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Japanese Final Fantasy XIII includes 'secret in-game item' for FFXIV


When Shonen Jump recently revealed Square Enix's intention to include a "campaign code" for something in Final Fantasy XIV with the first printing of Final Fantasy XIII, we weren't sure what to make of it. Thankfully, Famitsu's latest issue (translated by Andriasang) details the inter-franchise crossover content a bit more, calling it a "secret in-game item" and reporting it can be input before the upcoming MMO opens up to the public for a "limited edition item" of some type. It's unclear if the item will be available for use in the PC beta.

Apparently, Famitsu also notes that the item is exclusive to Japan and, though limited, will be included with all FFXIII PS3 bundles (also Japan-exclusive). Since we're certain that someone reading this is currently weighing the import costs of one of those bundles against the value of an exclusive virtual goody, we hope for you and your family's sake that a friend is by your side, calling in an intervention right now. It's really for the best.

To Borderlands director, a sequel 'seems like a no-brainer'


If you build it, they will come -- mostly for the loot. That's how Borderlands creative director Mike Neumann candidly describes the possibility of a sequel to his game. "Yes, I can probably confirm that there's a chance of a Borderlands 2 ," he told VG247 with a chuckle. "I mean, with anything, especially a new IP, if people want more and you can make more, and everybody can make money and do good business there, it obviously makes really good sense to do that."

An unexpectedly large number of people thought it made really good sense to purchase the colorful, FPS-RPG hybrid. Neumann jokingly admits surprise at seeing stores running out of stock, even though "it certainly doesn't suck to be the people who made the game you can't keep in stock."

Though plans for a sequel have yet to manifest outside of the water cooler area -- Gearbox is currently grinding through Borderlands DLC -- Neumann believes the "praise and love" for the franchise will make that first decision easier. "So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me."

Sega: Aliens vs. Predator not releasing in Germany


Sega has confirmed that it will not release Aliens vs. Predator in Germany. Following a report that suggested the publisher would avoid the German market altogether, we contacted Sega, which explained that the game wouldn't make it to retail in Germany "without significant cuts that would harm the gameplay experience." The publisher maintained that AvP was "developed to be consistent with the existing content in the Aliens and Predator universes," and added that the "gameplay and graphical and narrative style befit the mature themes" of the franchises.

AvP is expected to receive an "18 rating" (or the equivalent) in territories outside of Germany and an M rating in the US. When asked about the status of the title in Australia, Sega told us that there was no word yet from the region. It would certainly be interesting if the German market was ruled out due to the game's violence (and the threat of not receiving a rating by USK, the German ratings board), but Australia and its similarly stringent board prove more accepting of the content. We'll continue to follow up with the publisher.

Rumor: Sony leaks screens of next PS3 firmware, Facebook integration


Click to enlarge
Earlier today, website Scrawl stumbled upon what appears to be an unintentional first glimpse at a major PS3 firmware update. The somewhat tiny images Scrawl found buried, yet publicly accessible on Sony Computer Entertainment Europe's website, seem to hint at native Facebook integration on the console, along with the ability to change "gamer card" colors (as if the current friends list wasn't obnoxious enough) and view thumbnails of photos in a grid layout.

The images are still up as of this posting, but we'd imagine Sony will be pulling them before too long -- legit or not. After all, these could simply be mock-ups of design ideas meant for internal eyes only, just ... bungled. The one element that isn't design-related, the Facebook settings subsection of User Accounts, has us thinking there's a higher than average chance these aren't simple mock-ups, but rather the result on a Sony slip-up.

We contacted SCEE regarding the images and were told by a spokesperson that the company "doesn't comment on rumor or speculation."

[Thanks Alex!]

Fortune-hunting industry hit hard by recession, apparently

What Nathan Drake possesses in charm and acrobatic adroitness, he seriously lacks in luck. Much like that fedora-capped, state-named adventurer, he never seems to end one of his adventures with the loot he set out to obtain, leaving his cash-flow as non-existent as his reservations over killing thousands of pirates and mercenaries. Therefore, we're not surprised to see he's been branching out, and is now putting his keen analytical mind to work as a detective in Big Fish Games' Hill Stone Animation Studio's PC puzzle-solving title, The Broken Clues.

