Skip to Content

New to the Mac? Check out TUAW's Mac 101
AOL Games

Level editor abandoned in Crush (but could appear in sequel)


This awkwardly-worded headline does a horrible job at conveying the incredible excitement that surged through me when reading Sega Nerds' interview with Zoe Mode. Paul Mottram, producer of Crush, revealed that there was an in-game level editor used by the developers, but it couldn't be finished in time:

"We have a terrific in-game level editor running on the PSP which our designers used to create all the levels in the game. Unfortunately, we didn't have the time to get this running on a commercial PSP or implement all the necessary user friendly features we would have needed if it was to be shipped with the game. As you could imagine designing Crush levels can be tricky at times."

Of course, the developers would have more time to work on such a mind-blowing feature in a potential sequel ... something Zoe Mode isn't denying. "It's something we'd all love to do since there are so many features we didn't get the opportunity to put into this version."

Tags: crush, level editor, LevelEditor, paul mottram, PaulMottram, sega nerds, SegaNerds, zoe mode, ZoeMode

Reader Comments (Page 1 of 1)

Featured Galleries

inFamous Home Space

inFamous Home Space

Tekken 6 CLAMP costume

Tekken 6 CLAMP costume

Ninja Gaiden Sigma 2

Ninja Gaiden Sigma 2

Ratchet & Clank: A Crack in Time (Concept Art)

Ratchet & Clank: A Crack in Time (Concept Art)

Ratchet & Clank: A Crack in Time (Characters)

Ratchet & Clank: A Crack in Time (Characters)

Topatoi

Topatoi

Persona (PSP)

Persona (PSP)

Undead Knights

Undead Knights

BUZZ! Quiz World

BUZZ! Quiz World

 


Joystiq Features




Autoblog

BloggingStocks

Download Squad

Engadget

Massively

Asylum

Wow.com

Engadget HD

Big Download