Life is a side quest -- I wanna ride it all night long!

Kylie Prymus is the first columnist for PS Fanboy. A Ph.D candidate in philosophy, Kylie specializes in the sociology of technology. Through this new weekly column, Kylie will explore the impact of PlayStation on thought and culture.
With the exception of an occasional foray down the halls of the Free Games Club, my gaming divertissment this summer has consisted entirely of Final Fantasy VII: Crisis Core. Not an ignoble game to be sure, though in the interest of full disclosure and at the risk of inciting a riot I will say that VII has never been at the top of my Final Fantasy games list. Still, the game has its intrinsic appeal inspired in no small part by its numerable side quests. In fact it might not be too much of a stretch for me to say that what has kept me coming back to the game are the easily accessible but largely irrelevant side quests. Given that my entire reason for spending so much time in this neck of the Compilation was for the momentary escapism being denied to me by the PSP's big(ger) brother I was a bit concerned as it became largely apparent that a game's side quest had become my life's side quest.
Side quests, like onions, have layers. In this instance I'm talking about the meta-side quests of our lives - those things which we do for fun but which lack any deep and meaningful impact on the narrative of who we are as an individual. Games, like any other media, can be used as a narrative on their own or as a distraction from life's narrative. Think of the difference between sitting down for a few hours of Metal Gear Solid and playing a couple of holes of Hot Shots Golf while waiting for the bus. Besides the thrill associated with exposing one's PSP in public (not as dirty as it sounds, I swear!), the latter gaming experience is used to fill a void, a dead spot in our lives when the real narrative isn't happening; the time when we're just - waiting. But when we're using games to fill a narrative void in our lives, shouldn't the game itself have some sort of narrative structure and continuity? Shouldn't a narrative void be filled with another narrative? If we're filling that void, that which is really a side quest to the story of who we, as a person, really are, with something just as meaningless and tangential, what does that say about us?

I'll tell you what it says about me. It says that while I may have held in my hands a deep and complex interactive narrative experience all I really cared about was what I could get out of it ten minutes at a time. My PSP was perpetually in sleep mode at a save point so I could quickly switch it on and head to the mission menu for a quick fix. What I find utterly maddening is that I should have been excited about the story, but I wasn't! This is a Final Fantasy game after all, and one which should convolute the already cleared up relationship between Cloud and Zack. Strike that; reverse it. Perhaps my lack of enthusiasm for the narrative is the direct result of my being on the road and away from all that was familiar to me. I have no doubt that all of the critics and fans who have lauded the game's story are correct, and if I had been enjoying the game in the leisure of my home or local security-controlled coffee shop (be very careful with that PSP public exhibitionism fanboys and fangirls) I would have most likely found myself more involved in the story. Sometimes, though, a complex story can get in the way of simple, five-minutes-at-a-time entertainment. What kept me going was the prospect of leveling up and acquiring better materia and items. You'd think I was playing an MMORPG rather than a JRPG!
This all may sound a bit odd given my previous column about the lack of narratives in games. There's been a great deal of chatter in the gaming blogosphere lately about the need (or lack thereof) for narrative in games. From a certain perspective, though, the narrative for Crisis Core was always already present. This game is a prequel, we know what's coming. Even though Zack was an ancillary character to my previous Final Fantasy VII experiences, he was still a character in those stories and though I may be doing little more than killing Xeroxed Soldiers and being annoyed by thieving little girls, I'm doing it in a way that reminds me of a larger world. This is why Vader works in SCIV better than the Apprentice, and why the Apprentice in turn works better than the five original manga characters. They have no story that we can relate to, personally or culturally, while the Apprentice at least will soon have his own story and Vader, well, we all know Vader.
I have a difficult time coming back to any sort of narrative, be it book, movie, or game, after a long absence. I found myself having a similarly difficult time returning to the actual story of Crisis Core despite having played it nearly every day for the past couple of months because in all that playing I advanced the story only a few times. Perhaps this is part of the game's genius. A player can experience, at least in part, the games' depth despite not engaging with the narrative because it makes for a brilliant portable game. It's easy to pick up and play in spurts for the sake of filling in narrative gaps in your own life, yet it does so in a way that highlights the larger narrative without requiring a long term investment. If only all of life's side quests were so involved.









Reader Comments (Page 1 of 2)
frankym @ Aug 16th 2008 12:11PM
PS3 Fanboy:
Please stop posting articles from this person. They are pointless, poorly written and boring.
