PS3 Fanboy hands-on: Hot Shots Golf Out of Bounds
With a little over a month left until Hot Shots Golf: Out of Bounds comes stateside, we decided to take a near-complete version of the game for a spin.
We don't know if this'll be in the final retail version of the game, but we were annoyed to see that Hot Shots Golf, just like Devil May Cry 4, features a required installation at game launch. In fact, with about 5GB of data being installed onto the PS3 drive, it's just as lengthy as Capcom's action game. We were surprised by this -- we didn't have our sandwiches ready for the long-haul.
Once in the game, we saw a few stray items left over from the Japanese build of the game. We can't wait to see if these features get localized. One option allowed players to access the Minna no Golf website from the game, while another option was a video tutorial on how to navigate the game. Certainly, that'll be helpful for the casual gamers that'll flock to this surprisingly deep offering.
Jumping into a new golf career is pretty simple. At first, there are only two characters available, but the menu hints at a much more diverse cast of characters. There are only two costume choices for each, and two clubs to choose from the beginning -- it's clear that collectors are going to have a lot of choices when it comes to customization later on in the game.
There are two swing options, one which Hot Shots regulars should be more than familiar with. However, the new Advanced mode offers an interesting new take on the genre. In this mode, you'll have to rely less on an HUD, and more on your character's animation. Press X to initiate the swing, and you'll see the club being swung upwards. Press X again, and you'll determine the character's swing power. At first, it may be hard to gauge power in this mode. It was a little frustrating at first, as we were unable to get the maximum power out of our swings. Worse still, precision was hard to come by, and we often missed those tricky approach shots.
However, there are a few things to make note of. The club will give a hint as to when it's at 50% strength, and it will briefly flash yellow. At maximum strength, it will flash red. These two points must be used to help players gauge their swing power. It essentially recreates the same percentage meter as the original swing mode, but in a more natural way. It's a novel concept, but we're still undecided on whether or not it's an "upgrade" from the original. Perhaps we're too traditional?
We haven't been able to try the game's online offerings yet, but they're in the main menu, tempting us all the time. Considering how solid the gameplay experience is offline we're confident that going online will be quite a blast.
Hot Shots Golf was one of Japan's earlier titles, and as such, it's already starting to show off its age. It's still quite an attractive game, but having seen so many other PS3 titles really push the envelope, the visuals of Out of Bounds may seem a bit dated for some. Also, we're a little disappointed that the Japanese voice acting hasn't survived the transition to the US version (at least, not in this build!). We loved it when our golfers said "nice shotto!" Please Sony? Can you restore the original voice acting for the final release? We're more than certain you can fit it on the Blu-ray disc.
Stay tuned next month as we offer our final review of the game.
We don't know if this'll be in the final retail version of the game, but we were annoyed to see that Hot Shots Golf, just like Devil May Cry 4, features a required installation at game launch. In fact, with about 5GB of data being installed onto the PS3 drive, it's just as lengthy as Capcom's action game. We were surprised by this -- we didn't have our sandwiches ready for the long-haul.
Once in the game, we saw a few stray items left over from the Japanese build of the game. We can't wait to see if these features get localized. One option allowed players to access the Minna no Golf website from the game, while another option was a video tutorial on how to navigate the game. Certainly, that'll be helpful for the casual gamers that'll flock to this surprisingly deep offering.
Gallery: Hot Shots Golf 5
Jumping into a new golf career is pretty simple. At first, there are only two characters available, but the menu hints at a much more diverse cast of characters. There are only two costume choices for each, and two clubs to choose from the beginning -- it's clear that collectors are going to have a lot of choices when it comes to customization later on in the game.
There are two swing options, one which Hot Shots regulars should be more than familiar with. However, the new Advanced mode offers an interesting new take on the genre. In this mode, you'll have to rely less on an HUD, and more on your character's animation. Press X to initiate the swing, and you'll see the club being swung upwards. Press X again, and you'll determine the character's swing power. At first, it may be hard to gauge power in this mode. It was a little frustrating at first, as we were unable to get the maximum power out of our swings. Worse still, precision was hard to come by, and we often missed those tricky approach shots.
However, there are a few things to make note of. The club will give a hint as to when it's at 50% strength, and it will briefly flash yellow. At maximum strength, it will flash red. These two points must be used to help players gauge their swing power. It essentially recreates the same percentage meter as the original swing mode, but in a more natural way. It's a novel concept, but we're still undecided on whether or not it's an "upgrade" from the original. Perhaps we're too traditional?
