PS3 Fanboy review: Lost Planet: Extreme Condition

Before gamers got the chance to play Lost Planet: Extreme Condition on the PS3, they had the option of picking it up for either the Xbox 360 or the PC. Being a port of a year old Xbox 360 game, the PS3 version of Lost Planet had been under the skeptical eyes of patient PlayStation fans awaiting to see if the game was going to be better or worse than the original exclusive. The long-short of it, sadly, the game plays far worse on the PS3.
Despite all its advantages, such as receiving all bonus downloadable content from both PC and 360 versions, getting its own exclusive: Luka as a playable character, and a budget release price, there are some severe problems that weigh the game down. Also, the five gig mandatory install does little in defense of the PS3 version, even though the load times have drastically been sped up. For what it's worth, Lost Planet was a decent game the first time around, but this PS3 port ... not so much.
Despite all its advantages, such as receiving all bonus downloadable content from both PC and 360 versions, getting its own exclusive: Luka as a playable character, and a budget release price, there are some severe problems that weigh the game down. Also, the five gig mandatory install does little in defense of the PS3 version, even though the load times have drastically been sped up. For what it's worth, Lost Planet was a decent game the first time around, but this PS3 port ... not so much.
Gallery: Lost Planet

The setting for Lost Planet takes place on a frozen alien planet called E.D.N. III. The planet, despite being a subzero wasteland unsuitable for human life, has been inhabited by people in an attempt to populate and colonize. The problem with this is that the planet's native creatures, the Akrid, are a menacing hostile bunch that clearly wants to destroy their new neighbors. The main character, Wayne Holden, struggles to defeat these creatures; at the same time, he fights off snow pirates and a mysterious organization known as NEVEC.
While Lost Planet plays around with many great ideas in terms of plot, its execution and presentation of its narrative and of its characters is something that feels contrived and awkward. The story pacing is too quick, often only showing us quick snippets of the game's characters interacting with one another; hence, the portrayal of their relationships and motives are hindered. Seeing these characters through momentary trysts in a story that spans a couple years makes it very difficult to care for or develop a deep understanding of these characters and their story -- simply because it isn't there. The writing could've used some touch ups, especially when overly melodramatic, squint-eyed, one-word sentences are frequently used to reveal a foreboding ominous presence.

Wayne's grappling hook is a nice little feature which lets him get to higher ground that he can't normally get to by jumping. However, there is a slight problem with this. Players are going to use the grappling hook to ascend to higher ground, but one major flaw that was never addressed in previous games, and disappointingly in the PS3 version as well, is that you can never look straight up. This means that aiming for a sweet spot to latch on to becomes an annoyance because you must move around and find the right position -- often finding out that you've gone too far away and out of reach, or too close that you can't hit a high enough mark to properly land on the platform above. This is also a nuisance for aiming as well since flying enemies and colossal sized Akrid require an upward aiming scheme.
However, where there is praise, there is criticism. One problem that leaves the battle system feeling broken is that recuperating from an attack takes too long. For example, if you're knocked to the ground by a rocket, then chances are that a follow up rocket (and possibly successive ones after that) will surely hit you; this is particularly frustrating in VS battles as many enemies will fire multiple rounds of heavy-damage shots; get hit by one, then you can kiss your life points good-bye.

Even worse than this, the PS3 version suffers from abhorrent framerate issues. These problems are most notable in areas with a large number of enemies, and in critical boss fights. This problem can make a huge difference in gameplay if you factor in the issues in the previous paragraph. Cut scenes are sometimes affected by framerate issues, but for the most part they're actually quite good. They look gorgeous too. Graphically, the PS3 and 360 versions generally look identical; however, the PS3 version's particle effects for smoke and explosions look like flat walls rather than cloud-like formations.
The mission levels are well-designed and make good use of the different gameplay elements: VS, grappling hook, etc. Most missions have different environments and unique objectives, though some areas are reused and slightly tweaked to "look new". One nice thing is that some huge boss-like Akrid can be skipped over if you're in the mood to just move on. There's always the option to replay a mission in case you want to go back and defeat these optional foes. Only problem is that these missions are very short, usually ending anywhere between 30 minutes to an hour. Also, there are only eleven missions in all which, like the story, is in need of a little more meat packed in to help flesh out the experience.

