Hands-on: MotorStorm: Pacific Rift
Unsurprisingly, MotorStorm: Pacific Rift plays much like its predecessor. The build running at Sony's E3 booth was incredibly stable, feeling nearly ready for release at any time. Simply watching the trailers should give you a good idea of what to expect: it's just like MotorStorm, with branching paths through each track. However, the new jungle environments offer a bit more detail than the PS3 launch title. While there will be a few other things to think about while driving through the lush green, such as how flora and water will affect the cars, Pacific Rift is still instantly accessible.
Key to successful racing in Pacific Rift is to think about the environment and the vehicle you're in. Obviously, motorcycles will have great manueverability through the world, but it will be unable to break through dense clusters of green. Decisions must be made with split-second reflexes. Granted, had we more time with the game, we'd be able to start learning the tracks and the varied branches throughout. Choosing a random turn to be greeted with an unexpected jump certainly gave us a number of thrills.
Boosting is an even more vital part of the game as environmental factors will now affect your boost meter. As you hold down the turbo, your engine will begin to overheat. However, if you go into shallow water, you'll be able to cool down your engine, giving you a few more seconds of precious boost. However, if you encounter lava, the engine will heat up almost instantly. Figuring out the balance between boosting and choosing shortcuts adds an appreciable amount of depth to the franchise.
The two key features new to MotorStorm that will have everyone talking is the split-screen multiplayer and the new vehicle class: the monster truck. We're glad to report that split-screen multiplayer runs incredibly smoothly. We were able to do multiple races and we never experienced a drop in the framerate. Finally, MotorStorm is becoming the party game it was always meant to be!
Playing as the monster truck is an absolute blast. Although it may not be as speedy as the other vehicles, we cannot deny the fun of simply running over other hapless vehicles. It works just you'd imagine (really, just imagine being in a monster truck). We weren't able to win our race, but we were impressed at how well the monster truck was able to keep up. Had we known of better paths through the level, we may have been able to place a bit higher with the monster truck.
MotorStorm: Pacific Rift adds everything players have asked for in the original game. It is a vastly improved experience from the first game, and with new multiplayer modes, we have a feeling this will be an excellent addition to any racing fan's collection.
Key to successful racing in Pacific Rift is to think about the environment and the vehicle you're in. Obviously, motorcycles will have great manueverability through the world, but it will be unable to break through dense clusters of green. Decisions must be made with split-second reflexes. Granted, had we more time with the game, we'd be able to start learning the tracks and the varied branches throughout. Choosing a random turn to be greeted with an unexpected jump certainly gave us a number of thrills.
Boosting is an even more vital part of the game as environmental factors will now affect your boost meter. As you hold down the turbo, your engine will begin to overheat. However, if you go into shallow water, you'll be able to cool down your engine, giving you a few more seconds of precious boost. However, if you encounter lava, the engine will heat up almost instantly. Figuring out the balance between boosting and choosing shortcuts adds an appreciable amount of depth to the franchise.
Gallery: MotorStorm Pacific Rift
The two key features new to MotorStorm that will have everyone talking is the split-screen multiplayer and the new vehicle class: the monster truck. We're glad to report that split-screen multiplayer runs incredibly smoothly. We were able to do multiple races and we never experienced a drop in the framerate. Finally, MotorStorm is becoming the party game it was always meant to be!
Playing as the monster truck is an absolute blast. Although it may not be as speedy as the other vehicles, we cannot deny the fun of simply running over other hapless vehicles. It works just you'd imagine (really, just imagine being in a monster truck). We weren't able to win our race, but we were impressed at how well the monster truck was able to keep up. Had we known of better paths through the level, we may have been able to place a bit higher with the monster truck.
MotorStorm: Pacific Rift adds everything players have asked for in the original game. It is a vastly improved experience from the first game, and with new multiplayer modes, we have a feeling this will be an excellent addition to any racing fan's collection.









Reader Comments (Page 1 of 1)
kevin @ Jul 21st 2008 4:19PM
FIRST. jk jk i hate people that do that
anyways whats up with all the hands on posts today andrew?
this game looks great will be a must buy for me this holiday season
Andrew Yoon @ Jul 21st 2008 6:25PM
These are all from E3. There was so much to write during E3 that all our hands-on impressions couldn't be written. We'll have a few more things throughout the week.
Jack Tretton @ Jul 21st 2008 4:26PM
"Figuring out the balance between boosting and choosing shortcuts adds an appreciable amount of depth to the franchise."
Here's the "depth": Don't boost driving over lava.
Andrew Yoon @ Jul 21st 2008 6:26PM
Some shortcuts will be hidden behind lava, though.
david @ Jul 21st 2008 4:32PM
does anyone know if there will be a splitscreen mode in this motorstorm?
