Skip to Content

Summer Budget Travel Tips from Gadling
AOL Games

Zone mode edited in final version of WipEout HD


If you read our preview, we said that WipEout HD's Zone mode was one of the most intense experiences we had the pleasure of racing through. Unfortunately, it appears the mode has been seriously toned down, most likely to pass epilepsy tests. In our preview, we said that the floor textures would respond to the music playing in the background, changing color suddenly when appropriate. The reactive floor textures have been removed for the final version of the game, and now Zone mode looks much more sterile. In fact, it reminds us a lot of the Zone mode found in the PSP games, WipEout Pure and Pulse. Granted, it still looks very nice. However, it saddens us to know that we may never have a chance to play a mode notorious for its sensory overload.

See a comparison video at D-Pad Magazine.

[Via NeoGAF]

Tags: epilepsy, wipeout, wipeout-hd, zone

Reader Comments (Page 1 of 1)

Featured Galleries

BUZZ! Junior: Monsters

BUZZ! Junior: Monsters

BlazBlue

BlazBlue

SOCOM Confrontation: Cold Front

SOCOM Confrontation: Cold Front

Mimana Iyar Chronicles

Mimana Iyar Chronicles

Gran Turismo 5 (Ferrari & Lamborghini)

Gran Turismo 5 (Ferrari & Lamborghini)

NARUTO SHIPPUDEN: Legends: Akatsuki Rising

NARUTO SHIPPUDEN: Legends: Akatsuki Rising

White Knight Chronicles (Gamescom)

White Knight Chronicles (Gamescom)

R-Type Tactics II: Operation Bitter Chocolate

R-Type Tactics II: Operation Bitter Chocolate

NBA 10 The Inside (PSP)

NBA 10 The Inside (PSP)

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Features




Autoblog

Daily Finance

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download