John Woo reminds you -- there's more than just shooting in Stranglehold

After the showing at last year's E3, work began on other levels that had a much stronger emphasis on destructible environments to be used as weaponry -- dropping air conditioning units on enemy's unsuspecting noggins, big electric lights spraying sparks down on your opponents (how unfortunate if they were standing in a puddle of gasoline ... you know it's a good idea, guys), among other things. Since the game already looks great, making stuff fall is a fun improvement. But wait, there's more! You can swing a sign around to take out multiple enemies and we can only imagine the use of gigantic steel beams or other such swing-able objects. It's not much of an update on the game itself, but we can't wait to screw around with the dozens of ways to play through a level with these options at our fingertips!









Reader Comments (Page 1 of 1)
WhackMushroom @ Jun 12th 2007 11:36PM
i was excited about a game with John Woo's involvement and the initial screen .. wooT ... but after seeing the trailer I am reminded about the sadness that Midway has become .. this game looks TERRIBLE .. the animation seems just really REALLY bad ... like 50 cent bad .. yeah that bad. maybe its the same engine?
Tim @ Jun 13th 2007 2:06AM
It is John Woo after all. I'll wait and see me thinks...