Kristopher gonzalez @ Jul 21st 2008 4:54PM
Yes there will be, and thats why i will purchasing Motorstorm at last. No splitscreen in the first one made me not purchase it :)
kevin @ Jul 21st 2008 4:38PM
yes.
david @ Jul 21st 2008 4:42PM
thx..finally..lol
this game will be awesome
Erik Hansen @ Jul 21st 2008 4:57PM
are you serious, the main picture even shows splitscreen!
Sauvage @ Jul 21st 2008 5:15PM
I'm with Erik Hansen on this one. David, can you actually read? The article clearly states whether it will have split screen or not. May I suggest you read the whole article in future.
david @ Jul 21st 2008 5:18PM
i know i know..
sry, i was just very exited when i saw this motorstorm news that i asked that "obvious" question..again my bad
Eggy @ Jul 21st 2008 7:13PM
Up to 4 player splitscreen.
XeroKool @ Jul 21st 2008 4:56PM
Hey Andrew, how's the vehicle selection screen? Did they fix the delays that you used to get in the first one?
Phil @ Jul 21st 2008 5:33PM
Delay is a very polite way of putting it...
I used to get very frustrated at those loading times that I very rarely play it at all anymore, which is a shame, because I loved it after the picking of a vehicle - I couldn't even skip the changing since the first vehicle did it for me mostly.
Looking to preorder my copy soon though :)
Andrew Yoon @ Jul 21st 2008 6:26PM
I didn't notice a significant delay when choosing vehicles.
Stoo @ Jul 21st 2008 5:05PM
Not sure about this one. I played the first one loads but I'm not really sure I actually enjoyed playing it. I just kinda played it to complete the tickets. I never actually sat down and thought "yeah gonna play me some Motorstorm".
If that makes sense.
OddyOh @ Jul 21st 2008 7:56PM
I hear you. I couldn't stand the physics in the other one, they should have named it "MotorStorm: Moon Rift"...I only played it because it came with my PS3.
Add to that the super long load times, and my copy has long since left my possession. Hope MS2 can overcome these obstacles, for their sake.
But hey, to each his own.
Carlton @ Jul 22nd 2008 9:41AM
@ OddyOh
Are you tripping?
Motorstorm had probably the best physics of any driving game there is. Awesome use of the awesome Havok engine.
It was only the lack of tracks and the absence of split-screen that prevented it from becoming a true classic. Those problems have supposedly been remedied, so I'm expecting great things from the follow-up.
If it was up to me, I would have added a Burnout-style road rage mode too, but I guess you can't have everything.
Dwag @ Jul 21st 2008 5:21PM
I think they should bundle this if they wanna get sales.
ballernaz @ Jul 21st 2008 6:54PM
resistance 1 and 2 bundle, and motorstorm 1 and 2 bundle!!!
Xtechnolgy @ Jul 21st 2008 5:21PM
this game looks very high quality in both graphics and gameplay = MUST BUY!
Xtechnolgy @ Jul 21st 2008 5:23PM
i also hope they do a limited collectors edition! :)
frankym @ Jul 21st 2008 5:22PM
Game looks great!
will @ Jul 21st 2008 6:31PM
"We're glad to report that split-screen multiplayer runs incredibly smoothly. We were able to do multiple races and we never experienced a drop in the framerate."
that's all i needed to know! i'm definately buying this!
Iain @ Jul 21st 2008 6:39PM
Some of those screens look terrrible (and some look good)
No much better than the first game in many shots.
I wonder if they will have an install in this one?
I like the water cooling idea.
They should add something like tilt to the gameplay.. and when you land just right on all four wheels you get a free boost.
The lava might be fun too.
They need dynamically changing terrain you can activate to change the ccoarse.
Sure buy.
geebee @ Jul 21st 2008 7:48PM
I like the boost cool down idea. Almost as much as I liked it in excite truck on the wii.
Carlton @ Jul 22nd 2008 9:41AM
@ geebee
Thankfully, MS2 should have the advantage of not being shit.
tristan88 @ Jul 21st 2008 8:00PM
will you be able to play split screen online because thats something i want badly too. i want it in every game that is online. there was nothing better playing warhawk with 3 of my friends online or playing gears of war split screen online with my friend on his 360. at least littlebigplanet has it. that should be fun.
Wonderflex @ Jul 22nd 2008 1:57AM
"MotorStorm: Pacific Rift adds everything players have asked for in the original game."
Do you know if they have made it so that different vehicles in the same class will have different speeds? In the origional, all motorcycles went the same speed as each other. All cars the same as each other. All trucks the same as each other. I want the motorcycles to have very different stats than the stock ones.
boradley @ Jul 22nd 2008 2:39AM
sounds (and looks!) like they've been playing excite truck.... ;)
was really not impressed by the first one, though I played only for a limited time the graphics alone were not enough to make it a purchase.
may pick this one up though :)
Phil @ Jul 22nd 2008 12:07PM
"MotorStorm: Pacific Rift adds everything players have asked for in the original game."
Including steering wheel support?