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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Demon's Souls director talks difficulty, sequel possibility]]></title><link>http://www.joystiq.com/2009/11/06/demons-souls-director-talks-difficulty-sequel-possibility/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/demons-souls-director-talks-difficulty-sequel-possibility/</guid><comments>http://www.joystiq.com/2009/11/06/demons-souls-director-talks-difficulty-sequel-possibility/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="&lt;a href="http://www.joystiq.com/2009/10/12/review-demons-souls/"&gt;"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle"  src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/demons-dead.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/2009/10/12/review-demons-souls/">Perhaps you've heard</a>, but <a href="http://joystiq.com/tag/demons-souls"><em>Demon's Souls</em></a> is a hard game. Like <em>really </em>hard. Like bone-crushingly, soul-scathingly hard. Speaking to <a href="http://gameinformer.com/games/demons_souls/b/ps3/archive/2009/11/05/feature-demon-s-souls-director-discusses-difficulty-sequels-and-more.aspx">Game Informer</a>, <em>Demon's Souls</em> director Hidetaka Miyazaki explains why. According to Miyazaki, the difficulty was designed around giving players "a sense of accomplishment," specifically in regard to the soul collecting mechanic. For those who haven't played the game, souls act as currency and you lose <em>all</em> of them upon death. They can be regained, but only if you make it back to your bloodstain without dying twice more. Trust us, it's not as easy as it sounds.<br />
<br />
According to Miyazaki, "If the Souls could be recovered anytime, there would be no suspense or sense of accomplishment." He added that he wants players to feel like, "I did it! I made it to my bloodstain!" Of course, Miyazaki fails to mention the sense of utter, despairing failure one feels when they <em>don't</em> make it back to their bloodstain (a frequent occurrence).<br />
<br />
Regarding the possibility of a sequel, Miyazaki said he couldn't give a direct answer, but noted that the team learned a great deal on <em>Demon's Souls</em> and there were several things that didn't make it into the game. Given the opportunity, Miyazaki said he would "welcome the chance to create an even better game in the same style." Gluttons for punishment that we are, we'll take it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/demons-souls-director-talks-difficulty-sequel-possibility/">Demon's Souls director talks difficulty, sequel possibility</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/demons-souls-director-talks-difficulty-sequel-possibility/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226999/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/demons-souls-director-talks-difficulty-sequel-possibility/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>demons-souls</category><category>from-software</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 06 Nov 2009 23:30:00 EST</pubDate></item><item><title><![CDATA[Square Enix summons Earnings Report; Final Fantasy XIII Sales Projections evade attacks]]></title><link>http://www.joystiq.com/2009/11/06/square-enix-summons-earnings-report-final-fantasy-xiii-sales-pr/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/square-enix-summons-earnings-report-final-fantasy-xiii-sales-pr/</guid><comments>http://www.joystiq.com/2009/11/06/square-enix-summons-earnings-report-final-fantasy-xiii-sales-pr/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/ff13awesdem.jpg" alt="" /></div>
Square Enix recently chose to attack with its annual earnings report, and among <a href="http://www.square-enix.com/eng/pdf/news/20091105_01en.pdf">the 12-page PDF file</a>'s barrage of numbers, things look pretty good for the company. Net sales for the six months ending September 30, 2009 were up 33 percent over the same period last year to 91 billion yen ($1 billion), while operating income was also up by 39 percent to 13 billion yen ($144.5 million) over the same period last year. It's not all roses and <a href="http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/"><em>Dragon Quest IX</em> sales</a>, however -- net income was down almost 58 percent to 2.7 billion yen ($30 million).<br /> <br /> The statement also talks about the <a href="http://www.joystiq.com/2009/02/12/square-enix-behind-eidos-takeover-bid/">acquisition</a> and <a href="http://www.joystiq.com/2009/04/27/eidos-stays-independent-following-square-enix-acquisition/">assimilation</a> of Eidos in direct proportion to Square Enix's games group division -- which includes video games across all platforms and online games for personal computers. Through the aid of titles like <em>Batman: Arkham Asylum</em>, <em>Kingdom Hearts 358/2 Days</em> and the aforementioned <em>Dragon Quest IX</em>, the games division rose its net sales and operating income by 117 percent and 63 percent to 4.8 billion yen ($53 million) and 1.0 billion yen ($11 million), respectively.<br /> <br /> As for the company's upcoming darling, <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a>, Square Enix prez Yoichi Wada spoke about concern regarding the title's projected domestic sales. Basically, he's not concerned<em> at all</em>! "<span>PS3 sales continue to increase. We're <a href="http://www.joystiq.com/2009/09/24/sony-japan-unveils-250gb-final-fantasy-xiii-bundle/">bundling PS3 and <em>FFXIII</em></a>, and can expect even further sales increases. Orders for <em>FFXIII</em> are definitely not bad," he said. </span>While he didn't reiterate anything as bold as <a href="http://www.joystiq.com/2009/09/29/square-enix-expects-final-fantasy-xiii-sales-to-exceed-6-million/">six million</a>, Wada did claim that the game is expected to sell in the millions.<br /> <br /> <a href="http://www.square-enix.com/eng/pdf/news/20091105_01en.pdf">Source</a> - Square Enix earnings (PDF) [Via <a href="http://www.andriasang.com/e/blog/2009/11/06/wada_expects_strong_ffxiii_sales">andriasang</a>]<br /> <a href="http://www.itmedia.co.jp/news/articles/0911/05/news102.html">Source</a> - Wada comments on <em>FFXIII</em> sales<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/square-enix-summons-earnings-report-final-fantasy-xiii-sales-pr/">Square Enix summons Earnings Report; Final Fantasy XIII Sales Projections evade attacks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/square-enix-summons-earnings-report-final-fantasy-xiii-sales-pr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19227092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/square-enix-summons-earnings-report-final-fantasy-xiii-sales-pr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragon-quest-ix</category><category>earnings</category><category>earnings-report</category><category>eidos</category><category>financial</category><category>square-enix</category><category>yoichi-wada</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 06 Nov 2009 22:30:00 EST</pubDate></item><item><title><![CDATA[JBO: Joystiq Box Office, November 2 - November 6]]></title><link>http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/</guid><comments>http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/tag/jbo"><img width="580" vspace="0" hspace="0" height="350" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/joystiqmovies.jpg" /></a><em><br /> </em>
<div align="left"><em>We can't be gaming all the time, despite our best efforts, and from time to time we'll actually take advantage of the movie-playing abilities on our gaming systems. JBO features our top picks for XBL, PSN, Netflix's Watch Instantly and Blu-ray each week.</em><span style="font-style: italic;"><br /></span><em><strong><br />Recommendation of the Week:<br /> </strong></em>
<div align="left"><br /> <span style="font-style: italic; font-weight: bold;"><img vspace="0" hspace="0" border="0" align="left" style="padding-right: 10px;" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/theshield_complete_f.jpg" alt="" /><a href="http://www.amazon.com/Shield-Complete-Michael-Chiklis/dp/B002M2T1UO/ref=sr_1_1?ie=UTF8&amp;s=dvd&amp;qid=1257527217&amp;sr=8-1">The Shield: The Complete Series</a></span> (DVD [What, no Blu-ray?] $159.95, lower at many retailers)<br />Vic Mackey isn't the first hardass cop to come down the line and smack miscreants into place, but he's definitely one of the most effective and most memorable. If you haven't had the pleasure of watching Michael Chiklis in <span style="font-style: italic;">The Shield</span>, then this has your name all over it. If you have ... well, your name is still on it. It's the complete series, filled with extras, and packaged to look like a nifty coffee table book, embossed with a copy of the misaligned badge logo from the opening of the show. Forget everything else, this is hands down one of the best cop shows ever created, and it captures the underbelly of Los Angeles perfectly. Some people would argue that Los Angeles is all underbelly. Hopefully that means there's plenty of Mackey to go around.<br /><br /></div>
As usual, we'll see you at the popcorn sta -- well, actually, we won't see you at all. But you catch our drift. Plus, be sure to tell us what you'll be watching, or what you've seen recently that bowled you over.<strong><em><strong><br /> </strong></em></strong></div>
</div><p><a href="http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/" rel="bookmark">Continue reading <em>JBO: Joystiq Box Office, November 2 - November 6</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/">JBO: Joystiq Box Office, November 2 - November 6</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226699/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/jbo-joystiq-box-office-november-2-november-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blu-ray</category><category>DVD</category><category>Film</category><category>JBO</category><category>Joystiq-Box-Office</category><category>Movies</category><category>Netflix</category><category>PSN</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Fri, 06 Nov 2009 20:30:00 EST</pubDate></item><item><title><![CDATA[EA Sports MMA signs Strikeforce league, additional fighters]]></title><link>http://www.joystiq.com/2009/11/06/ea-sports-mma-signs-strikeforce-league-additional-fighters/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/ea-sports-mma-signs-strikeforce-league-additional-fighters/</guid><comments>http://www.joystiq.com/2009/11/06/ea-sports-mma-signs-strikeforce-league-additional-fighters/#comments</comments><description><![CDATA[<div align="center"><a href="http://news.ea.com/news/ea/20091106005762/en"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/jake.shields.strikeforce.12.10709-580px.jpg" alt="" /></a><br />
<div align="right"><font size="1"><a href="http://www.strikeforce.com">Strikeforce.com</a></font></div>
<div align="left"><br />EA has announced a deal to feature the Strikeforce MMA league in its upcoming <em><a href="http://www.joystiq.com/tag/ea-sports-mma">EA Sports MMA</a>. </em>The publisher also finalized contracts with two pro mixed martial artists currently fighting in Strikeforce, Jake shields (pictured, left) and Brett Rogers, to appear on the game's roster. Don't expect the signings to throw any fuel on the <a href="http://www.joystiq.com/2009/07/13/ufc-president-confirms-war-with-ea-blacklisting-fighters/">UFC vs. EA</a> <a href="http://www.joystiq.com/2009/08/16/fox-fight-game-interviews-peter-moore-on-mma-war-with-ufc/">fire</a>, however, as neither fighter has ever been on the payroll of UFC prez Dana White.<br /><br />Frank Shamrock and Mauro Ranallo, Strikeforce's commentary team, will also be recording voiceover for the game. It has yet to be revealed which, if any other leagues will be featured in the game, and if their own commentary teams will be included. Currently, we know that MMA referee "Big John" McCarthy and Strikeforce ring announcer Jimmy Lennon, Jr. will also lend their voices and likenesses to the title.<br /><br />While locking up more <a href="http://www.joystiq.com/2009/07/29/ea-confirms-first-three-fighters-on-ea-sports-mma-roster/">pro talent</a> and the Strikeforce license lends credibility to <em>EA Sports MMA</em>, we've still yet to see any hint of an actual video game apart from a <a href="http://www.joystiq.com/2009/10/27/lock-your-eyes-on-first-ea-sports-mma-screenshot/">lone screenshot</a> released late last month. Hey, EA: You do know that, at this pace and given the nature of MMA, these guys could be retired by the time the game actually ships ... right?<br /> <em><br /></em></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/ea-sports-mma-signs-strikeforce-league-additional-fighters/">EA Sports MMA signs Strikeforce league, additional fighters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.ea.com/news/ea/20091106005762/en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/ea-sports-mma-signs-strikeforce-league-additional-fighters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19227175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/ea-sports-mma-signs-strikeforce-league-additional-fighters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-sports</category><category>ea-sports-mma</category><category>electronic-arts</category><category>mixed-martial-arts</category><category>mma</category><category>strikeforce</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 06 Nov 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Tony Hawk: Ride videos are in-game and out-of-game]]></title><link>http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/</guid><comments>http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/#comments</comments><description><![CDATA[<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_cc792189"><param name="movie" value="http://www.viddler.com/simple/cc792189/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/cc792189/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_cc792189"></embed></object> We debated which of the two video assets Activision recently sent us for <a href="http://www.joystiq.com/tag/tony-hawk-ride"><em>Tony Hawk: Ride</em></a> should go a the top of the post, and which should be relegated to the unfavorable, post-jump real estate. The <a href="http://www.viddler.com/explore/Joystiq/videos/2358/">in-game trailer is pretty slick</a>, and features that super catchy We Are Scientists jam. (You know <a href="http://www.youtube.com/watch?v=rv2_LSIujHk">the one</a>, you <em>hip guy</em>, you.) However, <a href="http://www.viddler.com/explore/Joystiq/videos/2359/">the gameplay demonstration</a> actually shows the peripheral being used to go on a "sick run," apparently part of a long-standing feud between Activision and Robomodo.<br />
