Philosony: Where's my box art?

Sorry for the brief hiatus, Inconstant Readers, but I was too busy making repeated trips to the store to pick up more Dramamine and an extra Dual Shock 3 after the PSN update last week. Let's just say that what Wipeout HD lacks as an epileptic stimulant it makes up for with motion sickness at 60fps. Mega Man 9 should also carry a warning about possible "controller malfunction" - here's a tip kiddos: the original Sixaxis is slightly lighter than the Dual Shock 3 and thus has a smaller chance of cracking televisions and denting walls when thrown.
Still, I wouldn't have traded this weekend's gaming experiences for anything short of an LBP beta key. Generally after some frantic gaming and letting my house devolve itself into a special level of disarray I rather savor picking up the pieces - smoothing out the crumbled instruction manuals and reinserting them into their cases while finding the perfect organizational spot on the shelf for the box art (alphabetically? by genre? producer?). Imagine my lament when come Monday morning I realized I had nothing but broken controller pieces to pick up. The game's I'd spent my weekend with were all digital downloads!
If you're at all like me you probably have several boxes and/or tubs of old games, gaming systems, and peripherals hidden in a closet somewhere. Perhaps you dream of one day having the space for your own personal gaming museum. If you're a bit more forward thinking you may instead have your eye on the day when that collection fits on a piece of hardware the size of your PS3 and the "game room" is full of 13 generations of Rock Band instruments. That also means you probably own a Kindle full of 19th century French literature - the tangible smell of a leathery, musty old Balzac is nothing compared to the musk of new electronics, no? But as for the rest of us we need to ask: are we ready for the disappearance of physical games? Better yet: are we comfortable with the notion of being collectors of the immaterial?
Consumers made very little fuss when this happened with music. The very notion these days of a "CD" collection is laughably passé. But digital distribution seems as though it were made for music. As the natural unit of music has moved from the album to the individual track what we are actually collecting are discrete 3-5 minute songs. It's natural to want to be able to organize and recompile them in what David Weinberger would call a "miscellaneous" way. Games are different. I'm not entirely sure what it would mean to have a frequently reorganized play list of games, or why it would be substantially helpful to organize on-the-fly by information such as length, voice actor, times played, date purchased, or key grip. It could be argued that digital storage is the only way to accommodate collectors who have thousands of games, but I think that if you're holding on to that many cartridges and jewel cases then you're in it for the collecting itself and not the convenience of quick searching and playability that some sort of iGame interface would offer.
Then there's the question of visibility. While there are still some who drool over album cover art most of us are
happy just to have the songs. It wasn't too long ago that PC games came in boxes the size of your average metaphysical treatise. Like the proverbial Hummer owner, PC games from the floppy disk era may have felt that their highly visible if impractical boxing made up for the fact that all you really needed to do to play them was enter a command prompt. Once you were done with the game you might have forgotten it existed, buried for eternity deep in your C: drive. Do we tend to forget about games and demos that exist solely on the desktop or XMB? Do we need material reminders of the ghosts of gaming's past?Perhaps it depends on the type of game. Long form dramas like Oblivion may demand prominent shelf-space. They have gravitas - the Latin equivalent of Hideo Kojima's aura. These aren't the sort of games you can pick up and play through again quickly so keeping them on the shelf is a visible reminder of the experience. Pick up and play games like, say, Burnout may not need that physical presence because we can easily load it up and run a race or two for old time's sake in a short amount of time. For similar reasons we may like the physical nature of books but be happier with short articles in digital form. I also keep my extended cuts of Lord of the Rings prominently displayed on the movie shelf but would rather the occasional Friends episode I've downloaded be tucked away in some dark corner of my hard drive - easily accessible but not quite as, ahem, visible.
What about the aesthetic question? Few can deny that there is something inherently appealing about a shelf stocked full of games. It whets our appetite and empowers our imagination by letting us know that we have options. Many of the things that we find visually appealing are anachronistic holdovers from a past time in which they were necessary. Even most operating systems, the XMB being an exception, rely on old models of organization into folders and desktops because we are used to it, even if we've never held a file folder in our lives. Could this mean that we are just a stone's throw away from digital bookshelves that display our books, movies and games the "old fashioned way" on the OLED walls of our future smart homes?
We could also go on to talk about how digital downloads eliminate physical waste in the form of plastics, packaging, and shipping but I'll leave that for other let's-blame-global-warming-on-cod4 musings. Whaddya say fanpeeps? Is clearing game boxes off of bookshelves and out of milk crates a good thing or the loss of a simpler, more nostalgic time?








