Shatter developer talks up benefits of PhyreEngine


Just because Sony's cross-platform PhyreEngine -- which powered games such as Flower, Critter Crunch and Catan -- is free to use, doesn't mean it's not beefy. At least, that's how GripShift and Shatter developer Sidhe feels -- both of their PSN releases used the engine, and they've got nothing but rave reviews for the technology.

Sidhe managing director Mario Wynands called the PhyreEngine a "great solution for download products where budgets are lower and every dollar counts." So, if you're having difficulties getting your next-gen Rock Paper Scissors sim off the ground, Sidhe's just supplied a ringing endorsement for an extremely cost efficient solution.

Tags: downloadable, gripshift, phyreengine, psn, shatter, sidhe, sony

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