Mock the Medal of Honor box art and this man may kill you
It seems the cover star for EA reboot Medal of Honor bears quite a resemblance to a real-life military man -- and not the fictional lumberjack uncle we like to think resides in every Canadian family. Life did a feature on the armed forces in Afghanistan back in 2002, and one of the individuals (codenamed "Cowboy") highlighted in several photos (via UGO) seems to match the one highlighted on the FPS cover.
EA did mention working closely with "Tier 1 Operators from the US Special Operations Community," so it seems possible that the main character could be inspired by (if not actually based on) Mr. Cowboy. We've contacted EA to get some intel on this. We'll let you know, if we haven't been taken out for yesterday's ZZ Top joke.
EA did mention working closely with "Tier 1 Operators from the US Special Operations Community," so it seems possible that the main character could be inspired by (if not actually based on) Mr. Cowboy. We've contacted EA to get some intel on this. We'll let you know, if we haven't been taken out for yesterday's ZZ Top joke.
Face off against Zipper Interactive in MAG beta's closing ceremonies
Got some complaint about MAG that you'd like to directly file with the game's creators? You'll have your chance to do so this Friday, when a number of Zipper Interactive staffers will join in the Shadow War as part of the beta's closing ceremonies. All you have to do is join in a fight, and keep an eye out for squads using the clan tag [ZIP]. According to the developer's blog, they'll be playing for two hours starting at 9 p.m. EST.
Remember, present your suggestions in a courteous, congenial manner. For instance, "hello, Zipper Interactive employee. I think the game would be improved by limiting the number of times a first aid kit can be used in a single spawn. Thank you so much for listening. I'm going to fire bullets at you now, okay?"
[Via CVG]
Remember, present your suggestions in a courteous, congenial manner. For instance, "hello, Zipper Interactive employee. I think the game would be improved by limiting the number of times a first aid kit can be used in a single spawn. Thank you so much for listening. I'm going to fire bullets at you now, okay?"
[Via CVG]
inFamous becomes almost-Greatest Hits game, drops to $40
Sucker Punch's superpower game has sold 1.2 million copies, according to a recent update by the PlayStation.Blog. According to Sony's rules, that's enough to make the game a certifiable "Greatest Hits" title. However, a game can't don the ugly budget box art until ten months after the game's original ship date.
Until then, inFamous will get an almost-Greatest Hits price for its almost-Greatest Hits status: $39.99, effective immediately. Also, the former GameStop-exclusive power-up Gigawatt Blades will be available for all as a free PSN download, starting December 10 -- a nice freebie for latecomers to the game.
Considering Black Friday has already passed, it seems like Sony may have missed the best opportunity to announce a price drop on inFamous. Of course, there might be another motive behind this move: to keep this game on the mind of video game editors (and fans) readying their GOTY lists.
Until then, inFamous will get an almost-Greatest Hits price for its almost-Greatest Hits status: $39.99, effective immediately. Also, the former GameStop-exclusive power-up Gigawatt Blades will be available for all as a free PSN download, starting December 10 -- a nice freebie for latecomers to the game.
Considering Black Friday has already passed, it seems like Sony may have missed the best opportunity to announce a price drop on inFamous. Of course, there might be another motive behind this move: to keep this game on the mind of video game editors (and fans) readying their GOTY lists.
Gran Turismo 5 demo races to PSN on December 17

Five years later, the public is finally able to get their hands on Gran Turismo 5 with the first non-Prologue demo. The downloadable demo will be available on both the European and American PSN on December 17th.
In Europe, the demo will allow players to enter the "GT Academy Time Trial" contest, in which the top 20 players from select countries will be eligible for a chance to enter the GT Academy. The GT Academy training program will prepare the ultimate GT fan to compete in the European GT4 Cup in a real race-spec Nissan 370Z. In America and Canada, the winner of the time trial will get a trip to the Indianapolis 500. Sure, these are tantalizing grand prizes -- but we're more excited to see that GT5 is becoming a real game. Now, how about a release date?
Gallery: Gran Turismo 5
Rumor: PSP Minis playable on PS3 before Christmas

It'll happen "before Christmas," says one source (confirmed as "this month" by others independently), allegedly with the entire selection of Minis (and presumably upcoming releases) to be playable on PlayStation 3 consoles -- with a resolution bump to boot. As for Sony: "We don't comment on rumor or speculation.", so we'll have to leave it in the rumor department for now.
