PSP Fanboy review: Brave Story: New Traveler

Gallery: Brave Story
So, you went out and purchased a copy of Brave Story: New Traveler. May I be the first to clap my hands and congratulate you. You've made a fine decision, because Brave Story is far and away the greatest RPG to hit the PSP since its inception. It's not a marginal victory, either. This game is fantastic compared to everything other role playing game released and I've got plenty of reasons why.
First and foremost, you've got two surprises right off the bat when you start the game. This is based off a manga, right? So you'd expect some third party company to half-ass a crappy license, right? Wrong. You are greeted not only by Sony's Japan Studio logo, but the very competent and downright impressive Game Republic (who are releasing the PS3 title Folklore in October). That's right -- this game was taken seriously by Sony and it shows. For now, let's keep it to programming. The load times in this game are amazing -- some of the best I've seen on the UMD. Towns and dungeons load in a matter of seconds, whereas battles load almost instantly. It's impressive for such an epic adventure.

In addition to the story having a fresh start, it's important to note the dialogue between characters. Namely, how wonderfully it's been done. If you've ever been suckered into an RPG with substandard writing and dialogue (angered glares toward the cookie cutter Atelier Iris games), you'll be very surprised at the care taken in the translation and effort put into this game's dialogue. If I could compare it to anything, brace yourselves because a lot of you may disagree, the dialogue and characterizations are most like those found in Chrono Cross. Why? Every piece of dialogue fits the character speaking it. Yuno, the female lead, is remarkably like Kid from CC, in that she's sassy, bosses the silent protagonist around, and can steal from enemies. Luckily, Yuno doesn't have an annoying accent in her dialogue, but it still matches her personality perfectly. Know what I mean? It's a very skillful thing to pull off, but this game did an excellent job with matching dialogue and personality.
Did I talk about the graphics yet? Even if so, I'm going to again. The visuals are absolutely stunning. If you kind of cross your eyes while playing Suikoden III, that's about how good it looks. I say kind of cross your eyes because the textures are, admittedly, a bit lower, but the style of art is fairly similar. I'd dare to draw another parallel to Chrono Cross, but Brave Story looks much better than that game. Especially notable are boss battles, where obvious design choices pop up -- a boss crab's claw looks amazingly detailed compared to other parts of its body, or the multiple legs of a giant squid moving independently. The main characters, of course, look the best of all and the lack of jaggies only serves to make it better. By the way, the hero of the story looks like a sword-wielding brown and gray MegaMan, but that's just a humorous aside I thought of a moment ago.

This is a very personal and nitpicky note, but for years I've often wondered while playing a game "I just need 1 experience point to level up, but I have to fight three enemies? Why don't I level up when I kill one of them?" It seems Game Republic heard my pleas and did just that. Yep, you level-up mid-battle if you gather the experience. It's more helpful than you'd think -- I was dying, but one of my characters leveled up mid-battle and learned a skill that saved my ass during the next turn. Thanks, Game Republic, and may other RPG's take note of this simple tweak.

A second complaint is the story -- yes, I praised the premise, but the story itself has some issues I really wish were resolved. First, you're allowed back to the real world to see your supposed girlfriend a total of five times. This is all well and good, but the sequences last a matter of seconds. I would have loved to see more interaction with the real world, like the switching of dimensions in Chrono Cross. Why the hell am I talking about that mediocre game so much? Probably because Brave Story has the potential to be everything that game wanted to be. Anyway, being able to walk around a town in the real world would have been fantastic, or just giving the option to do anything in the real world. It's a small complaint, but if you play the game, you'll probably understand my plight.
Another issue with the story are the characters who haphazardly join your party. A lizard who says "I must raise my son properly, he's the most important thing with me!" who then turns to the main character and says "Let me leave him behind and come with you!" Yeah, it's a little weird. Another main character abandons her post, duties, responsibilities, and subordinates to travel with you. A knight joins you after hearing his sob story (which one character humorously calls "pathetic and/or cliche") about his wife who lost her memory and how he needs to stay by her side to help her get better. I know, it makes no sense, but that sixth slot needed to be filled!

