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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Sony's Jack Tretton: 'I can promise you a Killzone 3']]></title><link>http://www.joystiq.com/2010/03/20/sonys-jack-tretton-i-can-promise-you-a-killzone-3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/20/sonys-jack-tretton-i-can-promise-you-a-killzone-3/</guid><comments>http://www.joystiq.com/2010/03/20/sonys-jack-tretton-i-can-promise-you-a-killzone-3/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.gametrailers.com/episode/gametrailers-tv/88&amp;ch=1&amp;sd=0?ep=88&amp;ch=1&amp;sd=0"><img  border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/keighleytrettonmarketingmachine580px.jpg" /></a></div>
He doesn't know exactly when the third <em>Killzone</em> game will be announced, but SCEA prez Jack Tretton does know that it's gonna happen. When pushed by <a href="http://www.gametrailers.com/episode/gametrailers-tv/88?ch=1&amp;sd=1_hd">GTTV</a> host Geoff Keighley about a sequel to last year's <em><a href="http://www.joystiq.com/tag/killzone-2">Killzone 2</a></em> on last night's episode, the Sony exec openly answered, "You know, we own Guerrilla Studios, and uh, they did a great job on <em>Killzone 1</em> and <em>2</em> ... I don't know when you'll see announcements about it, but I can promise you a <em>Killzone 3</em>." Pretty straightforward, Jack! <br />
<br />
Though he didn't make any promises regarding <em>Killzone</em> for E3, he did additionally note that the <a href="http://www.joystiq.com/tag/playstation-move">news from Sony out of GDC</a> was "the icing on the cake," referring to big announcements at E3 this year as "the batter." And if there's one thing we really, really like, Jack, it's cake batter. <em>You've won this round</em>.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/20/sonys-jack-tretton-i-can-promise-you-a-killzone-3/">Sony's Jack Tretton: 'I can promise you a Killzone 3'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Mar 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/episode/gametrailers-tv/88?ch=1&amp;sd=1_hd>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/20/sonys-jack-tretton-i-can-promise-you-a-killzone-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/20/sonys-jack-tretton-i-can-promise-you-a-killzone-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2010</category><category>gdc-2010</category><category>guerrilla-games</category><category>guerrilla-studios</category><category>jack-tretton</category><category>killzone</category><category>killzone-2</category><category>killzone-3</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 20 Mar 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Naughty Bear trailer takes a stab at Alien]]></title><link>http://www.joystiq.com/2010/03/20/naughty-bear-trailer-takes-a-stab-at-parodying-alien/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/20/naughty-bear-trailer-takes-a-stab-at-parodying-alien/</guid><comments>http://www.joystiq.com/2010/03/20/naughty-bear-trailer-takes-a-stab-at-parodying-alien/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_39726abf"><param name="movie" value="http://www.viddler.com/simple/39726abf/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/39726abf/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_39726abf"></embed></object></center>The onslaught of great <a href="http://www.joystiq.com/tag/naughty-bear"><em>Naughty Bear</em></a> media doesn't let up in this new trailer, which does a good job of <em>creeping us the hell out</em>. It's a parody of <em>that</em> scene from Ridley Scott's <em>Alien</em> and continues <em>Naughty Bear</em>'s unending goal to present itself as one messed up game. Have you read <a href="http://www.joystiq.com/2010/03/05/naughty-bear-game-preview/">our impressions</a> yet? Denmark is a super rotten place in A2M's latest.<br />
<br />
It's a pretty neat trailer but, frankly, we think <a href="http://www.youtube.com/watch?v=zehzSn8ExjE">Mel Brooks' take on the whole <em>Alien</em> thing</a> was way better. You can't win them all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/20/naughty-bear-trailer-takes-a-stab-at-parodying-alien/">Naughty Bear trailer takes a stab at Alien</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Mar 2010 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/20/naughty-bear-trailer-takes-a-stab-at-parodying-alien/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406823/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/20/naughty-bear-trailer-takes-a-stab-at-parodying-alien/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>505-games</category><category>a2m</category><category>artifical-mind-and-movement</category><category>naughty-bear</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 20 Mar 2010 06:00:00 EST</pubDate></item><item><title><![CDATA['Second Sight' turns PSP camera into an augmented reality learning tool]]></title><link>http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/</guid><comments>http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=-6K4GPeLjsE"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gamsecondsightpsp580.jpg" /></a></div>
We've recently seen <a href="http://www.joystiq.com/2010/03/16/hands-on-parrot-ar-drone/">augmented reality</a> used in some pretty clever ways in the gaming space, but Sony subsidiary ConnectedED has come up with a way to <a href="http://www.youtube.com/watch?v=-6K4GPeLjsE">turn real-time graphical overlays</a> into an educational tool. Using a PSP equipped with a camera, the "Second Sight" technology allows tags embedded in textbooks or magazines to cue relevant audio or video clips directly on the PSP.<br />
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The program can also create interactive 3D models which the user can examine by changing the orientation of the PSP. Check out the video after the jump to see a video demonstration of what we're talking about, and then imagine how awesome school is going to be in like, fifteen years.<br />
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[Via <a href="http://www.siliconera.com/2010/03/19/psp-augmented-reality-program-used-as-an-educational-tool/">Siliconera</a>]<p><a href="http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/" rel="bookmark">Continue reading <em>'Second Sight' turns PSP camera into an augmented reality learning tool</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/">'Second Sight' turns PSP camera into an augmented reality learning tool</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Mar 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=-6K4GPeLjsE>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407203/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/20/second-sight-turns-psp-camera-into-an-augmented-reality-learni/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>augmented-reality</category><category>camera</category><category>connecteded</category><category>education</category><category>learning</category><category>school</category><category>second-sight</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 20 Mar 2010 02:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy and Tetris top PSP's sales charts for 2010 (so far)]]></title><link>http://www.joystiq.com/2010/03/20/final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/20/final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/</guid><comments>http://www.joystiq.com/2010/03/20/final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/pspgopulsechlee.jpg" /></div>
The latest episode of PlayStation Network's Pulse revealed the top ten downloaded PSP games for 2010 so far. Perhaps it should come as no surprise that Square Enix's classic PSone RPGs have topped the list in the first quarter of the year. Only one <a href="http://www.joystiq.com/tag/minis">mini</a> makes it into the top 10: <em>Tetris</em>, whose steep $10 price tag apparently hasn't scared everyone away.<br />
<br />
1. <em>Final Fantasy VII </em>(PSP/PS3)<br />
2. <em>Final Fantasy VIII</em> (PSP/PS3)<br />
3. <em>Tetris</em><br />
4. <em>God of War: Chains of Olympus</em><br />
5. <em>Grand Theft Auto: Liberty City Stories</em><br />
6. <em> LittleBigPlanet</em><br />