<br />
We decided to put the "sick run" at the top of the post, if only because we want you to know that this is <em>exactly</em> how we looked the first time <a href="http://www.joystiq.com/2009/06/05/hands-on-tony-hawk-ride/">we played the game at E3</a>. Only we didn't crash quite so much, and also, when we finished playing, Tony Hawk himself came up and gave us a high-five with one of his giant hands. Check out the video above, then click past the jump to check out its neglected (but catchy!) brother.<p><a href="http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/" rel="bookmark">Continue reading <em>Tony Hawk: Ride videos are in-game and out-of-game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/">Tony Hawk: Ride videos are in-game and out-of-game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/2359/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226486/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/tony-hawk-ride-videos-are-in-game-and-out-of-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>robomodo</category><category>skateboard</category><category>tony-hawk</category><category>tony-hawk-ride</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 06 Nov 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Netflix on PS3]]></title><link>http://www.joystiq.com/2009/11/06/hands-on-netflix-on-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/hands-on-netflix-on-ps3/</guid><comments>http://www.joystiq.com/2009/11/06/hands-on-netflix-on-ps3/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_9e6754b6"><param name="movie" value="http://www.viddler.com/simple/9e6754b6/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/9e6754b6/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_9e6754b6"></embed></object></center> Many Netflix subscribers will find a rather inconspicuous red envelope <a href="http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/">in the mail</a> today. It may look like a standard Netflix package, but inside PS3 owners will discover the "Instant Streaming Disc" which enables Netflix's instant streaming service on Sony's console.<br /> <br /> We've embedded a video overview of the service above. We'll admit that there are a few qualms with the presentation so far. First, the activation process is slow and requires the use of a computer -- there is no way to activate Netflix directly from the PS3. (You won't be able to use the PS3 internet browser for activation purposes either.) Second, the loading of cover art is suspiciously slow. Finally, there is no way to directly manage your Queue from the interface. While you'll be able to browse various categories, there is no Search capability. One benefit the PS3 has over the 360 in this regard is the built-in browser. You will be able to use the PS3's internet browser to manage your Queue. It's a baffling additional step, but it certainly is an added convenience. (<strong>ProTip</strong>: Use SELECT to add a bookmark to your PS3 internet browser.)<br /> <br /> While the <a href="http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/">previous video</a> we posted suggested otherwise, we can confirm that HD video works on PS3, and it works well. In fact, it's a bit faster than watching SD content, simply because you won't have to wait for the PS3 to switch between resolution modes. When browsing your queue, look for a tiny HD icon at the bottom of the screen to see if it will play in high-def. (The selection can be quite limited.) When judging the overall experience, however, we'd say starting movies required a longer buffer than when using the service on the 360 or PC. Netflix is a terrific value-add for the PlayStation 3, but minor interface issues make it clear that there's a lot of room for improvement -- perhaps when Netflix becomes a standard built-in feature of the OS <a href="http://www.joystiq.com/2009/10/26/netflix-ps3-disc-must-remain-in-system-until-2010-update/">next year</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/hands-on-netflix-on-ps3/">Hands-on: Netflix on PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 16:21:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/hands-on-netflix-on-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/hands-on-netflix-on-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>hands-on</category><category>netflix</category><category>playstation-3</category><category>ps3</category><category>streaming</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 06 Nov 2009 16:21:00 EST</pubDate></item><item><title><![CDATA[Homemade Fallout 3 Shishkebab, make 'em now before the apocalypse]]></title><link>http://xbox.joystiq.com/2009/11/06/homemade-fallout-3-shishkebab/</link><guid isPermaLink="true">http://xbox.joystiq.com/2009/11/06/homemade-fallout-3-shishkebab/</guid><comments>http://xbox.joystiq.com/2009/11/06/homemade-fallout-3-shishkebab/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.flickr.com/photos/copirate/4079144786/in/set-72157607207370588/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/xbox.joystiq.com/media/2009/11/shishkabob580.jpg" alt="" /></a></div>
Flickr user <a href="http://www.flickr.com/photos/copirate/4079144786/in/set-72157607207370588/">co.pirate</a> has posted images of one of the best-looking replicas of <a href="http://joystiq.com/tag/fallout-3"><em>Fallout 3</em></a>'s Shishkebab (which he notes is "in progress") we've ever seen. It's so detailed, in fact, that we're a little scared that it could be functional before we'll require it as a slayer of Capital Wasteland baddies after the nuclear apocalypse. We already live in constant fear that science will create <em>Bubble Bobble</em> dinos that'll encapsulate us in spherical prisons floating up to the sky ... the existence of a real Shishkebab is just too much.<br /> <br /> For those not up on their <em>Fallout</em> weaponry, the Shishkebab is a <a href="http://fallout.wikia.com/wiki/Shishkebab">flaming sword</a> found in the game's irradiated universe. The burning blade does significant damage in the right hands -- just like one would in the real world.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://xbox.joystiq.com"><img src="http://xbox.joystiq.com/media/feedlogo.gif" alt="Joystiq Xbox" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://xbox.joystiq.com/2009/11/06/homemade-fallout-3-shishkebab/">Homemade Fallout 3 Shishkebab, make 'em now before the apocalypse</a> originally appeared on <a href="http://xbox.joystiq.com">Joystiq Xbox</a> on Fri, 06 Nov 2009 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/copirate/4079144786/in/set-72157607207370588/>Read</a>&nbsp;|&nbsp;<a href="http://xbox.joystiq.com/2009/11/06/homemade-fallout-3-shishkebab/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://xbox.joystiq.com/forward/19227001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://xbox.joystiq.com/2009/11/06/homemade-fallout-3-shishkebab/#comments" title="View reader comments on this entry">Comments</a>]]></description><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 06 Nov 2009 16:15:00 EST</pubDate></item><item><title><![CDATA[Actions of BioShock protagonist debated by characters in sequel]]></title><link>http://www.joystiq.com/2009/11/06/Actions-of-BioShock-protagonist-debated-by-characters-in-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/Actions-of-BioShock-protagonist-debated-by-characters-in-sequel/</guid><comments>http://www.joystiq.com/2009/11/06/Actions-of-BioShock-protagonist-debated-by-characters-in-sequel/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://multiplayerblog.mtv.com/2009/11/06/hero-of-bioshock-becomes-religious-figure-in-bioshock-2/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_bioshockrescueharvest_580.jpg" alt="" /></a></div>
Considering the dichotomy of the moral decisions (see: good or evil) offered to the silent hero of the original <em>BioShock</em>, many have wondered how the upcoming undersea adventure, <a href="http://www.joystiq.com/tag/bioshock-2"><em>BioShock 2</em></a>, would take his actions in the first installment into account. Without a save game import feature (<a href="http://www.joystiq.com/2009/07/24/mass-effect-save-file-transfers-hundreds-of-decisions-to-seque/">ala <em>Mass Effect 2</em></a>), how could the sequel register the player's decisions in the original? The answer was recently revealed by <em>Bioshock 2</em>'s creative director, Jordan Thomas: <em>Ambiguity</em>, my dear Watson.<br />
<br />
<a href="http://multiplayerblog.mtv.com/2009/11/06/hero-of-bioshock-becomes-religious-figure-in-bioshock-2/">Speaking to MTV</a>, Thomas explained that, "the things that he did are being fiercely debated by the splicers, because we wanted to support any of the choices the player could have made in the first game." He later added, "It's become kind of a religious question; what he did at the end of <em>BioShock 1</em>." This plot device is probably for the best -- if the splicers in <em>Bioshock 2</em> knew about our actions in the first game, all they'd debate about is why we spent ten hours wandering aimlessly around the city, desperately hunting for <em>audio cassettes.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/Actions-of-BioShock-protagonist-debated-by-characters-in-sequel/">Actions of BioShock protagonist debated by characters in sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2009/11/06/hero-of-bioshock-becomes-religious-figure-in-bioshock-2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/Actions-of-BioShock-protagonist-debated-by-characters-in-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226820/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/Actions-of-BioShock-protagonist-debated-by-characters-in-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-australia</category><category>2k-games</category><category>2k-marin</category><category>bioshock</category><category>bioshock-2</category><category>choices</category><category>morality</category><category>plot</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 06 Nov 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Bayonetta launch continues Platinum's winning streak]]></title><link>http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/</guid><comments>http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/#comments</comments><description><![CDATA[<center><a href="http://m-create.com/ranking/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/bayonetta1106-1257528385.jpg" alt="" /></a></center><em>Bayonetta</em> had a strong debut in Japan this week -- on PS3. The PS3 version of Platinum Games' action title sold 135,242 copies in its first week, topping the Media Create sales chart. The Xbox version had a good launch for an Xbox 360 game in Japan, at 64,325 copies. It wasn't a <a href="http://www.joystiq.com/2009/03/12/re5-tops-japanese-sales-ps3-version-tops-360-nearly-4-1/"><em>Resident Evil 5</em></a>-size launch on either console, though the Xbox 360 version came close, and it wasn't a <a href="http://www.andriasang.com/e/blog/2009/07/03/wii_sports_resort_media_create/"><em>Wii Sports Resort</em></a>-level sensation, but it should be enough to be considered a successful launch.<br /> <br /> This is Platinum Games's second launch in Japan, and it's the <em>second</em> to debut at the top of the charts. <em>Infinite Space</em> on DS took the winning position back in <a href="http://www.joystiq.com/2009/06/19/infinite-space-takes-space-at-top-of-japanese-charts/">June</a>, with a comparatively modest 38,394 copies. <em>MadWorld</em>, Platinum's other game, has <a href="http://nintendo.joystiq.com/2009/09/11/madworld-headed-to-japan-not-being-published-by-sega/">yet to be released</a> in Japan.<br /> <br /> The number two and three spots on Media Create's chart are also occupied by new games: <a href="http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-four-warriors-of-light-final-fantasy-gaiden/"><em>Four Warriors of Light: Final Fantasy Gaiden</em></a>, the new <em>Final Fantasy</em> for DS made by Matrix Software, and <a href="http://joystiq.com/tag/tekken-6"><em>Tekken 6</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/">Bayonetta launch continues Platinum's winning streak</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://m-create.com/ranking/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226658/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bayonetta</category><category>final-fantasy-gaiden</category><category>media-create</category><category>platinum-games</category><category>sega</category><category>tekken-6</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 06 Nov 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[First footage of Netflix on PS3]]></title><link>http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/</guid><comments>http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/#comments</comments><description><![CDATA[<center><a href="http://www.youtube.com/watch?v=qvawAEHxLsQ"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/netflix1106.jpg" alt="" /></a></center>Tipster Otis got the <a href="http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/">Netflix PS3 streaming disc</a> in the mail today and set <em>immediately</em> to work capturing it, providing the first look at what we'll all be checking out later today. After the break, you can see (but not hear -- there's no sound in the recording) what the PS3 Netflix interface looks like. <br />
