Under Siege bumped to Spring 2010, adds motion controller support
Apparently, Seed Studios was intrigued by the PlayStation Motion Controller demo that was shown off during E3 -- particularly the part that showed how the peripheral could be used in a real-time strategy game. The developer recently announced that the release of its upcoming PSN strategy title Under Siege had been bumped to Spring 2010 in order to incorporate the sphere-tipped device into the game's control scheme.
Seed will also be working to add a few more features to the game before its dealyed launch, including a replay editor, photo mode, and picture-in-picture video chat. That last part is unfortunate -- as with all methods of motion control, we don't really want to circulate footage of us flailing about with a colorful wand grasped in our oafish claws.
Seed will also be working to add a few more features to the game before its dealyed launch, including a replay editor, photo mode, and picture-in-picture video chat. That last part is unfortunate -- as with all methods of motion control, we don't really want to circulate footage of us flailing about with a colorful wand grasped in our oafish claws.










Reader Comments (Page 1 of 1)
jarhead906 @ Sep 24th 2009 2:04PM
I wonder how that'll pan out.
Also, in PMC related news, I hope the update for PMC support in RE 5 isn't limited to the Director's Cut. That would be lame-o.
PORTUGAL @ Sep 24th 2009 2:12PM
First game fully developed in Portugal for the PS3!
Chromekreeper @ Sep 24th 2009 2:16PM
nifty, i hope more games do this!
chimaera9 @ Sep 24th 2009 2:17PM
I'll definitely check this out when it's released. I like the idea of trying motion control in an RTS. Red Alert on PS3 was good, but I think motion control will be even quicker and easier as an interface.
NintendoJunkie @ Sep 24th 2009 2:25PM
Under Siege huh? Well I thought they were making a Steven Segal game @ first.
russell @ Sep 24th 2009 2:32PM
wow i'm excited about this. strategy games with the controller is fun, but not quite as fast paced as it is with a pointer/mouse type device.
eNrique @ Sep 24th 2009 3:19PM
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
CzAr @ Sep 24th 2009 3:58PM
NNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN
Robert @ Sep 24th 2009 4:05PM
The visuals look solid on this.. if they integrate the motion controls well this could be the breakthrough of great RTS on consoles!!! We'll have to see
1251 @ Sep 24th 2009 4:07PM
There is not enough info on this game. It looks(cosmetically) great.
Jake @ Sep 24th 2009 6:55PM
Photo mode is always welcome in any game :)
ONi @ Sep 26th 2009 4:09PM
I ask the Monster Hunter Portable 2 players,.... is that screenshot looks familiar to you?