7. <em>Grand Theft Auto: Vice City Stories</em><br />
8. <em>Madden NFL 10</em><br />
9. <em>Gran Turismo</em><br />
10. <em>Resident Evil 2</em> (PSP/PS3)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/20/final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/">Final Fantasy and Tetris top PSP's sales charts for 2010 (so far)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Mar 2010 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/20/final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/20/final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation-network</category><category>psn</category><category>psn-monthly</category><category>pulse</category><category>sales</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sat, 20 Mar 2010 00:00:00 EST</pubDate></item><item><title><![CDATA[Aksys announces North American release, hype train for BlazBlue: Continuum Shift]]></title><link>http://www.joystiq.com/2010/03/19/aksys-announces-north-american-release-hype-train-for-blazblue/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/aksys-announces-north-american-release-hype-train-for-blazblue/</guid><comments>http://www.joystiq.com/2010/03/19/aksys-announces-north-american-release-hype-train-for-blazblue/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_60a0b5cf"><param name="movie" value="http://www.viddler.com/simple/60a0b5cf/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/60a0b5cf/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_60a0b5cf"></embed></object></center>It's official: Aksys Games is localizing <a href="http://www.joystiq.com/tag/blazblue-continuum-shift"><em>BlazBlue: Continuum Shift</em></a> for North America. <em>Continuum Shift</em>, the sequel to Arc System Works' high-resolution 2D fighting game, will be released on Xbox 360 and PS3 this summer. Like the Japanese release, this updated version adds <a href="http://www.joystiq.com/2010/02/09/blazblue-continuum-shift-gaining-a-character-in-console-port/">new characters</a>.<br />
<br />
It also adds new modes, including a Beginner Mode, which simplifies the control scheme, a Challenge Mode with specific missions for each character, and Legion Mode, a mini-strategy game in which players fight enemies to gain control of a map.<br />
<br />
"If you're not on the hype train this time, you're missing out on the latest greatest 2D game from Arc", Aksys marketing director Gail Salamanca said in a quote we can't help but pass along, "GET HYPE, CHOO CHOO!"<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/aksys-announces-north-american-release-hype-train-for-blazblue/">Aksys announces North American release, hype train for BlazBlue: Continuum Shift</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.aksysgames.com/2010/03/19/get-hype-all-over-again-blazblue-continuum-shift-coming-to-your-xbox-360-and-playstation-3-this-summer/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/aksys-announces-north-american-release-hype-train-for-blazblue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/aksys-announces-north-american-release-hype-train-for-blazblue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>arc-system-works</category><category>blazblue-continuum-shift</category><category>blazblue-portable</category><category>fighting</category><category>get-hype-choo-choo</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 19 Mar 2010 23:30:00 EST</pubDate></item><item><title><![CDATA[Fat Princess: Fistful of Cake squeezes onto UMD and PSN April 27]]></title><link>http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/</guid><comments>http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2010/03/19/fat-princess-fistful-of-cake-trailer-and-interview/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fatprincessfistcakeboxar.jpg" /></a></div>
If our <a href="http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/">comprehensive video preview</a> of <em>Fat Princess</em> for PSP whet your appetite for more, you'll be glad to know that the full experience isn't too far away. <em>Fistful of Cake</em> will be appearing on both UMD and PSN on April 27, promising "new game modes, new maps, a new extended storyline for single player." And although the single player options have been greatly expanded, multiplayer remains a big focus for the game, with 8-player Ad-Hoc and Infrastructure support.<br />
<br />
The <a href="http://blog.us.playstation.com/2010/03/19/fat-princess-fistful-of-cake-trailer-and-interview/">PlayStation.Blog</a> features a Q&amp;A, a new trailer (posted after the break) and box art. Curiously missing from the announcement, however, is a price. An SCEA rep told us the price has yet to be "100% confirmed," and that an announcement would be forthcoming.<p><a href="http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/" rel="bookmark">Continue reading <em>Fat Princess: Fistful of Cake squeezes onto UMD and PSN April 27</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/">Fat Princess: Fistful of Cake squeezes onto UMD and PSN April 27</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/03/19/fat-princess-fistful-of-cake-trailer-and-interview/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/fat-princess-fistful-of-cake-squeezes-onto-umd-and-psn-april-27/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fat-princess</category><category>fat-princess-fistful-of-cake</category><category>psn</category><category>release-date</category><category>sony</category><category>supervillain-studios</category><category>umd</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 19 Mar 2010 22:30:00 EST</pubDate></item><item><title><![CDATA[GameStop: Console shortages likely not fixed until summer]]></title><link>http://www.joystiq.com/2010/03/19/gamestop-console-shortages-likely-not-fixed-until-summer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/gamestop-console-shortages-likely-not-fixed-until-summer/</guid><comments>http://www.joystiq.com/2010/03/19/gamestop-console-shortages-likely-not-fixed-until-summer/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://wii.ign.com/articles/107/1078652p1.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/gaemstopshortages.jpg" /></a></div>
On the same conference call earlier this week in which <a href="http://www.joystiq.com/2010/03/18/gamestop-rewards-program-launching-this-may-in-four-markets/">it talked about its new rewards program</a>, GameStop Executive VP of Merchandising, Tony Bartel, said that stores currently experiencing <a href="http://www.joystiq.com/tag/wii">Wii</a> and <a href="http://www.joystiq.com/tag/playstation-3">PlayStation 3</a> shortages probably <a href="http://www.escapistmagazine.com/news/view/99260-GameStop-Wii-PS3-Shortages-to-Continue-For-Months">won't find relief very soon</a>. While the retailer is always bugging <a href="http://joystiq.com/tag/sony">Sony</a> and <a href="http://www.joystiq.com/tag/nintendo">Nintendo</a> for more units, Bartel said that GameStop "could sell a lot more hardware than what we have on both the PS3 and Wii platform," and that situation probably won't change until early summer of this year.<br />
<br />
He did say that the Wii is due for a re-supply first, but he believes that both Nintendo and Sony are "<a href="http://wii.ign.com/articles/107/1078652p1.html">still scrambling to catch up</a> from the surge" of the last holiday season. But <a href="http://www.joystiq.com/2007/03/27/wii-shortage-is-intentional-according-to-gamestop/">a shortage like this isn't unprecedented</a> -- as we get closer to summer, we'll probably see new inventory appearing on shelves, ready to go home to a caring gamer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/gamestop-console-shortages-likely-not-fixed-until-summer/">GameStop: Console shortages likely not fixed until summer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/107/1078652p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/gamestop-console-shortages-likely-not-fixed-until-summer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/gamestop-console-shortages-likely-not-fixed-until-summer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>executive-vp</category><category>gamestop</category><category>hardware</category><category>nintendo</category><category>sales</category><category>shortages</category><category>sony</category><category>tony-bartel</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 19 Mar 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[Kane &amp; Lynch 2: Dog Days trailer welcomes you to Shanghai]]></title><link>http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/</guid><comments>http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_46ac2ce3"><param name="movie" value="http://www.viddler.com/simple/46ac2ce3/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/46ac2ce3/" width="580" height="346" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_46ac2ce3"></embed></object></div>