All in all, the PS3 version of Lost Planet: Extreme Condition had the chance to redeem itself and rectify some of the issues that plagued the game originally. Unfortunately, it didn't address its problems, but only made things worse. If there was one line in the game that sums up the feeling of playing this iteration of Lost Planet, it would be a line from a character named Isenberg. He said at one point, "I grow tired of this game," and we couldn't help but think the same.
PS3 Fanboy score: 6.0









Reader Comments (Page 1 of 1)
Nate @ Feb 29th 2008 11:21AM
Another port with no effort made to optimize the game on the PS3. They probably spent as little time as possible, just getting it to run, then left it at that.
Pathetic. Oh well, it evidently sucked on the 360, too, so no loss.
ExMcloud @ Feb 29th 2008 4:37PM
Actually Lost Planet was a very good "Not Great" but good game....Its a B list title...Thats why alot of my friends wanted it for the PS3...O well doesn't really mean to much though
Boostjunkie @ Mar 10th 2008 1:23AM
Where did you get the idea it sucked, it was a very fun game, even had a fun online mode. Of course since then a lot of really awesome games came out, so now it doesn't seem so great. That's why getting a PS3 port of year old games is really pointless. By then there is already something much better that's come out. But I guess if you only have a PS3 then your in trouble.
Jove @ Feb 29th 2008 11:27AM
you see what i mean by "i hope this game dont SUCK!!!!!!" i bet they all gonna get mad at me and start replying for no reason, just because i hoped a game wouldnt suck... sad for those who buy it tho that should have gotten their money's worth...
Schoolimangooli @ Feb 29th 2008 11:32AM
I'm going to get it . I liked the demo alot. That whole grapplling hook thing is awesome.
But I just got oblivion, so after I'm done with that I'm going to wait for th price to go down. Trust me, I can wait. the only games I can't wait for are LBP, MGS4, Fallout 3 and maybe sf4
jove @ Feb 29th 2008 11:42AM
nice dude! plus this game didnt seem so bad to me. i dont know how it plays on the 360 so if you have nothing to compare it too then i guess its fine. mgs4 is definetly for me! and lbp also!
Brodie-san @ Feb 29th 2008 11:28AM
I played the demo and almost felt like crying it was so bad. This just smacks of "dodgy port" all round.
Pity ... I like my frozen tundra/mech/action games.
Also, has no one mentioned the total rip-off of the Tenchu grappling hook aspect?
Riley Freeman @ Feb 29th 2008 11:36AM
i say if u cant even get a demo right then dotn expect much from the full game.not only did they screw up the demo on the psn but the gameplay was awkward and terrible. 2 thumbs down lets throw this in with the club in the never should have been released pile
Binaryfiend @ Feb 29th 2008 12:06PM
I've been enjoying the demo and I'm getting the game in today. I like the snow mecha aspect and the pace felt good to me.
flynn110 @ Feb 29th 2008 12:13PM
i installed this demo the other day, tried it out for a couple of minutes, realized how terrible it was and uninstalled it. imo this game is a complete waste of time with all the other great shooters out there...cod4, utIII, resistance etc.
ajiezer @ Feb 29th 2008 12:20PM
IMO the demo was awful, so I never thought on buying it anyway
Riley Freeman @ Feb 29th 2008 12:50PM
flynn110
im sorry are u saying cod4 resistance and unreal suck?
Jove @ Feb 29th 2008 12:59PM
im sure thats not what he said. i dont think anyone would say that.
ComicShaman @ Feb 29th 2008 1:07PM
No, he's saying Lost Planet is a waste of time *given that* there are so many other shooters out there that are not wastes of time, such as COD4, etc.
And I would have to agree.
Joe @ Feb 29th 2008 1:00PM
Capcom does it again. Can't they learn if they make a crappy game no one will buy it. I would have hoped they learned from there last game they made that turned out bad.
Plus one thing I do not get why even waste money on making this game if they were not even going to do a good job making it.
I really hope Capcom does not do this with the other games they are making.
Popfrogs @ Feb 29th 2008 6:05PM
Well at least Capcom is going back and remaking their old games (from when people at Capcom knew how to make a winner). SF4, the SF3 HD remake, Bionic Commando Rearmed, etc.
Riley Freeman @ Feb 29th 2008 1:04PM
ur right i read it wrong, i got scared for a sec lol
mberkowitz @ Feb 29th 2008 2:03PM
of course there are better shooters out there, but haven't you all played them to death already? For some reason I am addicted to the Lost Planet Demo. I kind of want to get the game for the multiplayer but I think there won't be enough people online.
cg @ Feb 29th 2008 2:09PM
I utterly despise Lost Planet. Its not worth 5meg of PS3 HDD space let alone 5gig. The fact that its a shoddy, lazy and inferior port with all the flaws of the original still in place..
I have never hated a game as much as Lost Planet. It is a P.o.S
Aaron @ Feb 29th 2008 2:20PM
I admit I've never played the X360 version, and I've only played the PS3 version for about an hour so far, but I actually enjoy it. You can't really beat $40.00 for a pretty good game.
