Video interview: Heavy Rain producer confirms DLC, talks game marketing

Last month we spoke with Heavy Rain executive producer Guillaume de Fondaumiere about Quantic Dream's upcoming PS3 adventure game. As a game far from the everyday, de Fondaumiere agreed that Heavy Rain has been a challenge to market. "It's a difficult game to market, because it's difficult for people to understand what it is unless they experience it," he admitted in our video interview above. "So we have to show it to them. We probably have to give them a playable demo for them to see and experience for themselves how different and unique this experience is."

We argued that a playable demo would simply reveal how unconventional the controls could be, to which de Fondaumiere responded: "You simply cannot use conventional game mechanisms when you want to create a unique experience. But I think that -- and user tests we've conducted show that -- you get used to it very quickly. It's quite intuitive. I'm not too concerned about this. At all, actually."

Finally, when asked if he had any final words to tell the Joystiq audience, de Fondaumiere advised fans not to sell the game back to GameStop after completing the story. "Buy the game, don't sell it. Keep it to yourself. You'll need it to continue and experience more episodes in the months following the launch of the game." So, DLC confirmed, right?

Preview: Heavy Rain's first full chapter


While Heavy Rain attempts to welcome both serious and more casual players, it's clear that many will find the unique controls and the story's slow burn a bit too jarring, unconventional, and even boring. Sony has already released so much (arguably too much) footage of Quantic Dream's adventure, and chances are that you've already passed judgment on the title. Perhaps more than any other game before it, Heavy Rain hopes that you want to like the experience. Why? It is -- at its core -- a role-playing game.

When people find out I've been playing Heavy Rain, the first question that generally pops up is, "Is it anything but a series of Quick-Time Events?" The problem with that question is that it inherently assumes that a QTE necessitates a lack of player control. While it's true that the majority of player input is done via on-screen indicators, to simply call them quick-time events is a bit derogatory, ignoring the innovations that developer Quantic Dream has made. Not all actions require players to press buttons as quickly as they see them. In fact, most of the commands involve a very deliberate pace: you may need to move the analog stick slowly, or hold down two buttons while transitioning to a third. Some inputs use the PS3's built-in motion controls, while others will use a combination of various inputs. There are many ways of interfacing with the controller, with each QTE trying to simulate its corresponding, real-world action.

However, variety is not Heavy Rain's greatest innovation. Perhaps the most difficult aspect of the game to explain is its integration of inaction. You are often given the opportunity to do nothing -- and counter to your intuition, that can be the most satisfying option to pursue.

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Army of Two: The 40th Day demo coming in less than 40 days

Actually, according to the EA press release we just received, the demo for Army of Two: The 40th Day will be released in significantly less than 40 days. It'll arrive on the PSN and Xbox Live Marketplace on December 17, and the PSP demo will drop on January 7 (January 14 in Europe). The preview will allow players to get a sneak peek at most of the game's first level, which takes place in Shanghai -- but you know what? None of that is important. What is important is seen in the trailer for the demo, which we've posted above.

Now, jump to a little bit before the halfway mark, and keep an eye out for the strange interaction between the game's two beefy protagonists. What is that? It's like ... the future of fist-bumping technology. The forearm-bump. More subtle, yet still triumphant. Less aggressive, but still dripping with bravado. An alternative manly salutation or congratulation for the gentleman's mercenary. Study the technique, friends. This thing's gonna catch on like wildfire.

Prince of Persia: The Forgotten Sands fills in gaps before Warrior Within; new details revealed in developer interview

During a recent Ubisoft preview event, Michael McIntyre, director of level design for Prince of Persia: The Forgotten Sands, talked to Joystiq about the new sequel to the old trilogy, establishing its connection to the Sands of Time game series and the Bruckheimer film. The Forgotten Sands is a side story, based in the Sands of Time universe, bridging the seven-year gap between the original Sands of Time game and its sequel, Warrior Within.

Clearly, Ubisoft has positioned the next game to piggyback on the Bruckheimer blockbuster and ideally generate renewed sales for the brand (which underperformed in its 2008 iteration). Forgotten Sands is also an opportunity for Ubisoft to finally justify the Prince's remarkable transformation from carefree hero to brooding, emo warrior.

