God of War Collection coming in November, with two Platinum trophies
Did you know that the God of War Collection features two God of War games: God of War and God of War II? Oh, you could tell from the box art? Well, did you know that the God of War Collection puts both God of War and God of War II on a single Blu-ray disc, remastered in 720p HD for PS3? Oh, so you've been following this game, huh?
While everything about the aptly titled re-release has been unsurprising thus far, we were caught off-guard by this tidbit revealed by the PlayStation.blog. The Kratos Kompilation has not one but two Platinum Trophies, one for each title. Trophy hunters need not worry about the difficulty of nabbing both Platinums: neither will require playing the game on the hardest difficulty. In fact, "Getting My Ass Kicked" encourages dying enough times to unlock Easy Mode.
The God of War Collection will ship to retailers on November 17th. Well, unless you live in Europe ...
While everything about the aptly titled re-release has been unsurprising thus far, we were caught off-guard by this tidbit revealed by the PlayStation.blog. The Kratos Kompilation has not one but two Platinum Trophies, one for each title. Trophy hunters need not worry about the difficulty of nabbing both Platinums: neither will require playing the game on the hardest difficulty. In fact, "Getting My Ass Kicked" encourages dying enough times to unlock Easy Mode.
The God of War Collection will ship to retailers on November 17th. Well, unless you live in Europe ...
Gallery: God of War Collection
Gearbox details known Borderlands glitches, workarounds
After dealing with shortages and that PS3 friends list thing, a few Borderlands players have now reported encountering an online glitch that erases everything. Yes, folks -- it's so bad, we had to put it in italics.
You can check out the list of ongoing issues for yourself over at the Gearbox forums, where the biggest perpetrator is undoubtedly the glitch that causes a player's stats to be downgraded to a big fat zero following another player joining or vacating an online match. Another glitch does the same thing, only with your entire inventory of weapons; Gearbox says the worst issues are fairly infrequent, as scary as they may sound.
As of right now, there's currently no fix or workaround for a lot of the potential game breakers, though the majority of issues aren't as bad as those listed above. Still, Gearbox is working to resolve these issues and if you've found something that isn't on the list, we suggest you hit up the technical support section. We can all make these lands a better place ... together.
[Via 1UP]
You can check out the list of ongoing issues for yourself over at the Gearbox forums, where the biggest perpetrator is undoubtedly the glitch that causes a player's stats to be downgraded to a big fat zero following another player joining or vacating an online match. Another glitch does the same thing, only with your entire inventory of weapons; Gearbox says the worst issues are fairly infrequent, as scary as they may sound.
As of right now, there's currently no fix or workaround for a lot of the potential game breakers, though the majority of issues aren't as bad as those listed above. Still, Gearbox is working to resolve these issues and if you've found something that isn't on the list, we suggest you hit up the technical support section. We can all make these lands a better place ... together.
[Via 1UP]
3D Dot Game Heroes being localized by unknown 3D game publishing heroes

From Software's gorgeous, retro-inspired action-RPG will be released in Japan in November, but until now, we've heard nothing about localization. And as Zelda fans and (shameful) Spelunker fans ... and fans of the retro-but-high-def aesthetic that From has assembled out of blocks, we've been listening intently.
Sony's Jeff Rubenstein told Joystiq that SCEA will not be the publisher, but the actual publisher allowed the news to be "leaked" on Twitter. He couldn't say who the publisher was or when we could expect the game, though he told us that more info will appear on the PlayStation Blog. We would speculate that it's the company who published the last (surprisingly successful) From Software PS3 game, Demon's Souls, and who deals almost exclusively in this kind of niche Japanese product: Atlus, whom we're contacting right away.
Previous Ratchet & Clank saves unlock bonuses in A Crack in Time
For dedicated Ratchet & Clank fans, playing the previous two entries in the series is going to reward your devotion with a couple of unlocked bonuses in upcoming Ratchet & Clank Future: A Crack in Time. Folks who played Tools of Destruction will receive discounts with weapons merchants and those who played Quest for Booty will be rewarded with a pirate hat, ThatVideoGame Blog reports. [Image Credit: PS Nation]
A representative for Insomniac Games clarified for us that "You receive discounts on the returning weapons (Negotiator, Buzz Blades, Mag-Net Launcher, Mr. Zurkon, Groovitron Glove) for a Tools of Destruction save, and the pirate hat for Ratchet on the Community screen for the Quest for Booty save." Though neither bonus will dramatically affect time spent with A Crack in Time, it's always nice to see developers rewarding franchise loyalty.
A representative for Insomniac Games clarified for us that "You receive discounts on the returning weapons (Negotiator, Buzz Blades, Mag-Net Launcher, Mr. Zurkon, Groovitron Glove) for a Tools of Destruction save, and the pirate hat for Ratchet on the Community screen for the Quest for Booty save." Though neither bonus will dramatically affect time spent with A Crack in Time, it's always nice to see developers rewarding franchise loyalty.
