PS3 Fanboy hands-on: NovaStrike

Gallery: NovaStrike
First up, our biggest complaint was the controls. There are two schemes: Absolute and Relative. The Relative controls are incredibly inane; this set up makes the spacecraft turn on its axis which consequently makes the ultimate goal of maneuvering, dodging, and aiming (or basically any function) very difficult. While this scheme makes the spacecraft more agile for sharp turns, every other aspect of control is sacrificed. Absolute mode is the opposite: less agility but more control. It plays more intuitively as it's less sensitive than the Relative scheme.
After we got past the controls, there was the gameplay. Each level had a set number of multiple defensive and offensive objectives; you fly from one area of the map to fulfill one objective at a time. Now, fulfilling these missions can be a tad difficult due to overly powerful enemies and the lack of extra lives. This was a major problem from earlier builds; however, Tiki already tried addressing these issues by tweaking the combat slightly and adding in the extra lives to the latest build. We say 'slightly' because the game is still quite unbalanced, even with additions like automatic slow-regenerating shields.
We had many more minor complaints, but they all came back around to the issue of difficulty. However, as we take a look back at the first build we played, and gauge our thought from that against those from the latest build, we can't help but notice a huge leap forward. Our opinions were way harsher then than what you're reading now. That's a difference within a week's time. If that's an indication of anything, we might see these problem spots completely erased by the time NovaStrike is ready to hit the PSN.









Reader Comments (Page 1 of 1)
Twinturbo120 @ Apr 7th 2008 3:39PM
It looks interesting and fun
Popfrogs @ Apr 7th 2008 3:48PM
@ps3fanboy staff: Where are all the game reviews for the games released recently? Condemned 2 and a bunch of other games just dropped and I haven't read anything here about them. Did you guys run short on cash or what?
Dahk @ Apr 7th 2008 6:59PM
Eh, maybe they're too addicted to GT5:P =P.
Maybe they're getting all the practice they can get before they start racing us online! =D BRING IT.
John @ Apr 7th 2008 4:02PM
Well, that's $10 that's going to stay in my virtual pocket.
Mike Augello @ Apr 7th 2008 4:38PM
Looks like a fun game. I'll give it a try. I just wish psn would get more fresh content in the form of stand alone games like this that aren't complete crap like the "go" series and pixel junk (pixel junk monsters excluded). Everyday shooters, for the love of goodness, come forward.
gman @ Apr 7th 2008 5:57PM
Wow, another crappy arcade shooter, who could have guessed?
lmtlssMnd @ Apr 7th 2008 6:25PM
gamestop has dualshock 3s now. just got mine
Slade @ Jul 4th 2008 4:15PM
does this game have trophies already?