will this game do well on the PS3?
Kobayashi: "DMC4 will be at the top of the charts for a long time - at least two years, we expect. There won't be a game in two years to come along and be better than this game." Wow! Big words!

What do you feel about the PlayStation 3 as a platform?
Kobayashi: "Personally I like the look of the PS3 over the Xbox 360 - the external look and the sleekness of it - but that's just my personal preference." Hmm... sort of a dodgy answer, but we'll accept it. Our PS3's are very, very sexy.

Wednesday's news was released, so we'll type that up lickety-split. What a gross saying. Anyway, there's a ton we didn't cover, but seriously. Two gigantic interview summaries? You can look around and see if there's anything that interests you!

Tags: Capcom, Devil May Cry 4, DevilMayCry4, Microsoft, PlayStation 3, Playstation3, PS3, Sony, XBox 360, Xbox360

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