<br />
Unfortunately, the early report of the service doesn't sound quite <em>perfect</em>. Otis says in the YouTube description that all video renders at 480p and doesn't scale properly. We'll be testing these claims ourselves when we get the chance to check out the service. Let us know with a comment if there's any <em>other</em> feature of the PS3's new Netflix capability that you'd like us to investigate!<br />
<br />
[Thanks, Otis!]<p><a href="http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/" rel="bookmark">Continue reading <em>First footage of Netflix on PS3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/">First footage of Netflix on PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=qvawAEHxLsQ>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/first-footage-of-netflix-on-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>netflix</category><category>streaming</category><category>streaming-video</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 06 Nov 2009 13:15:00 EST</pubDate></item><item><title><![CDATA[Impressions: Darksiders takes a stab at Portal, Panzer Dragoon]]></title><link>http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/</guid><comments>http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/#comments</comments><description><![CDATA[<div align="center"> </div>
<div align="center"><a href="http://www.joystiq.com/photos/darksiders-11-06-09/2430017/full/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/war-in-ashlands-3-1162009-580px.jpg" /></a><br />
<div align="left">Former <em>X-Men</em>, <em>Battle Chasers</em> and <em>Ultimates </em>artist Joe Madueira and his team at Vigil Games are drawing closer to realizing the celebrated illustrator's dream of making his own video game, <span style="font-style: italic;">Darksiders</span>. We've seen the apocalyptic action-adventure a few times in the past, and its similarities to games such as the 3D <em>Zeldas</em>, <em>God of War</em> and, in some ways, <em>Devil May Cry </em>are still obvious in the latest build.<br /><br />There were some new elements for publisher THQ to show off, though, like War's range of attacks. For instance, the Apocalypse Horseman can throw his cross blade into a source of time-slowing magic energy and have it return, momentarily giving him an advantage over a group of scurrying spider enemies.<br /><br />Undoubtedly, the most interesting new tidbits we saw were obvious tributes to two of gaming's most hallowed franchises: <em>Portal </em>and <em>Panzer Dragoon</em>.<br /><br /><br /></div>
</div><p><a href="http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/" rel="bookmark">Continue reading <em>Impressions: Darksiders takes a stab at Portal, Panzer Dragoon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/">Impressions: Darksiders takes a stab at Portal, Panzer Dragoon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/impressions-darksiders-takes-a-stab-at-portal-panzer-dragoon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darksiders</category><category>joe-madureira</category><category>thq</category><category>vigil-games</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 06 Nov 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Namco Bandai posts $66.7 million loss for first half of year]]></title><link>http://www.joystiq.com/2009/11/06/namco-bandai-posts-66-7-million-loss-for-first-half-of-year/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/namco-bandai-posts-66-7-million-loss-for-first-half-of-year/</guid><comments>http://www.joystiq.com/2009/11/06/namco-bandai-posts-66-7-million-loss-for-first-half-of-year/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bandainamco.co.jp/en/ir/index.html"><img width="580" vspace="4" hspace="0" height="265" border="0" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/namcobandailogo580.jpg" /></a></div>
<div style="text-align: center;"> </div>
<div style="text-align: left;">Namco Bandai has reported a net loss of &yen;6.04 billion ($66.7 million) for the first half of its fiscal year, which began in April. During the same period last year, the company posted a  net income of &yen;1.28 billion ($14.14 million). Despite this year's first-half hiccup, the publisher still expects to earn &yen;8.5 billion ($93.6 million) in net income by the end of its fiscal year (ending March 31, 2010). After all, there are those 2.5 million copies of <em>Tekken 6</em> <a href="http://www.joystiq.com/2009/10/31/namco-announces-2-5-million-shipped-copies-of-tekken-6/">waiting to be sold</a>.<br /> <br /> Namco Bandai's software sales for the period were led by the <em>Ben 10</em> franchise, as <em>Alien Force </em>and <em>Protector of the Earth</em> combined to sell approximately 810,000 units (not exactly <a href="http://www.joystiq.com/2009/11/05/guitar-hero-call-of-duty-franchises-lead-activisions-better-t/"><em>Guitar Hero</em> numbers</a>, eh?). Even with <em>Tekken 6 </em>in its second-half roster, Namco must be pulling for a miracle. But then, the holidays are a magical time.<br /> <br /> <a href="http://www.bandainamco.co.jp/files/2009202Q20E8A39CE8B6B3E8B387E69699EFBC88E88BB1E696.pdf">Source</a> - Financial Highlights [PDF]<br /> <a href="http://www.bandainamco.co.jp/files/2009E5B9B4E5BAA6EFBC92QE79FADE4BFA1EFBC88E382ABE38.pdf">Source</a> - Consolidated Financial Report [PDF]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/namco-bandai-posts-66-7-million-loss-for-first-half-of-year/">Namco Bandai posts $66.7 million loss for first half of year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 12:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bandainamco.co.jp/en/ir/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/namco-bandai-posts-66-7-million-loss-for-first-half-of-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/namco-bandai-posts-66-7-million-loss-for-first-half-of-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>earnings</category><category>financial-report</category><category>financials</category><category>namco</category><category>namco-bandai</category><category>sales</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 06 Nov 2009 12:40:00 EST</pubDate></item><item><title><![CDATA[Super Street Fighter IV trailer unlocks bonus stages]]></title><link>http://www.joystiq.com/2009/11/06/super-street-fighter-iv-trailer-unlocks-bonus-stages/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/super-street-fighter-iv-trailer-unlocks-bonus-stages/</guid><comments>http://www.joystiq.com/2009/11/06/super-street-fighter-iv-trailer-unlocks-bonus-stages/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="345" id="viddler_eb5a5ac8"><param name="movie" value="http://www.viddler.com/simple/eb5a5ac8/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/eb5a5ac8/" width="580" height="345" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_eb5a5ac8"></embed></object> </center>This latest trailer for <a href="http://joystiq.com/tag/super-street-fighter-iv"><em>Super Street Fighter IV</em></a> shows off the <a href="http://www.capcom.co.jp/sf4/network.html">new online modes</a>, including the "Endless Battle" mode that allows up to eight players to play multiple matches, with the loser of each match going to the end of the virtual line; the "Replay Channel," which allows players to record and view replays together with voice chat; and a bunch of new tournament options. <br /> <br /> It's all great stuff, but we know what you came here to see: If you skip to about the 2:30 mark, you can watch Ryu <a href="http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/">car bashing</a> <em>and</em> barrel bashing! Check out how excited the kilted barrel-dropping machine operator is -- he <em>loves</em> watching his barrels get smashed!<br /> <br /> [Thanks, Vince]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/super-street-fighter-iv-trailer-unlocks-bonus-stages/">Super Street Fighter IV trailer unlocks bonus stages</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 12:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom.co.jp/sf4/trailer.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/super-street-fighter-iv-trailer-unlocks-bonus-stages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/super-street-fighter-iv-trailer-unlocks-bonus-stages/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-stage</category><category>capcom</category><category>ssfiv</category><category>street-fighter</category><category>street-fighter-iv</category><category>super-street-fighter-iv</category><category>trailers</category><category>video</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 06 Nov 2009 12:20:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Battlefield: Bad Company 2 multiplayer beta]]></title><link>http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/</guid><comments>http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/#comments</comments><description><![CDATA[<center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_95fefb09"><param name="movie" value="http://www.viddler.com/simple/95fefb09/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/95fefb09/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_95fefb09"></embed></object></center> Announced yesterday, the <a href="http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/">multiplayer beta</a> for EA and DICE's <a href="http://www.joystiq.com/tag/battlefield-bad-company-2"><span style="font-style: italic;">Battlefield: Bad Company 2</span></a> is going to give PS3 owners (and only PS3 owners) a one map appetizer on November 19 for the main course coming March 2, 2010. The beta features one match type -- Rush, a version of <span style="font-style: italic;">Bad Company's </span>Gold Rush ... only without the gold -- and takes place in the sun-baked seaside locale of Arica Harbor.<br /><br />Last week, we took part in a 24-player stress test for the beta (the version coming Nov. 19 will support 24 players, as will the final game) and came away rattled but ready for more. You can read about how it all went down after the break.<br /><p><a href="http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/" rel="bookmark">Continue reading <em>Hands-on: Battlefield: Bad Company 2 multiplayer beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/">Hands-on: Battlefield: Bad Company 2 multiplayer beta</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/hands-on-battlefield-bad-company-2-multiplayer-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield</category><category>battlefield-bad-company</category><category>battlefield-bad-company-2</category><category>battlefield-bad-company-2-beta</category><category>beta</category><category>dice</category><category>ea</category><category>ea-dice</category><category>electronic-arts</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 06 Nov 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Rock Band Weekly: The White Stripes, The Damned, Kasabian]]></title><link>http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/</guid><comments>http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/#comments</comments><description><![CDATA[<div style="text-align: center;">.<img width="580" vspace="4" hspace="0" height="327" border="1" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/whitestripes0623.jpg" /></div>
Forget that Jack White finds it "<a href="http://www.joystiq.com/2009/06/23/jack-white-learning-about-music-through-guitar-hero-is-depress/">depressing</a>" that kids are learning about music through rhythm games -- there's gold in them thar virtual hills! Next week's <span style="font-style: italic;">Rock Band</span> DLC adds a pack of songs from The White Stripes, with tracks off of three different albums.<br />
<br />
We've also added this little guy to <a href="http://joystiq.com/tag/rock-band-weekly">Rock Band Weekly</a>:
<meta content="text/html; charset=utf-8" http-equiv="content-type"><span class="album_title"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/legohead-sm.gif" alt="" /></span> . He indicates tracks that are considered "family-friendly" enough for <em>Lego Rock Band</em>. Such marked songs will be available in <em>LRB's</em> music store, as well as appearing in the regular <em>Rock Band</em> music store. [Thanks to our friend Dustin Burg for the Lego head!]<br />
<br />
Check out the update after the break, along with what <em>Rock Band Unplugged</em> players can expect for DLC next week.<br />
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<br />
