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Dissidia's battle system explained


So ... is Final Fantasy Dissidia really like Smash Brothers? IGN wanted to find out. They've translated this week's issue of Famitsu and have come up with a few new details on the Dissidia battle system:
  • Character skills are displayed through a command list on the bottom-left corner. Available options will change based on a variety of factors, such as distance from an opponent.
  • The controls will be "simple enough that even players who aren't into action games will be okay."
  • Destroying the environment is not only fun, it's encouraged: a character's "Brave" meter will go up, which allows for special attacks.
  • Like a true RPG, winning can net players experience points, which can be used to level up.
It sounds more like a very fast-paced menu battle than a real Smash Brothers clone. However, with plans to include characters from as many Final Fantasy titles as possible, this cornucopia of RPG giants will undoubtedly be a blast to play. Stay tuned for more.

[Thanks, sean!]

Tags: dissidia, famitsu, final fantasy, FinalFantasy, ign

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