Watch as the always unlikable duo of Kane and Lynch (that's <a href="http://www.joystiq.com/2008/06/03/bruce-willis-in-talks-to-star-in-kane-and-lynch-film-adaptation/">Bruce Willis</a> and <a href="http://www.joystiq.com/2010/03/18/jamie-foxx-to-play-lynch-in-kane-and-lynch-film/">Jamie Foxx</a> to you <em>People</em> magazine types) get reunited on the streets of Shanghai and, before catching up over a couple cold ones, find themselves caught up in a shootout and chasing a naked person through the streets. This is just how these guys get acquainted after "a while" apart! <a href="http://www.joystiq.com/tag/Kane-and-Lynch-2-Dog-Days/"><em>Kane &amp; Lynch 2: Dog Days</em></a> welcomes you to Shanghai on August 24.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/">Kane &amp; Lynch 2: Dog Days trailer welcomes you to Shanghai</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406554/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/kane-and-lynch-2-dog-days-trailer-welcomes-you-to-shanghai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>io-Interactive</category><category>Kane-and-Lynch</category><category>Kane-and-Lynch-2</category><category>Kane-and-Lynch-2-Dog-Days</category><category>Square-Enix-Europe</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 19 Mar 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII fastest selling game in franchise, Square Enix claims]]></title><link>http://www.joystiq.com/2010/03/19/final-fantasy-xiii-fastest-selling-game-in-franchise-square-eni/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/final-fantasy-xiii-fastest-selling-game-in-franchise-square-eni/</guid><comments>http://www.joystiq.com/2010/03/19/final-fantasy-xiii-fastest-selling-game-in-franchise-square-eni/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/ffdouchebag580.jpg" /></div>
Great. We're pretty certain Square Enix is going to make another one of <a href="http://www.joystiq.com/2009/11/13/final-fantasy-xiii-launches-march-9-2010-on-ps3-xbox-360/">these videos</a> now. With sales of "more than one million units in North America over the first five days," Square Enix has good reason for that smug look on its face. Taking into account European sales, <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> has "recorded the largest first-week sales in franchise history."<br />
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A number of factors undoubtedly contributed to the record-breaking success of the latest iteration of the JRPG series. Not only is it the first numbered <em>Final Fantasy</em> game on a current generation system, but it's also the first game in the franchise to appear on two platforms -- and two continents -- simultaneously. Finally, it's been nearly four years since the release of <em>Final Fantasy XII</em> on PS2. Fans were clearly hungry for a real <em>Final Fantasy</em> fix.<br />
<br />
Luckily for Square Enix, there's much, much more <em>Final Fantasy</em> in the works: <a href="http://www.joystiq.com/tag/final-fantasy-xiv"><em>Final Fantasy XIV</em></a> is due this year and <a href="http://www.joystiq.com/tag/final-fantasy-versus-xiii"><em>Final Fantasy Versus XIII </em></a>should be ready by the time Square Enix is done counting <em>all this money</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/final-fantasy-xiii-fastest-selling-game-in-franchise-square-eni/">Final Fantasy XIII fastest selling game in franchise, Square Enix claims</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/19/final-fantasy-xiii-fastest-selling-game-in-franchise-square-eni/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19407199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/final-fantasy-xiii-fastest-selling-game-in-franchise-square-eni/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-13</category><category>final-fantasy-xiii</category><category>jrpg</category><category>platinum</category><category>sales</category><category>square-enix</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 19 Mar 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Sega: we can 'sequel-ise' Bayonetta, AvP, Alpha Protocol]]></title><link>http://www.joystiq.com/2010/03/19/sega-wants-to-sequel-ise-bayonetta-avp-alpha-protocol/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/sega-wants-to-sequel-ise-bayonetta-avp-alpha-protocol/</guid><comments>http://www.joystiq.com/2010/03/19/sega-wants-to-sequel-ise-bayonetta-avp-alpha-protocol/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.computerandvideogames.com/article.php?id=239624"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/bayonetta1029.jpg" /></a></div>
In <a href="http://www.computerandvideogames.com/article.php?id=239624">a recent interview with CVG</a>, Sega West president Mike Hayes spoke briefly on the future of the company's portfolio of intellectual properties. Hayes explained, "If you think about it, we can sequel-ise <a href="http://www.joystiq.com/tag/bayonetta"><em>Bayonetta</em></a>, <a href="http://www.joystiq.com/tag/aliens-vs-predator"><em>AvP</em></a>, <a href="http://www.joystiq.com/tag/alpha-protocol"><em>Alpha Protocol</em></a> and we can make a hit of something like <a href="http://www.joystiq.com/tag/vanquish"><em>Vanquish</em></a>." Those are some mighty bold plans, considering only two of those games have actually been released.<br />
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We're fairly unsurprised by Sega's interest in a follow-up to <em>Bayonetta</em>. Not only because it's been a <a href="http://www.joystiq.com/2009/11/06/bayonetta-launch-continues-platinums-winning-streak/">commercial success</a> for the company, but also because the developers need another chance to do all the crazy action sequences they couldn't fit in the first game. Like, for instance, throwing a church at a dragon. Wait, they did that in <em>Bayonetta</em>? How about riding a motorcycle in space? Really, that too? Well, then ... we're stumped.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/sega-wants-to-sequel-ise-bayonetta-avp-alpha-protocol/">Sega: we can 'sequel-ise' Bayonetta, AvP, Alpha Protocol</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=239624>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/sega-wants-to-sequel-ise-bayonetta-avp-alpha-protocol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/sega-wants-to-sequel-ise-bayonetta-avp-alpha-protocol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aliens-vs-predator</category><category>alpha-protocol</category><category>bayonetta</category><category>mike-hayes</category><category>sega</category><category>sega-west</category><category>sequel</category><category>vanquish</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 19 Mar 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Japanese retailers selling out of PS3 'torne' DVR peripheral]]></title><link>http://playstation.joystiq.com/2010/03/19/japanese-retailers-selling-out-of-ps3-torne-dvr-peripheral/</link><guid isPermaLink="true">http://playstation.joystiq.com/2010/03/19/japanese-retailers-selling-out-of-ps3-torne-dvr-peripheral/</guid><comments>http://playstation.joystiq.com/2010/03/19/japanese-retailers-selling-out-of-ps3-torne-dvr-peripheral/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.andriasang.com/e/blog/2010/03/18/torne_lines_and_sellouts/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/torne216.jpg" /></a></div>
