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Crisis Core almost done, to feature 100 hours of gameplay


According to a new interview with the Crisis Core team, the PSP-exclusive prequel to Final Fantasy VII can feature up to 100 hours of gameplay. Tabata, one of the game's producers, admits that the title is about 90% complete, with compressing everything to fit on UMD one of the few remaining tasks for the development team. The game's main story will most likely take players about 30 hours, but "getting all of the materia in the missions and going out into Midgar for Sub-Events" can boost play time to the triple digits.

Crisis Core is certainly not the last project in the Compilation of Final Fantasy VII. The project's end will be determined by the likes of Nomura and Kitase. Fans of the series can expect a "wonderful" special edition, with details to follow soon.

For the rest of the interview, visit NeoGAF, where it's translated into English.

[Via Exophase. Translation via NeoGAF. Thanks, Joel!]

Tags: crisis core, CrisisCore, ff7, ffvii, final fantasy 7, final fantasy vii, FinalFantasy7, FinalFantasyVii

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