<div align="center"><small><small>Select a platform below to view complete DLC listing:</small> </small>
<table width="333" cellpadding="4" border="0">
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            <td width="25%" align="center"><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/#x360+wii+ps3"><img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/x360.logo.bfhd08.jpg" class="imagepadding" alt="" /></a></td>
            <td width="25%" align="center"><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/#x360+wii+ps3"><img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/wii.logo.bfhd08.jpg" class="imagepadding" alt="" /> </a></td>
            <td width="25%" align="center"><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/#x360+wii+ps3"><img width="61" vspace="0" hspace="4" height="60" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ps3.logo.small.jpg" class="imagepadding" alt="" /></a></td>
            <td width="25%" align="center"><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/#psp"><img width="61" vspace="0" hspace="4" height="60" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/psplogo.bfhd08.jpg" /></a></td>
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<small> </small></div>
</meta><p><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/" rel="bookmark">Continue reading <em>Rock Band Weekly: The White Stripes, The Damned, Kasabian</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/">Rock Band Weekly: The White Stripes, The Damned, Kasabian</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 11:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19226294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/rock-band-weekly-the-white-stripes-the-damned-kasabian/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>harmonix</category><category>jack-white</category><category>Kasabian</category><category>mtv-games</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-dlc</category><category>rock-band-unplugged</category><category>rock-band-weekly</category><category>rock-band-wii</category><category>rock-band-wiikly</category><category>the-damned</category><category>the-white-stripes</category><category>wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 06 Nov 2009 11:20:00 EST</pubDate></item><item><title><![CDATA[Team up and watch this new Skate 3 trailer]]></title><link>http://www.joystiq.com/2009/11/06/team-up-and-watch-this-new-skate-3-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/team-up-and-watch-this-new-skate-3-trailer/</guid><comments>http://www.joystiq.com/2009/11/06/team-up-and-watch-this-new-skate-3-trailer/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_3cb48583"><param name="movie" value="http://www.viddler.com/simple/3cb48583/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/3cb48583/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_3cb48583"></embed></object></div>
EA's new <em><a href="http://www.joystiq.com/tag/skate-3/">Skate 3</a> </em>trailer touts team-play as the stand-out addition to the franchise. The new element allows players to tackle challenges and compete against other teams online for popularity within the Skate.Feed community. Of course, it's just as easy to become <em>unpopular,</em> too -- just ask the guy in the short shorts.<br /><br />EA Black Box is once again handling the development of the game, building on the, um, <em>building features </em>of <em><a href="http://www.joystiq.com/tag/skate-2">Skate 2</a></em>. The studio is working to greatly improve the film maker and skate park editor, as well as adding new features such as an in-game and web-based "social network," <em>plus</em> the ability to seamlessly share parks, board designs and other user-created content a la <a href="http://www.joystiq.com/tag/forza-3"><em>Forza 3's</em></a> storefront.<br /><br /><em>Skate 3</em> is due in May 2010 for PS3 and Xbox 360.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/team-up-and-watch-this-new-skate-3-trailer/">Team up and watch this new Skate 3 trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/team-up-and-watch-this-new-skate-3-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/team-up-and-watch-this-new-skate-3-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-black-box</category><category>electronic-arts</category><category>screenshots</category><category>skate</category><category>skate-3</category><category>skateboard</category><category>skateboarding</category><category>video</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 06 Nov 2009 09:45:00 EST</pubDate></item><item><title><![CDATA[PSP Go owners make Final Fantasy VII the top PSN seller for October]]></title><link>http://www.joystiq.com/2009/11/06/psp-go-owners-make-final-fantasy-vii-the-top-psn-seller-for-octo/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/psp-go-owners-make-final-fantasy-vii-the-top-psn-seller-for-octo/</guid><comments>http://www.joystiq.com/2009/11/06/psp-go-owners-make-final-fantasy-vii-the-top-psn-seller-for-octo/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/580_final-fantasy-vii-200804300438567861.jpg" alt="" /><br /></div>
Three PSP titles appear on the PSN bestsellers list for October. It makes sense, considering the launch of the all-digital <a href="http://www.joystiq.com/tag/psp-go">PSP Go</a>. Surprisingly, the much-anticipated <a href="http://www.joystiq.com/tag/gran-turismo-psp"><em>Gran Turismo PSP</em></a> didn't top the charts. Instead, PSone classic <em>Final Fantasy VII</em> took the lead <a href="http://playstation.joystiq.com/2009/07/02/final-fantasy-street-fighter-and-castlevania-top-the-psone-sale/">once again</a>, undoubtedly boosted by nostalgic RPG players wanting to relive Cloud Strife's cross-dressing adventure <em>on the Go</em>. Here's the full list:<br /><br />1. <em>Final Fantasy VII</em> (PS3/PSP)<br />2. <em>Zombie Apocalypse</em> (PS3)<br />3. <em>TMNT: Turtles in Time Re-Shelled</em> (PS3)<br />4. <em>.deTuned </em>(PS3)<br />5. <em>UNO</em> (PS3)<br />6. <em>Gran Turismo</em> (PSP)<br />7. <em>Marvel Vs. Capcom 2</em> (PS3)<br />8. <em>Ratchet &amp; Clank Future: Quest For Booty</em> (PS3)<br />9. <em>Critter Crunch </em>(PS3)<br />10. <em>God of War: Chains of Olympus</em> (PSP)<br /><br />Konami's <a href="http://www.joystiq.com/tag/zombie-apocalypse"><em>Zombie Apocalypse</em></a> stood as the top new entry, while interactive art experience <a href="http://playstation.joystiq.com/tag/detuned"><em>.deTuned</em></a> managed to snag a few purchases from Trophy hunters looking for some of the <a href="http://playstation.joystiq.com/2009/10/31/trophies-detuned/">easiest achievements</a> ever created. <em>Critter Crunch</em>'s <a href="http://www.joystiq.com/2009/10/16/critter-crunch-consumer-consumption-saddening-demo-releasing-ne/">low sales numbers</a> managed to snag it a 9th position -- which either means sales picked up after the free demo, or October was not a very good month for PSN sales at all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/psp-go-owners-make-final-fantasy-vii-the-top-psn-seller-for-octo/">PSP Go owners make Final Fantasy VII the top PSN seller for October</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/06/psp-go-owners-make-final-fantasy-vii-the-top-psn-seller-for-octo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225889/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/psp-go-owners-make-final-fantasy-vii-the-top-psn-seller-for-octo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy-vii</category><category>psn</category><category>psn-monthly</category><category>sales</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 06 Nov 2009 07:00:00 EST</pubDate></item><item><title><![CDATA[Video: 15 days in GTA IV's Liberty City]]></title><link>http://www.joystiq.com/2009/11/06/video-15-days-in-gta-ivs-liberty-city/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/06/video-15-days-in-gta-ivs-liberty-city/</guid><comments>http://www.joystiq.com/2009/11/06/video-15-days-in-gta-ivs-liberty-city/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/videos/digitalfoundry-gta-iv-time-lapse-15-days-in-liberty-city?size=hd"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gtaivtimelapsedf_1105092.jpg"  alt="" /></a><br /></div>
Time lapse videos were all the rage back in -- actually, we don't think they were ever rage caliber stuff, but in the case of this <a href="http://www.joystiq.com/search/?q=gta+iv"><em>GTA IV</em></a> video that shows 15 days go by Liberty City, it's at least reached "oh, that's neat!" territory. The video comes courtesy of DigitalFoundry (you can watch it over at <a href="http://www.eurogamer.net/videos/digitalfoundry-gta-iv-time-lapse-15-days-in-liberty-city?size=hd">Eurogamer</a>) and reminds us just how much life there is in the virtual sand box, as cars drive along to their respective destinations, pedestrians shuffle about doing their own thing and, in the case of that one lady around the 32-second mark, loaf around the riverside all day and night. We just hope she's not doing what we <em>think</em> she's doing. It'd be such an unbecoming thing of the purest city in all of gaming, amirite?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/06/video-15-days-in-gta-ivs-liberty-city/">Video: 15 days in GTA IV's Liberty City</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Nov 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/videos/digitalfoundry-gta-iv-time-lapse-15-days-in-liberty-city?size=hd>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/video-15-days-in-gta-ivs-liberty-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/06/video-15-days-in-gta-ivs-liberty-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>grand-theft-atuo</category><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gta</category><category>gta-iv</category><category>rockstar</category><category>time-lapse</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 06 Nov 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[PSN Thursday: Try Trine, Get Gex]]></title><link>http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/</guid><comments>http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/08/numblastrp.jpg" alt="" /></div>
PS3 owners don't have much to download, with <a href="http://playstation.joystiq.com/tag/numblast"><em>Numblast</em></a> (pictured above) and <a href="http://www.joystiq.com/tag/military-madness"><em>Military Madness</em></a> the sole new games on PSN this week. For your retro thrills, <em>Gex</em> crawls out of the Not-Very-Popular-PS1-Mascots Archive. Make sure you get the free <em>LBP</em> birthday costume, and don't miss out on the <a href="http://www.joystiq.com/tag/trine"><em>Trine</em></a> demo (especially if you're on the fence!). PSP owners have a lot more to choose from with the addition of <em>Numblast</em>, <a href="http://playstation.joystiq.com/tag/dissidia"><em>Dissidia</em></a>, <em>Ghostbusters</em> and a free <a href="http://playstation.joystiq.com/tag/motorstorm-arctic-edge"><em>MotorStorm: Arctic Edge</em></a> demo.<br /> <br />
<div style="text-align: center;">Choose your platform to view the corresponding release list:</div>
<br />
<table width="400" cellpadding="10" border="0" align="center">
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            <td width="50%" align="center"><a href="http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/#ps3"><img width="200" vspace="0" hspace="0" height="75" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ps3-logo-200w.jpg" /> </a></td>
            <td width="50%" align="center"><a href="http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/#psp"><img width="200" vspace="0" hspace="0" height="75" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/psp-logo-200w.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<div align="center"><small>(Note: Continue past the break to view both release lists.)</small></div><p><a href="http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/" rel="bookmark">Continue reading <em>PSN Thursday: Try Trine, Get Gex</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/">PSN Thursday: Try Trine, Get Gex</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 19:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/psn-thursday-try-trine-get-gex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gex</category><category>numblast</category><category>psn</category><category>psn-thursday</category><category>trine</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 05 Nov 2009 19:20:00 EST</pubDate></item><item><title><![CDATA[Latest Split/Second trailer blows up buildings, gigantic boats]]></title><link>http://www.joystiq.com/2009/11/05/latest-split-second-trailer-blows-up-buildings-gigantic-boats/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/latest-split-second-trailer-blows-up-buildings-gigantic-boats/</guid><comments>http://www.joystiq.com/2009/11/05/latest-split-second-trailer-blows-up-buildings-gigantic-boats/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_541e92a0"><param name="movie" value="http://www.viddler.com/simple/541e92a0/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/541e92a0/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_541e92a0"></embed></object></center> <a href="http://www.joystiq.com/tag/split-second"><em>Split/Second</em></a> isn't like most racing games -- this much you already know. Like most racers, it has the super-fast cars, tight turns and limited slip differentials, but you can't take down whole buildings mid-race in most games in the genre. In fact, you can't blow up huge boats, either. Basically, it's like <em>Burnout</em>, except <a href="http://www.joystiq.com/2009/06/10/hands-on-e3-2009-split-second/">the world around you is the thing that gets smashed into bits</a>.<br />