We wouldn't have thought a digital video recorder attachment for the PS3 would be a particularly hot seller in Japan, but the neverending lines spiraling from the front doors of Japanese retailers are proving otherwise. <a href="http://www.andriasang.com/e/blog/2010/03/18/torne_lines_and_sellouts/">Andriasang recently passed</a> along a Famitsu report explaining how shops are quickly selling out of the standalone version of <a href="http://www.joystiq.com/tag/torne">the torne DVR peripheral</a> -- though the 250GB PS3 which comes with the device built into its frame isn't selling quite as expediently.<br />
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If the device's popularity has inspired you to import one, you should know that it's only capable of recording Japanese terrestrial TV signals. As such, we also suggest you simultaneously purchase around 5,500 miles of coaxial cable.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/03/19/japanese-retailers-selling-out-of-ps3-torne-dvr-peripheral/">Japanese retailers selling out of PS3 'torne' DVR peripheral</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Fri, 19 Mar 2010 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.andriasang.com/e/blog/2010/03/18/torne_lines_and_sellouts/>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/19/japanese-retailers-selling-out-of-ps3-torne-dvr-peripheral/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19406973/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/19/japanese-retailers-selling-out-of-ps3-torne-dvr-peripheral/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>device</category><category>dvr</category><category>peripherals</category><category>sony</category><category>television</category><category>tivo</category><category>torne</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 19 Mar 2010 15:15:00 EST</pubDate></item><item><title><![CDATA[Heavy Rain 'Taxidermist' DLC hitting PSN for $4.99 on April 1]]></title><link>http://www.joystiq.com/2010/03/19/heavy-rain-taxidermist-dlc-hitting-psn-for-4-99-on-april-1/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/heavy-rain-taxidermist-dlc-hitting-psn-for-4-99-on-april-1/</guid><comments>http://www.joystiq.com/2010/03/19/heavy-rain-taxidermist-dlc-hitting-psn-for-4-99-on-april-1/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="349" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/25512c72" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1"/><embed src="http://www.viddler.com/simple_on_site/25512c72" width="580" height="349" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" flashvars="fake=1" name="viddler" ></embed></object></center> We have a hard time watching films where people get caught being in places they <em>totally</em> shouldn't be. We get no enjoyment from watching a <em>Misery</em> or a <em>Rear Window</em>, for example. That kind of scenario is the bread and butter of <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em>'s</a> first downloadable chapter, "<a href="http://www.joystiq.com/tag/heavy-rain,dlc">The Taxidermist</a>," which pre-order customers of the game have already gotten their hands on. The rest of us will have our chance to <a href="http://blog.us.playstation.com/2010/03/19/no-april-fools-joke-heavy-rain-taxidermist-dlc-available-april-1/">grab the suspenseful scene</a> on April 1, when it hits the PSN storefront for $4.99. <br />
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Check out the video above for a brief teaser of the chapter's events. Actually, it doesn't look that scary to us. Madison climbs in a window, walks up some stairs, and accidentally intrudes on a woman taking a bath. What's that? The woman is <em>dead</em>? Yes, well, that is significantly more upsetting.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/heavy-rain-taxidermist-dlc-hitting-psn-for-4-99-on-april-1/">Heavy Rain 'Taxidermist' DLC hitting PSN for $4.99 on April 1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/03/19/no-april-fools-joke-heavy-rain-taxidermist-dlc-available-april-1/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/heavy-rain-taxidermist-dlc-hitting-psn-for-4-99-on-april-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/heavy-rain-taxidermist-dlc-hitting-psn-for-4-99-on-april-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-cage</category><category>dlc</category><category>heavy-rain</category><category>pre-order</category><category>psn</category><category>quantic-dream</category><category>release-date</category><category>sony</category><category>taxidermist</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 19 Mar 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Interview: Spoiling Heavy Rain with David Cage]]></title><link>http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/</guid><comments>http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/heavy-rain-closeup-010810.jpg" /></div>
<div style="text-align: left;">Once a major release has been completed and propelled to the top of the sales charts, the critical discussion surrounding it typically evaporates just as the Next Big Thing appears on the horizon. But <em><a href="http://www.joystiq.com/tag/heavy-rain">Heavy Rain</a></em> -- whether you like it, love it or loathe it -- has been kept afloat in popular opinion, with critics still debating its controversial design and embarrassing themselves as they attempt to shoehorn water puns like "afloat" and "evaporates" into ham-fisted introductory paragraphs.<br />
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We drew <em>Heavy Rain</em>'s director and writer, the soft-spoken, passionate and occasionally enigmatic David Cage, into the ongoing discussion and asked him to elaborate upon the game's story, its technology and its critical reception. Oh, and the nature of the Origami Killer, which means ...<br />
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<strong>SPOILER WARNING:</strong> The following interview contains massive, big-huge spoilers for <em><a href="http://www.joystiq.com/tag/heavy-rain">Heavy Rain</a></em>. If you have not completed Quantic Dream's cinematic adventure, do not proceed beyond the break -- and don't even think about reading the comments. Just turn around and slowly R2 away.</div><p><a href="http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/" rel="bookmark">Continue reading <em>Interview: Spoiling Heavy Rain with David Cage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/">Interview: Spoiling Heavy Rain with David Cage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404330/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/interview-spoiling-heavy-rain-with-david-cage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>david-cage</category><category>gdc-2010</category><category>heavy-rain</category><category>interview</category><category>mystery</category><category>quantic-dream</category><category>sony</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 19 Mar 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Rock Band Weekly: X, Carrie Underwood, Little Fish, Ace Frehley, OneRepublic]]></title><link>http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/</guid><comments>http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.rockband.com/forums/showthread.php?t=186259"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/carrieunderwood580.jpg" alt="" /></a></div>
Despite American punk rock band X being next week's featured <a href="http://www.rockband.com/forums/showthread.php?t=186259"><em>Rock Band</em> DLC</a> pack artist, we decided to go with a picture of Carrie Underwood. Why? Isn't it obvious?! Her single, "All-American Girl," available next week, speaks to the struggles of the middle-class American female. Of gender roles, a father's love and providing babies for your husband. It's like the "American Pie" of a new generation. So that's why Underwood gets featured with that "how <em>do</em> I spend my next million, y'all?" look.<br />
