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We get beaten up at Capcom's NYC Fight Club so you don't have to


So what if you weren't able to make it out to Capcom's second annual NYC Fight Club last night? Don't worry, we went -- and got trounced by the competition -- in your stead. Though Super Street Fighter IV was only there for Capcom to demo (and give a small handful of community members time with), we snapped pictures of everything. We also played a mess of Tatsunoko vs Capcom in a next to final build (yes, we put the two recently revealed characters through their paces), and even shot some video of legendary Street Fighter player turned Capcom employee Seth Killian demoing new SSFIV characters in front of a roaring crowd (550 or so people over the course of the night, a rep approximated for us -- more than double last year's attendance numbers).

As we weren't able to get our hands on the three new fighters being showcased (Juri, Deejay, and T. Hawk), we talked to Jamal Brewster, a gentleman who exchanged kindness for some time with Deejay during one of the night's four live demos. "He doesn't feel cheap or overpowered .. he does feel good though, like he belongs in the game -- a lot of his moves have been retained from previous games," Brewster told us, echoing sentiments from Seth Killian earlier in the night. But how did you get chosen to play the game, you lucky dog? "One of the representatives here, she was almost passing out in the corner over there, and a friend of mine and I noticed this, so we did our best to try to help her out. We sat her down, gave her some water, and the people here were so grateful that they offered me a chance to play Super Street Fighter IV and they gave me an autographed hoodie of Tatsunoko vs Capcom."

In case it wasn't already clear: Yes, Capcom Fight Club is most certainly for the fans. Hit the break for a video of the new characters in action (sorry about the quality -- it was really dark) and be sure to peep the gallery below -- it's just like you were there! We'll have a hands-on of Tatsunoko vs Capcom's final two characters later on. Promise.

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Upcoming new device integration sends Netflix stock soaring

Netflix's stock hit a new high today on word from the company that its movie streaming service will soon be available through a device owned by a large number of consumers. The company wouldn't name names, but the Associated Press reports that analysts are speculating it to be the oft-rumored and Hastings-desired inclusion of the service on the PS3 or Wii.

Netflix stated that its Xbox 360 service helped the company add 2.4 million subscribers since September of 2008. This new deal, according to the company, is predicted to bring in 900,000 to 1.2 million more customers in just the fourth quarter -- it also announced it will begin offering the service overseas next year.

Before getting too excited, Netflix could be offering its service through a cable provider like Comcast or DirecTV -- perhaps the iPhone? We've contacted Netflix for further information and asked when it plans to make its big announcement.

Matt Hazard trailers put out-of-work characters back in the game


It must be tough being a video game character. They always have to be "on" -- ready to go should we boot up our systems or pump more quarters into the machines. But what happens when we stop turning them on? A two-part trailer for the second-chance Matt Hazard: Blood Bath & Beyond (now a side-scroller!) explores the more desperate side of the digital beings we've so carelessly abused and sold back to GameStop.

Head past the break for the two trailers and see if you can spot all of the cameos! (You know it's hard times when even a certain mustached plumber can't find any work.)

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Uncharted 2 exceeding sales expectations, DLC coming 'before the end' of 2009

With all the resounding critical praise that Naughty Dog's Uncharted 2 has received thus far, it's good to see creative director Amy Hennig speaking up on the possibility of DLC for the game. "We're working on that now ... there will be DLC available before the end of the year," she told IndustryGamers today. Though she's not yet revealing very much on what exactly the content will entail, she did say it may include, "new maps, new characters, things like that ... some of it will be free of charge and some of it will be purchasable."

She wouldn't directly quote sales of the title thus far, but she did allow that the title is "exceeding expectations" and outselling the original game "by many, many times" -- a fact no doubt aided by the PlayStation 3's primary position among consoles on last month's NPDs. Hennig seems to embrace this head-on, referring to the confluence of events that lead to the current success of Uncharted 2 -- a hardware price drop, a handful of games being pushed back, and critical acclaim for the game -- as "serendipity." That doesn't mean the game ends in an expensive ice cream shop, right?

Gallery: Uncharted 2

SCEA ad campaign continues with Ratchet & Clank (with bonus montage!)

We do not tire of SCEA's new ad campaign for the PS3, "It Only Does Everything." SCEA is rolling out two more for TV use, one specifically for the upcoming Ratchet & Clank Future: A Crack in Time, and another that highlights a variety of PS3 games in an exciting montage featuring Uncharted 2, Killzone 2, Gran Turismo 5, Assassin's Creed 2 and more. Kevin Butler's convincing performance as a 80s guitarist has us asking just one question: can he be our friend?

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Insomniac Games launching new site with R&C: A Crack in Time stat-tracking


Our own Kevin Kelly attended a panel at Insomniac Games' Community Event today, where Insomniac community architect Corey Garnett dropped word that the Insomniac Games site is getting a bit of an overhaul planned to go into effect later today.

The update will add stat-tracking for the upcoming Ratchet & Clank Future: A Crack in Time. The new site will cull data from 30-40 different categories, including how long you've played the game, how many times you've died, your favorite weapon and how many enemies you've turned into monkeys with the Chimp-O-Matic -- the only stat anybody really cares about.