Reader Comments (Page 1 of 1)
RasenganFury @ Oct 4th 2008 12:11PM
I dont like DD for many reasons. One is i cant sell the game when im done with it or let a friend borrow it. Another is you would need a huge HDD to download all of your games. MGS4 alone would need 50gb. 3rd is download speeds. Most internet speeds arent fast enough when you can go to the store, pick up your game, and come home. By the time i did that my download would be at like 25%. Digital Distribution seems like a pain to me.
Popfrogs @ Oct 4th 2008 2:49PM
There's a famous old saying about bandwidth.
"Nothing beats the bandwidth of a station wagon loaded with tapes", I guess you could say a station wagon loaded with Blu-rays in this case.
I'm right there with you. DD is great for bite-sized games but not for uncompressed a/v stuff like HD movies, and not for huge games like MGS4. Not being able to resell it means you never owned it to begin with, like an iTunes song.
DRM = digital removal of merchandise.
lobotomies4free @ Oct 4th 2008 10:33PM
Too true. I want to be able to share and move my games (that always outlast my systems btw) and still touch them long after the ps3 is supported on psn. Nothing lasts forever but if my commadore can still be here....
iamkid @ Oct 4th 2008 10:31PM
also, dont forget the people who have download limits. if they go over the monthly limit, lets say 5 gigs, they have to pay for each extra MB, and that could get costly pretty quick, especially with mgs4 or lbp
Gonzo @ Oct 5th 2008 1:26AM
I too lend out games a lot. I never trade in but I do occasionally sell a game on amazon if it offends me enough (this year it's only been No More Heroes).
I can dig the DD for environmental and convenience reasons but they have to discount it from what you can get in the store (at least) to make up for that lost lend/trade value.
EVILSTUART @ Oct 4th 2008 12:14PM
aahh i love dlc better than the disc. hhhmmmm i love dlc
Picsel-HD @ Oct 4th 2008 12:31PM
I think in the future it will be great to have a DD system. but the organisation system mostly would have to have a perfect interface for searching and selecting games and some way of organising the best ones.
But now it is just not an option for a good library of games. Download and internet speeds are way too slow to be able to get a game in a decent amount of time and the PS3 would definitely need to be able to download whilst in a game. and Hard Drive space would need to be massive literally hundreds and hundreds of GB's like ^ says MGS4 is 50GB on its own and any expansions add onto that. Then for big-time users there is the fact if thy ever want a larger hard drive they would need to re-download all of those other games. Unless there was someway to just have the games stored online and all that is needed to play is a purchase and then connect online and play the game online withoutneeding to download (lol)
I just cant see it being worthwhile without a great interface, huge HDD's and a super-speedy internet connection.
ballernaz @ Oct 4th 2008 4:06PM
i think something like apple's coverflow would be a great system of orginization, especially on the psp if it gets a touch screen
however, i still like a disc copy of the game
xLordOblivionx @ Oct 4th 2008 12:32PM
I love collecting the cases and just showing off how many games I have to my friends. Plus if it were all downloaded, all that excitement of buying a new game and just sitting down, reading the instructions, and staring at the box art would be gone.
Superbean @ Oct 4th 2008 12:44PM
I like DD for small quick games to play. games like calling all cars and megaman that are easy to just play and smaller developers can put out their games easier than before and its cheaper for us since they dont have to package and ship it out. But bigger games need a disk in my mind. just for the fact that HD space is limite plus u cant get any preorder bonuses from downloading a game.
BP fan @ Oct 4th 2008 12:51PM
Agreed.
Eden, Wipeout HD, Pain, Stardust HD, all perfect examples of fun but simple games I like to jump in and out of for a "quick fix". I would rarely play them if I had to fumble around for a disk. Actually, I would never have bought them if they weren't D2D.
Superbean @ Oct 4th 2008 12:45PM
I like DD for small quick games to play. games like calling all cars and megaman that are easy to just play and smaller developers can put out their games easier than before and its cheaper for us since they dont have to package and ship it out. But bigger games need a disk in my mind. just for the fact that HD space is limite plus u cant get any preorder bonuses from downloading a game.
0ompa @ Oct 4th 2008 1:22PM
I feel like the producers who put out DD games should be required to send out a sticker with the logo/box art of their game. This way people could put the sticker on their PS3 or anywhere else and have a visible collection to show what they have in stock.
