Q-Games' Cuthbert: PixelJunk Monsters on PSP most likely not happening
In a portion of an interview with PS3 Fanboy, Q-Games' Dylan Cuthbert explains why we probably won't be seeing PixelJunk Monsters making a transition onto the PSP. Cuthbert told PS3 Fanboy that he doesn't "see a market for it just yet." He stated that the biggest problem is in selling the game at a proper price point, and he doesn't see consumers shelling out extra cash for a more expensive UMD version.
However, UMD has never been the only option; when it was mentioned that the PSP now supports downloaded content from the PlayStation Store, Cuthbert replied that the idea for a downloaded PSP version was not feasible because the service was not popular in Japan. He was saying that it's difficult to get excited about making a game for a service very few use. His reasoning then turned from being unappealing to Japan into not wanting to get "pigeonholed into working [solely] for the US market."
Further more, when faced with the example of echochrome going on UMD, Cuthbert still wasn't convinced that PixelJunk Monsters would find a home on the portable system. Well, we guess we'll just have to stick to Remote Play for our portable PixelJunk needs.
However, UMD has never been the only option; when it was mentioned that the PSP now supports downloaded content from the PlayStation Store, Cuthbert replied that the idea for a downloaded PSP version was not feasible because the service was not popular in Japan. He was saying that it's difficult to get excited about making a game for a service very few use. His reasoning then turned from being unappealing to Japan into not wanting to get "pigeonholed into working [solely] for the US market."
Further more, when faced with the example of echochrome going on UMD, Cuthbert still wasn't convinced that PixelJunk Monsters would find a home on the portable system. Well, we guess we'll just have to stick to Remote Play for our portable PixelJunk needs.









Reader Comments (Page 1 of 1)
Dan @ Mar 5th 2008 7:12PM
I disagree with Dylan's responses on not going with the digital download distribution beause its no popular. Pixel monster is the perfect pick up and go type of game and would fit perfectly on the psp. With most of the work done on the game it would take very little to port to the psp correctly. He has little to lose even and will open the path to just more revenue for their work on the game. I dont see any reason why not to bring it to the psp. I see it being more popular on a portable system then a stay at home system. PM is not a very story driven game which makes it perfect for on the go gaming. What do they have to lose on distributing through online as compared to shelling $$ for umds and etc.
As creative and talented some of these developers are, sometimes I wonder about half the stuff that comes out of their mouths :-\....
Ayrkain @ Mar 5th 2008 8:00PM
Yeah, I like the game and all, but the excuses were pretty lame. If you don't want to sell copies of your game, why are you here?
Jacksons @ Mar 5th 2008 8:22PM
Maybe they just don't want to develop for PSP?
Deathrace King @ Mar 5th 2008 8:29PM
Those are pretty lame excuses considering they were happy to point out that the title was pretty much the first to be completely playable using Remote Play. If they took the time to make sure it works using Remote Play, why not make a port? I know I'd buy it a second time as a download but I'd pass on picking it up on UMD.
toefer @ Mar 5th 2008 10:15PM
Can someone explain the benefit of having it on PSP as opposed to just using Remote Play for the PS3 version? Does RP run slow, or limit the game somehow? I was thinking of purchasing it solely to play on PSP through RP, so I'm actually curious to know.
Nate @ Mar 5th 2008 10:54PM
Remote play can be laggy, the biggest problem being input lag, so it takes a half a second for your button click or analog nub to register. If you're on the local network it's fine, but across town, it can get frustrating.
As for why we need it... I don't have wireless on the bus or on the subway or in the park.
Deathrace King @ Mar 5th 2008 11:04PM
And don't forget not everybody with a PSP has a PS3 too. ;)
gumby @ Mar 6th 2008 12:12AM
and i dont know about the rest of you but when i remote play pjm it is so freaking hard to see what i'm doing because it is small.
Alien @ Mar 6th 2008 11:28AM
Well , its sad , I would actually want this games on the PSP :( Well , maybe later on they will change their minds :)
James @ Mar 6th 2008 12:29PM
Maybe the reason nobody in Japan is "enthusiastic" about PSP downloadable games is because developers don't want to develop them? I hate it when people avoid an interesting market because it's not full of competition yet...
Jay @ Mar 7th 2008 12:41PM
Use remote play,enjoy. I know there ia a slight lag but its not game killing.
bryansurvive @ Mar 7th 2008 11:04PM
@jay
i cant. i dont own a ps3.