
Just a quick notice from Electronic Arts. Their survival-horror-in-space title,
Dead Space, is getting a simultaneous release in the US and Europe at the end of October. Executive producer for the title, Glen Schofield rationalized the decision thus: "
Dead Space is being developed as a single-player thriller that delivers the chilling, claustrophobic feeling of being isolated in a dark environment, while being stalked by some truly horrific enemies. Halloween is the perfect time for EA to deliver the fear and anxiety that will keep survival horror fans up playing all night." Sounds good, so long as the abandoned spaceship isn't plastered with advertisements.
Reader Comments (Page 1 of 1)
Afro_Dude @ Feb 26th 2008 6:42PM
Cool, this is one of the few EA games I have on my wishlist. Hopefully they can pull-off the survival horror & make a good balance between action & suspense. :)
George Arauz @ Feb 26th 2008 7:10PM
lol that figures
kentuckyfried @ Feb 26th 2008 7:44PM
I hope this lives up to what "Extermination" back on the ps2 failed to live up to...a true alien-type experience on a console.
KingDemon @ Feb 26th 2008 7:11PM
Looks like, and Almost sounds like a BioShock knock-off, but then again it looks like a game that could be awesome on its own merits.
JAH75157 @ Feb 26th 2008 7:18PM
i'm intrigued...
Bobrek @ Feb 26th 2008 7:58PM
Maybe it's just cuz I'm getting older, but it seems like alots been missing in the horror game genre (and possibly alot of the film genre too) since I was a teenager. I remember the days when crude graphics and low quality sound in the form of Silent Hill could scare the living excrement out of me. There was just... an atmosphere. I
played Bioshock and loved the Artist and the crazy plastic surgeon but it still didn't make me jump or put me on edge...
Actually I found that Doom was one of the last games to actually make me feel nervous in game, due to the total lack of being able to see, something that Silent hill had in common. In fact the first 3 Resi Evils that all used to scare teh crap out of me all had limited vision too. Maybe obscured cameras is the way forward!
Popfrogs @ Feb 27th 2008 1:22AM
I'll admit it, I have been pretty terrified before playing RE1 and RE2. Lights off in the living room, you hear nothing but that creepy music and a zombie or hunter hiding in a dark corner...in the direction you're walking. You have 1 bullet left and your health is red. Heart gauge is beating fast. You have got to make it through the door at the end of the hall and get to a typewriter or find a herb NOW.
I guess it's all about creating the situation. Simply making games dark doesn't make them scary. It's a delicate combination of things. The atmosphere has to be brooding, you have to fear for your character's life and you must be driven to _keep on going_.
Gregory Christopher @ Feb 27th 2008 11:34AM
EA hype, this will suck trust me just like LOTR, ok LOTR wasnt horrible but it wasnt great!
R.crisp @ Feb 27th 2008 5:32PM
Some EA games have been really good! The Simpsons was surprisingly well made for it's type. Skate was a darn site better than the fatigued Tony Hawks line. And even though I hate Harry Potter, my missus bought the game and I have to say... it's not bad! Not to mention the improvements in Fifa and such.
Of course that doesn't mean anything. Just because a games designer makes one good game doesn't mean the next one will be good too. The same goes for bad games.
As for hype, I hadn't even heard of this game before now and I'm a bit of a gamer news addict ^^
John @ Feb 27th 2008 10:12PM
No, the Simpsons was NOT well-made. When a company cannot even get a good framerate on cartoon visuals with hardly any textures to worry about, that's not good, that's pathetic. The Simpsons should have been running at a smooth and flawless 60fps. It had way less data than Ratchet and Clank, a much better game for your youngin's. No, EA is pathetic, and I have little hope for this game. As for Skate, a beautiful game-- ever play it online? Oh, HI! This is an EA game! Look at how much we suck!