First Brutal Legend DLC dated Nov. 3, initially free on PS3
EA announced today that the "first DLC" (that means there'll be more, right?) for recently released Brütal Legend will be arriving November 3 and November 5 on Xbox Live and PlayStation Network, respectively. Named "Tears of the Hextadon," the two, totally not RTS maps ("Circle of Tears" and "Death's Fjord") will set you back 400
($5) on Xbox 360. If you're a PS3 owner, however, the map pack will be free of charge for the first two weeks. "We love the PS3," EA's Brent Dady said over on PlayStation Blog, speaking on the publisher's decision to offer the DLC for free on PSN until November 19.
Those who get the DLC on either console will also get a free in-game axe -- the intimidating "Blade of Ormagöden." We suggest you start looking for the game's creative lead Tim Schafer, who claims in the release that he plays online "every night." Get him Joystiq Biomass! Get him.
($5) on Xbox 360. If you're a PS3 owner, however, the map pack will be free of charge for the first two weeks. "We love the PS3," EA's Brent Dady said over on PlayStation Blog, speaking on the publisher's decision to offer the DLC for free on PSN until November 19. Those who get the DLC on either console will also get a free in-game axe -- the intimidating "Blade of Ormagöden." We suggest you start looking for the game's creative lead Tim Schafer, who claims in the release that he plays online "every night." Get him Joystiq Biomass! Get him.
Gallery: Brutal Legend
First Assassin's Creed: Lineage episode is surprisingly great
We weren't surprised when the first of three episodes in the Assassin's Creed: Lineage miniseries, created by Hybride Studios, exceeded our expectations. These folks did the effects for 300 and Sin City -- so of course we knew it would look great. Our surprise simply came from the fact that Lineage is a promotional, game-based short film; and nearly all of the words in that phrase seem contrary to high quality. Share in our surprise by watching the first Lineage installment after the jump.
If you'd like a bit of behind-the-scenes info into how the film was created, check out this GamesIndustry.biz interview with Ubisoft UK marketing director Murray Pannel. He does a good job of clearly explaining the game and movie industry synergy -- you know, what James Cameron alluded to during his fateful, four-week-long E3 2009 speech.
If you'd like a bit of behind-the-scenes info into how the film was created, check out this GamesIndustry.biz interview with Ubisoft UK marketing director Murray Pannel. He does a good job of clearly explaining the game and movie industry synergy -- you know, what James Cameron alluded to during his fateful, four-week-long E3 2009 speech.
Gamasutra breaks down console sales in light of price cuts
If you're like us -- and, we figure after all these years we've been secretly brainwashing you, you are -- then the recent console price cuts were met with your curiosity over how these discounts would affect the vast gaming sales landscape. Fortunately, Gamasutra has posted a chart (using NPD figures) that measures how the price cuts altered two factors: each console's average sale price during the month of September and its year-to-date sales (through September).
This first figure proves the most telling about how the market reacted to the slashed prices. For instance, the average price at which PS3s were purchased in September was a flat $300; meaning an overwhelming majority of buyers responded favorably to the discount. Though the price of the Wii didn't get cut until the last week of September, the console's average price dropped to $218 -- also indicative of a reactionary market surge. The average Xbox 360 purchased price, however, actually increased by a buck to $261. By Gamasutra's calculations, folks purchased three Elites ($300) for every Arcade model ($200) sold during the month.
The PS3 was the top-selling console in September, which is the first time it's ever managed a first-place sales finish. It's still in last place in the 2009 year-to-date totals, though, and Sony's system would need to outsell Xbox 360 by about 35,000 units every week until the end of the year to break even with its competitor. Passing up the Wii, however, would require an act of divine intervention -- Nintendo's console is currently sitting on YTD sales of 4 million, which is more than twice the total of PS3 sales.
Banned PSN player appeals court decision, sues Sony again for $180k
If at first you don't succeed, try, try again. Erik Estavillo made headlines in the gaming blogosphere last summer for his $55,000 lawsuit against Sony, launched in retaliation for being banned from the PlayStation Network. As predicted, the judge dismissed his case after determining the First Amendment did not apply to Estavillo's claim.
Estavallo isn't going to be stopped by a mere district judge's ruling, though. In addition to filing an appeal, Estavillo is also filing another lawsuit against Sony -- this time, a civil suit seeking $180,000 in damages; more than three times the amount of his original, dismissed suit. According to GamePolitics, Estavillo will once again opt out of using a lawyer, choosing to represent himself for both upcoming cases. We wish Estavillo the best of luck.*
*Ed.'s Note: While we'd normally end on a punchline, our fear of irrational and baseless lawsuits prevents us from doing so.
Estavallo isn't going to be stopped by a mere district judge's ruling, though. In addition to filing an appeal, Estavillo is also filing another lawsuit against Sony -- this time, a civil suit seeking $180,000 in damages; more than three times the amount of his original, dismissed suit. According to GamePolitics, Estavillo will once again opt out of using a lawyer, choosing to represent himself for both upcoming cases. We wish Estavillo the best of luck.*
*Ed.'s Note: While we'd normally end on a punchline, our fear of irrational and baseless lawsuits prevents us from doing so.