flynn110 @ Feb 29th 2008 4:00PM
i think $60 for a great game beats the hell out of $40 for an ok game.
Aaron @ Feb 29th 2008 4:06PM
Well, I had a $25.00 gift card and a 10% off coupon so it only cost me $14.00. Can't beat that. Plus, I think it's more than a OK game, I think it's a good game.
xXcrisisXx @ Feb 29th 2008 3:01PM
this was such a great game on the 360, too bad it was crap on the PS3. i was gonna get it, but i have doubts now.
Aaron @ Feb 29th 2008 4:17PM
I'd like to point out that if PS3 owners want games to continue come to our platform, we need to vote with our wallets. Sometimes you just have to bite the bullet and support your platform. If PS3 versions of Capcom's games sell very poorly, they lose incentive to invest in the platform for the future. By buying Lost Planet for PS3, you're not only getting a decent game, you're also showing Capcom that it is worth it for them to invest in bringing games to the platform.
However, we also need to let developers know that we will not tolerate crappy ports either. If we show Capcom that they have a viable market on the PS3 by buying their initial batch of games, our threats have more teeth down the road when we request that we will only purchase quality ports in the future. This will show them that they will be losing out on a significant amount of revenues.
gotjf @ Mar 1st 2008 12:29PM
I agree...well said...
UltimateNinja9 @ Mar 1st 2008 10:28AM
"However, we also need to let developers know that we will not tolerate crappy ports either. If we show Capcom that they have a viable market on the PS3 by buying their initial batch of games, our threats have more teeth down the road when we request that we will only purchase quality ports in the future. This will show them that they will be losing out on a significant amount of revenues."
I disagree. I think it would be more effective if we don't buy Capcom's initial batch of games and just buy other PS3 games instead. When Capcom realizes that everyone else's PS3 games are selling and their own PS3 games aren't, they'll try harder. Hopefully.
ajiezer @ Feb 29th 2008 7:00PM
Aaron, I agree partially, I will support the PS3 with good games, talking about Capcom I'll get Devil May Cry 4 (and definitively not LP) but with so many options and the lack of financial freedom and time to buy and play all, as a costumer I try to buy the best according to my taste.
And other thing, the PS3 has already sold more than 10 million units, so by now (10.5 by the beginning of January and march is upon us) it is an attractive hardware to develop considering it's installed base (and I can't imagine by july how many will be sold with MGS 4).
DA360 @ Feb 29th 2008 10:05PM
Not surprised, Capcom has a history of poor ports (such as the PC version of Resident Evil 4, which was just downright horrible) so I am not surprised this one was bad. I'm just surprised the PC version didn't get as bad off (which I will be getting the PC version here soon since its coming free with the Core 2 Quad I just bought).
But yea, this game just seems like another sloppy port that they didn't even bother optimizing. I rented the game on Xbox 360 and thought it was pretty good but didn't think it was great (its right around 8.0 material, more or less). But downgrading some of the effects was just sad, especially since the PS3 is capable of rendering those same effects, showing it was obviously a lazy shortcut.
I just wish developers would stop being so lazy and do better ports and especially optimizations for ALL the systems, especially the PS3, which has been a victim of this at times (which includes EA's port of Orange Box).
gotjf @ Mar 1st 2008 12:28PM
I never played it on the 360 but I always thought this game looked cool ...I bought it the day it came out for the PS3 and I like it ALOT...yeah some of the explosions look a little flat but honestly if the reworked the explosion effects on certain blasts this game would even sweeter ...everything else looks good...and the online is fun I played it all morning...I think its worth 40 bones
Asher @ Mar 2nd 2008 12:45AM
Hey, I have to say I really like this game. I just want to have my two cents in here to support the tittle. There are alot of cheesy aspects to it, it's not AAA stuff but it's a ton of fun. I'm sure it's not everyones cup of tea but just because you don't like something doesn't mean other people won't. If there are people on the fence about this game i would say definately rent it! it's worth trying, i know there is alot of bad press around the game but i find it to be a real blast! and people try and be a little more open minded, just because you don't like something doesn't mean it's worthless. Everyones taste is different, that doesn't mean it necessarily bad. ...games are about having fun, so lighten up people and have a little ; )
ShadowSasuke08 @ Mar 21st 2008 9:57PM
To be fair to you all the game is very flawed compaired to the newer games but the online alone is what makes this game worth buying it's alot of fun and there are always tons of people online.