Cable arrives from the future as a playable Marvel Ultimate Alliance 2 character

Cable, the mutant with the amazing power to have a gun (he has other powers, but the gun one is the standby), appears in Marvel Ultimate Alliance 2 as an NPC, but the latest announced downloadable content for the game adds him as a playable character. Soon, you'll be able to have a big futuristic space-gun in the game as well! Activision didn't specify a time frame for this DLC. It's just "upcoming."

Video game fans might know Cable best as one of the cheapest characters in Marvel vs. Capcom 2. For the sake of this game, let's hope he's a bit less powerful now.

New Final Fantasy XIII screenshots reintroduce Oerba


Click to summon bigger pictures.
We're still dumbfounded by the fact that -- after years of endless CG teases and countdowns -- Final Fantasy XIII is actually coming out. While still pegged with a vague "Spring 2010" release, Square Enix has made good on its promise of a hastened localization. Already, the HUD sports English text, and the characters have been dubbed in English.

The latest batch of screenshots released by Square Enix focus on Oerba Yun Fang, a character introduced at Tokyo Game Show as a traitor working for the government. She may start out as a villain, but it seems one way or another, she's bound to join your party: these screens show her (and her summon) in actual gameplay screens, proving there will be some interactivity between the hours of cutscenes FF13 is bound to have.

Aksys localizing Mimana Iyar Chronicles for UMD, PSN


It's a surprising that a game with the pedigree of the Lunar series hasn't found its way stateside yet. Aksys is showing even more love for PlayStation fans by announcing plans to localize the JRPG for both a UMD and PSN release.

Mimana Iyar Chronicles is a traditional 2D JRPG from Kogado Studios and Premium Agency, featuring anime cutscenes and a real-time battle system. It's currently scheduled for a Spring 2010 release, meaning we're bound to find out more about the game closer to release.

Cho Aniki Zero making PSP more manly in Spring 2010

Our somewhat boring day took a turn for the legendary when we received an Aksys press release informing us that the beefcake-infused side-scrolling shooter, Cho Aniki Zero, would appear on the PSP as a PSN download (exclusively) next Spring. The legendary-ness arose not as a result of our excitement for the game (which is immeasurable in its own right), but due to the content of the press release itself. The entire release can be found after the jump, but we've culled our favorite phrases, forming the following poignant, beautiful found poem:

Exaltation. Oiled up and ready to thrust. Epic struggle. Muscle-bounded forces. Manliness. Another dimension of sights and sounds. Heightened experiences of rhythmic action. Man-rageous. Brotherly love. Muscle-on-muscle madness. Man-tastic voyage. Man Protein. The greatest bromances of all time. (Snaps.)

Get a free episode of Naruto Shippuden Uncut


Time for another PlayStation Video Store freebie. You can get the first episode of Naruto Shippuden Uncut on your PS3 or PSP for zero dollars. The "Shippuden" story takes place a few years after the events of the first Naruto series, and covers the latter half of the manga's story. Note: the free episode is presented dubbed in English and presented in 4:3.

PS3's Dragon Age: Origins back on track for Nov. 3


Speaking during a live chat on the PlayStation Blog, Bioware's Ray Muzyka announced the latest North American release date for the PlayStation 3 version of Dragon Age: Origins. To be specific, the PS3 version will no longer be the latest in showing up on store shelves. So long, "later in November" and farewell to you, November 17! All three versions -- that's PC, Xbox 360 and PlayStation 3 -- of BioWare's "dark heroic fantasy" will hit North America on November 3.

European PS3 owners, however, still need to hang on until "a bit later in November." Don't worry, that brief disappointment will make eventual platform parity feel like something amazing again!

Nippon Ichi teases new Prinny platformer


Are you ready to lose another set of 1000 lives? If so, then Nippon Ichi has a new Prinny game for you. Unfortunately, Nippon Ichi has decided against releasing any information on the game, even obscuring its lengthy title. After playing the first game, can we suggest Prinny 2: This is Going to be a Really Hard Game?

[Via Andriasang]

LittleBigWorkshop reveals a handful of LBP PSP costumes

Though LittleBigPlanet's customizable protagonist, Sackboy, may have lost a bit of his highfalutin' texture rendering in the jump over to the PSP, he's managed to retain all of his original adorability factor. This unbridled cuteness can be seen in a recent LittleBigWorkshop blog post, which includes a batch of images previewing a few of Mr. Sack's new garments.

The most intriguing of these duds are referenced in a section of the post discussing "preorder incentives and upcoming DLC packs" -- a moon buggy and a tank, seen above. We imagine these are just articles of clothing and not actual vehicles (a "moon buggy belt", if you will), but if you think that makes us less interested in them, then you must not know us very well.

Rock Band Weekly: Rob Zombie, Wolfmother and ... 'Daisy of Love'

Harmonix and MTV are billing next week's Rock Band DLC update as a spooky, Halloween-themed selection, mostly due to the inclusion of some Rob Zombie classics and a new Wolfmother set (zombies and wolves are scary, right?). Right? But the really scary part, for us, is the addition of two tracks from Morningwood -- now you'll be able to play the Daisy of Love theme song. Creeeeeepy.

Also, we have to raise a very important issue: How can you have a Halloween music store update with no "Monster Mash?" How is "Monster Mash" not in the Rock Band Store right now? And whatever happened to my Transylvania Twist?


Select a platform below to view complete DLC listing:

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