Homebrew endows PSP-2000 with full screen TV output
Once again, the homebrew community is teasing and taunting Sony by adding key features missing in their official firmware. This proof-of-concept "TV Out Example" will let your homebrew-enabled PSP-2000 the ability to output games content full screen, no borders! Even more surprising is that it'll even work with the composite cables, allowing those without ED/HDTVs to enjoy the wonder of playing PSP games on the TV. Certainly, if this ragtag team of enthusiasts can do it, Sony can as well? We're hoping that the official firmware development team doesn't take this lightly and follows pursuit as soon as possible.[Via PSP Hacks]









Reader Comments (Page 1 of 1)
Tim Parsons @ Oct 15th 2007 6:34PM
hOpefully SONY will come out with this and put theses Bastards in their Place!!
PostedOval @ Oct 15th 2007 6:40PM
The borders thing is a big stinker for me. I'd buy a PSP-2000 if they would fix that. Otherwise what good is the TV out, if it's crippled?!
Abscissa @ Oct 15th 2007 6:54PM
Ok look! It's our resident Sony guerrilla-PR guy, Tim Parsons, urging us once again to avoid those terrible, evil, baby-eating homebrewers. Oh no, if we don't take heed, those awful homebrewers will dry our wells, steal our horses, unleash plague upon our crops and destroy us all! We've been warned!
Deviation @ Oct 15th 2007 7:10PM
Wow. They figured it out already? I've spent some time defending misinformation spread about the TV-out on the PSP and I'm suddenly quite pissed off. What gives, Sony? How could you screw this up?
mrmadisoniv @ Oct 15th 2007 7:33PM
not that it has anything to do with the topic at hand, but reading Comment #3 by Abscissa just reminded me of how much I've grown to dislike being insulted by high-and-mighty homebrewers because I choose not to use Homebrew and Custom Firmware.
GoBob @ Oct 15th 2007 7:33PM
Sony wants you to buy a Sony HDTV to output you PSP games. -_-
@Abscissa
Lulz, I've been saying that for a while now. How can Tim say stuff like that when this shows that Sony's been boning us in our PSPs' functionality? Either that or Sony's coders are clearly not good enough to handle the task of working on the PSP. Perhaps they should hire the homebrew devs so we can actually have decent official functionality? =D
pixelator @ Oct 15th 2007 7:43PM
I do think homebrewers showing proof of concept stuff like this is good for keeping Sony on their toes. As you said - if a homebrewer can do it, it's a bit of a shame on Sony that they haven't.
It's too bad we can't have homebrew without piracy riding in on its coattails and subsequent threat that places future PSP commercial softare development under.
Xoonaka @ Oct 15th 2007 8:32PM
The difference between Homebrew and official Sony software is that Sony needs to make sure their stuff is as close to bug free as possible, and that items work as intended.
Not just for users, but also for developers and themselves. Like making OS's that can't be hacked, for instance.
Not saying this software is bugged or anything, but I would be surprised if there's no lag on this, since Sony stated the reason for Component was a lag issue between the two. I doubt a homebrewer would care about light lag, but if Sony released it laggy, there'd be a huge stink.
Anyway, pretty cool to see what those guys can do. Any chance we can see some video of it working?
SKI @ Oct 15th 2007 9:52PM
"Not saying this software is bugged or anything, but I would be surprised if there's no lag on this, since Sony stated the reason for Component was a lag issue between the two."
But Sony says things because of laziness or penny-pinching, remember such nuggets like "rumble can't work with motion sensing" or "BC isn't gimped on the PS3?"
Tahiri @ Oct 17th 2007 1:14AM
There is a huge difference from this one homebrew tech demo, and PSP UMD games.
This tech demo is doing next to nothing, and was programmed with support for TV out and run interlaced. ALL PSP games run in progressive scan. Though I could see a plugin coming out that copies the framebuffer into the extra ram and splits it into two interlaced fields.
Games use almost all of PSPs VRAM, not leaving enough left for a larger framebuffer required for the larger resolution. Nor is the GPU powerful enough to render 4 times as many pixels in most games.
I can see a patch/firmware update to run games in composite mode. But as for the border, that's a technical issue you all should've been aware of. PSP runs at 480*272.
Don @ Oct 16th 2007 4:12AM
Good points, Xoonaka. Since getting a PSP-2001 last week, I've been wondering why game can't be outputted via interlace.... whether it was truly a technical issue or that Sony might be holding it back for a future firmware update just in case they need ammo to counter some awesome HB feature.
Even though I can't make use of it, this homebrew breakthrough is a good thing, hopefully it'll light a fire under Sony & get this feature implemented in a future update.
The Clunge @ Oct 16th 2007 8:29AM
I was going to keep my old PSP for homebrew and run my Slim clean so I could play newer games without woorying about hitting a firmware wall, but if this lets me output games via composite on an SDTV then once again the homebrew secene does a better job of making the PSP do what you want than Sony themselves.
Akamaru @ Oct 16th 2007 5:01PM
I think it's pretty easy. If you wanna play games on your TV, buy a PS2. The video out option is more to help the sales of UMDs. I mean you might as well play the game on the PSP since you would need a second tv w/ cables to get any kind of multiplayer going. Now 2 people can definitely share a TV when watching videos so that's probably where that comes from.