Live chat with Killzone 2 devs again this Wednesday
Guerrilla Games must be very excited about the upcoming release of Killzone 2 this week. The dev team just can't stop talking about the game. Guerrilla just held a live Q&A session last week, and the company is doing it again this Wednesday.
On February 25 at 12pm Pacific/3pm Eastern, Jan-Bart Van Beek (art & animation director for Killzone 2) and Geert Donker will be back on the PlayStation Blog answering important fan questions like: Do Helghast have feelings? So join in the fun before the game hits stores this Friday.
On February 25 at 12pm Pacific/3pm Eastern, Jan-Bart Van Beek (art & animation director for Killzone 2) and Geert Donker will be back on the PlayStation Blog answering important fan questions like: Do Helghast have feelings? So join in the fun before the game hits stores this Friday.










Reader Comments (Page 1 of 1)
JuanDHexen @ Feb 24th 2009 3:59PM
hopefully this time someone will ask him about the possible DLC for co-op
Heavytoka @ Feb 24th 2009 3:47PM
Awesome, more good news on the Killzone front
rohan @ Feb 24th 2009 3:51PM
but it just makes the wait more painfully T____T
greg (peevmyster) @ Feb 24th 2009 3:52PM
They only answered like 10-15 questions last time. I'm sure they were screening every question for ones they didn't want to answer. I asked 2 questions and neither one got answered. But it was good times, and he was answering questions i would have never thought of asking.
greg (peevmyster) @ Feb 24th 2009 3:53PM
I'm gettin mine at midnight, can't wait.
mezzo @ Feb 24th 2009 4:11PM
It is great. But the excitement of Killzone 2 haven't ended even that i have bought the game i still follow the news and everything, I even reviewed the game.
If you Don't Believe me check it out for yourself.
http://criousgamer.com/killzone-2-review
Richards | PSN: F4WMR @ Feb 24th 2009 4:20PM
Just give me the game already, I can't find a store that will break the street date.
Ken @ Feb 24th 2009 4:35PM
Great...... So they can delete our questions they don't like? A few people asked a legit question and it got removed, then it was asked on their forums and got removed from there. The question asked "What steps are you taking to ensure the multiplayer aspect works with minimal errors at launch, unlike any PS3 title has been able to accomplish?"
tmontana213 @ Feb 24th 2009 4:36PM
Friday!!!
td_rules- GlitchStudio(Youtube) @ Feb 24th 2009 4:39PM
i hope they like educated questions like:
"where teh helghast wimminz @?"
j.howlett @ Feb 24th 2009 5:41PM
that was asked last time
derek @ Feb 24th 2009 4:56PM
This game is so awesome. My local game store is already selling it. I'm at the final level atm. Best game ever imo
No Kills @ Feb 24th 2009 5:45PM
i wish it was 3 central time :[
kayin_angel @ Feb 25th 2009 5:16PM
i have a question: how come devs don't want to allow mouse and keyboard support on console FPS games?
zakru @ Feb 25th 2009 3:29AM
Picking up the game in 32 minutes!! Party!
fenrig @ Feb 25th 2009 7:18AM
Yeah I'm playing the game right now :D
the demo teached me the basic principles of the game :)
Brett @ Feb 25th 2009 2:15PM
Can someone please tell me, for certain, otherwise I guess I'll find out Friday.
In the final release of the game, are the controls FULLY customizable, or are we limited to the various presets that were announced previously?