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Soulcalibur IV's story mode to feature tag-team swapping

The latest issue of everyone's favorite Japanese gaming magazine Famitsu has revealed that the upcoming fighter Soulcalibur IV will feature "character swapping" -- switching characters in the middle of battle a la Marvel vs. Capcom -- in its single-player story mode. A meter on the lower part of the screen will allow you perform combos using this mechanic. Strangely, there is no mention of this feature in vs. mode.

A ton of other features are revealed, some of the more note-worthy ones are those of the Create a Soul mode, which will allow you have "50 character slots", with 20 parts of every character editable, "complete freedom for use of parts, color change, and cloth combinations," adjustable "body build and muscle" and ability to modify the character's voice. You can even buy parts and equipment to make your newly created character even more unique.

Information is also presented on the fighting mechanics like guard impact, instant impact, an armor bar, and something called soul impact: you attack an opponent until their health meter is red, then force them to block, and "when opponent is soul impacted, enter the heavy finish command to execute," noting that "performing soul impact is a victory, regardless of circumstances."

Another feature discussed is the Soulless Tower mode; but to us it sounds suspiciously like the Konquest Mode from Mortal Kombat: Deception. Full details are available at 1UP and the Famitsu scan can be seen at the forums of Cheap Ass Gamer.

Tags: soul-calibur, soul-calibur-iv, soulcalibur, soulcalibur-iv

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