CsMisi @ Oct 4th 2008 1:28PM
As much as I would love DLC, I must say it isn't the time yet. Why do I say this? Because I live in an unprivileged location, where there isn't enough customers to offer DLC. In theory there are 193 states recognized on earth right now. 193! And there is a PSN store for about 20 from that. What about the rest? I love Wipeout. And I cannot play it because there is no PSN Store for my country. I love Raetchet, but cannot play the Quest for Booty (what a porn title that is ... :D ) because I don't have PSN. I want the Motorstorm expansions, the Warhawk expansions but noooooo ... Because i don't have PSN. If we would get a heavy push for downloadable games I suddenley would find myself without a game to play because I don't have PSN. I would love to use the PSN Video Store too ... But how? And Sony isn't up for a common store for the rest because localization issues. I never played in my life a localized game so why should I care? Just give me the game in english and it's fine with me. So ... as much as I would love to buy my games online I just don't have the possibilitie ... So get the good old disks rolling 'cause I'm a buyer for them ...
oldmanpip @ Oct 7th 2008 6:06AM
Why not make an account for another country? Like you know you can make an American account, or a Japanese account, or a Europe account without having to actually live there?
CsMisi @ Oct 8th 2008 2:56AM
I have set up account, and I can happily download demos, but my MasterCard isn't accepted sadly ...
Josh @ Oct 4th 2008 1:34PM
I love packaging, in general, so if possible (if reasonable), I prefer to get retail hard copies of games.
Of course, I'm not going to pass up something like Mega Man 9 just because it's not at retail, though.
andyscout42 @ Oct 4th 2008 1:36PM
I'm kinduv in the middle. Disk games are nice because I can proudly display them for others to notice. It's also easier to loan those to friends or sell them (although I rarely sell games, so this isn't as much of a point for me). But disk based games along with being bigger, also tend to be more expensive. Plus there's an inconvenience when they get lost or scratched or stolen.
Downloads, are nice because they are usually cheap ($40 is probably the most I've seen charged on the PSN, but most are $15 or less), easy to play games. I can shop for them without leaving my house, and I can't 'lose' one of them since I can always re download it (same when my PS3 was stolen, I could easily get my PSN games back, but not the disk that was in the system). Also, someone mentioned that it takes a while to download games, but Wipeout HD probably took as much time to download as it would have taken me to drive across town to buy it (30 minutes, maybe?). Disadvantages of downloads would be that you've got to have room to store them and that there are limitations on size (so that those with slow internet can download it).
Either way, I'm happy with the way things are now. Bigger games on disk, smaller or more indie games for download. Rock Band 2 on disk, PixelJunk Eden for download.
Spam @ Oct 4th 2008 1:48PM
I think RasenganFury summed up my opinion pretty well. I mean, with DD games you can't take the game over to your mates house when s/he's having a party or something so that you two and a bunch of others can mess around - s/he has to own the game themselves. It can remove a sense of community to it.
Also, on the subject of music downloads - I am vehemently against iTunes and any other form of purchased music. I can't stand paying for a so-so quality music download. Firstly, why pay for something that isn't CD quality? Also, it isn't the same without the album art, without the booklet, without the liner notes. An example - Explosions In The Sky's album 'The Earth Is Not A Cold Dead Place'. The music itself is beautiful, emotional and fantastically optimistic. The album cover is just the title written out over and over again (google it), helping to hammer in that optimism, that feeling of triumphing over your problems. But the best bit? Two small messages hidden on the insides of the spine; "Because you are listening" + "Because you are breathing". When I found those, I practically cried - all the emotion of the record, everything, became so much more personal, became so much more directed. It made me appreciate the record so much more. And all that would have been missed out if I couldn't have it physically.
In a sense, that can apply to games as well - all the little details in the art can help set an initial mood, an initial atmosphere for the game. The artwork is the start of the experience. And that's missed out when it's downloaded.
(p.s - yes I know most of this post is about the fact that music is not meant for DD. OH WELL.)
Kinsey @ Oct 4th 2008 1:49PM
Its funny you mentioned Burnout cause it's not that I'm against DD, but Its nice to know that you own the hard copy of a game. However, I went looking for Burnout in the store and couldn't find it, but then I decided to d/l instead just for the simple fact that its a casual game that you can just play for a few races and be done for the day as you've said earlier. I think Disc and DD will hopefully live together for a long time. Disc is best for theatrical games and core games obviously. Casual games are superb for the digital distribution, even fairly big games like burnout. At the core I must have a "physical" library of majority of my games, movies and music definitely. With room to have the odd DD on my consoles and PC.
