PS3 Fanboy hands-on: Eternal Sonata

Anyway, if you've been interested in this title, you might have played it on a friend's 360 or perhaps tried out the XBL demo previously. If you've played it before, you'll notice right away that the game on PS3 looks exactly the same as the original. In other words, it still looks incredibly beautiful with its rich colors and crisp, sharp graphics. Also, if you've already tried out the 360 demo, you'll notice that this new Japanese one is practically a carbon copy -- it follows Allegretto, Polka and Beat on a trip through Tenuto Village and the Heaven's Mirror Forest. So if you've tried it out before, then there's nothing new here for you -- unless you want to make comparisons between versions. For those who've never played Eternal Sonata, you should definitely make some time to try this demo out and continue reading after the break.
Gallery: Eternal Sonata
Now if you've clicked on through the break and are still reading this, chances are you're still wondering on how to get through the demo. Well don't worry; we'll guide you through the experience. All right, when you start up a "new game" you'll be brought directly to a field area. You'll have to start walking around, and since all the text is in Japanese, don't bother talking to anyone you come across. Note that monsters will be visible on the field map, so you can dodge them whenever you're not in the mood to fight.
Speaking of fights, this is where the game really shines -- its battle system. So, perhaps you won't want to dodge too many fights. Moving on, it's a mixture of real-time and turn-based battling that plays out in a little battle arena of sorts. When your character's turn appears they will be given a set amount of time -- represented by a timer on the lefthand side of the screen -- to execute their actions. Actions are assigned to specific face buttons: circle is to attack, triangle is a special attack, square is for items, and 'x' is for blocking. You can make combos by spamming circle and finish off nicely with a special attack. Blocking happens when it's the enemy's turn, and right before they strike you'll see the word "chance" blink; this signifies that you must tap 'x' to block properly and take less damage. Enemies can block too ... so, while attacking, you might want to position yourself at the backside of an enemy to avoid incurring damage penalties.

As for items, you obviously press square to use one up. However, if you're looking for a specific item you'll need to use R1 and L1 to cycle through your in-battle inventory. Now, keep this in mind: your general inventory and the items you can use in battle are kept separate, so you need to open up the menu while on the field to restock your in-battle inventory in case you use up all your healing potions. To open up the menu, just tap triangle while on the field. Your general inventory is the leftmost icon, while the in-battle inventory is the second from the left. Talking again about the field, you'll find question mark bubbles appear overhead as you search around. This means that there is something to interact with at that location -- it could be a hidden item or a clue to something.
That's pretty much all you'll need to know to keep yourself alive. If you're good enough, you might make it all the way through the Heaven's Mirror Forest and face off with the boss there (we won't say who). Presentation-wise, the game is true to the original -- still looks fantastic and there are no hiccups whatsoever. Hopefully, the full game will hold up the standard and we'll have another solid RPG to look forward to playing this fall season.
Speaking of fights, this is where the game really shines -- its battle system. So, perhaps you won't want to dodge too many fights. Moving on, it's a mixture of real-time and turn-based battling that plays out in a little battle arena of sorts. When your character's turn appears they will be given a set amount of time -- represented by a timer on the lefthand side of the screen -- to execute their actions. Actions are assigned to specific face buttons: circle is to attack, triangle is a special attack, square is for items, and 'x' is for blocking. You can make combos by spamming circle and finish off nicely with a special attack. Blocking happens when it's the enemy's turn, and right before they strike you'll see the word "chance" blink; this signifies that you must tap 'x' to block properly and take less damage. Enemies can block too ... so, while attacking, you might want to position yourself at the backside of an enemy to avoid incurring damage penalties.

That's pretty much all you'll need to know to keep yourself alive. If you're good enough, you might make it all the way through the Heaven's Mirror Forest and face off with the boss there (we won't say who). Presentation-wise, the game is true to the original -- still looks fantastic and there are no hiccups whatsoever. Hopefully, the full game will hold up the standard and we'll have another solid RPG to look forward to playing this fall season.