New LEGO Rock Band trailer will brick your screen
Oh, and a little "Final Countdown" certainly doesn't hurt.
Ar Tonelico III trailer overwhelms with epicness
Ar Tonelico III is rushing towards an early 2010 release in Japan, but no US release has been announced yet. We're pretty certain this will be picked up, though -- adding to PS3's JRPG wealth for the upcoming year. To see how far the franchise has come, see a trailer for the first game after the break.
Metareview: Ratchet & Clank Future: A Crack in Time (PS3)
Not everyone is brave enough to venture through the cracks in time -- well, Ratchet and Clank are. The duo has found no reason to retire and have once again set out for adventure within your PS3. The latest entry in the series -- Ratchet & Clank Future: A Crack in Time -- promised to bring an epic story and non-stop chimpin' action this time around. Has it delivered?
- 1UP (A): "I'm a casual fan of the series and I still found myself excited to get home and play the game each night the past week. It may be a lot of more of the same, but more of the same has never been so darn addicting."
- IGN (90/100): "Insomniac has created a visually appealing game with enough personality to match its good looks. With so much to level-up and enjoy, there's enough to keep even hardcore Ratchet fans coming back for more -- especially with the new Clank sections that feature some enthralling puzzles. Now that the awkward space sections from Tools of Destruction have been replaced, there's almost nothing I don't like about Crack in Time. Unfortunately, as Crack in Time still relies heavily on the tried and true Ratchet Formula, gamers that were satisfied with old Ratchet games might not have enough reasons to come back."
- GameTrailers (89/100): "If A Crack in Time is indeed the final Ratchet & Clank game, then the series has been finished the right way-with a solid game that doesn't stray from what fans love while giving them plenty of service in the process. And in this way, it's also guilty of playing it a bit safe, but when expectations are that high, and are met, it's a sure sign of a quality game."
- Videogamer (80/100): "Fans of Ratchet and Clank will find A Crack in Time to be more of the same, with a few twists here and there. It's a fine end to the current storyline and packs in loads of content that will see you playing well beyond the closing credits. The lack of fresh ideas, especially during Ratchet's sections, will be seen by many as a negative, but there are so few games that nail the action platforming genre that it's easily forgivable. If you're looking for a fun, imaginative, family friendly PS3 game, A Crack in Time fits the bill perfectly."
- Eurogamer (70/100): "But I've been playing R&C games for years now, and I was hoping for something extra. That doesn't mean radical change - goodness knows no one wants Ratchet to "go dark" or start running round sandbox environments. I still want a meat feast pizza, I just want it to have a stuffed crust. And maybe some dips. Or in other words, a proper selection of exciting new weapons, original puzzles and a bit of innovation. It's not that A Crack in Time is all fur coat and no knickers. The problem is, it's all fur coat and the same knickers it's been wearing for seven years. Time for a change."
A look at multiplayer in LocoRoco Midnight Carnival
Midnight Carnival doesn't appear to be a significant departure from the previous LocoRoco games. This video does emphasize the importance of the "Boing" mechanic, which requires players to perform consecutive jumps without taking a break. Midnight Carnival will be available as a PSN download later this week.
Netflix: PS3 disc must remain in system until 2010 update; and other answers to your pressing questions
Netflix was kind enough to answer a heap of nitpicky questions following the announcement that its steaming service would soon be available for PlayStation 3. Certainly, question marks hovered over the application "disc" and whether or not it would have to always be in the PS3 to use the Netflix streaming service. It turns out that Netflix won't have an integrated XMB solution just yet -- but it's coming.
Check out our interview with a Netflix representative for the full details:
Joystiq: Was the PS3 application developed internally by Netflix?
Netflix: Yes, with the help of the Sony team.
Can the Netflix application be installed to the PS3 hard dive from the disc? Or must the disc be inserted every time a user wants to access Netflix?
Modern Warfare 2 will feature third-person mode for playlists

"It's not something you can toggle on and off in ANY game," said Bowling. The special mode can only be played in private matches -- toggled on or off just like "Hardcore" settings -- or in playlists that are designated for third-person play. According to Bowling, everyone playing in a third-person playlist will be restricted to the viewpoint. "This is just another cool way to play the game," he said, "you obviously will still have the option to play gametypes normal as well."
Our friend, the internet, has an inscrutable video of some person running around in third person, but you're probably better off waiting for the "awesome trailer" the folks at Infinity Ward have planned.
Latest BioShock 2 trailer stomps around 'Siren Alley'
Even if you don't watch the video above, you should take one thing from it: The "worldwide embargo" gets lifted this Thursday and a flood of information on the game is sure to follow. If you're really trying to remain spoiler-free on BioShock 2, now may be a good time to go dark.





















