Big Rooster veteran devs talk about multiplat games, PS3's potential
In addition to talking about forming their new team named Big Rooster and their planned titles, Tim Gerritsen and his staff spoke a bit about the state of the console industry, regarding the Wii, 360, and PS3. While we'd love to cover their entire interview (spanning not one, but two separate articles), we're just going to touch on what Gerritsen and crew said about third party developers and the big three systems. Ready to transform and roll out?Gerritsen explained the dynamics of making multi-platform games this generation as follows: "publishers and developers have to make a choice to design for one platform or the other, or make a port that's shoehorned onto a platform on which it just doesn't work. That means a split between Wii games and PS3/Xbox 360 games, or a lot of really bad ports churned out to make a quick buck." With those words, we expect these guys to concentrate on one system at a time, otherwise, they just want a quick buck, right?
Big Rooster's technical director Jason Blochowiak discussed the multi-core design of the PS3, citing its difficulty to program for a temporary setback: " ... if you take a look at the difference between early PS2 games, versus the games that came later in the lifecycle, you can see that people do adapt to deal with challenging hardware." These guys seem pretty competent and confident in their abilities, so we look forward to checking out any games they choose to develop for the PlayStation 3. It's true, though, in time, the PS3 won't be such a daunting programming monster.









Reader Comments (Page 1 of 1)
Castorcoy @ Jul 28th 2007 7:08PM
Last
Castor @ Jul 28th 2007 7:11PM
second to last
Popfrogs @ Jul 28th 2007 10:58PM
The devs are saying what I've said all along. New platform = new challenges, time spent developing on the platform + new tools = winning games.
Jldowning @ Jul 29th 2007 2:05PM
Thats why all 360's in the world need to all have RROD at the same time, and never be produced again! Microsoft can go back to software, and we can get our next gen games at last without being held back by that piece of wanna be new tech.
apease @ Jul 29th 2007 3:33PM
@4: It's good to see xbox fans are as eloquent as ever.
Ciaran @ Jul 29th 2007 4:54PM
And you 360 players are over here why? Go back over to Xbox 360 Fanboy and stop trying to start a flame war.
Consolcwby @ Jul 29th 2007 7:25PM
=o looks like the flamers have gotten del-ed again...
Not when the article stated that some devs could be looking to make a cheap buck with lousy ports... could they be referring to EA and UbiSoft? I think so!
Andy @ Jul 29th 2007 8:59PM
Dammnit...why did you delete the Xbox posts. I love listening to them squeal about Halo and p(l)aying for Xbox live.
Ubisoft does a much better job of porting then EA. EA is horrible, Ubi's only slightly repulsive.