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John Woo reminds you -- there's more than just shooting in Stranglehold

The environment is your weapon. While shooting, slow motion, white doves, and plenty of destructible cover riddle the previews for Stranglehold, there hasn't been much mention of the environment itself and how it can also be a weapon. Over at IGN, senior game designer Patrick Curry wrote up a new entry on the Stranglehold blog regarding exactly that, describing the new environmental destruction gags as very "Woo-esque."

After the showing at last year's E3, work began on other levels that had a much stronger emphasis on destructible environments to be used as weaponry -- dropping air conditioning units on enemy's unsuspecting noggins, big electric lights spraying sparks down on your opponents (how unfortunate if they were standing in a puddle of gasoline ... you know it's a good idea, guys), among other things. Since the game already looks great, making stuff fall is a fun improvement. But wait, there's more! You can swing a sign around to take out multiple enemies and we can only imagine the use of gigantic steel beams or other such swing-able objects. It's not much of an update on the game itself, but we can't wait to screw around with the dozens of ways to play through a level with these options at our fingertips!

Tags: John Woo, JohnWoo, PlayStation 3, Playstation3, PS3, Sony, Stranglehold

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