Assassin's Creed II costumes go on sale in LittleBigPlanet, Home

The LBP Ezio costume will be available today on the PlayStation Store worldwide for £1.59 / €1.99 / US $1.99 / AUS $ 3.45 / NZD $3.90. Unfortunately, this costume set doesn't include any hidden wrist blades, so you'll have to make do with slapping your friends silly.
PlayStation Home's offering is a little less adventurous. The virtual Mall will feature "Renaissance costumes pulled straight from 15th Century Italy." In other words, you can dress like a courtesan (essentially, a fancy way for saying "prostitute"). Once again, no lethal weapons will be included, so instead of killing, you'll have to make do with ... um, dancing.
Source - Assassin's Creed II Costume - LittleBigPlanet
Source - This Week in PlayStation Home - PlayStation.Blog
PlayStation brand celebrates 15th anniversary
What does 15 years of PlayStation look like? Sony Computer Entertainment Japan has opened a brand new site celebrating the legacy of the PlayStation platform, featuring a timeline of Sony's major gaming hardware releases, beginning with the launch of the original Japanese PlayStation on December 3rd, 1994. Sony's handheld holds a majority of those dotted events, with every version of the PSP (from the 1000 to the Go) represented.
The "15" year logo is a fun potpourri of various accessories released throughout the brand's history. In addition to SingStar microphones and Buzz! controllers, you can see Sony playing homage to UMD, PocketStation and rubber ducks -- stars of the initial tech demos for both PS2 and PS3.
[Thanks, tmacairjordan87]
The "15" year logo is a fun potpourri of various accessories released throughout the brand's history. In addition to SingStar microphones and Buzz! controllers, you can see Sony playing homage to UMD, PocketStation and rubber ducks -- stars of the initial tech demos for both PS2 and PS3.
[Thanks, tmacairjordan87]
European PSN releases for December 3
The wait to try out Sega/Platinum Games' over-the-top, demon/angel-slaying action title Bayonetta is finally over. The demo for the title is the highlight of this week's European PSN update, joined by a whole bunch of DLC for Fight Night Round 4, an Ezio Auditore costume for LittleBigPlanet and roughly 17,000 Rock Band tracks. That's just a quick estimate, but we think it should be pretty accurate.
Choose your platform to view the corresponding release list:
Choose your platform to view the corresponding release list:
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(Note: Continue past the break to view both release lists.)
EA aims to reclaim FPS dominance with Medal of Honor, Battlefield
"I'm not saying it's going to happen tomorrow, but in the way that Activision sort of alternates sequels of Modern Warfare and Call of Duty and owns the leadership position in FPS [first-person-shooter], between Medal of Honor and Battlefield, I want it back," EA CEO John Riccitiello declared in an interview with Kotaku. This means war.
With the Call of Duty franchise growing into a $3-billion juggernaut, it's no surprise to see EA looking to topple Activision's bulging beast and reap the significant rewards. According to Riccitiello, the newly rebooted Medal of Honor and March's Battlefield: Bad Company 2 represent a strategy of "innovation and quality," one he suspects is bolstered by DICE's multiplayer expertise. "We think we've got an advantage over Modern Warfare 2 with our multiplayer," he suggested. "The guys at DICE do that really, really well."
So, you think the console wars are intense? Just wait until you see the war ... wars.
With the Call of Duty franchise growing into a $3-billion juggernaut, it's no surprise to see EA looking to topple Activision's bulging beast and reap the significant rewards. According to Riccitiello, the newly rebooted Medal of Honor and March's Battlefield: Bad Company 2 represent a strategy of "innovation and quality," one he suspects is bolstered by DICE's multiplayer expertise. "We think we've got an advantage over Modern Warfare 2 with our multiplayer," he suggested. "The guys at DICE do that really, really well."
So, you think the console wars are intense? Just wait until you see the war ... wars.
The Saboteur's day-one DLC unlocks nudity, self-loathing

If you buy the game sans code, you'll also be able to pick up the DLC for $2.99 / 240. But at that point, whether you'll admit it or not, you're basically paying to see digi-boobies ... and if you do that, we're just not sure we can be friends with you any more.
Metal Gear Solid: Peace Walker creeping up on the UK next May
A Konami press release, laden with the heft of a UK release date for Metal Gear Solid: Peace Walker, landed in our laps this morning. We don't think it had enough force to do any serious damage to -- what? Oh, right. Potential FOXHOUNDs living in the United Kingdom can get their hands on the co-op portable stealth title on May 28, 2010; or, as they'd likely call it, 28 May, 2010.
For those of you keeping score, now the UK and Japan both have release dates for the game. Who does a guy have to hide behind in a box and then put in an unrelenting sleeper hold to get a North American launch date around here?