Andrew Yoon @ Aug 16th 2008 1:21PM
It's your choice not to read these articles. I for one find them incredibly funny and insightful, and they add something different to the site other than the usual news and previews you get from us. I have the utmost faith in Kylie to take your constructive feedback and really engage the readership. If you still don't like it, you can just remember not to tune in on Saturdays at noon.
frankym @ Aug 16th 2008 2:42PM
@ Andrew Yoon
So I guess you better tell all the readers on this thread to stop tuning in.
Pico_suarez @ Aug 16th 2008 3:03PM
Do you feel better about yourself now, Franky?
frankym @ Aug 16th 2008 3:09PM
@Pico_Suarez
Uhhh...does it bother you that I am right and everyone else on this thread agree with me?
ryan @ Aug 16th 2008 3:14PM
it IS a rant, it is even filed under Rants. the article has no grammatical errors. don't read it if it bores you. there are PLENTY of other sites and blogs to read last time i checked the internet. :P
HAAS599 @ Aug 16th 2008 4:52PM
I dont mind these rants being on PS3fanboy one bit, but I think there is a grammatical error.
I couldn't help but wonder if my extended absence from the PS3 had taught be anything
shouldn't it be "me" instead of "be"
mikelhend @ Aug 20th 2008 12:19PM
@ryan -- In paragraph 1 of the article... "drooling at the though of returning home" -- it should be "thought"...
(I'm just teasing... still, the lack of editing on official blog articles is a personal pet peeve...)
turkeybaster @ Aug 16th 2008 12:29PM
Not only was I unable to determine the point of this article, but I was frequently annoyed by the unnecessary use of flowery language. There comes a point where you're being clever, and then there comes a point where you're just being obnoxious--and I think this author stepped over the line.
The writing is simply too convoluted. I think the following sentence makes my point:
"Not an ignoble game to be sure, though in the interest of full disclosure and at the risk of inciting a riot I will say that VII has never been at the top of my Final Fantasy games list."
To be fair, there were some spots where the article was very clear and fun to read, I just think the author needs to work a bit more to find a rhythm and avoid the pitfalls of too many flowery words. Instead of reading like a fun article, it read like some self-important British author giving me a lecture.
Vincent @ Aug 16th 2008 1:20PM
Couldn't have said it better myself
TheHeadFL @ Aug 16th 2008 2:14PM
Agree 100%.
Kylie Prymus @ Aug 16th 2008 2:28PM
No flowery words? So much for my piece on PixelJunk Eden... ^_^
brampf @ Aug 16th 2008 2:36PM
"Instead of reading like a fun article, it read like some self-important British author giving me a lecture."
RACIST!!
On a serious note. Having read your comment (flowery, pitfalls, stepping over the methaphorical literary line into being obnoxious etc. etc.) I feel I have just been given a lecture by some self important kid on the internet.
I want 18 seconds of my life back!
turkeybaster @ Aug 16th 2008 2:36PM
Despite my qualms with the author's more "layered" writing style, I have to give it up to his/her parents because "Kylie Prymus" is a badass name.
turkeybaster @ Aug 16th 2008 2:42PM
@ Bramf:
Hah, I guess I plead guilty.
@ Kylie: My apologies if I came across like an armchair critic. I do enjoy reading your articles, I guess I just take issue with how they sometimes seem like they're a little too academic. Then again, you probably write lots of research papers that require exactly that--it's got to be tough to write for two extremely different audiences.
Fane @ Aug 16th 2008 4:01PM
baster
The only thing wrong with that sentence is that the primary clause is a fragment.
If you don't understand it, that's your shortcoming.
Phrobaby @ Aug 16th 2008 5:13PM
Seriously? You couldn't understand what that sentence was implying?
It means, in simplified language:
"Not an ignoble game to be sure, though in the interest of full disclosure and at the risk of inciting a riot I will say that VII has never been at the top of my Final Fantasy games list."
It's not a bad game, but I just gotta say, even if it might make some of you idiots out there pissy and bitchy, FFVII was never my favorite Final Fantasy game.
There was that better? Would you like a cookie now? Maybe u can has 5th grade edumacation?
turkeybaster @ Aug 16th 2008 7:28PM
@Phrobably:
Of course I understood what it was implying, but that's why there's a comments system here; so we can voice our opinions on an article. I'm free to make constructive criticisms of an author's writing style (even though I may have been a tad harsh), just like you're free to be an anonymous prick.
