God of War: 222MHz versus 333MHz
A few months ago, Sony finally unlocked the PSP's full processing capabilities. It was always locked to 222MHz, but since firmware 3.50, developers had access to 50 percent more megahertz of power. Ready at Dawn, developers of God of War: Chains of Olympus, found themselves relieved by the removal of the processor restriction. They were already hard at work on the game, optimizing for the lower clock speed -- but when they had access to the full power of the PSP, things got really interesting.
This video demonstrates the differences between a months-old version of the game, running at 222MHz and a newer build, running at 333. The differences are subtle at first. The game was never a graphical slouch, and would've been beautiful even with a restricted clock speed. However, you'll notice better lighting, more particles, and a few minor differences in the newer builds. Every minute difference adds up to create an experience that will be unparalleled on PSP for quite some time.





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Reader Comments (Page 1 of 1)
Darth_Maul @ Dec 11th 2007 7:32PM
Wow, huge difference and those are only three scenes of the game.
Robobagins @ Dec 11th 2007 7:50PM
It's nice to know that some of the advantages of a CFW trickle down to the offical FW.
Autobon @ Dec 11th 2007 8:36PM
I am sure it makes a difference, but i can hardly tell. It does have better lighting though
(lol, fun fact. Did you know nintendo DS has cpu that runs at about 22 mhz. Isnt that sad?)
Dreadhead541 @ Dec 11th 2007 9:17PM
i'm pretty sure the ds runs at 66mhz
myheaditches @ Dec 12th 2007 11:13AM
And yet the so insinuated inferior DS is ravaging the PSP.
MacStarkiller @ Dec 11th 2007 9:15PM
Does anyone know if the GOW demo that got mailed is 222MHz versus 333MHz.
NukeAssault @ Dec 11th 2007 9:31PM
wow thats actually looks considerably better.
Aeikozz @ Dec 11th 2007 10:12PM
of course it makes a difference.... your increasing cpu power by 50% jesus/ hell most snes games aren't playable unless you knock it up to 333mhz
Trekster_Gamer @ Dec 12th 2007 1:27AM
Is the PSP as powerful as the Ps2 now that it is running at 333mzh??
This game is really going to sell, and will sell some PSP's along the way. I really hope other Devs will take notice to what the PSP is truly capable of!
Alien @ Dec 12th 2007 1:20PM
The game looks as good , as if theyve had put at least one year of extra work in it ... deffinatly its a noticable difference :D
Rodec @ Dec 12th 2007 2:29PM
Looks great already.... NOW BRING IT!!!