Toy Home started as a Shockwave game
Not too much is know about the upcoming PSN game, Toy Home. However, it appears that it started as a free Flash game, one that can be played here. The game takes advantage of some serious Flash Shockwave tech, including a Havok-based physics engine that'll use a surprising amount of system resources (for a web game!).
Give it a try -- but keep in mind, it's clearly not a fully-polished game. However, do you see the potential that Sony saw when they decided to bring this game to the PS3? Please let us know.
[Thanks, SaeedP.!]
Give it a try -- but keep in mind, it's clearly not a fully-polished game. However, do you see the potential that Sony saw when they decided to bring this game to the PS3? Please let us know.
[Thanks, SaeedP.!]










Reader Comments (Page 1 of 1)
mrNinya @ Aug 7th 2007 2:18PM
That is not a Flash game. It's a Shockwave game, probably made in Macromedia Director.
There's a difference.
Xoonaka @ Aug 7th 2007 2:32PM
It's really, really sad currently.
But, there is potential. Better controls, better camera, adding some more challenging design, and giving the toys some purpose other then things blocking your path would make this game plausible.
I could see running into a Gundam to make it fire off a plastic missile that knocks down a block wall... or landing on balloons so you can get huge air by bouncing off them... or even the dreaded block puzzle, where you push blocks into a pit to create your own bridge across...
...hopefully they have better ideas then mine.
Wayne @ Aug 7th 2007 4:47PM
The game wouldn't initialise for me.