PS3 Fanboy hands-on: Naruto Ultimate Ninja Storm
One thing has been made abundantly clear in all the media we've seen of Naruto: Ultimate Ninja Storm -- it is insanely pretty. Playing the recent demo (available now in Qore, public release in a few weeks) only reaffirmed this point. Ultimate Ninja Storm, more than any anime game before it, looks just as good, if not better, than its source material. Not only is the level of detail stunning, the fluidity of the animations and the strong use of motion blur give it a truly cinematic look.
The Ultimate Ninja games on PS2 and PSP were all rather solid, but fans will be shocked to see the series make the transition into full 3D battles. Expanding the battlefield adds a great deal of depth to the aging series, and makes fighting even more enjoyable.
Gallery: Naruto: Ultimate Ninja Storm
Fans will be pleased to see that the demo includes language options for both Japanese and English audio. The dub appears to be synced to the English language only, meaning those that choose the Nihongo track will meet some strange syncing issues. The demo includes only two playable characters: Naruto and Kakashi.
All primary attacks are mapped to the Circle button, which may encourage button mashing. However, players must learn how to manage their chakra if they want to succeed. Players can charge their ninja energies by standing still, or by knocking the chakra out of their opponents. Depending on the amount of chakra a player has (represented by the blue meter below their health bar), various skills and attacks will be available at the player's disposal.
This is not unlike the previous Ultimate Ninja games, which encouraged players to try and level up chakra as much as possible to unleash devastating attacks. A low chakra burst can send an opponent reeling backwards, while a full chakra attack will begin a button-mashing sequence, where both players must press buttons they see on screen as quickly as possible. If the attacker gains the advantage, the spell will be devastating. However, the defender is also given the opportunity to dodge these attacks by beating their opponent in this mini-game.

The results of these sequences are spectacular, and easily the most stunning the franchise has offered yet. However, one of the problems with the original Ultimate Ninja games has been the tiresome frequency of these sequences. They may be fun the first dozen times or so, but seeing the same animations over again will certainly lessen their charm.
While we're enamored by the graphics and accessible gameplay, there are a few points we hope CyberConnect 2 will address before the game's final release later this year. Recovery time is much too slow, so much so that an opponent can fully recharge their chakra after successfully landing a powerful hit on an opponent. As it is, skilled players will be able to simply spam chakra attacks, with opponents having almost no way of breaking out of the cycle. Also, we'd love to see dodging become slightly easier, to keep the action as ninja-fast as it should be.
There are still months to go before Ultimate Ninja Storm releases exclusively on the PS3. Already, it looks and plays impressively. We can't wait to see more.









Reader Comments (Page 1 of 1)
Lionp696 @ Jul 7th 2008 8:49PM
First I hope
tristan88 @ Jul 7th 2008 8:51PM
some of the best graphics ive seen. really the only thing that interests me about this game. never been a fan of anime besides dragon ball z when i was a kid.
Deadpool @ Jul 7th 2008 8:53PM
I find it weird that Americans prefers the Japanese voices and the Japanese prefer the American voices. It's like some weird Twlight Zone effect...is global warming to blame? Naaaaah!
They should reduce the contrast/brightness; the light was reflecting off their skin a little too much. Otherwise everything else looked awesome. I can't wait to play the full game.
Josh @ Jul 8th 2008 12:19AM
"I find it weird that Americans prefers the Japanese voices and the Japanese prefer the American voices."
Where did you hear *that*?
hedpe @ Jul 7th 2008 9:09PM
naruto for psp had me hooked, son. i don't even like fighting games that much. damn right i'll be buying this!
vannyx @ Jul 7th 2008 9:14PM
can anyone who played the demo tell me what they call that noise you hear when you do anything in the menu. Ive heard it in alot of anime and stuff. You hear a guy go "yoo" or "Yooooo" followed by the clacking of wood ( like the sound you hear when the bamboo fills up empties and slaps the rock in a koai pond).
#21 @ Jul 7th 2008 9:48PM
i'm pretty sure thats a sound from traditional japanese kabuki plays where they wear elaborate masks and stuff...
Nick @ Jul 7th 2008 9:55PM
Yeah this game is great, I've never seen a more fluid fighting game, or any game based on Anime in my life. I was excited about the demo so I went ahead and tried out Episode 2 of Qore (its alright). I'm pleasantly surprised about how amazing the game is, I can't wait for the full release for a great multilayer experience and (i hope) great single player experience! Oh and Japanese voices for the win!
djratchet @ Jul 7th 2008 9:53PM
I wanna see a Bleach game using this engine. So pretty... *drool*
TDLF @ Jul 8th 2008 5:33AM
I would like to see a Dark Cloud game with this engine.
Frankenstein Black @ Jul 8th 2008 12:16PM
BLEACH (using this engine)? HECK YESSS! For those that don’t know, Bleach is what you graduate to after you tire of Naruto...
leatherface @ Jul 7th 2008 10:10PM
i never liked these type of games but the graphics and style is awesome. this demo really is fun. can't wait for the full game. i am not going to listen to anyone's review i already made up my mind, this is one game i am going to buy.
jahd5000 @ Jul 8th 2008 3:19AM
I just hope thjere is such a goo game like this but about Saint Seiya, maybe once Hades Chapter is done
Carl @ Jul 7th 2008 10:21PM
So looking forward to this looks just like, heck maybe better then the anime. Most times english dubs are ok and some fans prefer japanese versions, because the us version changes little things like sake or beer becomes pop. No clue if the us version of naruto is like this, as I couldn't stand even five minutes of the voice actors they got for the us they are just that bad.
Mugenr @ Jul 8th 2008 12:24AM
What bothers me is that the gameplay seems to be very slow, and a match takes forever. Also, the game seems repetitive, even the PS2 games seem to have more depth into it, is that the case?
icechai @ Jul 8th 2008 8:15AM
I disagree, I think with the attacks you dish out and considering how powerful these ninjas are, matches should not be any shorter. Plus its only 1 round match. It really only takes 3 combos and a super move to kill a guy (if you do it with your storm gauge full)
drdre74 @ Jul 8th 2008 9:15AM
I hate you have to be pretty much dead to get the nine tail to come up. lol! This game is great and its a must have. I just want to see the story mode.
Pip @ Jul 8th 2008 9:32AM
The graphics were pretty low res looking to me, and needed anti-aliasing badly. The title screen looks fine, but the actual gameplay portion of the demo looked pretty bad..
I'm not sure what to think of the demo, though. It was only one match and the moves seemed pretty limited. Do you gain more combos as you progress, or are you stuck with the 4-5 forever? New weapons? Is every stage 1 vs 1? (With assists)
I'll be looking for reviews, I like different fighting games, but this one confused me and I don't know what to think about it.
JJred42 @ Jul 21st 2008 1:38PM
I've always loved Naruto. I'm only 12 but anyone can see that this game is a 10/10 game! I'll be buying it... BELIEVE IT!!!!! LOL
nese @ Jul 21st 2008 1:59PM
i cant find the demo on my ps3 store, i live in sweden. pls help me
sem1ao @ Oct 3rd 2008 7:38AM
im from portugal, i cant find the demo. does anyone can tell me if and when its going to be released in europe?i wanna try it 2 >