<br />
All of that (and more) happens in the very brief glimpse of gameplay above. Enjoy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/latest-split-second-trailer-blows-up-buildings-gigantic-boats/">Latest Split/Second trailer blows up buildings, gigantic boats</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/latest-split-second-trailer-blows-up-buildings-gigantic-boats/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/latest-split-second-trailer-blows-up-buildings-gigantic-boats/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-rock</category><category>black-rock-studios</category><category>disney</category><category>racing</category><category>split-second</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 05 Nov 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Gran Turismo 5 cost roughly $60 million to develop]]></title><link>http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/</guid><comments>http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.autoweek.com/article/20091103/SEMA/911039983"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gt5headerimg580pxheliadod.jpg" alt="" /></a><br /></div>
At the annual <a href="http://www.autoblog.com/category/sema/">SEMA car show</a> in Las Vegas this week, <a href="http://www.joystiq.com/tag/gran-turismo-5"><em>Gran Turismo 5</em></a> creative lead Kazunori Yamauchi was on-hand demoing his game for showgoers and talking to the press. Amidst a torrent of questions from <a href="http://www.autoweek.com/article/20091103/SEMA/911039983">Autoweek</a>, Yamauchi roughly calculated the cost of creating <em>Gran Turismo 5</em>: a cool $60 million. That's what five years of development on a single game has cost Polyphony Digital thus far, an amount Yamauchi says was totally justified in order to "get it right." <br /><br />"We threw away the legacy code from <em>GT4</em> and started from scratch ... It's been five years from [the release of] <em>GT4</em>, and that's the same amount of time it took to develop the first <em>GT4</em>." And rather than dodging the reasoning behind the lack of a solid <em>GT5</em> release date anywhere outside <a href="http://www.joystiq.com/2009/09/24/tgs-2009-gran-turismo-5-coming-to-japan-in-march/">of Japan</a>, Yamauchi flatly offered, "That's more depending on SCEA marketing decisions." Allow us to venture a guess - <a href="http://www.joystiq.com/tag/delays">first half of 2010</a>, perhaps?<br /><br />[Via <a href="http://news.vgchartz.com/news.php?id=5759">VGChartz</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/">Gran Turismo 5 cost roughly $60 million to develop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 16:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.autoweek.com/article/20091103/SEMA/911039983>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224603/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/gran-turismo-5-cost-roughly-60-million-to-develop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>budget</category><category>development</category><category>gran-turismo</category><category>gran-turismo-5</category><category>gt5</category><category>kazunori-yamauchi</category><category>money</category><category>polyphony-digital</category><category>scea</category><category>sema</category><category>sony</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 05 Nov 2009 16:58:00 EST</pubDate></item><item><title><![CDATA['About 50%' of Lego Rock Band team was against the game concept]]></title><link>http://www.joystiq.com/2009/11/05/about-50-of-lego-rock-band-team-was-against-the-game-concept/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/about-50-of-lego-rock-band-team-was-against-the-game-concept/</guid><comments>http://www.joystiq.com/2009/11/05/about-50-of-lego-rock-band-team-was-against-the-game-concept/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.develop-online.net/news/33199/Around-50-of-TT-Fusion-were-against-LEGO-Rock-Band"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/legorockbandiggypop580px.jpg" alt="" /></a><br /></div>
"omg they're selling out. they are humpin' the cash cow like activision has been till shes dried up . they're gonna beat the rock band name to a pulp until we are absolutely sick and tired of instrument rhythm games." -<a href="http://www.joystiq.com/2009/04/21/lego-rock-band-real-coming-holiday-2009/comments/18424710/">fffunfarm06</a><br /><br />"I'm so sick of these corny games. All of you people should just learn to play with REAL Legos." -<a href="http://www.joystiq.com/2009/04/21/lego-rock-band-real-coming-holiday-2009/comments/18427017/">Troy Powers</a><br /><br /><em>LEGO Rock Band's</em> <a href="http://www.joystiq.com/tag/lego-rock-band">very existence</a> is something that both the Joystiq staff and community couldn't help but question. However, animator Matt Palmer revealed that developer TT Fusion also had doubts about the bizarre collaboration. "I know people were saying, 'Oh, they're flogging a Lego license again,'" he recalled during a <a href="http://www.develop-online.net/news/33199/Around-50-of-TT-Fusion-were-against-LEGO-Rock-Band">Develop</a> panel. "I'd say about 50 percent of our studio were for the idea, and about 50 percent were against it."<br /><br />Considering the game <em>actually came out</em> (<a href="http://www.joystiq.com/2009/11/02/now-playing-november-2-8-2009/#top">this week</a>!), it's apparent that the team eventually banded together to finish the project. Why the change of heart, though? "Many of us started realizing that we weren't just skinning one franchise on another," Palmer explained, noting the need to hand animate the blocky Lego <a href="http://www.joystiq.com/2009/10/20/video-queen-is-the-champion-of-lego-rock-band/">celebrity</a> <a href="http://www.joystiq.com/2009/10/06/david-bowie-invites-us-all-to-dance-in-latest-lego-rock-band-tra/">characters</a> to capture their various "signature styles." That's ... <em>something</em>. Right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/about-50-of-lego-rock-band-team-was-against-the-game-concept/">'About 50%' of Lego Rock Band team was against the game concept</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 15:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/news/33199/Around-50-of-TT-Fusion-were-against-LEGO-Rock-Band>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/about-50-of-lego-rock-band-team-was-against-the-game-concept/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/about-50-of-lego-rock-band-team-was-against-the-game-concept/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lego</category><category>lego-rock-band</category><category>rock-band</category><category>travelers-tales</category><category>tt-fusion</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 05 Nov 2009 15:59:00 EST</pubDate></item><item><title><![CDATA[Dragon Quest IX is Q3's top-selling game]]></title><link>http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/</guid><comments>http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/#comments</comments><description><![CDATA[<center><a href="http://www.next-gen.biz/news/dragon-quest-ix-tops-japanese-us-and-uk-sales-in-q3"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/dqix0809.jpg" /></a></center>Despite the handicap of <em>not being for sale</em> in most of the world, <a href="http://joystiq.com/tag/dragon-quest-ix"><em>Dragon Quest IX</em></a> for the DS sold more copies than any other game in the world between July and September of this year, according to a <a href="http://www.next-gen.biz/news/dragon-quest-ix-tops-japanese-us-and-uk-sales-in-q3">Top Global Markets report</a>. With 3,925,000 copies sold in Japan, it outsold the number two best-selling game for that period, <a href="http://joystiq.com/tag/wii-sports-resort"><em>Wii Sports Resort</em></a>, by almost 1,000,000 copies -- and <em>that</em> game was available worldwide.<br />
<br />
Following <em>Wii Sports Resort</em> in the top five: <em><a href="http://www.joystiq.com/2009/08/19/analyst-madden-10-sales-slightly-below-expectations/">Madden NFL 2010</a> </em>at 2,612,000, <a href="http://www.joystiq.com/2009/08/14/nintendo-announces-pokemon-heart-gold-and-soul-silver-for-us/"><em>Pokemon </em><em>HeartGold And SoulSilver</em></a> at 2,068,000, and <a href="http://joystiq.com/tag/halo-3-odst"><em>Halo 3: ODST</em></a>, which was only out for a week in Q3, at 1,847,000 copies. All these games have plenty more sales ahead of them as the holidays approach!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/">Dragon Quest IX is Q3's top-selling game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 15:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/news/dragon-quest-ix-tops-japanese-us-and-uk-sales-in-q3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224681/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/dragon-quest-ix-is-q3s-top-selling-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragon-quest-ix</category><category>halo-3-odst</category><category>madden-10</category><category>pokemon-heart-gold</category><category>q3-2009</category><category>sales</category><category>top-global-markets</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Nov 2009 15:39:00 EST</pubDate></item><item><title><![CDATA[Confirmed: Car-bashing bonus stage returns in Super Street Fighter IV]]></title><link>http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/</guid><comments>http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.capcom-unity.com/s-kill/blog/2009/11/05/super_street_fighter_iv_return_of_the_bonus_round"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/yuriperfectcardestroy580px4242.jpg" /></a><br /></div>
After <a href="http://www.joystiq.com/2009/11/04/rumor-car-punching-returns-in-super-street-fighter-iv/">scans from Famitsu</a> all but confirmed it, Capcom today revealed that the crescendo of humanity vs. his own creations - <span style="font-style: italic;">car bashing</span> - will return in <a href="http://www.joystiq.com/tag/super-street-fighter-iv"><em>Super Street Fighter IV</em></a>. Though the image of Juri above is all we're offered by <a href="http://www.capcom-unity.com/s-kill/blog/2009/11/05/super_street_fighter_iv_return_of_the_bonus_round">Capcom-Unity</a> for now, various Capcom staff Twitter accounts lead us to believe we'll be hearing more about this bonus stage next week. In the meantime, we've dropped an excellent video of John Cleese beating up a car with a stick for you just after the break. <em>You're welcome</em>.<p><a href="http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/" rel="bookmark">Continue reading <em>Confirmed: Car-bashing bonus stage returns in Super Street Fighter IV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/">Confirmed: Car-bashing bonus stage returns in Super Street Fighter IV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 15:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/s-kill/blog/2009/11/05/super_street_fighter_iv_return_of_the_bonus_round>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19225041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/car-bashing-bonus-stage-in-super-street-fighter-iv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-stage</category><category>capcom</category><category>car-bashing</category><category>fighting</category><category>juri</category><category>mini-game</category><category>sfiv</category><category>ssfiv</category><category>street-fighter</category><category>street-fighter-iv</category><category>super-street-fighter-iv</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 05 Nov 2009 15:18:00 EST</pubDate></item><item><title><![CDATA[Japan getting God Eater sampling platter November 26]]></title><link>http://playstation.joystiq.com/2009/11/05/japan-getting-god-eater-sampling-platter-november-26/</link><guid isPermaLink="true">http://playstation.joystiq.com/2009/11/05/japan-getting-god-eater-sampling-platter-november-26/</guid><comments>http://playstation.joystiq.com/2009/11/05/japan-getting-god-eater-sampling-platter-november-26/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_aba72d02"><param name="movie" value="http://www.viddler.com/simple/aba72d02/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/aba72d02/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_aba72d02"></embed></object></div>
