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70 screenshots for The Last Remnant plus battle mechanics details


We really haven't heard anything about The Last Remnant for a while now -- the game's PS3 version still lacks a release date (the delay is attributed to the Unreal Engine while the 360 version will be out this November) and details on the game mechanics are fuzzy at best.

Luckily for fans, Siliconera has unearthed some information on the battle mechanics for the multiplatform RPG. It is being summarized as a "turn-based RPG with multiple parties" -- you control several parties of up to five characters each. Instead of issuing direct commands to the members of the party, you issue more generalized directions such as "time to get physical/mystical" (physical/magical attacks on enemies) or "attack, but stay healthy" (attack close-ranged enemies while healing) to the entire party. Finally, there's also a morale meter on the top of the battle screen: high morale means you deal more damage while damage received will be reduced and vice versa.

This whole system doesn't sound especially innovative to us. So instead of controlling 4-5 members of your party in a typical RPG, you control 4-5 parties that work in a similar fashion? We'll reserve our final judgment for the game when it comes out though, not that we know when that will happen. Check out the latest screenshots for the game -- you can find all 70 of them in the gallery below.

Tags: last-remnant, square-enix, the-last-remnant

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