It's a classic RPG experience at its core, but to some, it might be a bit old-school with a linear plot and high encounter rate. To me, though, it's refreshing in almost every way. Sadly, due to a fairly linear plot and generic progression, the overall experience is hindered a bit. Even so, it's easily the best RPG on the PSP, but with heavy-hitters like Jeanne D'Arc and Dragoneer's Aria due out next week, I'm worried this game will get overshadowed. Don't miss out on this gem -- it's worth every penny.
PSP Fanboy Score: 8.5









Reader Comments (Page 1 of 1)
zoen151 @ Aug 10th 2007 10:06AM
I agree. I friggin' love this game.
txa1265 @ Aug 10th 2007 10:15AM
"Brave Story is far and away the greatest RPG to hit the PSP since its inception."
Absolutely agree! I'm not quite done yet but nearly and it is just a wonderful experience!
bxbailey @ Aug 10th 2007 10:28AM
Good review I'm loving this game.
gullum @ Aug 10th 2007 10:58AM
Sounds really cool. Thanks to this review, I will be picking this game up tonight after work.
PostedOval @ Aug 10th 2007 12:12PM
I bought this game yesterday. Can't wait to dig into it!
Alistair @ Aug 10th 2007 12:30PM
I was bit hesitant about this game after Tales (how i hated the game) but after this review might rent it and see.
wheatshelf @ Aug 10th 2007 12:25PM
I just beat this badboy. It's is a beautiful game. To bad the dungeons have absolutely no charm... at all. If only they had been designed better, this would have been a nearly perfect game. But when half of the game is spent wondering though bland, uninspiring levels, it's hard to care.
Saigon @ Aug 10th 2007 12:35PM
This game is great. It's psp's best rpg as far as I'm concerned.
Boogscraft @ Aug 10th 2007 1:54PM
If it's getting this much praise from all you guys, I'm going to have to trek over to the seaport and pick up a copy today!
zeroteque @ Aug 10th 2007 2:23PM
[insert yet another praise here]!
Yeah, it is pretty awesome.
If you've seen the anime or read the manga, it's an added bonus that you get to meet some characters from it in the game, like Kee Keema. That's just another little extra that makes the game great.
Hashbrown_Hunter @ Aug 10th 2007 3:17PM
Looks good. I may end up renting it just to try it out and if I like it, I'd might as well buy it!
Thanks for your great review...as always :)
cafecito @ Aug 10th 2007 7:49PM
Hey, told ya it would be a great game. A game worth of support, too. So RPG fans, get your copy now! That way XSEED will keep localizing nice jap games (Kingdom of Paradise 2 someone?)
Hope they choose wisely tho. Valhalla Knights was meh.
Xiru @ Aug 10th 2007 11:13PM
Great game to say the least! I'm so sad that I believed IGN's review and avoided this game for so long. After going to 1up.com and seeing it got a 90%, I thought i'd research it a little more. Turns out the game is amazing and IGN didn't know what they were talking about. This game is a 9/10 easily. Everyone go check it out.
kingofwale @ Aug 10th 2007 11:45PM
I would give it a 8.
no, it's not because it's a bad game, in fact, I personally think it's the best RPG games on PSP so far (Crisis Core will kill it in Sept tho)
love the animation, especially when you do a unity move, graphics are pretty nicely done too.
my only problem is that the story is way too linear, random encounter seems so 1990. and it would be nice to have a class system.
Although 'crafting' is pretty cool tho.
Michael K. @ Aug 11th 2007 10:52AM
leveling up mid battle is lame
Xoonaka @ Aug 13th 2007 5:03PM
I bought this game based on this review, and I'm happier for it. Really, all it took were the words "similar to Chrono Cross" and I was there. So far I'm loving it, and my only concern is it'll end up too short.
Thanks for the review Andrew!!! I might've passed this one up if not for you!
...and no, I love levelling mid-battle.
Xoonaka @ Aug 13th 2007 5:04PM
....I meant Nick. Sorry.
1337stra @ Aug 13th 2007 8:59PM
I may be out of place when i say this but, I love random battles, it gives me a classic rpg feeling and not to mention makes it easier to train my characters, with rpgs that have enemies you can avoid you'll end up defeating all the enemies then have to go reenter the stage and fight them again to train, a hassle if you ask me.
I freakin love this game, for some reason random battles in this game just aren't boring to me and getting an extra hit in battle feels somewhat rewarding, as it should be.
loic54 @ Sep 2nd 2007 6:53PM
It's funny, I only picked up this game because I watched the anime movie beforehand. I had really high hopes for it, but lucky me they were fulfilled, along with Riviera, this is one of my favorite games on my PSP. Japan studio pulled it off again, that why my PS3 is anxious for folklore.
Zann @ Oct 1st 2007 5:56PM
Hi!
I love how your review works. Seeing as someone just commented on how IGN wrongly scored this game..
I'd say imma start trusting your reviews more than I do IGN's :D