English version of MGS4 to be more difficult


Finish the fight.

"What can I say about the ending ... it's the final chapter of Solid Snake, no joke about it. There's no smoke and mirrors, no jack in the box trick, this is the final chapter in his life, and in his story," Ryan Payton from Kojima Productions says in his revealing Metal Gear Solid 4 interview. In addition to promising a fulfilling end to the MGS saga, there are hints at unannounced gameplay modes (vehicles, perhaps?).

Most surprisingly is the differentiation between both the English and Japanese versions of the game. "It's going to be harder than the Japanese version, I can say that right now." The main reason for the difficulty change? The new FPS controls: "That over the shoulder view is going to be, I hope, the focal point. I want to make that the default setting." Honestly, we like it better that way. Make sure you read the rest of the Joystiq interview for more.

Tags: kojima-productions, metal-gear-solid-4, mgs4, ryan-payton

Reader Comments (Page 1 of 1)

Featured Galleries

BUZZ! Junior: Monsters

BUZZ! Junior: Monsters

BlazBlue

BlazBlue

SOCOM Confrontation: Cold Front

SOCOM Confrontation: Cold Front

Mimana Iyar Chronicles

Mimana Iyar Chronicles

Gran Turismo 5 (Ferrari & Lamborghini)

Gran Turismo 5 (Ferrari & Lamborghini)

NARUTO SHIPPUDEN: Legends: Akatsuki Rising

NARUTO SHIPPUDEN: Legends: Akatsuki Rising

White Knight Chronicles (Gamescom)

White Knight Chronicles (Gamescom)

R-Type Tactics II: Operation Bitter Chocolate

R-Type Tactics II: Operation Bitter Chocolate

NBA 10 The Inside (PSP)

NBA 10 The Inside (PSP)

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Features




Autoblog

Daily Finance

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download