Reader Comments (Page 1 of 1)
Emophia @ Sep 29th 2008 5:32PM
Cool, I'll check it out.
Will probably re download it for the English demo too.
LordAbsu @ Sep 29th 2008 5:46PM
Heard it's on the shortish side with almost no sidequests, which makes the $60 price tag hard to justify.
Will DEFINITELY pick up after a price drop or two.
RasenganFury @ Sep 29th 2008 5:54PM
Sounds cool but since its a 360 re-release at full price i probably wont get it. Plus Little Big Planet comes out that day so I'll be focused on that for a while. I might get it if the price drops to an understandable price. There are too many good games coming out withing the next few months >.
Mana Knight @ Sep 29th 2008 6:13PM
If you want more JRPGs to come to PS3, you better buy it and not wait for a price drop. It not selling well will convince Namco to not bother bringing ToV to PS3 and maybe never bringing RPGs to PS3 (and other publishers will be watching too).
Tristan @ Sep 29th 2008 5:59PM
How do I even get to the japanese ps3 store to download the demo in the US?
-Jad- @ Sep 29th 2008 6:33PM
U need 2 create a Japanese PSN account on ur PS3 to access the Japanese account if u need more info chevk this link:
http://blogs.ign.com/xheavenxsentx/2006/12/09/39684/
KIra @ Sep 29th 2008 6:47PM
how does the demo pic look like?
THLNetwork @ Sep 29th 2008 7:43PM
Not sure I like the article pretty much assuming [Up to a point] I own/play 360!?
Spumco @ Sep 29th 2008 10:49PM
Just so all of you know, I do own an Xbox 360. Just so all of you know, I do own most of the JRPG's that have been released on the system. (Hint, hint Sony!) Just so you know, here is a list of titles:
1. Infinite Undiscovery-Hint, hint sony
2. Blue Dragon-Hint, hint Sony.
3. Lost Odysse-I think I spelled that right. Hint, hint Sony
4. Tales of Vesparia-Ditto. Hint, hint Sony
5. Star Ocean 4-See bottom note. Hint, hint Sony
6. Battle Fantasia-Not a JRPG per se, but close enough. Hint, hint Sony.
But, here is what I own on the PS3:
1. Enchanted Arms
2. Folklore
3. Oblivion-GotY: Not a JRPG, but an RPG all the same
4. Eternal Sonata: When it comes out. I'll even pay full price for it since my poor ol' PS3 is JRPG hungry and so that the developers out there will know that there is at least one person who is willing to buy PS3 JRPG's. Tears for Tiara and it's sequal please.
5. Fallout 3: Ditto
My philosophy is that if the game goes multi-platform, it goes on the PS3. I can't say for sure whether that Star Ocean 4 and Tales of Vesperia will come to the PS3 or not, but if either happens to do so, then I'll sell my 360 copies for the PS3 ones.
I may be a PS3 fanboy, but I'm a JRPGamer first. I hate having to buy these games on that system, but I'll do anything to play them. Please don't flame me but look at this comment as a message to Sony telling them that people will only hold onto one system for so long before they move onto others if there are no games that interest them.
As for the Xbox 360 fanboys who are about to flame me, just be aware that I DO OWN a 360, I just happen to prefer my PS3 more. And to all of the children; Congradulations!
Spumco @ Sep 29th 2008 10:54PM
Sorry for my bad punctuation and spelling. I felt that I had to throw that in there so all of you out there don't think I'm an idiot. Also, please don't flame me at all. I don't like it and I don't want to be stabbed to death because someone happens to disagree with my views. I just felt like putting my earlier comment out there so I can tell people about my feeling on the state of affairs of JRPG's on the PS3. BTW, if you do happen to own a PS3, please pick up Eternal Sonata so Bandai-Namco, Square-Enix, Atlus, and the like will know that there is a market for those types of games on the system. Thanks!
sangor @ Sep 30th 2008 4:01AM
Well said matey.
kger1324 @ Sep 30th 2008 5:51AM
ok, the last boss was hard!!! I don't know what items to use lol!