Interview with Ted Price about Resistance 2: secrets still locked
Interestingly, you have a radar that finds your "rival squads" -- people that have killed you the most online. This is cool because you can hunt them down. Conversely, you can form squads based on interests (age, hobbies, et cetera) so you can forge real friendships in and out of the game, which could lead to increased performance and whatnot while playing.
Co-op mode is "story light" -- not as many cinematics. With the class system, there's no auto-balancing, so if you're not careful (or particularly skilled), you might end up with a full party of Medics or something. You'll see lots of cars from the 1950's pop up, like Cadillac's or Thunderbirds. True secrets are kept pretty close to Price's heart, so you'll just have to wait for more information as Resistance 2 nears release.









Reader Comments (Page 1 of 1)
kawzi @ May 13th 2008 11:06PM
60 players, isnt that a lot? for a console?
P-dub @ May 13th 2008 11:17PM
The first one had 40 players, and it was a launch title. If anyone can do it, it's Insomniac.
Nate @ May 14th 2008 8:28AM
It's a lot for the 360 and Live, for the PSN it's looking like there's a lot fewer limits. It's mainly because the PSN doesn't require all games to be hosted on a user's machine. The developers can run dedicated servers which can be made much more powerful and on a better connection than any console and home connection.
Dehshizknight @ May 14th 2008 4:41PM
Lol, remember: The PS3 isn't just a gaming console, it a media center.
Lol, the PS3 can handle a lot. With the use of official Sony dedicated servers, we will be enjoying lag-free gaming with 60 players.
Greg @ May 13th 2008 11:26PM
This game will be a killer !!! I hope it'll let us play other regions if the connection is good enough ;)
PSN: KillaKornbread (the shirt is a lie!) @ May 14th 2008 1:24AM
yea im getting really excited for this (actually alot more than Killzone 2 now). i dont even like FPS games all that much but i loved the first Resistance. i could play CTF for hours and actually got semi-decent at it. it just seems like they are pulling out all the stops on this one. plus we have the added factor that Insomniac is a very professional and reliable company, so if they are announcing stuff, then it's almost guaranteed that it's going to happen.
Ogre722 @ May 14th 2008 12:40AM
Some WoW private servers have less than 60 players at a time so I guess thats something to think about. But its not an MMO because Online interaction between characters is contained within matches. R2 is still going to be a great game and I am buying it the day it is released.(provided that I can finish the first game before then, its really hard!)
PSN: KillaKornbread (the shirt is a lie!) @ May 14th 2008 1:28AM
it was really hard. especially since i dont typically play FPS's. i actually played it through with a friend on co-op before i bought it and i think i would have had a terrible time beating it by myself without doing that first.
and now i know i probably wont be able to do that in the next one lol (since co-op and single player are 2 different stories).
infekt @ May 14th 2008 1:38AM
Love Ted's modesty. Its humbling to see in the world of 'hype' and fake personalities. And personally believe Insomniac make games with heart. They've got talent yet they are like those wonderful people you seldom hear about. They are pushing the technology forward. Insomnica Games, you've earned my respect.
Mein Bratwurst @ May 14th 2008 1:53AM
Agreed. Not only is Insomniac one of the hardest working studios, but they are also one of the, if not most talented in the industry. I also like the idea of their http://nocturnal.insomniacgames.com/index.php/Main_Page wiki. Awesome guys.
Zta @ May 14th 2008 4:36AM
Will this game feature a non-networked campaign for either one player or two player split-screen like R1?
Will 8 player co-op also feature split-screen so that e.g. two players can play on the same console?
I think these features are important as they would add a great deal of value.
Gunegune @ May 14th 2008 6:50PM
8 player co-op over a LAN would be nice too. Not everyone I know has access to the Internet at home and it would be nice to play with them in the same location without using split-screen.
Sporia @ May 14th 2008 7:39AM
60 players on a PSN network hahahaha you must be joking , looking forward to the lag :/
Nate @ May 14th 2008 8:30AM
Do you have a PS3? Have you played online? With the exception of a few connection issues in a few games that were fixed with patches, I don't think I've ever had much lag. Try a 360 if you're looking for lag. Nothing like trying to host 16 people on some guy's 256 kilobit upload cable connection.
adolson @ May 14th 2008 2:14PM
The first Resistance supported 40 players, with no lag, you ignorant prick. Go stop a door with your Xbrix 3fixme.
Gamoc @ May 14th 2008 8:15AM
I don't see where PSN has got such a bad reputation from, I don't experience lag at all. It's obviously your connection if you're experiencing lag.
And it sounds good, I hope they pull it off.
kiros @ May 14th 2008 8:39AM
Can't wait!
mushmouth @ May 14th 2008 8:58AM
PSN gets a bad reputation from 360 fans. They like to perpetuate lies.
Bucket @ May 14th 2008 12:06PM
"You'll see lots of cars from the 1950's pop up, like Cadillac's or Thunderbirds."
It's good to know that even in the midst of a planetwide war, car manufacturers still managed to churn out stylish new models every year.
Eddie @ May 14th 2008 12:50PM
From the gameplay footage shown of R2 and Gears of War 2, I would say GoW2 looks a lot better and more like a game I would play for hours without end. R2 doesn't look THAT good.
Too bad I don't have an Xbox360, and don't plan on getting one either.
Noshino @ May 14th 2008 1:22PM
but...there hasn't really been any gameplay footage of R2...the one that was shown was of multiplayer, and well, they are far away from going gold...
Dwag @ May 14th 2008 10:43PM
As long as they keep regular ranked/custom Team death matches and 60 player ranked and custom deathmatches im k but if it applies top everything then R2 just F'ed up everything RFOM had me for that squad stuff can be for meltdown,CTF, and any other new mode that might implement that.