Capcom: Sony's software approval process takes two weeks
Ever wondered exactly how long it takes Sony to approve gaming software for its systems? Roughly two weeks says Capcom in its Ask Capcom Round-Up. SCEA usually gets things done "in five to seven days most times," said Capcom's Christian Svensson; however, SCEE likes to take its sweet time with two full weeks, but with a transparent system actively letting companies know of problems as it's being reported.
If a game passes the evaluation, then it's all done. But, if it fails, then the process continues. Sven explains further, "...you generally want to get reports from SCEA and SCEE, fix all issues and resubmit to both at the same time. ... It's usually about five to six days after a fail report before you're resubmitted and the process begins again. It's usually another two weeks minimum before you could possibly have approval (and that's assuming you don't bounce a second time)." So, if you ever read another quote from a developer stating "'we're just waiting on approval from Sony," you now have an estimate of how long that wait is going to be.
[Via Kotaku]
If a game passes the evaluation, then it's all done. But, if it fails, then the process continues. Sven explains further, "...you generally want to get reports from SCEA and SCEE, fix all issues and resubmit to both at the same time. ... It's usually about five to six days after a fail report before you're resubmitted and the process begins again. It's usually another two weeks minimum before you could possibly have approval (and that's assuming you don't bounce a second time)." So, if you ever read another quote from a developer stating "'we're just waiting on approval from Sony," you now have an estimate of how long that wait is going to be.
[Via Kotaku]









Reader Comments (Page 1 of 1)
gillyallan114 @ Nov 10th 2008 3:13PM
Actually intersting article. I just assumed it would be a couple of days.
Gambit07 @ Nov 10th 2008 3:07PM
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Daniel @ Nov 10th 2008 3:12PM
Great Success!!!
iNdioNicarao @ Nov 10th 2008 3:26PM
So is this when Super Street Fighter II turbo ultra hyper dimension HD REMIX COMBO with Garlic fry's release will be?
gotensan02 @ Nov 10th 2008 3:30PM
Haha nice Borat pic!! :p
Kev. Not flaming anymore @ Nov 10th 2008 3:40PM
very nice!
Nibber Jammies @ Nov 10th 2008 4:01PM
So how on earth did SOCOM manage to get by these guys with that amount of time to look at it? Don't get me wrong, I love the game when it works well. It just doesn't work well very often. Surely they might have had some sense of that? I know they can't reproduce server load....or maybe they can....but the fact that SOCOM got released that buggy was a travesty.
Popfrogs @ Nov 10th 2008 6:44PM
Yeah I have been playing the hell out of Fallout 3 and it makes me wonder if Sony didn't just green-stamp it just to make their release date. The game is so buggy with the crash-to-XMB moments and all the other things wrong with it.
Jon Acheson @ Nov 10th 2008 4:01PM
My first response is "no wonder this generation of games has been a buggy mess." Sony sure isn't doing much QC gatekeeping on a 10 day turnaround.
Of course, it's primarily the responsibility of the game company to do the testing, but still.
shase @ Nov 10th 2008 4:44PM
how does it compare to MS and Nintendo? I doubt nintendo gives any thought for product sent their way with so many crap games out..