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Check out the full release list after the break.<p><a href="http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/" rel="bookmark">Continue reading <em>Rock Band Weekly: X, Carrie Underwood, Little Fish, Ace Frehley, OneRepublic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/">Rock Band Weekly: X, Carrie Underwood, Little Fish, Ace Frehley, OneRepublic</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockband.com/forums/showthread.php?t=186259>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/rock-band-weekly-x-carrie-underwood-little-fish-ace-frehley/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ace-freshley</category><category>carrie-underwood</category><category>little-fish</category><category>onerepublic</category><category>rock-band</category><category>rock-band-2</category><category>rock-band-dlc</category><category>rock-band-weekly</category><category>rock-band-wii</category><category>rock-band-wiikly</category><category>x</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 19 Mar 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[MAG gets free 'Trooper Gear Pack' DLC next week]]></title><link>http://www.joystiq.com/2010/03/19/mag-gets-free-trooper-gear-pack-dlc-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/mag-gets-free-trooper-gear-pack-dlc-next-week/</guid><comments>http://www.joystiq.com/2010/03/19/mag-gets-free-trooper-gear-pack-dlc-next-week/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="blog.mag.com/blog/2010/03/mag-free-dlc-and-extended-double-xp-march-25/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/580mage302.jpg" /></a></div>
Ten-hut, soldiers! HQ has just sent word that some new gear will be shipping to the front lines of <a href="http://www.joystiq.com/tag/mag"><em>MAG</em></a> next week, free of charge: the Trooper Gear Pack. In this parcel, we'll finally get access to the Flashbang grenade -- which should help us confuse and outwit the enemy. But, that's not all: our supplier, Zipper Interactive, also reports it's bundled in some new LMGs (Raven's APEX 100SE, S.V.E.R.'s RTK-74 Vla, and Valor's Mk 46 Mod 1) and uniforms. <br />
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The full rundown is available <a href="http://blog.mag.com/blog/2010/03/mag-free-dlc-and-extended-double-xp-march-25/">via Zipper's site</a>, where it's also revealed that double XP will be available on the battlefield throughout next weekend (March 25 - 28). It's a nice bonus for our continued service, though we consider it bad timing. <a href="http://www.joystiq.com/tag/pax-east-2010">Operation PAX East</a> will be in full effect by the 25th, so we doubt we'll find time to benefit from the extra incentive to hoist the S.V.E.R. flag.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/mag-gets-free-trooper-gear-pack-dlc-next-week/">MAG gets free 'Trooper Gear Pack' DLC next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.mag.com/blog/2010/03/mag-free-dlc-and-extended-double-xp-march-25/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/mag-gets-free-trooper-gear-pack-dlc-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19406493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/mag-gets-free-trooper-gear-pack-dlc-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>flashbang</category><category>mag</category><category>trooper-gear-pack</category><category>zipper-interactive</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 19 Mar 2010 10:30:00 EST</pubDate></item><item><title><![CDATA[Red Dead Redemption videos show off pre-order options]]></title><link>http://www.joystiq.com/2010/03/19/red-dead-redemption-videos-show-off-pre-order-options/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/red-dead-redemption-videos-show-off-pre-order-options/</guid><comments>http://www.joystiq.com/2010/03/19/red-dead-redemption-videos-show-off-pre-order-options/#comments</comments><description><![CDATA[<div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_bce7b84d"><param name="movie" value="http://www.viddler.com/simple/bce7b84d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/bce7b84d/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_bce7b84d"></embed></object></div>
<a href="http://www.joystiq.com/tag/rockstar">Rockstar</a> sent along videos showcasing each of the <a href="http://www.joystiq.com/tag/red-dead-redemption"><em>Red Dead Redemption</em></a> pre-orders currently available, and we just can't decide which one to go with -- they all look so good. You can see <a href="http://www.rockstargames.com/reddeadredemption/preorder#/bestbuy">all three of them over on the game's website</a>. Pre-ordering from Amazon, you'll remember, will get you <a href="http://www.joystiq.com/2010/02/10/red-dead-redemption-pre-order-bonuses-announced/">a Golden Guns pack</a>, pre-ordering the game at GameStop will nab you <a href="http://www.joystiq.com/2009/12/08/gamestop-offers-chance-to-vote-on-red-dead-redemption-pre-order/">the fan-selected Deadly Assassin Outfit</a> and ordering the game from Best Buy will get you the War Horse, which you can see in the video above.<br />
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Wait a minute -- we just decided. We're totally going with the horsie. His name will be Roger and we will hug him and feed him and dodge explosions and shoot bad guys from his back and it will be the awesomest. Roger is the best horse <em>ever</em>. He's tougher than any other horse!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/red-dead-redemption-videos-show-off-pre-order-options/">Red Dead Redemption videos show off pre-order options</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockstargames.com/reddeadredemption/preorder#/bestbuy>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/red-dead-redemption-videos-show-off-pre-order-options/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405838/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/red-dead-redemption-videos-show-off-pre-order-options/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>best-buy</category><category>bonuses</category><category>deadly-assassin-outfit</category><category>gamestop</category><category>golden-guns</category><category>options</category><category>pre-order</category><category>pre-orders</category><category>red-dead-redemption</category><category>rockstar</category><category>Rockstar-San-Diego</category><category>roger-the-war-horse</category><category>videos</category><category>war-horse</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 19 Mar 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[Majin and the Forsaken Trailer]]></title><link>http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/</guid><comments>http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/#comments</comments><description><![CDATA[<center><a href="http://www.gametrailers.com/video/announce-trailer-majin-and/63302?type=flv"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/majin318.jpg" alt="" /></a></center>He's huge, he's covered in foliage -- he's Majin, and in this latest trailer for <a href="http://joystiq.com/tag/majin-the-forsaken-kingdom"><em>Maijn and the Forsaken Kingdom</em></a>, we get to see him and his friend <em>some guy</em> fighting the evil forces that have made the kingdom so forsaken. Majin may be cuddly, but he won't hesitate to straight up <em>drop a wall</em> on some monsters. He will emit lightning, should the situation require it. In addition, we see that even without his BFF Majin around, the kid can do some platforming and acrobatic fighting on his own.<br />
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Majin is currently scheduled to arrive on PS3 and Xbox 360 this summer.<p><a href="http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/" rel="bookmark">Continue reading <em>Majin and the Forsaken Trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/">Majin and the Forsaken Trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Mar 2010 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/video/announce-trailer-majin-and/63302?type=flv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405656/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/19/majin-and-the-forsaken-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>majin</category><category>majin-and-the-forsaken-kingdom</category><category>majin-the-fallen-realm</category><category>namco-bandai</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 19 Mar 2010 01:30:00 EST</pubDate></item><item><title><![CDATA[See Sonic 4's Splash Hill Zone, Eggman]]></title><link>http://www.joystiq.com/2010/03/18/see-sonic-4s-splash-hill-zone-eggman/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/see-sonic-4s-splash-hill-zone-eggman/</guid><comments>http://www.joystiq.com/2010/03/18/see-sonic-4s-splash-hill-zone-eggman/#comments</comments><description><![CDATA[<center><a href="http://www.sonicthehedgehog4.com/us/"><img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sonic4318.jpg" /></a></center>For those of you who have yet to decide to <a href="http://www.joystiq.com/2010/02/26/sonic-fans-create-the-best-boycott-of-all-time/">boycott</a> <a href="http://joystiq.com/tag/sonic-the-hedgehog-4"><em>Sonic the Hedgehog 4</em></a>, Sega has released some new media of the downloadable rodent-racing platformer. Including ... the second known character to appear in the game. Okay, before <em>more</em> of you start boycotting, it's just Eggman (or Dr. Robotnik, or whatever). And he's shown in one of his spheroid flying vehicles, implying that he's in the game in boss capacity only.<br />