OneMale @ Aug 17th 2008 3:41AM
I completely agree. It was subjective, while keeping a personal standpoint and not trying to be the every-man, or every-blog-critic.
Also, I believe in all actuality that someone with a PhD should be able to spell correctly, especially if they are doing articles online, where your primary method of communication is your words. More so than your PhD, correct and effective communication, as well as regular demeanor are what will get you readers and the respect you deserve for your extensive schooling.
Keep writing!
I personally only come to PS3Fanboy for the news, updates and previews, and to see cool titles that you use, only to note that it's a blog post is a bit of a let down, but I hate to see you flamed exceedingly also just for expressing yourself.
r.crisp @ Aug 16th 2008 12:28PM
What do any of Kylie's posts mean? Ordinarilly I wouldn't post so negatively, but I really do wonder as to the point of them. Possibly interesting posts heavily laden with pretentious insight. They put me in mind of when novelists tell their stories in pointlessly obtuse language to try and show off their academic prowess, when all they really do is alienate the reader.Just for the record I don't dislike intelligence, just meandering and pointless articles.
G3K @ Aug 16th 2008 12:45PM
Is this a joke?
Binaryfiend @ Aug 16th 2008 12:49PM
I agree with everyone else. This guys post are lame quasi intellectual mush. I don't want to be a dick but his posts are the low point of this blog. Please spend those resources on something/someone else. Besides that, I love the site!
SuperGayParade @ Aug 16th 2008 12:56PM
he's doing it for fun and for you all. I liked the article (although admittedly I skimmed a lot of it)
Maybe you guys aren't retrospective enough?!
Peter @ Aug 16th 2008 1:48PM
An interesting accusation from someone who skimmed the article!
ryan @ Aug 16th 2008 3:03PM
i think Kylie is a she not a he.
....did most people think they read KYLE Prymus? lol
ryan @ Aug 16th 2008 3:07PM
lol, or not:
http://www.gradschool.duke.edu/student_life/getting_acquainted/for_prospective_students/student_profiles/prymus_kylie.html
bkalasin @ Aug 16th 2008 4:15PM
Introspective perhaps? Either way may work really...
I generally enjoy her articles (yes, I see the links but considering the staff assures us she's female, I think I'll go with their assessment). A bit obtuse at times, but certainly makes one think. Applying philosophy to video gaming is a novel concept. Few folks can appreciate the merits of both.
Don't like? Don't read it. Better yet, go read a book and then come back. Peace.
specimen @ Aug 16th 2008 12:59PM
FAIL
strike @ Aug 16th 2008 1:04PM
If you guys think these posts are boring and worthless, heres an idea.....DON'T READ THEM!
As much as I respect you guys in the comments section, I hate it when you talk about how these posts are a waste of space, some of us actually wouldn't mind reading this stuff.
This comment is directed to everyone who says these posts are worthless, NOT to the people who say they are too confusing, because they are, so Kylie, can you dumb it down a bit please =P
evilfoxhound @ Aug 16th 2008 1:07PM
Lame. No more please.
jamesy @ Aug 16th 2008 1:24PM
i've gotta agree with the rest of the negativity. give us a column not an essay.
SSG @ Aug 16th 2008 1:37PM
Can't say the guy in the picture is going to get a ride anytime soon.
Peter @ Aug 16th 2008 1:41PM
So games need stories, but sometimes a story should be easy to get into when you're coming back to it after a break.
... and you used 1000 words.
Pablum.
kacex @ Aug 20th 2008 11:48PM
this is the one response i really liked!! haha great one!! :)
James @ Aug 16th 2008 1:42PM
I liked the concept of the article, but I'm sorry to say this; the style of writing was just awful. I hope it was deliberatly trying to come across as pretentious for pretentious sake because all I could think of when I read was that it was exactly how it came across. I'm not saying "dumb it down," but there comes a point where trying to sound overly intelligent has the opposite effect. Please take this as constructive criticism rather than just negative criticism.
aj @ Aug 16th 2008 4:14PM
All university students suffer from the delusion that they have to go around an idea instead of through it. That's why they can never write a nice, short declarative sentence.
We've all been (will be) guilty of it. The challenge is rising above it. Unless you read Faulkner for fun, in which case you are beyond help.
burandon @ Aug 16th 2008 1:54PM
Man, what's with all the negativity? I personally think these are interesting. It's just one person's musings on life, and whether or not I agree with them I just think it's interesting to hear what someone else is thinking on a deeper level.