Continue reading for our full interview with Michael McIntyre -- after the break -- in which he reveals new (and rewinding revisited) elements in the game and the return of a familiar voice.

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Modern Warfare 2 spends fifth week atop UK sales charts

War. What is it good for? Super successful games! Call of Duty: Modern Warfare 2 may be undergoing a gradual sales slide, dropping another 11 percent this past week, but since the title has maintained the top position on the UK sales chart for a fifth week, it must be sliding down on a pretty fluffy cushion. Call of Duty: World at War held the high ground for five weeks last year before FIFA took it during Christmas week. Speaking of FIFA, the latest installment dropped from second to fifth this week.

Assassin's Creed 2 couldn't find the next grip location and holds its position in third. Nintendo has Wii Sports Resort, Wii Fit Plus and New Super Mario Bros. Wii at spots two, four and six, respectively. As for premieres, The Legend of Zelda: Spirit Tracks rolled in at 12th place and James Cameron's Avatar: The Game entered at number 29. Now let's see how Avatar: The Movie That Inspired The Game does. If it's a hit, that should help sales of the game.

Source -- Modern Warfare 2 Claims 5th Week at No1 [Chart Track]
Source -- All formats chart [Chart Track]

Spike VGA 2009 Wrap-up: The awards, the trailers, the premieres

As you can probably tell by looking at our front page, last night's Spike Video Game Awards show was a pretty prolific source of gaming news. From the big reveals of games like Batman: Arkham Asylum 2 and Star Wars: The Force Unleashed 2, to new trailers for Crackdown 2 and Halo: Reach, to ... well, the actual awards, it was a pretty busy night for all parties involved.

We've collected all the stories, trailers, and winners of each award in this post to prevent you from hunting through our archives -- or our hateful, hateful liveblog -- to find what you're looking for. You'll find them all listed after the jump!

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Green Day: Rock Band trailer unveiled, songs will be exportable

One of the least surprising "World Exclusive" reveals during last night's Video Game Awards show was the unveiling of Harmonix's next single-band opus, Green Day: Rock Band. In case you missed out on the late-to-the-party announcement, you can check out the debut trailer after the jump. If you don't feel like watching a streaming video at the moment, we'll summarize: It looks a heck of a lot like when you play those Green Day DLC songs on Rock Band 2.

The MTV Games press release that landed in our inbox shortly after the trailer aired contained one particularly interesting piece of news -- unlike The Beatles: Rock Band, all of the tracks in Green Day's outing will be exportable to the core Rock Band games. In addition, all the Green Day DLC released so far for the music platform, as well as the three 21st Century Breakdown tracks that will hit this Tuesday, will be compatible with Green Day: Rock Band. No release date has been given thus far, but the presser specifies that its coming to the Wii, PS3 and 360.

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UFC Undisputed 2010 trailer reminds us of MJ, makes us sad

Aww, we were having such a good time watching last night's Spike Video Game Awards show -- then the trailer for the recently dated UFC Undisputed 2010 aired, and really soured our enjoyment of the event. See, the first minute of the video utilizes the transformative special effects featured in Michael Jackson's "Black or White" music video, so immediately we started thinking about how this would be our first Christmas without MJ in our lives. Nothing could revive our good spirits after that. Not even Kimbo Slice's beard, which may be filled with hidden candies.

Check out the trailer after the jump above, but feel free to skip to the 0:52 mark if you want to avoid the melancholy described above. Alternatively, skip to the 1:01 mark if you want to witness Kimbo's glorious, confection-rich facial hair.

Spec Ops: The Line VGA trailer is serious business

We're just not sure if we can get behind the aesthetic of the Yager-developed, 2K-published shooter Spec Ops: The Line which was officially revealed during last night's Spike Video Game Awards. It just looks way too gritty for us.

Now that we've gotten that pun we've been wanting to make since we first saw the game last night out of the way, we can tell you that the debut trailer is posted after the jump. Despite our irreverent panning during last night's festivities, it doesn't look half bad. According to the last screen of the trailer, it's coming to 360, PS3 and PC. Check out the video if you're a fan of sandy environments, ruined landscapes, female vocalists and egregious violations of the Geneva convention.

Update: We've added a hi-res version of the trailer above.

