Nine videos about Dead Space
WeGame has posted a whopping nine videos about Dead Space from an EA community event they attended. They include interviews with producers, a creature design presentation by the lead concept artist, a lighting presentation by the lead lighting engineer, an environments presentation by the art director, a presentation on scripted events by a producer and two demonstrations of combat and in-game features. The demonstration on in-game features is above, while the rest are after the jump, enjoy!
Interview with executive producer Glen Schofield, part 1:









Reader Comments (Page 1 of 1)
Devin @ Aug 12th 2008 2:43PM
Honestly, though. How much more do we need to know about this game? If they give away too much people will almost know what to expect (or maybe that's what we're supposed to believe (!))
kentuckyfried @ Aug 12th 2008 3:13PM
heh...yeah, that is a dilemma in being *too* hyped about a game. I'm looking forward to viewing this content nonetheless, hope there's not too many spoilers.
It's always interesting, though not always relevant, to see what happens under the hood of a game.
Topher07 @ Aug 12th 2008 3:26PM
I don't know, whenever a game is hyped this much it can't be any good. Look at Haze and how many videos and that mega-flash website that came out before it was released, and the game sucked pretty good.
philmcphail @ Aug 13th 2008 6:20PM
does anyone know which version they're playing, I was hoping to pick up the ps3 version but all the demos these guys put out seem only to be 360. Maybe they got problems with the PS3 version, I dunno, but its making think about picking up the 360 version instead.
Alan Tsang @ Aug 13th 2008 7:27PM
This doesn't directly answer your question, but the game's lead platform is the PS3, which means it was developed on the PS3 and then ported over to the Xbox 360.