PS3 Fanboy readers share impressions on Warhawk beta

Beta versions of games are tricky beasts. While the game may look and play fantastic, there's just something poking at the back of your mind telling you "there's so much more coming." If you do happen to find a fault, remember "it's just a beta," despite complaining about the issue to your friends. Regarding Warhawk with that in mind, one of our contributors said, "There have been occasional freezes in mid-play, necessitating a hard reset of the PS3 which is very annoying, but understandable since we're in beta-land." Pretty much everybody who sent us their impressions of the game had a similar statement wedged in the e-mail somewhere. Games freezing, losing connections, slow connections, server crashes, etc. It is a beta, so do not expect the final version to have poor servers like that. Allowing that for a game played solely online is just plain wacky.

As people explained their experiences with Warhawk, they often likened it to other titles. Comparisons with Halo were uncommon, but came up every once in a while. We're not exactly sure why. Interestingly, one comparison came up a few times. One contributor said "It's like Team Fortress with amazing vehicle support." We had a few other people liken it to Team Fortress, which we can't help but shrug and agree with. It's shaping up to be a winner, and as another person said with a smirk on their face (we imagine) "... I have to admit Sony has found their killer-app for the PS3."
But enough about vague comparisons or beta-specific problems. We're sure you want to know what the beta testers liked and didn't like, what was good, what was bad, and what they suggested as changes for the final version of the game. You're in luck, because we want to tell you.
- While the learning curve was steep at first, once people got the hang of it, flying the Warhawks around with the Sixaxis grew intuitive and fun. As one contributor pointed out: "There are lots of options to adjust the sensitivity as well as the neutral angle of the controller (so however you hold it normally, you can set that to be "flat". Would have been nice in MotorStorm)." That should have converted the doubtful as many gamers hold the controller at a funky angle as default. Some still didn't like it, but one or two of those people admitted it was because they couldn't figure it out right away.
- A lot of people felt the combat was very balanced between vehicle types (including infantry). A few did suggest some tweaking between the Warhawk vs. Warhawk battles, as they felt it odd a couple of well-placed missiles did not down their opponent, but a few sniper rounds from the infantry did the trick. What would you call that? Warhawk vs. Warhawk vs. Infantry balancing?
- This next complaint may be due to beta-land. If you were using a headset, we received a lot of complaints about background noise, white noise, or faulty voice chat. We got three suggestions where a "press to talk" button would be really helpful to keep noise out of the headsets. This segues into the suggestions for a customized button layout in the final version.
- More differentiation between teams is necessary. We're sure the final version of the game will have many more outfit options as well as color schemes, so we're not too concerned there.
- How about graphics, you ask? Well, as one contributor put it: "The draw distance is amazing. Simply stunning. Not once have I seen a shred of pop up and believe me, I've been looking." For a game sporting gigantic maps with a ton of action taking place, that's fantastic to hear. But was what the beta testers saw the final product? Not so, says another tester. "I was lucky enough to jump on a server with one of the developers who did mention that the graphics on this build are not even close to the build they are on." While that may be developer-speak to keep people anxious for the "real thing", we hope that's true. This game is shaping up to be fantastic and that would just be icing on a sweet, sweet cake.
- The layout of the menus is simple and creating a server is very easy. The interface is friendly and everyone holds hands and sings. Basically, everybody had the same idea when mentioning this part of the game: it's a very easy-to-use, simple interface and that's great.
- To get to the gigantic 32 on 32 matches (yeah, that's as big as it sounds), you had to get invited onto a dedicated server or something. One of our contributors frequented these matches and said it was unlike anything else ever experienced in an online match. We can't even imagine the frantic action taking place on a giant map with multiple vehicles, let alone a total of 64 players. It makes us want to play right now with all our friends at PS3 Fanboy!









