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Bionic Commando swings, but doesn't jump, back into action

You might remember the muscular, grapplin' hook armed badass from the old NES game of the same name, but Bionic Commando is finally making a return to consoles with a new PS3 and 360 version, as part of Capcom's big series of explosive announcements. Instead of searching for "Super Joe" and destroying Hitler with a rocket launcher, you'll play a more recognizable role with a deceptively familiar premise. You are Nathan Spencer, framed for a number of crimes by your superiors after doggedly fighting for their cause in a conflict against the Imperials. On your day of execution, the city is obliterated and your superiors reluctantly turn to you for help, because as luck would have it, that bionic grappling hook arm of yours is exactly what they need.

The game will sport mechanics similar to those found in the critically panned Dawn of Mana, that is, you use your grappling hook like the whip in the aforementioned game, grabbing onto things, swinging them around, or whatever, in addition to propelling yourself across levels. The project itself is being touted as an international affair, sporting the minds of a Japanese creative advisor, American producer, and the Swedish studio GRIN will all be involved. We look forward to more information to the return of this classic franchise, but if this wasn't Capcom's big announcement, what will be?

Tags: bionic-commando, capcom

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