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The site also features a few screens, music and a description of Splash Hill Zone, which can be summed up as "Green Hill Zone in HD." And that's a good thing, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/see-sonic-4s-splash-hill-zone-eggman/">See Sonic 4's Splash Hill Zone, Eggman</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sonicthehedgehog4.com/us/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/see-sonic-4s-splash-hill-zone-eggman/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/see-sonic-4s-splash-hill-zone-eggman/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Mustang</category><category>psn</category><category>sega</category><category>sonic</category><category>sonic-the-hedgehog</category><category>sonic-the-hedgehog-4</category><category>sonic-the-hedgehog-4-episode-1</category><category>wiiware</category><category>xbla</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Mar 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[PixelJunk Monsters Deluxe on UMD in North America this April]]></title><link>http://www.joystiq.com/2010/03/18/pixeljunk-monsters-deluxe-on-umd-in-north-america-this-april/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/pixeljunk-monsters-deluxe-on-umd-in-north-america-this-april/</guid><comments>http://www.joystiq.com/2010/03/18/pixeljunk-monsters-deluxe-on-umd-in-north-america-this-april/#comments</comments><description><![CDATA[<center><a href="http://blog.us.playstation.com/2010/03/18/pixeljunk-racers-2nd-lap-coming-to-psn-this-spring-pixeljunk-monsters-deluxe-on-umd/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/pjmd318.jpg" /></a></center>For that cross-section of the PSP audience that likes both <a href="http://joystiq.com/tag/pixeljunk-monsters"><em>PixelJunk Monsters</em></a> and tangible objects, Q-Games's Dylan Cuthbert has announced a UMD release of <a href="http://joystiq.com/tag/pixeljunk-monsters-deluxe"><em>PixelJunk Monsters Deluxe</em></a>, due to launch in North America at "participating retail outlets" on April 27 for $19.99. The tower defense title has been available digitally since <a href="http://playstation.joystiq.com/2009/09/28/pixeljunk-monsters-deluxe-invading-psp-this-week/">last fall</a>.<br />
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Interestingly, Cuthbert originally <a href="http://www.joystiq.com/2009/10/19/piracy-discourages-future-pixeljunk-psp-port-plans/">cited piracy</a> as the reason for the lack of a worldwide release for the UMD of Deluxe, previously released in Japan and elsewhere in Asia. Try not to pirate this one, so we can see more nice discs like this in the future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/pixeljunk-monsters-deluxe-on-umd-in-north-america-this-april/">PixelJunk Monsters Deluxe on UMD in North America this April</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/03/18/pixeljunk-racers-2nd-lap-coming-to-psn-this-spring-pixeljunk-monsters-deluxe-on-umd/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/pixeljunk-monsters-deluxe-on-umd-in-north-america-this-april/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/pixeljunk-monsters-deluxe-on-umd-in-north-america-this-april/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dylan-cuthbert</category><category>pixeljunk</category><category>pixeljunk-monsters</category><category>pixeljunk-monsters-deluxe</category><category>q-games</category><category>umd</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Mar 2010 22:30:00 EST</pubDate></item><item><title><![CDATA[Ten minutes of co-op sneaking exposed in Peace Walker video]]></title><link>http://www.joystiq.com/2010/03/18/ten-minutes-of-co-op-sneaking-exposed-in-peace-walker-video/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/ten-minutes-of-co-op-sneaking-exposed-in-peace-walker-video/</guid><comments>http://www.joystiq.com/2010/03/18/ten-minutes-of-co-op-sneaking-exposed-in-peace-walker-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_81ecddc3"><param name="movie" value="http://www.viddler.com/simple/81ecddc3/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/81ecddc3/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_81ecddc3"></embed></object></div>
Though we don't possess the thorough comprehension of the Japanese language required to understand what's happening in <a href="http://www.viddler.com/explore/Joystiq/videos/3015/">the video posted above</a>, we know that we like what we see. If you've got some time to kill, check out the ten minute co-op demonstration of <a href="http://www.joystiq.com/tag/metal-gear-solid-peace-walker"><em>Metal Gear Solid: Peace Walker</em></a> at the top of this post. It shows of a few of the game's neat multiplayer tactics, including an invisibility gun and the increasingly iconic "four-legged tank maneuver." Judging by those two alone, it certainly looks like <em>Peace Walker</em>'s capacity for hijinks is going to be near-limitless.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/ten-minutes-of-co-op-sneaking-exposed-in-peace-walker-video/">Ten minutes of co-op sneaking exposed in Peace Walker video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/3015/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/ten-minutes-of-co-op-sneaking-exposed-in-peace-walker-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405505/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/ten-minutes-of-co-op-sneaking-exposed-in-peace-walker-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>co-op</category><category>demo</category><category>kojima</category><category>konami</category><category>metal-gear-solid</category><category>metal-gear-solid-peace-walker</category><category>video</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 18 Mar 2010 21:30:00 EST</pubDate></item><item><title><![CDATA[PSN Thursday: Sam &amp; Max pre-order, Heavy Rain soundtrack]]></title><link>http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/</guid><comments>http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/samsparkles580.jpg" /></div>
Max: Lissssten to my voice, you will <a href="http://www.joystiq.com/2010/03/12/sam-and-max-psn-pre-orders-start-march-18/">pre-order</a> <em>Sam &amp; Max: The Devil's Playhouse</em> for $30.<br /> <br /> <em>We will pre-order Sam &amp; Max</em><br /> <br /> Max: You will also watch the next episode of <em>The Tester</em>.<br /> <br /> <em>We will also</em> ... wait, do we have to?<br /> <br /> Check out the full PSN update after the break.<br />
<div style="text-align: center;"><br /> Choose your platform to view the corresponding release list:</div>
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<table width="400" cellpadding="10" border="0" align="center">
    <tbody>
        <tr>
            <td width="50%" align="center"><a href="http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/#ps3"><img width="200" vspace="0" hspace="0" height="75" border="0" class="imagepadding" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ps3-logo-200w.jpg" /> </a></td>
