Civilization Revolution gets 1.20 patch
If you have Civilization Revolution, you might want to pop in that disc and upgrade your game to v1.20. The new patch adds some new features, as well as fixes some problem spots. Most of the new patch has to do with preparing the game for recognizing future DLC (which we're taking as a hint will come soon), but most importantly it seems to have fixed some connectivity issues with online multiplayer. Other minor gameplay issues have been tweaked. You can see a full list of patch details after the break.
[Thanks Rafael!]
[Thanks Rafael!]
DLC Functionality
The game now recognizes downloaded DLC packs and provides instructions on how to access the new DLC content when the game begins.
Wonder and Artifact Pack Functionality
New Wonder and Artifact Packs appear in the single player game and have full Civilopedia entries accessible inside the game and on the main game menu when installed. These new Wonders and Artifacts do not appear in multiplayer games.
Scenario/Single Player Map Functionality
When a Single Player Map Pack or a Scenario Pack is downloaded, the new scenarios/maps appear under the "Play Scenario" option. Multiplayer map packs are also visible in the Single Player "Play Scenario" field.
Multiplayer Map Functionality
After the user has downloaded a Multiplayer Map Pack and the user creates a multiplayer game via Player Match or LAN Game, an additional Game Type is available - Scenario. This Game Type allow players to select from among any of the multiplayer maps they current have available to play their game on.
The multiplayer lobbies have also been updated to display what map a game is playing. If a player in the lobby does not have the map that is being played, they will not be able to join that game and an icon and message will appear that states they are unable to join the game.
Gamespy Version Increase
The Gamespy version key has been increased to 1.01 to prevent players without the patch from seeing players with the patch.
Joining Settlers to Cities
Previously, when players moved a settler unit into a city, they could had the option of that unit "Joining" the city, automatically giving it a full population point. Now, to prevent exploits, when players join a settler to a city, that city will only receive a set amount of food, meaning that in the later game, they will not provide a full population point to a city, only help it grow.
Instant Upgrades thanks to Retreating in MP Games
Previously, whenever a player retreated from combat, their opponent's unit automatically received an upgrade. To prevent exploits, this feature has been removed from multiplayer. Now when a player retreats from combat in a multiplayer game, it counts as a victory for the defender, but the defender will not automatically receive an upgrade just because their opponent has retreated. If the retreating unit, for example, is stronger than the defender, or the retreat is the defender's third victory, the defender can still receive an upgrade, but they do not always receive an automatic upgrade. Retreating still provides an automatic upgrade to the defending player in single player.
Disbanding Militia Units
Previously, whenever a player disbanded a militia unit, they received gold for them. To prevent exploits, disbanded militia units now provide zero gold. Now when a player retreats from combat in a multiplayer game, his opponent's unit receives nothing.
Montezuma Seam Fix
A misplaced seam down the middle of the Montezuma model has been corrected. This has been corrected.
Multiplayer Matching Fixes
The game was mistakenly searching for a scenario type when looking for multiplayer games previously. This has been corrected.
Scenario Screen Improvement
The Single Player "Play Scenario" screen now has the ability to display colored text.










Reader Comments (Page 1 of 1)
azhyen @ Aug 7th 2008 1:46AM
i have this game and i don't know if it's cuz the mp for this game sucks, but i've never been able to play with any1 else online. dah well.
Deadpool @ Aug 7th 2008 2:09AM
Theres nothing funny about what you said, but for some reason I can't stop laughing. lol
kevin @ Aug 7th 2008 4:45AM
@deadpool
weirdo.
Kevling @ Aug 7th 2008 4:03AM
A quick check of the 2K forums sows that this patch has not fixed connectivity problems for many, many PS3 users... They're asking for people with problems to post their network setup / router / location / ISP / PS3 model etc. to help them work out what the problem is...
Kevling @ Aug 7th 2008 4:05AM
Link to 2KForum thread here: http://forums.2kgames.com/forums/showthread.php?t=20653
specimen @ Aug 7th 2008 4:18AM
go QA testers!
most likely a 'known shippable'
lol
Christian @ Aug 7th 2008 4:31AM
Yeah, the forum posts are clear the multiplayer issues are not fixed. Hopefully these problems will shame 2kgames into adding Trophy support afterwards as a way to compensate PS3 players for their pains.
Draco @ Aug 7th 2008 10:33AM
The MP sucks for this game, and the single player is terrible, the game could have been great, it was designed from the get go to be a multiplayer game, but with patch 1.1 they disabled multiplayer (the game looks for scenario instead of random)
Then on 1.2 you can now see the list of hosts, but 90% (guestimate) you can't join, I was only able to join one persons game, and so I played a few sessions with the same guy, but I would not connect to any of the other 3/4 pages of games.
I am completely dissapointed in this game, from a technical point of view, so I will not be buying any add ons for this game.
Worst of all, if you look at their forums all they were saying was, ~check your firewalls, the game is fine, it works for us you must be dumb.~
Draco @ Aug 7th 2008 10:34AM
oops I didn't mean to Reply...
Draco @ Aug 7th 2008 10:34AM
Well that time I did want to reply.... ARGHH!
Tim @ Aug 7th 2008 1:40PM
I must be one of the few, I have no problem with MP and really enjoy playing online, however the single player is getting a little boring.
DrunkRaba @ Aug 7th 2008 6:40PM
I just hope they make a newer slower paced version of the game perhaps with a map editor. The game is nice, but at a max of 4 hours for me so far its a relatively short game experience compared to other civ games.
DrunkRaba @ Aug 7th 2008 7:50PM
also, this update came out this last weekend, Saturday morning or late friday night as I had to dl it then to play my buddies online. Good looking out though.
I also noticed the new DLC on the UK store. How long till we can use our free code that came in the case?