We like to consider ourselves open-minded when it comes to new culinary experiences, but we confess that we've never had the occasion to dine upon <em>a god</em>. We've heard that it's a delicious (and sizable!) meal -- in fact, on the latest episode of <em>No Reservations</em>, Anthony Bourdain described god-meat as being "light and airy, like aged pork, but with divine properties." Japanese gamers (or PSP owners with a loose comprehension of the Japanese language) will be able to find out for themselves when <a href="http://www.andriasang.com/e/blog/2009/11/05/god_eater_demo">a demo for <em>God Eater</em> launches</a> on November 26. <br /> <br /> The demo for the <a href="http://www.joystiq.com/tag/god-eater">Namco Bandai-developed action-RPG</a> will be fairly substantial, offering 10 missions, character customization and a small sliver of the game's opening story sequence. It will also support four player co-op in the demo's non-tutorial missions. The demo will be added to the Japanese PSN on Thanksgiving and will also be available <a href="http://www.godeater.jp/trial/index.html">on the game's official site</a>. Between those two options, we're sure you'll find some way to snack on a few celestial entities later this month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2009/11/05/japan-getting-god-eater-sampling-platter-november-26/">Japan getting God Eater sampling platter November 26</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Thu, 05 Nov 2009 14:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2009/11/05/god_eater_demo>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2009/11/05/japan-getting-god-eater-sampling-platter-november-26/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19225117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2009/11/05/japan-getting-god-eater-sampling-platter-november-26/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>demo</category><category>god-eater</category><category>japan</category><category>namco</category><category>namco-bandai</category><category>psn</category><category>release-date</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 05 Nov 2009 14:44:00 EST</pubDate></item><item><title><![CDATA[Halo Legends Blu-ray dated Feb. 9, 2010;  perfect fanboy storm approaches]]></title><link>http://www.joystiq.com/2009/11/05/halo-legends-blu-ray-dated-feb-9-2010-perfect-fanboy-storm-a/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/halo-legends-blu-ray-dated-feb-9-2010-perfect-fanboy-storm-a/</guid><comments>http://www.joystiq.com/2009/11/05/halo-legends-blu-ray-dated-feb-9-2010-perfect-fanboy-storm-a/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.blu-ray.com/news/?id=3658"><img width="580" vspace="0" hspace="0" height="326" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/halo-leg-blu-ray.jpg" alt="" /></a></div>
A year ago, the following sentence would have been absolutely, totally, and in all other ways inconceivable: The Blu-ray edition of the <a href="http://joystiq.com/tag/halo-legends"><em>Halo Legends</em></a> anime project is scheduled for release on February 9, 2010. The impossible union of <a href="http://joystiq.com/tag/halo"><em>Halo</em></a> and <a href="http://joystiq.com/tag/blu-ray">Blu-ray</a> will not only arrive on the same day as the DVD release, but it will also contain an exclusive overview of the series through the events of <a href="http://joystiq.com/tag/halo-3"><em>Halo 3</em></a>. As <a href="http://www.blu-ray.com/news/?id=3658">Blu-ray.com</a> risibly puts it, "Soon you'll be able to play <em>Halo</em> on your PS3."<br /> <br /> Now, we'd like to <em>think</em> that this generation of consoles is far enough along that this news won't ruffle any fanboy feathers. Then again, we'd also like to think that HD DVD, in all its <a href="http://www.joystiq.com/2006/10/11/the-algebra-of-wows-inspired-by-xbox-360-hd-dvd-dancers/">awesomeness</a>, is poised for a comeback. Just remember, <em>Halo</em> fans, Blu-ray discs are not your enemy. <a href="http://www.youtube.com/watch?v=k2diJm7U55U">Cliffhangers</a> are.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/halo-legends-blu-ray-dated-feb-9-2010-perfect-fanboy-storm-a/">Halo Legends Blu-ray dated Feb. 9, 2010;  perfect fanboy storm approaches</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 14:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.blu-ray.com/news/?id=3658>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/halo-legends-blu-ray-dated-feb-9-2010-perfect-fanboy-storm-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224827/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/halo-legends-blu-ray-dated-feb-9-2010-perfect-fanboy-storm-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>blu-ray</category><category>dvd</category><category>halo</category><category>halo-legends</category><category>release-date</category><category>warner</category><category>warner-bros</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 05 Nov 2009 14:27:00 EST</pubDate></item><item><title><![CDATA[Media Molecule talks up DLC, shoots down LittleBigPlanet sequel]]></title><link>http://www.joystiq.com/2009/11/05/media-molecule-talks-up-dlc-shoots-down-littlebigplanet-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/media-molecule-talks-up-dlc-shoots-down-littlebigplanet-sequel/</guid><comments>http://www.joystiq.com/2009/11/05/media-molecule-talks-up-dlc-shoots-down-littlebigplanet-sequel/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.criticalgamer.co.uk/2009/11/05/media-molecule-talk-to-critical-gamer-part-one/"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/07/gam_sackboypaintbrushart_580.jpg" /></a></div>
<a href="http://playstation.joystiq.com/2009/11/02/littlebigplanet-celebrates-its-birthday-with-free-costumes/">Twelve months</a>, <a href="http://www.joystiq.com/2009/07/22/littlebigplanet-hits-one-million-user-created-levels/">one million community levels</a>, and a <a href="http://playstation.joystiq.com/tag/littlebigplanet-psp">PSP spin-off</a> later, some are wondering if it's time for Media Molecule to begin working on an honest-to-goodness sequel to PS3 platformer <em>LittleBigPlanet</em>. The answer seems to be a very clear <em>no</em>. "We'd never want to do that," level designer told Danny Leaver told <a href="http://www.criticalgamer.co.uk/2009/11/05/media-molecule-talk-to-critical-gamer-part-one/">Critical Gamer</a>. "That'd be the most counterproductive thing you could do I think."<br />
<br />
Certainly, the release of a sequel would splinter one of PlayStation's most dedicated online communities. Would user-created levels be compatible with a future game? Would DLC costumes carry across into a new title? These questions, thankfully, won't need to be addressed. Instead, Media Molecule plans on supporting <em>LBP</em> with additional downloadable content. "I think what you've seen so far from <em>LittleBigPlanet</em>, that's the way it's going to continue." said producer Martin Lynagh. We already know of two major patches: <a href="http://www.joystiq.com/2009/08/21/media-molecule-taking-beta-applications-for-littlebigwater/">water</a> and support for the <a href="http://www.joystiq.com/2009/09/27/tgs-2009-motion-controlled-littlebigplanet-demo-is-grief-filled/">PlayStation Motion Controller</a>. However, Lynagh explains that there's much more to expect, especially in 2010. "We have a lot of stuff coming out, especially next year. We can't really talk about specifics for a lot of it at the moment, because a lot of it hasn't been announced."<br />
<br />
One of Media Molecule's unannounced expansions may be similar in execution to the <a href="http://playstation.joystiq.com/2008/12/19/mgs4-littlebigplanet-content-detailed-coming-before-christmas/"><em>Metal Gear Solid</em> pack</a> from earlier this year. "We're looking forward to some really good original content, and some really strong brands we're working with," Lynagh teased.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/media-molecule-talks-up-dlc-shoots-down-littlebigplanet-sequel/">Media Molecule talks up DLC, shoots down LittleBigPlanet sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 13:27:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.criticalgamer.co.uk/2009/11/05/media-molecule-talk-to-critical-gamer-part-one/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/media-molecule-talks-up-dlc-shoots-down-littlebigplanet-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/media-molecule-talks-up-dlc-shoots-down-littlebigplanet-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>danny-leaver</category><category>dlc</category><category>littlebigplanet</category><category>martin-lynagh</category><category>media-molecule</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 05 Nov 2009 13:27:00 EST</pubDate></item><item><title><![CDATA[PSA: Netflix PS3 discs begin shipping today]]></title><link>http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/</guid><comments>http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/#comments</comments><description><![CDATA[<center><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/ps3-netflix-ship-110509.jpg"  alt="" /></center>If you're a Netflix user and haven't bothered to sign up for the free disc that enables <a href="http://www.joystiq.com/2009/10/26/netflix-is-coming-to-the-ps3/">Netflix streaming</a> on your PlayStation 3, you should <a href="http://www.netflix.com/NRDInfo/PS3">go do that</a>. Like, right now. Netflix just sent out emails indicating that the discs are shipping today, and if you have yet to indicate your interest in the service, your disc is obviously not going out today.<br /> <br /> And that means you may have to watch <a href="http://www.netflix.com/WiMovie/The_Water_Horse_Legend_of_the_Deep/70060017?trkid=438381&amp;strkid=1033321879_0_0&amp;strackid=754c9479c7ab3f59_0_srl"><span style="font-style: italic;">The Water Horse: Legend of the Deep</span></a> on your computer instead of on the television, <em>where it belongs</em>. Do you want to be the one to break <em>that</em> news to your family? Of course you don't.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/">PSA: Netflix PS3 discs begin shipping today</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 12:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224925/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/psa-netflix-ps3-discs-begin-shipping-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>netflix</category><category>streaming-video</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Nov 2009 12:59:00 EST</pubDate></item><item><title><![CDATA[Battlefield: Bad Company 2 multiplayer beta hits Nov. 19, exclusive to PS3]]></title><link>http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/</guid><comments>http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/#comments</comments><description><![CDATA[<center>   <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_2f2f72b"><param name="movie" value="http://www.viddler.com/simple/2f2f72b/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/2f2f72b/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_2f2f72b"></embed></object>   </center> PS3 owners will soon have another exclusive to brag about in addition to <a href="http://www.joystiq.com/tag/uncharted-2"><em>Uncharted 2</em></a>. EA and DICE announced today that the multiplayer beta for <em><a href="http://www.joystiq.com/tag/battlefield-bad-company-2">Battlefield: Bad Company 2</a> </em>will launch on Thursday, November 19, exclusively on Sony's console. As with the recent <a href="http://www.joystiq.com/2009/10/30/god-of-war-iii-ultimate-edition-to-rip-apart-your-wallet/"><em>God of War III </em>demo</a>, a beta code will be offered as a pre-order incentive from GameStop, Amazon and Best Buy (visit the game's <a href="http://www.battlefield.com">official site</a> to check which other retailers are participating).<br /> <br /> The beta will focus on one of <em>Bad Company 2</em>'s new multiplayer game types: Rush. This multi-stage battle takes place on a map called Arica Harbor, which is broken into unique areas for each round. American forces push forward on foot and in vehicles to scrap with Russian troops outside a military base, in an urban environment and eventually at the harbor itself in a "last stand" scenario.<br /> <br /> EA plans to begin a PC round of the beta in December, followed up by an all-new multiplayer demo for PS3, Xbox 360 and PC early next year. The finished game hits shelves on March 2, 2010. We recently had the opportunity to play in the multiplayer beta and will bring you our hands-on impressions tomorrow morning, November 6 at 9:00 a.m. PT / noon ET.<br /> <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/">Battlefield: Bad Company 2 multiplayer beta hits Nov. 19, exclusive to PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/battlefield-bad-company-2-multiplayer-beta-hits-nov-19-exclus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield</category><category>battlefield-bad-company</category><category>battlefield-bad-company-2</category><category>beta</category><category>dice</category><category>ea</category><category>ea-dice</category><category>electronic-arts</category><category>multiplayer</category><category>psn</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 05 Nov 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Black Friday deals for Kmart and Sears revealed]]></title><link>http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/</guid><comments>http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://gamerdeals.net/blogs/misc-cheap-deals/archive/2009/11/03/black-friday-2009.aspx"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_kmartsears_580.jpg" alt="" /></a></div>
<em>And there it is</em>. The first shot across the bow. The first salvo of sweet - yet brief! - holiday sales offers. The first indication that, yes, the day after Thanksgiving is going to be Hell for retailers once more. Behold: The video game-related Black Friday sales selections <a href="http://gamerdeals.net/blogs/misc-cheap-deals/archive/2009/11/03/black-friday-2009.aspx">of Kmart and Sears</a>, which we've posted after the jump. Please avoid trampling one another as you make your way down there.<br />
<br />
Here's a few big ticket items: Kmart's offering a free copy of <em>Halo 3: ODST</em> with the purchase of every Xbox 360 Elite, and both stores are cutting prices on a <em>ton</em> of big-ticket games (<em>L4D2</em>, <em>Dragon Age</em>, <em>Brutal Legend</em>) by $20. November 27 is going to be a long, long day, friends.<br />
<br />
