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SOCOM: Confrontation team working on next patch with Trophies

SOCOM: Confrontation didn't launch with Trophies; instead, it shipped with a lot of bugs. Slant Six even admits that "the launch was pretty rough on all of us." However, with patch 1.20 already out fixing a majority of the problem issues and a 1.30 patch coming soon, things are turning around.

In fact, the much coveted Trophy support is said to arrive in the upcoming 1.30 patch, among other new features. You can find a list of all the new features and bug fixes for the new update after the break. The crew notes, however, "that some items listed may be delayed to a following update if additional development is required beyond what our schedule for the 1.30 update allows." That means, don't take it as a 100 percent guarantee.

[Thanks Ryan and DeforMAKulizer!]

New Features
  • SOCOM Awards and PSN Trophies
  • DTS audio support
  • Add HUD and scoreboard opacity
  • Scoreboard invocation improvements (tap select for persistent scoreboard, hold for temporary)
  • Spectator mode HUD turns off after brief interval
  • Spectator camera look now respects user invert on/off setting
  • Spectator camera pan now consistent with in game camera
  • Add dive-to-prone
  • Add lean control to d-pad
  • Gear items stackable
  • Extend post-round period
  • Restrict RPGs and grenade launchers in ranked rooms
  • Increase prone movement speed
  • Adding support for lefty control configuration (analog stick functions swapped)
  • Increase frag grenade effectiveness
  • Prevent incorrect reload interruptions
Bug Fixes
  • Fix animation issue when prone rolling near certain objects.
  • Fix remaining issues with statistics gathering and display
  • Fix bugs related to equipping of C4 in breach mode
  • Fix occasional audio drop outs
  • Fix last remaining framerate hitch when other clients late join
  • Fix remaining stability issues
  • Fix hostages being affected by smoke

Tags: scea, slant-six, socom, socom-confrontation

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