Filed under: Final Fantasy
Opinion piece says Crisis Core blends gameplay, narrative in revolutionary ways
Nutt points out that the Digital Mind Wave (DMW) system revolves around the story-driven emotional state of Zack (protagonist), which in turn results in affecting his chances for bonuses and his overall performance in battle. Furthermore, the DMW's slots reflect important characters in Zack's life which, when aligned, often play cut scene memories in the heat of a fight. What this does, according to Nutt, creates a reminder of how important the story is to the actions Zack carries out. This style of integrating stories, focusing on memories and short bursts, while maximizing both emotional impact and interactivity is revolutionary in Nutt's eyes.
A lot of his points make a whole lot of sense and we agree, though perhaps not as fervently. But what about you? Do you agree, disagree? Perhaps before you make that decision, best read up on the entire Crisis Core redefines narrative/gameplay article.
Dissidia website updated with Gabranth images

Dissidia is #1 in Japan, sells nearly half a million copies

On the hardware side, it was also a healthy week for the PSP: our beloved portable saw 145,957 units in sales, though it was still bested by the DS, which sold 204,144 units. Now the real question is, does Square Enix's fan-service brawler have the momentum it takes to be top dog again next week? Sales numbers and ranking for the top 10 Japanese games of the week are after the jump:
Continue reading “Dissidia is #1 in Japan, sells nearly half a million copies”
Dissidia's ridiculously epic intro movie

Check it out, after the break.
Dissidia sells 350k during Japanese launch

A US release is scheduled for release in mid-2009. However, for those curious about the controls, an English manual can be read here.
[Via PSPHyper]
FFXII's Gabranth makes Dissidia cut
IGN points out that the trailer didn't show off any battle footage and it's not certain whether Gabranth will be playable. The other late reveal, FFXI's Shantotto is confirmed to be playable and this leads us to believe Gabranth will be to. We guess we'll find out this Thursday, won't we?
Direct-feed: FF Agito & 3rd Birthday trailers

Continue reading “Direct-feed: FF Agito & 3rd Birthday trailers”
More Final Fantasy means more Potion

There are a number of pictures for you to click through over at Neocrisis. We're wondering how long it'll take for these drinks to end up on eBay.
Famitsu loves Dissidia, notes 40 hour story mode

PSPHyper's translation of the issue suggests the story mode will take 40 hours to complete. To collect all the items, however, will take upwards of a hundred. It's going to take a lot of trips on the subway to get through the amazing amount of content Dissidia seemingly promises.
Gallery: Final Fantasy Dissidia
Yes, you can make custom replays in Dissidia
Did you like Final Fantasy VII: Advent Children? Well, Square Enix is giving you a chance to summon the inner film director in you in their upcoming fighting game, Dissidia. Your fights can be dramatically choreographed and then edited through the in-game replay editor. Watch this example video of Cloud and Sephiroth doing what they do best -- beating each other to a pulp -- to see the editor in action.
Dissidia vids: Cloud vs. Sephiroth
See Cloud and Sephiroth clash in Dissidia
While the in-game image isn't the clearest image ever, it still shows off the final Dissidia roster member, Cloud. With all characters revealed and a release in just over a month, all that's left to do now is wait to play. December 18 makes (Japanese) fanboy and fangirl's dreams come true.
[via PSPHyper]
Crisis Core inches towards 2 million sales

The strong figures for Crisis Core may be why Square Enix has such a strong lineup of games planned for PSP. Compared to their DS games (Final Fantasy IV) and Wii games (Dragon Quest Swords), Crisis Core has easily resonated the most with its audience.
[Via NeoGAF]
Dissidia will also feature Data Install
Players can choose three different installs, to take as little as 245MB to as much as 528MB of data. Of course, for the shortlest load times possible, players in Japan will undoubtedly want to buy the game off the PlayStation Store and have the entire game on their Memory Stick.