Paul @ Oct 4th 2008 2:07PM
I agree with those that like the cheaper more convenient part of DD. I love being able to log into Socom beta with my controller. I actually bought the warhawk dd version even though I own the disc. I just love the convenience. I bought a 320 gb hdd for $120 bucks and it was worth it. I'm actually hoping for Activision to resell COD 4 muiltiplayer only via PSN for a smaller charge. I would buy it, simply for the convenience. BTW, I sold my warhawk disc, and I would sell my COD4 disc. If anything, Sony should concentrate on the popular multiplayer aspects of the games for DD at a cheaper price. Im sure the multiplayer only games wont take up as much hdd space. I dont care about showing off my shelf collection, I just turn on my PS3 for that and to show off my 2000 songs, my converted p720 movies only and my infinite collection of photo albums from my vacation trips. I do wish Sony would start selling PS2 titles via PSN , like Scarface, Warriors, RE4 etc.
Eneref @ Oct 4th 2008 2:14PM
I'm torn, I suppose.
I have boxes of games dating back to Christmas 1983, when I got my first computer (a Timex Sinclair 1000) and an incredibly lame version of Othello that came with it. I mean, 1k of ram is hardly enough for even something as simplistic as Othello. But 1k and no real graphics to speak of? Well... you get the idea. But I loved it.
Before the TS1000, we had an Atari 2600 for about a year. Unfortunately, the Atari 2600 cartridges came in these boxes that seemed as though the only way to get into it was to shred the thing into confetti. And so, none of those boxes lasted more than the time it took to get from the checkout counter to the car.
Since then, though, I've kept just about every box from every game I've bought. This has created a dauntingly LARGE wall of game boxes. From Flight Simulator 2 (with the accompanying SF, NY, and Japan scenery disks) to Ultima 1-9, Doom, Quake, Infocom Games galore, etc, etc. It's an homage to the early game world -- the one in which I grew up, and which formed that certain mix of extroverted socialite and geek that I am today.
There's even a box from a game I bought JUST so I could keep the box. It was a package of Doom levels, and one of mine made it onto the three pictures chosen for the back of the box (the level was a recreation of a section of Georgia Tech -- and it was god-awful for single player. But perfect for deathmatch back in our GT college days).
Am I disappointed that the boxes are disappearing? Of course. In a way. But I have a hard enough time convincing anyone that they need to be kept in the first place. More of them would just make it more difficult.
I will never EVER trade my books for a Kindle, though. Not as long as there are physical books to buy. The feel of the pages; the smell of the paper; the heft of a good tome as you hold it in your lap while propped up on a bench on a cool Autumn day, lost in a world of fancy and dreams... Nothing will ever replace that. Not now. Not ever.
strike @ Oct 4th 2008 2:14PM
WOW. I was expecting to go into the comments section, seeing a group of people constantly critisizing your work, but I guess this article made them realize that the article itself isn't actually taking up any holdable space :D
I DEFINITELY prefer getting games boxed. Being a kinda artist, I guess they appeal to me, aswell as inspire =p
Peter @ Oct 4th 2008 4:25PM
The article is much better than usual, much more signal to noise, less links per paragraph, and he's talking about game stuff.
Hopefully this trend of readability and lack of nonsense will continue. Many detractors me included just wanted on-topic less fluffy articles.
Senecal @ Oct 4th 2008 2:18PM
I actually like having the game cases for visual reasons but, there is nothing better than flipping through the XMB to pick the game of the day! I would prefer the old PC way of things... I buy a disc and then have the option for FULL installs! What do you say Devs? Make it happen!
gravewolf @ Oct 4th 2008 2:22PM
I do not like the idea of downloading games because id rather have a physical copy of it. Ive been a console gamer and a pc gamer for years and if there is one thing i know about games in a harddrive is that they barely survive time. Harddisks fail in time no matter how much care you put into them. If your hard drive fails it takes with it everything you have downloaded and you will have to download it again. Im not saying blu ray discs are indestructible but the chances of your games surviving over time is much greater since they are not in one place. I still have my old cartridges way back starting from my atari and im still able to play them. Nuff said
death kaze @ Oct 4th 2008 2:22PM
I really like the dd service and I think that games may eventually take to the whole dd scene but I feel that's a ways away because unless they are small arcadey like games who gonna wanna download 10-100gig files when you can't show it off I'm the first to buy a game online but only if it's online only I bought warhawk the second it came out ok the psn which is a cool advantage of dd but after a while not being able to share or copy it made me go get a used disc version and the whole asthectic value is a big deal when you go get a new game it's like Christmas every time opening the package smelling the fresh plastic I know it's something Ill never get over ,oh and comment 9 where do you live that doesn't have a ps store
redrockstar15 @ Oct 4th 2008 2:24PM
I like DD for retro games, remakes and classics but for original content, I would still like to hold a game. Also, what if there is a game you buy spent all of that money on and it turns out you don't like it.