[Via <a href="http://gamerdeals.net/blogs/misc-cheap-deals/archive/2009/11/03/black-friday-2009.aspx">GamerDeals</a>]<p><a href="http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/" rel="bookmark">Continue reading <em>Black Friday deals for Kmart and Sears revealed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/">Black Friday deals for Kmart and Sears revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerdeals.net/blogs/misc-cheap-deals/archive/2009/11/03/black-friday-2009.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/black-friday-deals-for-kmart-and-sears-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-friday</category><category>black-friday-2009</category><category>holiday</category><category>kmart</category><category>sales</category><category>sears</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 05 Nov 2009 11:35:00 EST</pubDate></item><item><title><![CDATA[European PSN releases for November 5]]></title><link>http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/</link><guid isPermaLink="true">http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/</guid><comments>http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.eu.playstation.com/2009/11/05/%E2%80%98heads-up%E2%80%99-playstation-store-update-5th-november-2009/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/brutallegendldcheaderimg580px.jpg" alt="" /></a></div>
It's another slightly skimpy week on <a href="http://blog.eu.playstation.com/2009/11/05/%E2%80%98heads-up%E2%80%99-playstation-store-update-5th-november-2009/">the ol' European PSN update</a>. Let's see ... there's some <span style="font-style: italic;">Brutal Legend</span> DLC, a few new <span style="font-style: italic;">Rock Band </span>tracks, and -- oh! We finally got that PSOne Classic featuring everyone's favorite Square Enix hero: <span style="font-style: italic;">Party Time with Winnie the Pooh</span>. What? He was in <span style="font-style: italic;">Kingdom Hearts</span>, remember?<br />
<div style="text-align: center;"><br /> Choose your platform to view the corresponding release list:</div>
<br />
<table width="400" cellpadding="10" border="0" align="center">
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            <td width="50%" align="center"><a href="http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/#ps3"><img width="200" vspace="0" hspace="0" height="75" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ps3-logo-200w.jpg" /> </a></td>
            <td width="50%" align="center"><a href="http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/#psp"><img width="200" vspace="0" hspace="0" height="75" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/psp-logo-200w.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<div align="center"><small>(Note: Continue past the break to view both release lists.)</small></div><p><a href="http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/" rel="bookmark">Continue reading <em>European PSN releases for November 5</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/">European PSN releases for November 5</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Thu, 05 Nov 2009 10:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2009/11/05/%E2%80%98heads-up%E2%80%99-playstation-store-update-5th-november-2009/>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19224534/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2009/11/05/european-psn-releases-for-november-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brutal-legend</category><category>psn-thursday</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 05 Nov 2009 10:20:00 EST</pubDate></item><item><title><![CDATA[Card-based Madden Ultimate Team mode coming in January]]></title><link>http://www.joystiq.com/2009/11/05/card-based-madden-ultimate-team-mode-coming-in-january/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/card-based-madden-ultimate-team-mode-coming-in-january/</guid><comments>http://www.joystiq.com/2009/11/05/card-based-madden-ultimate-team-mode-coming-in-january/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/collectgame.jpg" alt="" /><br />
<em><small>Click to open the foil wrapper on a giant version.</small></em></div>
<br />
Well, this is a rarity: A sports game mode that's too nerdy even for us. When "<a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20091104006515&amp;newsLang=en">Madden Ultimate Team</a>" mode comes to <em><a href="http://www.joystiq.com/tag/madden-10">Madden 10</a> </em>on 360 and PS3 for free in January, you'll collect packs of cards (or buy them via the in-game store) and use those cards to compose a fantasy team, customizing everything from your head coach and stadium to your plays and players. You can then pit your ultimate team against those of other players or the CPU. Think fantasy football mixed with ... well, let's be honest, <em>Pokemon</em>.<br />
<br />
Wow guys, really? Collectible card game battling? We thought <em>Madden</em> players were supposed to be the cool ones, but you're getting into some really noogie-prone territory here.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/card-based-madden-ultimate-team-mode-coming-in-january/">Card-based Madden Ultimate Team mode coming in January</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 10:06:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20091104006515&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/card-based-madden-ultimate-team-mode-coming-in-january/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224542/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/card-based-madden-ultimate-team-mode-coming-in-january/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>EA</category><category>ea-sports</category><category>madden</category><category>madden-10</category><category>madden-ultimate-team</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 05 Nov 2009 10:06:00 EST</pubDate></item><item><title><![CDATA[Possible free Lego Rock Band with $20 Old Navy purchase on Black Friday]]></title><link>http://www.joystiq.com/2009/11/05/possible-free-lego-rock-band-with-20-old-navy-purchase-on-black/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/possible-free-lego-rock-band-with-20-old-navy-purchase-on-black/</guid><comments>http://www.joystiq.com/2009/11/05/possible-free-lego-rock-band-with-20-old-navy-purchase-on-black/#comments</comments><description><![CDATA[<center><a href="http://www.blackfriday.info/sales/oldnavy-black-friday-ad.html"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/oldnavy1105.jpg" /></a></center>We're going to approach this scanned Old Navy <a href="http://www.blackfriday.info/sales/oldnavy-black-friday-ad.html">Black Friday ad</a> with as much skepticism as we can muster, both because there are a lot of variables and because we, personally, are trying to convince ourselves not to join the Black Friday crowds at Old Navy, of all places. <br />
<br />
According to the ad, the retailer will be offering free "<a href="http://joystiq.com/tag/lego-rock-band"><em>Lego Rock Band</em></a> video games" with purchases of $20 or greater on Friday, November 27. "Your preferred platform may not be available," the ad warns, presumably due to limited overall supply. We're wary that it could be a demo or something like that, but the fact that Old Navy will <em>also</em> be selling <em>Rock Band 2</em> bundles, and giving away guitar controllers with said bundles, makes this doorbuster deal seem more likely. But it's still <em>crazy</em> to hand out a $50 video game with $20 worth of clothes.<br />
<br />
If you want to check it out for yourself, Old Navy stores will be open at 3AM that day. Have fun!<br />
<br />
[Thanks, <a href="http://kneontransitt.blogspot.com/">Kneon</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/possible-free-lego-rock-band-with-20-old-navy-purchase-on-black/">Possible free Lego Rock Band with $20 Old Navy purchase on Black Friday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 09:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.blackfriday.info/sales/oldnavy-black-friday-ad.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/possible-free-lego-rock-band-with-20-old-navy-purchase-on-black/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19224498/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/possible-free-lego-rock-band-with-20-old-navy-purchase-on-black/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-friday-2009</category><category>deals</category><category>lego-rock-band</category><category>rock-band</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Nov 2009 09:35:00 EST</pubDate></item><item><title><![CDATA[Dark Void dev diary focuses on that guy in front of the jetpack]]></title><link>http://www.joystiq.com/2009/11/05/dark-void-dev-diary-talks-about-that-guy-in-front-of-the-jetpack/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/dark-void-dev-diary-talks-about-that-guy-in-front-of-the-jetpack/</guid><comments>http://www.joystiq.com/2009/11/05/dark-void-dev-diary-talks-about-that-guy-in-front-of-the-jetpack/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_de1b22a1"><param name="movie" value="http://www.viddler.com/simple/de1b22a1/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/de1b22a1/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_de1b22a1"></embed></object></center>For us, the worth of protagonist Will in <a href="http://www.joystiq.com/tag/dark-void"><em>Dark Void</em></a> isn't measured by his strengths as human being, but really just his <em>awesome jetpacking</em>. Airtight Games wants us to know there's more to like about the guy and aimed to make Will more in line with the typical Japanese game protagonist -- more believable and less of a "caricature." <br /> <br /> The above video diary also shows us how <a href="http://en.wikipedia.org/wiki/Nikola_Tesla">Nikola Tesla</a> ended up in the game. Tesla is just one cool dude, whether he's being played by <a href="http://green.autoblog.com/media/2007/02/prebooie_1.jpg">David Bowie</a>, building <a href="http://www.youtube.com/watch?v=KeH2RtZC9WY">super awesome defense towers</a> for the Russians, or -- in the case of <em>Dark Void</em> -- spearheading an entire rebellion by inventing jetpacks and gigantic airships.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/dark-void-dev-diary-talks-about-that-guy-in-front-of-the-jetpack/">Dark Void dev diary focuses on that guy in front of the jetpack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/dark-void-dev-diary-talks-about-that-guy-in-front-of-the-jetpack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/dark-void-dev-diary-talks-about-that-guy-in-front-of-the-jetpack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airtight-games</category><category>capcom</category><category>dark-void</category><category>developer-diary</category><category>shooter</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 05 Nov 2009 06:30:00 EST</pubDate></item><item><title><![CDATA[Allow Activision to introduce you to Taylor Swift]]></title><link>http://www.joystiq.com/2009/11/05/allow-activision-to-introduce-you-to-taylor-swift/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/allow-activision-to-introduce-you-to-taylor-swift/</guid><comments>http://www.joystiq.com/2009/11/05/allow-activision-to-introduce-you-to-taylor-swift/#comments</comments><description><![CDATA[<div align="center"><a href="http://bandhero.com/meettaylorswift/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/taylorswift580pxheaderimg4424.jpg"  alt="" /></a><br /></div>
If you're anything like us, you threw off your Taylor Swift comforter this morning, changed out of those Taylor Swift jammies, and thought to yourself, "Today is one more day to win a chance to meet Taylor Swift." Thankfully, Activision and upcoming family-friendly music game <a href="http://www.joystiq.com/tag/band-hero"><em>Band Hero</em></a> are teaming up to make that dream a reality. <br /><br />If you purchase a copy of <em>Band Hero</em> in the month of Novemeber (why, that's <em>this</em> month!), you can enter for a chance for two to meet Taylor Swift. Alright, alright, now calm down. You're <em>panting</em>. It's going to be alright. After you pick up your copy of <em>Band Hero</em> tonight, slowly remove the instruction manual from the inside of the game box and simply enter the code from its back at <a href="http://bandhero.com/meettaylorswift/">this website</a>. According to the site, you could supposedly win <em>some other stuff</em> or something, but whatever.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/allow-activision-to-introduce-you-to-taylor-swift/">Allow Activision to introduce you to Taylor Swift</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 05:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://bandhero.com/meettaylorswift/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/allow-activision-to-introduce-you-to-taylor-swift/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223467/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/allow-activision-to-introduce-you-to-taylor-swift/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>band-hero</category><category>contest</category><category>taylor-swift</category><category>taylorswift</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 05 Nov 2009 05:29:00 EST</pubDate></item><item><title><![CDATA[Ratchet &amp; Clank's primary audience isn't kids, but 20-somethings]]></title><link>http://www.joystiq.com/2009/11/05/ratchet-and-clanks-primary-audience-isnt-kids-but-20-somethings/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/ratchet-and-clanks-primary-audience-isnt-kids-but-20-somethings/</guid><comments>http://www.joystiq.com/2009/11/05/ratchet-and-clanks-primary-audience-isnt-kids-but-20-somethings/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.edge-online.com/features/interview-insomniac-games"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/ratchetandclank580split2.jpg"  alt="" /></a><br /></div>