Of course, the preceding paragraph only makes sense in a world where video game characters are sentient beings, capable of performing activities outside of the scope designated for them by a hard-working team of programmers and designers. In reality, it seems that Drake's likeness was straight-up yoinked by Big Fish HSA Studio, in a brazen display of copyright infringement that's reminiscent of Limbo of the Lost, only without the added bonus of being unintentionally hilarious.

Update:
Corrected developer name (i.e., Hill Stone Animation Studio). Big Fish Games is the distributor. Also, check out the even more striking resemblance highlighted in a new image comparison after the break! [Thanks, 7ucky & Sayed]

[Via PSU Forums]

Continued →

As easy as 1.23 million: Modern Warfare 2 breaks first-day UK sales record


Citing "astonishing" first-day sales figures in the UK, the Entertainment and Leisure Software Publishers Association has trumpeted Call of Duty: Modern Warfare 2's debut as a sign that "interactive entertainment has completely come of age." Said Michael Rawlinson, Director General of the ELSPA: "These first day sales figures are astonishing and clear evidence that video games are now mainstream in the UK."

Smashing through the estimated 631,000 units sold by 2008's Grand Theft Auto IV, Infinity Ward's slick shooter grossed £47 million (roughly $78.3 million) in first-day sales, which ELSPA and GFK-ChartTrack pair with 1.23 million units sold. Sold to adults, of course! "So, as an 18-rated video game, it is important that this game is not played by children, and parents should be appropriately vigilant," said Rawlinson. "We ask everyone to make sure they check the packaging of games to ensure they are suitable for their players, especially as we enter the festive season when video games are one of the most popular gifts of the holiday."

We hope you don't take offense, people of the UK, but some of you have awfully high-pitched voices online.

PS3 Modern Warfare 2 experiencing multiplayer issues; patch expected Friday [final update]


It seems like only yesterday when players were complaining about Trophy-related issues in the PS3 version of Modern Warfare 2. Wait a sec -- it was yesterday. According to a tweet by Infinity Ward's Robert Bowling, a "trophy update" has been released. However, while said update fixes one problem, it apparently creates another. "It killed all multiplayer activity on MW2," tipster True_Darknight tells Joystiq. Today, launching the multiplayer mode from our own PS3 copy of Modern Warfare 2 did indeed prove futile, as we stared at the matchmaking screen for about five minutes before finally giving up.

According to Bowling, PS3 owners can expect a "party invite update by Friday," which should hopefully resolve this issue. Until then, players will have to make due with the single-player campaign. It's not like this "multiplayer" thing is important, right?

Update: Tipster Kenneth B. pointed us to a tweet from Activision support that says the MW2 outage is "totally unrelated to the patch." While this means a fix can be done before Friday, he admits "we don't have a hard ETA on the servers coming back up." We'll be keeping track of this problem, but don't forget to send us your tips.

Update 2: Tipster Brent point us to yet another tweet, this time from Robert Bowling who confirms the multiplayer downtime is caused by server overload. According to Bowling, "Xbox Live servers are maintained and ran by Microsoft. PSN servers are ran and maintained by 3rd party companies hired to do so." Seems this mysterious "3rd party" infrastructure simply cannot match the Microsoft-funded backbone of Xbox Live.

Update 3: It appears everything is finally fully operational. For more details, check out this updated story.

PSP Mini 'Bubble Trubble' pops up on PSN Nov. 12


Posting on the PlayStation Blog, Creat Studios has detailed the release plans for its upcoming PSP Mini, Bubble Trubble. Featuring both survival and challenge modes, the bite-sized burst-'em-up will launch on PSN this Thursday, November 12, for $4.99.

The color-matching gameplay has you connecting (presumably trubblesome) bubbles together, with similarly colored spheres fusing, expanding and then exploding in space-clearing catharsis. The commentary on humanity's self-destructive propensity for greed and the dangers of corporate conglomeration is perhaps a little too obvious, but the colors are nice.

MAG Beta now pre-order exclusive, servers running 24/7

The MAG beta program is getting one final, well-timed push before Zipper Interactive gears up to launch the impossibly oversized shooter. The game has officially moved onto Beta Phase 4 -- a shift which not only makes 6,000 changes within the game (including modifications to the skill tree and an increased level cap), but also makes the beta exclusively available to those who've pre-ordered the online FPS at GameStop.