evilfoxhound @ Oct 4th 2008 2:54PM
I like to take my games to my friends houses so we can enjoy a PROPER multiplayer session. (Not enough space in my room for my mates lol)
I like this option and will be very pissed off if all games of the future require you to download them to your HDD (Unless the HDD was removable and portable and your games would work on someone elses machine).
I'll be joining the "no" crowd for that feature. I wan't my physical media.
PSN: Erdie @ Oct 4th 2008 3:36PM
That's my reason as well.
What! @ Oct 4th 2008 3:34PM
To think of the time without holding the game on the drive home. All that hype until the game's release peaks right at that moment, then you play the game and the newness of the game goes downhill. Having everything downloadable might be inevitable, but by that time I'll be an old man telling stories of going outside to purchase a video game.
Malik @ Oct 4th 2008 3:55PM
I actually prefer DD i currently have a 160 GB HDD and it is quite easy and not much more expensive to get a larger HDD and install it with ease as well. A big argument seems to be that you can not share a PSN game which is absolutely not true read the disclosure Sony allows you to share a game on 5 PS3's, I purchase knowing that I can and do share games with my friends and play games verses them all the time. The only major game that doesn't allow sharing and playing of the game at the same time is warhawk, but you can share megaman, calling all cars, all the pixeljunk games, and my guess is about 98% of the PSN catalog. Trust me I feel more comfortable sharing my $20 DD than I do my $60 retail copy of a game. Both have a place and they both benefit gamers I purchased a Retail copy of Burnout sold it to a friend for a few bucks and bought the PSN version and love it because of the ease of use of launching the PSN version from the XMB without removing and storing an epic game like MGS4 which has a rightful place on Bluray. Think about it Sony is giving us a choice, Warhawk, Burnout, Gran Turismo all were released on both BR and PSN so what you can't sell back to gamestop you can however split the cost of a PSN game between 5 people which one is truly the best deal?
iamkid @ Oct 4th 2008 10:36PM
"A big argument seems to be that you can not share a PSN game which is absolutely not true read the disclosure Sony allows you to share a game on 5 PS3's,"
might wanna think about that a bit more. first off, you cant log on with your psn on a ps3 other than your own, although you may be able to create a sub account on theirs. although then the question arises, can you download it with the sub account, not the master?
Paul @ Oct 5th 2008 12:13AM
Actually, with the exception of warhawk. You can log into a friends ps3 with your own psn id, log into your transaction history and download your psn bought games onto your friends ps3. very easy. Very simple. Your friend will just have to log back with his own psn. The maximum is 5 PS3s. The downloaded games will stay with both profiles. Just dont delete your newly created profile or all the games will be gone.
KinjiroSSD @ Oct 4th 2008 4:27PM
I personally prefer Digital Distribution but I see the benefits of discs as well. I believe in the coming years most games will offer both and stay that way for awhile.
turkeybaster @ Oct 4th 2008 6:49PM
For real meaty experiences like Grand Theft Auto 4, Metal Gear Solid 4, Uncharted, etc.--it's good to have that tangible packaging. It validates the purchase by reducing consumer remorse. For smaller, bite-sized PSN games and slightly larger (Wipeout HD), the lower price (and hence lower emotional investment), makes it okay to not have a package. What's the point of selling back a $10 game?
As for having a problem with keeping something of value in a completely ethereal format... people are okay with plenty of expensive intangibles--insurance coverage, warranties, contracts, and education. I'm not sure if they are compatible arguments (digital downloads vs. the stuff I just mentioned), but we already pay for plenty of things we can never package and sell back.
Frost @ Oct 4th 2008 7:32PM
Nothing beats a well stocked shelf of video games to ogle when you walk in the room. The memories alone are generally enough to inspire me to play a game or even just put a smile on my face. Yes DD is a valid option nowadays but it is also usually more expensive depending where you live. I will try and always buy the boxed version of a game just so I have something to look at, smell and touch to remind me of the game and the memories I had playing it.
russell @ Oct 5th 2008 3:20AM
I don't care about collecting, but one good thing about DD is less resources required.
russell @ Oct 5th 2008 3:20AM
Err what I mean is less paper, plastic, distribution costs, etc.