I think some very good advice was given in the comments above: if you don't like this column, don't read it. It's that simple.
As for complaints about the complexity / showiness of the writing, I personally think it's refreshing, given all the internet-speak that we read every day. Also, it says at the top of the article that Kylie's a PhD candidate, which most likely means Kylie has to write in much more complex prose on a daily basis, so I don't think that any of this "hard writing" is intentional or meant to show off Kylie's "academic prowess." If Kylie wanted to do that, the whole article probably would have been written as one very long sentence.
Paul Svoboda @ Aug 16th 2008 1:59PM
Surprisingly interesting read. I do agree with some of the other comments but I actually enjoyed reading through the article.
Ben Forbes @ Aug 16th 2008 1:58PM
Firstly, what is this, YouTube? Comments like "FAIL" and "Lame." are no more clever than just grunting in disapproval.
Yes, this post is "different" to PS3 Fanboy's traditional style, but it's a new(ish) writer, so give them a goddamn chance. Kylie is being entertaining here, but perhaps it's a more subtle entertainment than we're used to.
Personally, I liked it BECAUSE it seemed to have many tangents, but that's what makes it quirky, and not what we've seen before.
[insert witty closing anecdote or idiom]
Dumdum @ Aug 16th 2008 2:00PM
Me agree pleez dum doun all posts so me can unndrstan them. me no like think. no like big word. just small, like brain.
JaseH @ Aug 16th 2008 6:47PM
HAHAHA.
GOLD.
Thanks for giving me a laugh. *Thumbs up*
_____________________
JaseH.
Aziz @ Aug 16th 2008 2:05PM
It was pretty good if not verbose at times. Keep them coming m8!!
tej.jethwa @ Aug 16th 2008 2:17PM
Is Kylie male or female? Not that it makes a difference at all. I just got the feeling they were a she.
Thought the article was ok, good to get a different type of posting on here rather than the normal previews/reviews/news.
PSN: superted2day
ryan @ Aug 16th 2008 2:56PM
i pronounced it Ky-Lee when i first read the name. and from the incredibly long, intelligently written essay (not to mention that cute "^_^" response from Kylie on the first page) i'm guessing female.
alot of people here just don't know how to treat a lady i guess...
ryan @ Aug 16th 2008 3:08PM
nah, i checked. kylie is a dood. lol http://www.gradschool.duke.edu/student_life/getting_acquainted/for_prospective_students/student_profiles/prymus_kylie.html
Stoo @ Aug 16th 2008 2:31PM
Some of these comments make me laugh. The backlash over something being too flowery, pointless, prententious, boring and poorly written - particularly amusing given the usual standard of news posts on this blog (no offence intended) - when you don't have to read it and it only takes a couple of minutes to read. I'm guessing if you are visiting PS3 fanboy on a Saturday you probably don't have much else to do so why not relax.
The internet is nothing else if a place to complain about nothing in particular.
So Kylie, if you are reading this I like reading your posts. Your language is beautiful in its excess. In a world of concise sound bites, abreviations and copius acronyms I find it refreshing to read the musings and thoughts of a gamer outside the usual drivel I get to experience on blogs and message boards.
I guess your biggest hurdle is convincing people to read something for readings sake. Maybe you should give away trophies when people read different parts of your column. Lord knows everything has to have a point and a context before it becomes worthwhile.
Peter @ Aug 16th 2008 4:11PM
dilly dally, shilly wally, flammy wally, woo de doo. Contextualisation cheesy wotsits marvellous.
1251 @ Aug 16th 2008 2:51PM
The entire story is summarized in the final paragraphs, children.
You can't expect a doctor in philosophy to speak layman, lol It just comes with the territory.
The author was speaking of CC's side quests, in direct correlation to their own life. While being bored on the road offers no real side quests, the PSP does, and in turn gives the author their own personal side quest.
A little too much filler, but a refreshing point of view nonetheless.
Lion @ Aug 16th 2008 2:58PM
I agree with some of the negativity. But hell, I am doing the exact same thing in Final Fantasy Crisis Core, I have spent the last 3 hours of gameplay at a save point leveling up. He brings up some great points and hope to read more.
Pico_suarez @ Aug 16th 2008 2:58PM
I enjoyed the article.