It probably comes as no surprise to you -- our well-informed and educated audience -- but the <em>Ratchet &amp; Clank </em>series isn't just designed for the kids. <a href="http://www.edge-online.com/features/interview-insomniac-games">Edge</a> spoke with <a href="http://www.joystiq.com/tag/Insomniac/">Insomniac</a> writer TJ Fixman, who expressed that the primary audience for the weapon-indulgent platformer is the "male 18-34" demographic. He notes that teens who played the first game back in 2002 are now in their twenties and stayed fans of the series.<br /><br />Fixman notes that males under 18 could be the "interchangeable primary-secondary market," but that the PS3 user base skews older. He compares the <em>Ratchet</em> style to the <em>Shrek</em> series, explaining that Insomniac tries to find the right blend of humor that'll appeal to a large audience. Now the question remains: <a href="http://playstation.joystiq.com/2009/10/19/insomniac-hints-at-end-of-ratchet-and-clank/">When will we see Ratchet &amp; Clank again</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/ratchet-and-clanks-primary-audience-isnt-kids-but-20-somethings/">Ratchet &amp; Clank's primary audience isn't kids, but 20-somethings</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 03:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/features/interview-insomniac-games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/ratchet-and-clanks-primary-audience-isnt-kids-but-20-somethings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/ratchet-and-clanks-primary-audience-isnt-kids-but-20-somethings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>insomniac</category><category>ratchet-and-clank</category><category>ratchet-and-clank-a-crack-in-time</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 05 Nov 2009 03:22:00 EST</pubDate></item><item><title><![CDATA[Assassin's Creed 2's Ezio is a really popular guy]]></title><link>http://www.joystiq.com/2009/11/05/assassins-creed-2s-ezio-is-a-really-popular-guy/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/assassins-creed-2s-ezio-is-a-really-popular-guy/</guid><comments>http://www.joystiq.com/2009/11/05/assassins-creed-2s-ezio-is-a-really-popular-guy/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="348" id="viddler_6d656b27"><param name="movie" value="http://www.viddler.com/simple/6d656b27/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/6d656b27/" width="580" height="348" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_6d656b27"></embed></object></center>We can just see Ezio now, dashing from one social circle to the next like a d&eacute;butante on her coming out party. And how could we picture anything else after watching the latest developer diary for <a href="http://www.joystiq.com/tag/assassins-creed-2"><em>Assassin's Creed 2</em></a>, where the game's main character is depicted as a card-carrying socialite. <br /><br />So what if one of those groups happens to be full of <em>vicious mercenaries</em>? They'll help him learn how to fight! And sure, another group might be made up of "courtesans" (see: <em>ladies of the night</em>), but they'll teach him all about sneaking! And another group is full of ... well ... you get the gist, right? The game's handful of factions will assist Ezio as he murders his way through Renaissance Europe. <br /><br />One final thing: even if you don't care about each group, make sure you stick around for the surprise treat nestled after the end splash screen. <em>You'll thank us</em>.<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/assassins-creed-2s-ezio-is-a-really-popular-guy/">Assassin's Creed 2's Ezio is a really popular guy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 02:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/assassins-creed-2s-ezio-is-a-really-popular-guy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/assassins-creed-2s-ezio-is-a-really-popular-guy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assassins-creed</category><category>assassins-creed-2</category><category>courtesans</category><category>dev-diary</category><category>developer-diary</category><category>factions</category><category>mercenaries</category><category>thieves</category><category>ubisoft</category><category>ubisoft-montreal</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 05 Nov 2009 02:31:00 EST</pubDate></item><item><title><![CDATA[Analyst: 'Sony was saved by the success of the Wii']]></title><link>http://www.joystiq.com/2009/11/05/analyst-sony-was-saved-by-the-success-of-the-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/analyst-sony-was-saved-by-the-success-of-the-wii/</guid><comments>http://www.joystiq.com/2009/11/05/analyst-sony-was-saved-by-the-success-of-the-wii/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/08/butlerps3scean.jpg" alt="" /></div>
If you haven't heard, the PlayStation Wii is so successful, it pretty much <a href="http://www.joystiq.com/2007/04/26/nintendo-announces-record-year-thanks-ds-and-wii/">prints money</a>. Wait, Sony didn't make the Wii? Then how did the market analysts of <a href="http://www.dfcint.com/wp/?p=264">DFC Intelligence</a> come to the conclusion that "Sony was saved by the success of the Wii?"<br />
<br />
According to DFC, the Wii's mainstream appeal forced Microsoft into a successful, but not entirely dominant position. "The main danger Sony faced was that the Xbox 360 would become embedded as the system of choice. Instead consumers flocked to the Nintendo Wii. The Xbox 360 had solid sales, but they have not been enough to give Microsoft anywhere near a breakout market position," the report explains. <br />
<br />
Should enthusiasm for the Wii wane this holiday season, the recent price drop, coupled with with impending release of <a href="http://www.joystiq.com/tag/god-of-war-iii"><em>God of War III</em></a>, finally positions the PS3 as a viable choice for mainstream consumers, the report notes. EEDAR's Jesse Divnich <a href="http://www.zdnetasia.com/news/business/0,39044229,62059044,00.htm">agrees</a>, pointing out that Sony can finally utilize its leverage from the previous generation. "People who purchase a PS2 are more likely to purchase a PS3 in the future. Consumers, believe it or not, are pretty loyal."<br />
<br />
Three years after the launch of the PS3, Blu-ray is also finally becoming a marketable feature for mainstream consumers, the report argues. "This holiday season Blu-ray movies are finally getting a major focus at retail ... Blu-ray clearly now becomes a strong selling point for the PlayStation 3." Undoubtedly, SCEA will create an ad that focuses on this aspect of the system that "<a href="http://playstation.joystiq.com/tag/it-only-does-everything">only does everything</a>."<br />
<br />
While DFC's report comes off as incredibly bullish, it's understandable to see why there's some doubt over Sony's ability to capitalize on the moment. Let's not forget, this is a company that managed to fall from first to last place in the course of a year. "The cards are in Sony's favor and now is the time to make the most of them ... Now is the time for Sony to shine ... or else."<br />
<br />
[Via <a href="http://www.computerandvideogames.com/article.php?id=226580?cid=OTC-RSS&amp;attr=CVG-General-RSS">CVG</a>]<br />
<br />
<a href="http://www.dfcint.com/wp/?p=264">Source</a> - Is it Time for the PlayStation 3 to Shine?<br />
<a href="http://www.zdnetasia.com/news/business/0,39044229,62059044,00.htm">Source</a> - How the venerable PlayStation 2 made it to 9 years old<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/analyst-sony-was-saved-by-the-success-of-the-wii/">Analyst: 'Sony was saved by the success of the Wii'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 00:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/05/analyst-sony-was-saved-by-the-success-of-the-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223532/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/analyst-sony-was-saved-by-the-success-of-the-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>analyst</category><category>dfc-intelligence</category><category>eedar</category><category>jesse-divnich</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sony</category><category>wii</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 05 Nov 2009 00:44:00 EST</pubDate></item><item><title><![CDATA[Atlus replacing damaged Demon's Souls strategy guides]]></title><link>http://www.joystiq.com/2009/11/05/atlus-replacing-demons-souls-strategy-guides/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/05/atlus-replacing-demons-souls-strategy-guides/</guid><comments>http://www.joystiq.com/2009/11/05/atlus-replacing-demons-souls-strategy-guides/#comments</comments><description><![CDATA[<center><a href="http://atlus.com/forum/showthread.php?t=5072"><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/demonssouls1104.png" alt="" /></a></center>Is the print wearing off of the cover of your <em><a href="http://joystiq.com/tag/demons-souls">Demon's Souls</a> </em>strategy guide? It's not <em>entirely</em> because you've been holding it for hours with your sweaty hands, desperately thumbing through the few pages in a feeble attempt to improve your in-game performance. Atlus announced that the cover to the guide, included with the Deluxe Edition of the RPG, is conducive to "unusual cover ink/wear fading."<br />
<br />
And because Atlus knows that you've grown attached to your <strike>security blanket</strike> strategy guide, the company will only ask you to send in the <em>cover</em> and first page if you'd like a replacement, and not the whole book. Full details on the replacement program will be posted <a href="http://atlus.com/forum/showthread.php?t=5072">here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/05/atlus-replacing-demons-souls-strategy-guides/">Atlus replacing damaged Demon's Souls strategy guides</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Nov 2009 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://atlus.com/forum/showthread.php?t=5072>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/atlus-replacing-demons-souls-strategy-guides/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/05/atlus-replacing-demons-souls-strategy-guides/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>demons-souls</category><category>from-software</category><category>rpg</category><category>strategy-guide</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Nov 2009 00:00:00 EST</pubDate></item><item><title><![CDATA[Operation Flashpoint: Dragon Rising getting DLC tomorrow]]></title><link>http://www.joystiq.com/2009/11/04/operation-flashpoint-dragon-rising-getting-dlc-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/04/operation-flashpoint-dragon-rising-getting-dlc-tomorrow/</guid><comments>http://www.joystiq.com/2009/11/04/operation-flashpoint-dragon-rising-getting-dlc-tomorrow/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.flashpointgame.com/index.php?mact=News,cntnt01,detail,0&amp;cntnt01articleid=109&amp;cntnt01origid=229&amp;cntnt01returnid=232&amp;pagenumber="><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/opflash.jpg" /></a></div>
Tomorrow's one of those days when it'll be nice to be a PC gamer. Not only will you be able to get a title update for <em><a href="http://www.joystiq.com/tag/operation-flashpoint-dragon-rising">Operation Flashpoint: Dragon Rising</a> </em>(the full details of which are<em> </em><a href="http://community.codemasters.com/forum/showthread.php?t=394523">available here</a><em>) </em>you'll also be the first to get your hands on the "Skirmish" DLC, which includes four new multiplayer maps and two new Fire Team Engagement missions. The console title update (which you can read about <a href="http://community.codemasters.com/forum/showthread.php?t=394524">about here</a>) is due on the 360 tomorrow and on the PS3 "shortly after."<br /> <br /> Moreover, when Skirmish is eventually released on consoles, it'll come with a price tag of 400 points ($5) on 360 and $3.99 on PS3. Sure, the price discrepancy will cause a flare up in the console war, but what do you care? You're a PC gamer. You <em>rise above</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/04/operation-flashpoint-dragon-rising-getting-dlc-tomorrow/">Operation Flashpoint: Dragon Rising getting DLC tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Nov 2009 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flashpointgame.com/index.php?mact=News,cntnt01,detail,0&amp;cntnt01articleid=109&amp;cntnt01origid=229&amp;cntnt01returnid=232&amp;pagenumber=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/04/operation-flashpoint-dragon-rising-getting-dlc-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19222861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/04/operation-flashpoint-dragon-rising-getting-dlc-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codemasters</category><category>dlc</category><category>fps</category><category>operation-flashpoint</category><category>operation-flashpoint-dragon-rising</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 04 Nov 2009 23:15:00 EST</pubDate></item></channel></rss>