For those of you keeping score, now the UK and Japan both have release dates for the game. Who does a guy have to hide behind in a box and then put in an unrelenting sleeper hold to get a North American launch date around here?
THQ gains exclusive rights to Dreamworks game tie-ins
THQ is no stranger to producing accessible, fun-for-the-whole-family entertainment and has just inked a deal to acquire exclusive rights to Dreamworks game tie-ins worldwide. This agreement will see THQ produce three titles initially: Kung-Fu Panda 2: The Kaboom of Doom; a game based on upcoming Shrek spin-off, Puss in Boots; and a title based on the animated TV series, The Penguins of Madagascar. That last one sounds a lot more interesting than a game based on Morgan Freeman's penguins, though we must admit, a game based on the French version of that would be fantastique.
But, we digress. THQ also gains rights for "Xbox Live Arcade , PlayStation Network and Nintendo Wii Virtual Console" -- we guess THQ has never heard of WiiWare? The first title to release as a part of this deal, The Penguins of Madagascar, will grace store shelves starting next year, while the other games will release alongside their theatrical counterparts in 2011.
But, we digress. THQ also gains rights for "
New Mindscape studio pulls EA, Free Radical staff for downloadable games
Mindscape has established a new development studio in France called Punchers Impact, Develop reports. The news here isn't so much that the team will be focusing on downloadable games for XBLA, PSN and PC -- rather, that many of the 40-odd staffers come from noteworthy devs EA and Free Radical.
The studio is being led by Guillaume Descamps in the role of studio director and executive producer. Previously of casual game devs ZigZag Island and DK Games, Descamps is in charge of Punchers Impact's yet-unnamed first release, which Mindscape says will be ready for the end of 2010. While the team's makeup may lend itself well to delivering a solid downloadable action title, we have a sneaking suspicion that, given Mindscape's track record of games such as My Pet Hotel, the chances of a TimeSplitters-like release have been neutered.
The studio is being led by Guillaume Descamps in the role of studio director and executive producer. Previously of casual game devs ZigZag Island and DK Games, Descamps is in charge of Punchers Impact's yet-unnamed first release, which Mindscape says will be ready for the end of 2010. While the team's makeup may lend itself well to delivering a solid downloadable action title, we have a sneaking suspicion that, given Mindscape's track record of games such as My Pet Hotel, the chances of a TimeSplitters-like release have been neutered.
Marvel at Lost Planet 2's enormous bosses in these new screens
We imagine it'll be somewhat strange the first time we watch Resident Evil's Albert Wesker being eaten by Lost Planet 2's giant salamander boss, now named "Gordiant". And watching the helmet-less antagonist desperately struggling to keep his hair just so while battling the third level's boss, "Red Eye," should prove comedic if nothing else. We just couldn't help but put two and two together when looking at the new screens the game's publisher released recently of three new bosses (including the eloquently named "Akrid X"), especially with the knowledge that we can play through the entirety of Lost Planet 2 as Resident Evil's recurring villain still so fresh in our minds.
Sure, finding out that the ginormous monster that we battled in the demo is named "Gordiant" is just about as exciting as meeting Michael Bublé (swoon), but it doesn't have quite the same charm as finally watching Wesker perish. The demo experience has certainly changed for us, though – now we have a name to direct all these profanities at while being repeatedly murdalized.
Source 1 - Capcom Unity
Source 2 - Capcom Unity
Source 3 - Capcom Unity
Sure, finding out that the ginormous monster that we battled in the demo is named "Gordiant" is just about as exciting as meeting Michael Bublé (swoon), but it doesn't have quite the same charm as finally watching Wesker perish. The demo experience has certainly changed for us, though – now we have a name to direct all these profanities at while being repeatedly murdalized.
Source 1 - Capcom Unity
Source 2 - Capcom Unity
Source 3 - Capcom Unity
Modern Warfare 2 talent director Keith Arem moves to film
[IMDB]
What do you do once you've directed actors for a game that's piled up millions faster than pretty much everything? Well, if you follow the Keith Arem School of Thought, you move on to directing in film. Variety reports that Arem's just signed on to direct upcoming action-thriller Frost Road -- the story of a man who awakens from a car crash to find the world is infected with a deadly disease to which he is inexplicably immune.
Moving on to movie making is not much of a stretch for Arem, who was the talent director responsible for rounding up actors and coordinating their efforts in Modern Warfare 2. He also penned the script for Frost Road, so we're totally expecting the protagonist to have one bitchin' mustache.