Europe getting Dante's Inferno 'Death Edition,' includes playable Isaac Clarke

In an inspiring attempt to try and take even more gratuitous liberties with the works of Dante Alighieri, Visceral Games has announced a Europe-only special edition bundle of its upcoming Hell-based action title, Dante's Inferno. The "Death Edition" bundle comes with a copy of the poem, some making-of documentaries, and an art book. However, its greatest bonus is a new skin for the game's scythe-wielding protagonist: The slot-helmeted outfit of Dead Space's hero, Isaac Clarke. Check out the full costume after the jump.

Now that we think of it, there's something pretty similar to this cross-promotion in the text of Dante's epic poem:

"I saw multitudes
to every side of me; their howls were loud
while, wheeling weights, they used their chests to push.
They struck against each other; at that point,
this space miner came in and killed them with this big scythe.
Needless to say, it was pretty [expletive deleted] radical.
"

Source: Console Planet (Google Translate)

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First gameplay footage of Medal of Honor revealed [update]

It's been a while since the Medal of Honor franchise has found its way on to store shelves, but we're interested for what the series will bring to the crowded realm of modern shooters. At tonight's 2009 Video Game Awards, the first footage of the recently revealed Medal of Honor impressed with solid visuals and a metric ton of explosions.

Not enough for you? The gameplay trailer concluded with one NPC kicking a booby trapped prisoner through a high rise window. Now we're not marketing pros, but that should be the first bullet point on the back of the game's box. Check out the trailer -- in all its YouTube quality glory -- after the break.

Update: Hi-res version now available above.

True Crime in Hong Kong revealed at Spike VGA [update]

The second world premiere of the VGAs was the full version of the teaser we saw a couple weeks ago -- you know, the one we initially presumed was for another installment in the True Crime series? Yeah, well, it was totally for another installment in the True Crime series, which is being developed by ModNation Racers creators United Front. Guess there's no more mystery as to what Activision's upcoming Hong Kong-set action title is, huh?

It'll be a little while before we can get the high definition version of the trailer up, but until then, check out a screengrabbed version of the trailer after the jump, and feel confident in the fact that we're very good guessers.

Update: We've added a hi-res version of the trailer above.

Tron Evolution premieres at VGAs, coming Holiday 2010 [update]

As promised, the Spike VGAs offered the first look at the new Tron game. Actress Olivia Wilde introduced the teaser trailer for Tron Evolution, featuring what might be real in-game footage of some neon-accented dudes dueling, and a light cycle race. As seen in the movie trailer, the light cycles can curve now, which is blasphemous. See it for yourself after the break, courtesy of YouTube's brysi.

According to the trailer, Tron Evolution will be out Holiday 2010. We're guessing it'll coincide closely with the December 17 release date for the Tron Legacy movie. The teaser also suggests it'll be a prequel to the events in Tron Legacy. But probably after the events in Tron.

Update: High-quality version now posted after the jump above.

Star Wars: The Force Unleashed 2 revealed, intense [update]

The world's coolest Jedi, Samuel L. Jackson (suck it, Yoda) has just taken the stage at the 2009 Video Game Awards to reveal Star Wars: The Force Unleashed 2. In the announcement trailer -- Darth Vader's once apprentice -- codenamed "Starkiller" steps into a dark arena only to be faced with a creature hellbent on his destruction. Thankfully, Starkiller -- armed with two light sabers -- pounces to attack the gargantuan foe. Sadly, it was all CG, but we'll take any new Force Unleashed we can get.

Update: Trailer's out! Check past the jump above to see the blue saber-wielding Starkiller's epic strategy for Rancor euthanasia.

Batman Arkham Asylum 2 announced at the VGAs [update]

Before the dust settled on the beginning of this year's Video Game Awards on Spike, the first surprise announcement was the revelation that Batman: Arkham Asylum would get a sequel.

Batman: Arkham Asylum 2
-- which is what we'll call it until an official title is revealed -- presumably continues where the original critically acclaimed Rocksteady title left off, and was revealed via diabolical plot from Batman's Nemesis The Joker. Attempting to gas those in attendance, Mark Hamill's threatening vocals reverberated throughout the audience revealing a sequel people "didn't expect." After smashing through sales charts and the assumptions that all licensed titles are crap, we expected nothing less. Take that, Joker!

Update: Hi-res video has been added above! Also, the official site is up at arkhamhasmoved.com.

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