            <td width="50%" align="center"><a href="http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/#psp"><img width="200" vspace="0" hspace="0" height="75" border="0" class="imagepadding" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/psp-logo-200w.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<div align="center"><small>(Note: Continue past the break to view both release lists.)<br /> </small></div>
<div style="text-align: left;"> </div><p><a href="http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/" rel="bookmark">Continue reading <em>PSN Thursday: Sam &amp; Max pre-order, Heavy Rain soundtrack</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/">PSN Thursday: Sam &amp; Max pre-order, Heavy Rain soundtrack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 20:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/psn-thursday-sam-and-max-pre-order-heavy-rain-soundtrack/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1942-joint-strike</category><category>groovin-blocks</category><category>PSN</category><category>PSN-Store</category><category>PSN-Thursday</category><category>sam-and-max</category><category>sam-and-max-the-devils-playhouse</category><category>sam-and-max-the-devils-playhouse-episode-1-the-penal-zone</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 18 Mar 2010 20:20:00 EST</pubDate></item><item><title><![CDATA[PlayStation Move input latency analyzed by Digital Foundry]]></title><link>http://www.joystiq.com/2010/03/18/playstation-move-input-latency-analyzed-by-digital-foundry/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/playstation-move-input-latency-analyzed-by-digital-foundry/</guid><comments>http://www.joystiq.com/2010/03/18/playstation-move-input-latency-analyzed-by-digital-foundry/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.eurogamer.net/articles/playstation-move-controller-lag-analysis-blog-entry"><img border="1" vspace="0" hspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/playstation-move-old.jpg" /></a></div>
The amount of latency between a user's input on a game controller and the in-game reflection of that input is an incredibly important factor when comparing motion controllers. Sony <a href="http://www.joystiq.com/2010/03/11/playstation-move-requires-1-2-mb-of-system-memory/">has been boasting</a> that the input latency for the <a href="http://www.joystiq.com/tag/playstation-move">PlayStation Move</a> would be "under a frame" -- though <a href="http://www.eurogamer.net/articles/playstation-move-controller-lag-analysis-blog-entry">Digital Foundry concluded otherwise</a> during its brief tech demo with the sphere-tipped peripheral.<br />
<br />
Digital Foundry conducted a fairly rudimentary experiment in which a person filmed himself sharply moving the controller, then counted how many milliseconds it takes for the screen to reflect his movement. Though there were a few variables to the experiment (such as the unknown, natural latency of the television display used in the demo), Digital Foundry estimates the device's latency to be in the ballpark of 133ms (around eight frames), which they claim is "fine for most of the applications you would want from such a controller." You can <a href="http://www.eurogamer.net/articles/playstation-move-controller-lag-analysis-blog-entry">check out a video</a> of Digital Foundry's simple latency experiment on Eurogamer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/playstation-move-input-latency-analyzed-by-digital-foundry/">PlayStation Move input latency analyzed by Digital Foundry</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/playstation-move-controller-lag-analysis-blog-entry>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/playstation-move-input-latency-analyzed-by-digital-foundry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405432/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/playstation-move-input-latency-analyzed-by-digital-foundry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-foundry</category><category>lag</category><category>latency</category><category>motion-control</category><category>peripheral</category><category>playstation-move</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 18 Mar 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[PixelJunk Eden's Baiyon creating music visualizer for PS3]]></title><link>http://www.joystiq.com/2010/03/18/pixeljunk-edens-baiyon-creating-music-visualizer-for-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/pixeljunk-edens-baiyon-creating-music-visualizer-for-ps3/</guid><comments>http://www.joystiq.com/2010/03/18/pixeljunk-edens-baiyon-creating-music-visualizer-for-ps3/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/baiyonvisual.jpg" alt="" /></div>
Q-Games is teaming up with Japanese artist <a href="http://baiyon.com/english/">Baiyon</a> once again for another PSN collaboration. Baiyon, who created the visuals and sound for <a href="http://www.joystiq.com/tag/pixeljunk-eden"><em>PixelJunk Eden</em></a> and <em>Encore</em>, is directing an interactive music visualizer for the PS3, to be distributed via the PlayStation Network.<br />
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Unlike Q-Games' <a href="http://www.joystiq.com/2007/12/26/surprise-latest-ps3-firmware-adds-sexy-spaceborne-music-visuali/">Earth visualizer</a>, this upcoming project will not be built into the PS3 operating system. Instead, this will be a standalone application, akin to <a href="http://www.joystiq.com/tag/detuned"><em>.deTuned</em></a>. This is terrific news for Trophy hunters, as they should be familiar with how easy it is to get PSN XP with these standalone art applications.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/pixeljunk-edens-baiyon-creating-music-visualizer-for-ps3/">PixelJunk Eden's Baiyon creating music visualizer for PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/18/pixeljunk-edens-baiyon-creating-music-visualizer-for-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/pixeljunk-edens-baiyon-creating-music-visualizer-for-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baiyon</category><category>gdc-2010</category><category>pixeljunk</category><category>pixeljunk-eden</category><category>q-games</category><category>visualizer</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 19:40:00 EST</pubDate></item><item><title><![CDATA[Hands-on: PixelJunk Racers 2nd Lap (PSN)]]></title><link>http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/</guid><comments>http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/44439464502b398feb65b580.jpg" /></div>
As the first <em>PixelJunk</em> game from Q-Games, <a href="http://www.joystiq.com/tag/pixeljunk-racers"><em>Racers</em></a> was largely misunderstood by most. Now, after the success of <a href="http://www.joystiq.com/tag/pixeljunk-monsters"><em>Monsters</em></a>, <a href="http://www.joystiq.com/tag/pixeljunk-eden"><em>Eden</em></a> and <a href="http://www.joystiq.com/tag/pixeljunk-shooter"><em>Shooter</em></a>, Q-Games is ready to go back to its first concept and give it a second chance. <em>PixelJunk Racers 2nd Lap</em> isn't just an add-on to the original PSN game, but a new game (with new features like Trophies) that warrants a second look from fresh <em>PixelJunk</em> fans.<br />
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Like the original, <em>2nd Lap</em> is a unique interpretation of classic top-down racers of yore. However, Q-Games' take on the genre makes it more of a puzzle or rhythm game, rather than a racing game -- an easy mistake for players to make, considering both the game's look and title. While some modes do require "winning" a race, most are about achieving rather specific goals. For example, you may need to complete a number of laps in a constantly-accelerating vehicle, while avoiding all the other cars on the road. "Sunday Drive" will have you trying to get past as many slow-driving cars as possible. It's a frustrating recreation of being stuck in traffic, yet it's oddly compelling.<br />