Adge @ Oct 5th 2008 5:07AM
Interesting topic.
I think DD is excellent for the smaller titles, plus I have a 3 year old child and he is very interested in discs loading into slots, so I don't leave discs in my consoles but having a DD game on the drive is easy to load up!
But I deem DD titles as throwaway... When the PS4, Wii HD or X-Box 720 will they remain the same hardware architecture to support those games or will the game be bound to those old platforms?
Also limiting to 5 consoles seems a few, but in a couple of generations (allowing for 2.5 hardware failures per generation) if the systems support those titles will we be within our rights able to download them?
I guess for some titles we won't even want to play them anymore? But like my record collection I'll still want to listen to albums from 1993 as much as I might fancy a blast on doom.
themizarkshow @ Oct 5th 2008 9:55AM
I'm divided on this issue... the lazy part of me LOVES digital downloads because I don't have to move to change games. I just hit the XMB, scroll down and start up whatever I want to play. It's beautiful and majestic.
The collector side of me, however, loves seeing a shelf or two of game cases lined up beneath or next to my consoles. Kind of like trophies or spoils of war or deer heads hanging in my hunting room. And knowing that I have more in a closet or back home is just comforting in a strange materialistic way.
Maybe DD's should come with printable box art so we can put posters on the wall or something to still show off the games we want instead of eating up shelf space.
Alan @ Oct 5th 2008 11:39AM
The main argument against DD is the ability to prominently display your acquisitions. Unfortunately, when that display becomes a visual hindrance to the loving affection of one's relational other, then one much appreciates the convenience and discretion of DD.
drBlack884 @ Oct 5th 2008 12:07PM
Who gives a damn about the aesthetics of shelf space? If you're trying to get at a discussion of the patterns of consumption surrounding gaming, then you're asking the wrong questions. Being that games are a commodity, the more important question is: how does the digital nature of distribution change the nature of the object? On a practical level, it means that I can't sell a game when I'm done with it to get some of my money back AND I can't buy a used game later on down the road for a lower prince. Digital downloads give distributors a monopoly on price.
Jack Tretton @ Oct 5th 2008 3:03PM
"It wasn't too long ago that PC games came in boxes the size of your average metaphysical treatise."
...college textbook...
...dictionary...
...phone book...
Quit trying so hard -- you come across as a gasbag. Write for your audience.
Peter @ Oct 6th 2008 4:52AM
It's better than the other articles, but yeah, a lot of room for improvement.
ducttapeBigSexy @ Oct 5th 2008 4:51PM
I don't like DD simply because I don't have the physical media. It's not about display or anything, it's about knowing that, even if your system dies and PSN shuts down, you still have access to the game.
Let's say PSN shuts down 15 years from now. If your PS3 dies, chances are you'll be able to find a used one and still play your physical media games. But how are you going to redownload those PSN games? You can't. Maybe if you made a backup, but why should I be in charge of putting the game on physical media?
PlasmaSnake @ Oct 5th 2008 10:54PM
book/game shelving is a human form of status signaling and display. the collector is saying "look what i own, look what i've conquered.:
Scilent @ Oct 7th 2008 1:58PM
I like how personal boxes are. I can look at my box for Baldurs Gate and say, there's my box. That's my game. I dont have anything against DD, but I think it's a stepping stone to a gaming future I'm not comfortable with. Plus, I love the great memories my boxes remind me of.
I hope boxes stay around for awhile.
ChocoDK @ Oct 18th 2008 1:42PM
I don't mind Digital Download games if its for small games as many others have said. However, if they want to put a game like SIREN for DD only then I will not purchase it. I admit that I rent a lot of games and when other territories get games on Blu-ray i.e. Ratchet & Clank: Quest for Booty and SIREN: Blood Curse it does upset me a bit. I haven't played those two games because for one Ratchet & Clank: Quest for Booty is very short and I heard it lacks re-play value which would've been a good rental.
I wasn't crazy about the SIREN: Blood Curse demo so I would've rather of tried it via rental. But I do not mind as I said before paying for a small game to play on my PS3. I am on a bandwith limit with my ISP so DD would be horrible for myself and anybody else on a limit. I also love to have my games on my shelf so I can look at them and be proud of how many games I own.
Also one thing to remember is having a DD you don't actually own the game because the company can pull it off the servers at anytime they feel like it.
Gemini Ace @ Oct 20th 2008 9:03AM
When gaming goes totally digital distribution, I'm done. I want physical media for my $60.