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Home's Warhawk space: present and future


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PlayStation Home's new Warhawk Game Space goes live today -- but is it really everything a dedicated fan of the game could ask for? The answer is, "No, not yet."

Beyond its unique aesthetics, the space is functionally similar to those for Uncharted and Far Cry 2, with one notable exception: the Warkhawk Sand Table. This piece of interactive furniture is something we've seen in various stages of development and, on paper, is a pretty cool concept. It's a place to plan in-game strategies using "VR" set-pieces -- vehicles, maneuver icons, etc. -- which can be moved around on 2D versions of any of the game's maps (and their variants).

The first person to access the table is in control. Here's where one of the problems arises: anyone can walk up and watch as you plan your "secret" strategy. Furthermore, there's no way to share or use the finished battle plan within the game. It's all up to each player's memory (or notepad).
Incognito studio director, Dylan Jobe, says there is a specific paid Warhawk clubhouse in the works for Home, which will bring both privacy and voice chat to the, er, table, but there's no time ... table for its arrival. Jobe also told us it's technically possible to send the Sand Table data into Warhawk, and the developer is looking at ways to use it in-game. There are plans to send data the other direction to create live scoreboards within the Game Space, but again, no word on when to expect this.

As it stands, the Sand Table is a nice idea that hasn't quite come together in its execution. We're interested to see how it evolves -- and is potentially implemented by other Game Spaces. If you are a diehard Warkhawk player, we'd love to hear what you have to say about the new space and the Sand Table in comments.

Tags: home, incognito, scea, sony, warhawk

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