We haven't been able to try the game's online offerings yet, but they're in the main menu, tempting us all the time. Considering how solid the gameplay experience is offline we're confident that going online will be quite a blast.
Hot Shots Golf was one of Japan's earlier titles, and as such, it's already starting to show off its age. It's still quite an attractive game, but having seen so many other PS3 titles really push the envelope, the visuals of Out of Bounds may seem a bit dated for some. Also, we're a little disappointed that the Japanese voice acting hasn't survived the transition to the US version (at least, not in this build!). We loved it when our golfers said "nice shotto!" Please Sony? Can you restore the original voice acting for the final release? We're more than certain you can fit it on the Blu-ray disc.
Stay tuned next month as we offer our final review of the game.








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Reader Comments (Page 1 of 1)
emaxximus @ Feb 7th 2008 12:09PM
5 gig install for golf? ok thats getting a little crazy. But how long does it take? Skate has a 2.5 gig install but I could have sworn it didnt take much more than 5 minutes so I dont get why DMC's install takes 4 times that for 2 times the data
upz @ Feb 7th 2008 2:07PM
Does the Japanese version require installation or was this added in localization?
Also, I downloaded the demo off the Japanese store and this game looks pretty damn good. The self-shadowing, LoD and luminosity are all superbly done. I don't understand how the graphics in this game can be considered dated while something as flat as Call of Duty 4 supposedly looks good.
brettjr @ Feb 7th 2008 12:26PM
Another 5 gig for a game that requires you to install...What the F*CK! Okay, now I know why Sony was thinking of releasing a 120g PS3, cause this is getting silly. 2 games, 10gigs...nice. I feel sorry for the suckers that got a 20gig so what with the 5 gig initial taken for updates and system data that leaves them with only 5 gigs left after purchasing two games?
ninxf @ Feb 7th 2008 1:10PM
These installs are kinda lame but seriously, what did people think the hard drive was going to be used for? I'd rather have quicker loading times than an empty and non utilized hard drive.
FrankTheCrank @ Feb 7th 2008 3:26PM
I have a 20GB PS3, it's now a 160GB PS3...the upgrade cost me $75 and took about 20 minutes, most of that time was backup and restoring. The hardware swap was a five minute job.
A sucker is paying $179 for a 120GB HDD for the 360.
Matt B @ Feb 7th 2008 12:46PM
Day 1 for me. See you guys on the links. :)
Daniel @ Feb 7th 2008 9:59PM
Can't wait for this game but damn a 5 gig install? Holy hell. Anyway, no biggie...the game is gonna be awesome and I plan to buy it the first week...can't wait!
TVGenius @ Feb 7th 2008 1:09PM
Yep, I'll be there Day 1 too.
I haven't seen it mentioned anywhere, but is the Mini-golf mode included (or better yet, expanded) in this?
Skemo @ Feb 7th 2008 3:56PM
Not sure, I hope so, also not sure if you played the Japanese version of the 2nd HSG game for the PSP, but they put in a chipping game very similar to the putting one. I hope that makes it in too!
Chowley @ Feb 7th 2008 1:15PM
Anyone know if theres any significant differences between the japanese one and the us release? Not sure i can be arsed waiting a month, the japanese one is dead cheap.
Oh and you wouldnt be able to play against people for other regions on a jap one i suppose?
Skemo @ Feb 7th 2008 2:52PM
Graphically the game was improved, if you compare the Japanese and American screens, the shadows and colors are much sharper. Also, I believe they are integrating some of the downloadable content from the Japanese version.
I loaded up Open Tee on my PSP yesterday, getting hyped up for this one!!!
Marco Cano Jr @ Feb 7th 2008 3:34PM
How come nobody ever talked about the required install with Assasin's Creed? IMO, I don't reallly mind install's. BTW, who ever is handling this at Sony and is reading this, PLEASE put in jap voice as an option!! PLEASE!!
Popfrogs @ Feb 7th 2008 6:34PM
Yeah I'm gonna miss the "yasutse!" and "yosh...." voices from the demo. I like a little bit of cuteness in games from time to time, and a little bit of "kawaii" never killed anyone.
Chowley @ Feb 7th 2008 8:04PM
@ Skemo.
Ah ok thanks, might just wait so. I would much prefer the japanese voices, the online is the main thing holding me back though :(
Haiddasalami @ Feb 8th 2008 9:46AM
Is the jap demo of hit shots golf still up? would like to try.
Mr. Naiberson @ Feb 8th 2008 12:04PM
I have Minna No Golf 5 and there's no install at all..