Reader Comments (Page 1 of 1)
Matt B @ Jun 18th 2007 9:30AM
THough I did not get invited to the beta, I can not wait for this game.
kevin @ Jun 18th 2007 9:57AM
They've already released a patch for the Beta that reduces the crashes and implements push-to-talk
Spiderfish @ Jun 18th 2007 10:01AM
Are you sure about the 32vs32? I think I read somewhere that it was limited to 32 players.
kingofwale @ Jun 18th 2007 10:36AM
why do I have a feeling Sony will use game to go up against Halo 3?
no, I'm not saying it will win, nobody will win against Halo, but it will probably satisfy PS3 owners appetite for mature games.
dantad @ Jun 18th 2007 11:07AM
This game looks awesome! I am really looking forward to it! I hope they the retail version of the game comes with a headset in the UK as well =P 32 vs 32 WOW thats crazy! i thought it was just 16 vs 16 =S
bob davey @ Jun 18th 2007 11:14AM
I am in the beta for this, and although it is fun, I dont think I will be getting it. Just not my style of game. Not a big Halo fan either, I do not get why everyone loves that game as well.
Anyway, even with the latest patch, it still crashes, voice is still poor, and the weapon/vechile/warhawk balancing are still way off.
Mishi @ Jun 18th 2007 11:28AM
is 32 versus 32 a typo?? I thought it was 16 on 16
Who Flang Poo @ Jun 18th 2007 11:32AM
I have played the beta it's fun as hell, but it's off balance, and after a while it gets realy old.
mccomber @ Jun 18th 2007 12:51PM
When this comes out, I'm getting it. The beta is great, and I know the final product is going to be better. Don't know if this is THE killer-app, but it's definitely another big reason in the growing list to own a ps3.
Phillyvu @ Jun 18th 2007 1:24PM
I've been playing since they sent the invites out in May, and it's definitely a great game. Game play is amazing. Very reminicsent of Battlefront.
I'll get this when it comes out, day one.
Oh yes, to add to the above comments. I don't think there is a 32 vs 32 yet (unless I'm missing something). A patch was recently release to help correct the freezing (which is has) and push to talk.
Stef Geiger @ Jun 18th 2007 1:32PM
This mysterious patch you guys are talking about... was that an automated thing that I maybe never noticed? Do I have to do anything to patch it? I haven't seen anything indicating there's been a patch, and I figured they'd have mentioned it in the announcements.
massive_98 @ Jun 18th 2007 1:57PM
How much longer does this beta go on for?
When ever I play Resistance I always look for the 40p games. Except with that many players you lose the team aspect. I mean yesterday when I was playing Resistance my team mate thought I would be funny if he blew up the car and ME!
massive_98 @ Jun 18th 2007 2:00PM
I am refering that above comment to the 64 player games. (even 32 you lose the team aspect)
Cheers I have to go write a Bio 20 exam. But this news made my day.
Phillyvu @ Jun 18th 2007 2:17PM
@ Stef,
You might not have noticed it, since it's pops up right before/after you agree to the EULA. It takes about 1 min to download, install, then you have to restart Warhawk.
When you start the beta, on the bottom right of the screen it should say what version you are on.
The1 @ Jun 18th 2007 2:26PM
I am getting this game but I wish the controls were better when you are playing FPS mode, they do not feel natural.
delive @ Jun 18th 2007 2:39PM
Playing the beta is a blast. Big thing is it's just a BETA. I'mm all over the final version.
Stef Geiger @ Jun 18th 2007 3:07PM
Thanks for the tip, Phillyvu. I guess I must have downloaded it since it's probably compulsory in order to keep playing with everyone else who has.
cell @ Jun 18th 2007 3:32PM
Are you guys sure it 32 vs 32, everyone else is saying that its 16 vs 16. its confusing
deafraiders @ Jun 18th 2007 4:33PM
I am currently a beta tester for this game. This game is one of the best beta since SOCOM1 Beta days. You this is a must buy game for whose who like Battlefield :Modern Combat.
Brian Spence @ Jun 18th 2007 5:27PM
Geez, consoles are finally catching up to PCs (specifically Battlefield) when it comes to 64 players per game. Why have consoles not been able to handle it to this point?
Stef Geiger @ Jun 18th 2007 6:49PM
They can't - I've never seen a Warhawk game exceed 32 players. The article isn't accurate.
Happy PS3 Owner @ Jun 21st 2007 6:21PM
Yea! I looked on PSN today, and I got accepted into Beta. Looks like they sent around a second round of invites. Can't wait to play.