PS3 Fanboy import hands-on: The Last Guy


As you probably know by now, the world is ravaged by monsters and the objective is to go around the city as a member of the URF (United Rescue Force) and find survivors. You need to rescue people from buildings across town, then bring them back to the "Escape Zone." It appears that The Last Guy is an episodic title, so our download (which only costs ¥500/$5) had only three stages. Each stage took place in the exact same locale in Asakusa, Tokyo but progressively expanded with each subsequent mission. After finishing the three stages, there's sort of a demo reel which reveals possible other locales (for future episodes) such as London, Yokohama, and Washington D.C. in that order.
Now when you actually play the game, you'll have several tools at your disposal. If you hold down the X button, the screen goes into a night vision mode where you can see large green blips which represent people. This makes it easier to find people to rescue, but you won't be able to see monsters with this mode activated. Holding down the triangle button lets you run faster, but depletes your stamina gauge located in the lower left corner. You can increase your stamina gauge by finding items scattered across the map. R1 zooms out for a better aerial view of the city, while R2 zooms in. Use the left analog stick to move and the right one to shift the camera focus, so you can double check adjacent areas to see if they are safe to go through. All of this gives the game simple but engaging strategic gameplay.

Other interesting bits? Let's see ... the game is only 314MB. It has leaderboards so you can compare your scores online. You can rescue VIPs, but don't expect cameos like you'll suddenly be saving famous people like Hideo Kojima; VIPs are represented with a green person symbol and seem to only be there to give you extra points for your score. Lastly, we thought this was just weird: while the HUD and menus are in English, all other text is in Japanese, and the audio is all in the developers' native language of Hindi. How international!
If you're planning to get this game, it might be a good idea to wait for the release in your region as it is episodic and you'd probably want to enjoy the whole experience. Overall, we really enjoyed the game, even if it was way too short. It is, however, still a good value. If you can't wait, then by all means, go ahead and get it off the Japanese PS Store if you've got an account and a Japanese PSN card. We certainly recommend trying out this title and we're looking forward to the next installment.









Reader Comments (Page 1 of 1)
stargateheaven @ Jul 31st 2008 10:59PM
what made you think this is an episodic title? maybe u have to unlock more levels or there is only 3 levels.
stargateheaven @ Jul 31st 2008 8:31PM
also. i bet that this costs double here (UK).
benny boy @ Aug 1st 2008 1:51PM
The prices on PSN are actually surprisingly in-line with the US and Japanese store. Eden for example is exactly the same, Everyday Shooter etc.
leatherface @ Jul 31st 2008 8:36PM
looks fun, can't wait to play.
Gambit07 @ Jul 31st 2008 8:40PM
I'll purchase when it arrives here. I'm glad the game turned out good. I'm guessing there was no trophy support, since it wasn't mentioned.
itsMeMario @ Jul 31st 2008 8:43PM
dunno if you realize this, but this game is exactly the same as a minigame in WTF! for the PSP... they just changed the graphics, music, sound effects, and introduced monsters instead of cops trying to break up the peacenik rally. Fun little game but not $5 fun I'm afraid.
ModeMan101 @ Aug 1st 2008 12:15AM
That's exactly what it reminded me of too. Think I'll stick to PixelJunk Eden. Now if, on the other hand, they did a PS3 version of the chick-sorting game... :D
Devil240Z @ Aug 1st 2008 2:38AM
Dude! ive been saying that since the first video came out! WTF is an awesome game!
Sinistar @ Aug 1st 2008 2:46AM
Yeah I love this game in WTF! I'll be interested to try this game out
dumpertaker @ Aug 1st 2008 3:55AM
Damn,if that is all that is then I'll stick to my copy of WTF.
Andrew Yoon @ Aug 1st 2008 12:23PM
Yep, it's from the same developers too.
VeganTnT @ Jul 31st 2008 8:44PM
Hey Majed, You don't actually play as a member of the URF.
"Actually, the hero of the game is himself a zombie from the Himalayan mountains, on a quest to save the remaining humans from the zombies that have infested it."
posted by Josh Miller the U.S Producer on the Official Playstaion Blog
Source: http://blog.us.playstation.com/2008/07/31/the-last-guy-is-here-to-rescue-you/
Majed Athab @ Jul 31st 2008 10:04PM
Ah, thanks.
yachris @ Jul 31st 2008 9:17PM
Ummmmm... "only" 314 MEGS? That's not exactly small...
And you make it sound like it's about half an hour's gameplay; that's not much for $5. How long did it take you? Any replayability?
Majed Athab @ Jul 31st 2008 10:22PM
314MB is small. That's about the size of two HD trailers. Yeah, the game is about half an hour long, give or take.
Replayability is good as you'll want to explore the entire map and find all the VIPs. I've played the missions several times. It is entertaining and funny at times if you've got an active imagination (since you can't really see individuals fleeing in terror or whatnot).
And about value, c'mon, it's only 500 yen ... that's only $4.62. That's like a bag of chips and a drink (not even the price of a sandwich!)
JaseH @ Aug 1st 2008 4:06AM
But Maaaajed... I love my bags of chips!
Mmm. I'm hungry.
____________________
JaseH.
yachris @ Aug 1st 2008 3:31PM
Hey Majed -- thanks for the reply! I guess I'm an old fart :-) because I think about the hours and hours I've gotten out of "Everyday Shooter" for $10, and I haven't even finished it yet!
But thanks for the honest review.
Ben Hourigan @ Jul 31st 2008 11:53PM
You mean "how it fared", not "how it faired".
Majed Athab @ Aug 1st 2008 12:17AM
good call.
Devil240Z @ Aug 1st 2008 2:40AM
I bought this game, and its pretty fun but since its coming out in the US i should have waited.
That yen was burning a hole in my "wallet" though.
Neuromancer @ Aug 1st 2008 9:49AM
I thought you were going to be able to use the satellite imagery /Google maps tie in for anywhere in the world. How much cooler would it have been if you could find your own neighborhood or city and the game made a custom level off that?
Devin @ Aug 1st 2008 10:46AM
then the game wouldn't cost $5 and wouldn't be only 314MB....
Neuromancer @ Aug 1st 2008 11:04AM
OK that's fine with me.
Tez (PSN: Tezasaurus) @ Aug 1st 2008 4:29PM
Hm, no trophies, eh? That's too bad. This is the kind of game that would definitely benefit from them.