Yes, if you've been playing the beta using one of the other promotional access codes, you'll be shut out of the proceedings. However, as a side bonus, Zipper is now keeping the game's servers open all day, every day. That's right, you no longer need to sacrifice your nightly Murder, She Wrote viewings to adhere to the beta's odd schedule. Thanks, Zipper!

Eyes-on: Modern Warfare 2 night vision goggles

There might be a game buried deep in the Modern Warfare 2: Prestige Edition box that showed up on our doorstep yesterday, but if so, we're not aware of it. See, we've been a little too busy harnessing the miracle of modern technology so we can see in the dark.

We've opened our eyes in the blackness and seen the green-tinted future, and now we want to share our vision with you.

(And yes, we'll be giving the whole thing away soon.)

Brutal Legend gets papercrafted

Our grandmother had this saying, "Handicrafts make for strange bedfellows." In fact, she believed in it so much she once stitched the saying into a pillow she made from the skin of drifters she had lured into her home and killed. True, you don't normally think "drifter murder" and "decorative pillows" as a pairing, so she had made her point. But we tried (and are still trying) to convince her that there are ways of stating her case that are both less illegal and involve less risk of contracting hepatitis C.

... So we guess what we're saying is that our grandmother would probably be way into these Brutal Legend papercrafts.

Reminder: This is how you play God of War

Just in case your God-killing skills have rusted since the end of God of War II on PS2, QA Tester Stephen Peterson has a few tricks up his sleeve. While this video from the PlayStation.Blog is meant to illustrate how to achieve the "15 Min Fight Scene' Trophy, it provides general hints that will be useful throughout Kratos' adventure. Pay attention to the weapons he chooses, and the magic he deploys. You'll see that with these tactics, a 500 hit combo goes from "ludicrous" to "entirely possible."

Study this video like a textbook -- God of War Collection is only days away, and you won't want to miss out on two Platinum Trophies, right?

Super Street Fighter IV getting 8-person lobbies for online multiplayer

Much to the chagrin of many Street Fighter fans trying to get their online multiplayer on, matchmaking issues and lack of a multiplayer lobby system really stood out as glaring missteps in Street Fighter IV. Thankfully, it appears that Capcom has taken the hint and will be including an eight-person multiplayer lobby for groups to observe other matches and virtually "quarter up," as it were.

SSFIV's Masahiro Taguchi let the cat out of the bag on the official Japanese blog for the game (translated by Andriasang), saying that the regular ol' Street Fighter IV did not properly convey "the feeling of players gathering together for fights." He says that the ability to create multiplayer lobbies was on the table before creating SFIV, but was scrapped in favor of the one-on-one model currently in place. As frame rate can be a particularly important issue with fighting games relative to other genres, Taguchi makes a point to dispel any worries of online stuttering while observers look on to games in progress, though admitting that the process of making this lag free was a bit of a "technical feat." We're looking forward to putting Taguchi's claims to the test in 2010 when Super Street Fighter IV lands on our consoles.

[Via Andriasang]

Madden 10 has shipped 3.9 million copies

EA may be hurting, but there are still some bright spots, like when it announced Madden NFL 10's sales figures during its quarterly conference call with investors. The publisher revealed that the company "sold" 3.9 million copies globally, which isn't entirely accurate, as we've learned those are "sell-in" figures -- a fancy way of saying "shipped."

EA's John Schappert stated that Madden had a rough start in August, with sales down 19 percent from the prior year, but that it rallied up eight percent year-over-year in September, thanks to the PS3 price drop. The company claims that Madden 10 has sold five percent more than last year's iteration on PS3 and Xbox 360 combined, as of the end of September. Not shabby for a down economy!

New Saboteur screens show heartless, blimp-hating hero

Okay, Mr. Saboteur. You're not going to listen to reason, are you? We asked nicely -- so very nicely -- that you stop blowing up those beautiful, elegant and endangered dirigibles. However, the latest batch of screenshots from your self-titled game have revealed that you haven't heeded our advice, and continue to detonate airships at the drop of your dusty, brown flat cap. That's how you want to do this, huh? Well, you can expect our harshly worded petition to surface within the next few days. Nope, sorry pal. Too late for apologies. This just got real, sir.

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