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In its second iteration, <em>PixelJunk Racers</em> remains essentially a collection of car-themed minigames, with the ultimate goal of scoring as high as possible on the leaderboards. Thankfully, <em>2nd Lap</em> has been made considerably easier and more accessible than the first game, easing players into a much easier single-player experience. The addition of YouTube recording support should appease the show-offs, while the presence of PSN Trophies may make the overall package far more rewarding. (Don't worry Trophy hunters, Q-Games' Dylan Cuthbert told us that they've learned from <em>PixelJunk Eden</em> and <em>Monsters</em>, and will make the Trophies much easier, akin to <em>PixelJunk Shooter</em>.)<br />
<p><a href="http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/" rel="bookmark">Continue reading <em>Hands-on: PixelJunk Racers 2nd Lap (PSN)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/">Hands-on: PixelJunk Racers 2nd Lap (PSN)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/hands-on-pixeljunk-racers-2nd-lap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dylan-cuthbert</category><category>gdc-2010</category><category>hands-on</category><category>pixeljunk</category><category>pixeljunk-racers</category><category>pixeljunk-racers-2nd-lap</category><category>psn</category><category>q-games</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[GTA: Episodes From Liberty City for PC, PS3 delayed two weeks due to 'minor content changes']]></title><link>http://www.joystiq.com/2010/03/18/gta-episodes-from-liberty-city-for-pc-ps3-delayed-two-weeks-du/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/gta-episodes-from-liberty-city-for-pc-ps3-delayed-two-weeks-du/</guid><comments>http://www.joystiq.com/2010/03/18/gta-episodes-from-liberty-city-for-pc-ps3-delayed-two-weeks-du/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.rockstargames.com/newswire/2010/03/18/4061/episodes_from_liberty_city_now_coming_to_playstation_3_and_pc_this_april"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/eflcfob580pxheaderimg.jpg" alt="" /></a></div>
If you've waited this long for <em>Episodes from Liberty City</em>, another two weeks shouldn't hurt, right? Rockstar Games has pushed back the PS3 and PC releases of the <a href="http://www.joystiq.com/2010/01/29/gta-episodes-from-liberty-city-on-ps3-pc-march-30/">long-awaited</a> <em>Grand Theft Auto IV</em> expansions by two weeks due to "a request by Sony Europe to make some minor content changes to the PAL PS3 version of the game." According to the press release, "the minor changes made to the game will not affect the gamers enjoyment of the games, these will not affect any gameplay elements and were not related to any local ratings requirements."<br />
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All versions of the add-ons -- including the downloadable episodes "The Lost &amp; Damned" and "The Ballad of Gay Tony" -- have been delayed to April 13th for North America, and April 16th for all other countries. A Rockstar Games <a href="http://www.rockstargames.com/newswire/2010/03/18/4061/episodes_from_liberty_city_now_coming_to_playstation_3_and_pc_this_april">blog post</a> further elaborated on the decision to do a global delay, ensuring that "everyone can experience multiplayer simultaneously, take part in online events together, be on level ground on leaderboards, etc."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/gta-episodes-from-liberty-city-for-pc-ps3-delayed-two-weeks-du/">GTA: Episodes From Liberty City for PC, PS3 delayed two weeks due to 'minor content changes'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 17:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockstargames.com/newswire/2010/03/18/4061/episodes_from_liberty_city_now_coming_to_playstation_3_and_pc_this_april>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/gta-episodes-from-liberty-city-for-pc-ps3-delayed-two-weeks-du/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/gta-episodes-from-liberty-city-for-pc-ps3-delayed-two-weeks-du/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>delays</category><category>dlc</category><category>episodes-from-liberty-city</category><category>grand-theft-auto</category><category>grand-theft-auto-4</category><category>grand-theft-auto-iv</category><category>grand-theft-auto-iv-episodes-from-liberty-city</category><category>grand-theft-auto-iv-lost-and-damned</category><category>GTA</category><category>gta-iv</category><category>gta-iv-dlc</category><category>release-date</category><category>rockstar</category><category>rockstar-games</category><category>take-two</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 17:45:00 EST</pubDate></item><item><title><![CDATA[God of War website teases 'Spartans Stand Tall']]></title><link>http://www.joystiq.com/2010/03/18/god-of-war-website-teases-spartans-stand-tall/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/god-of-war-website-teases-spartans-stand-tall/</guid><comments>http://www.joystiq.com/2010/03/18/god-of-war-website-teases-spartans-stand-tall/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.godofwar.com/spartansstandtall/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/spartsantall50.jpg" /></a></div>
Earning a Platinum Trophy in <a href="http://www.joystiq.com/tag/god-of-war-iii"><em>God of War III</em></a> will give you an elusive reward: a link to a <a href="http://www.godofwar.com/spartansstandtall/">secret page</a>, hidden on the <em>God of War</em> website. The "Spartans Stand Tall" website doesn't feature much right now, other than falling rain and a shield with an upside-down V, possibly a <a href="http://en.wikipedia.org/wiki/Lambda">Lambda</a> sign -- wait, does this mean we're finally getting the <em>Half-Life</em>/<em>God of War</em> crossover we've been waiting for?<br />
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This could simply be a placeholder website for upcoming <em>God of War</em> DLC. Or, this could be hinting at a new Ready at Dawn-developed PSP game we've heard <a href="http://www.joystiq.com/2009/02/27/rumor-ready-at-dawn-returning-to-psp-for-new-god-of-war/">murmurs</a> about. In fact, <em>Chains of Olympus</em> was <a href="http://playstation.joystiq.com/2007/04/25/free-god-of-war-chains-of-olympus-umd-demo/">revealed</a> in <a href="http://www.joystiq.com/2007/03/24/islandofrhodes-org-elaborate-fake-or-new-announcement/">exactly the same way</a>, via a website hidden in <em>God of War II</em> on PS2. Considering the franchise's <a href="http://www.joystiq.com/2008/03/01/god-of-war-iii-confirmed-on-chains-of-olympus-manual/">penchant</a> for announcing new installments alongside the latest releases, we wouldn't be surprised if this ends up being a brand new game in the <em>God of War</em> universe. Stay tuned.<br />
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[Thanks, Bryan!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/god-of-war-website-teases-spartans-stand-tall/">God of War website teases 'Spartans Stand Tall'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.godofwar.com/spartansstandtall/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/god-of-war-website-teases-spartans-stand-tall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/god-of-war-website-teases-spartans-stand-tall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>god-of-war</category><category>god-of-war-3</category><category>god-of-war-chains-of-olympus</category><category>god-of-war-iii</category><category>god-of-war-spartans-stand-tall</category><category>spartans-stand-tall</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[European PSN releases for March 18]]></title><link>http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/</link><guid isPermaLink="true">http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/</guid><comments>http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.eu.playstation.com/2010/03/18/%E2%80%98heads-up%E2%80%99-playstation-store-update-18th-march-2010/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/dragonage2810.jpg" /></a></div>
Though there's not much on the "new game front" in this week's European PSN update, there's plenty of new stuff for the games you already know and love. There's the release of <a href="http://www.joystiq.com/tag/dragon-age-origins-awakening"><em>Dragon Age: Origins: Awakening</em></a>, new cars for <a href="http://www.joystiq.com/tag/need-for-speed-shift"><em>Need For Speed: Shift</em></a>, some <a href="http://www.joystiq.com/tag/littlebigplanet-psp"><em>LittleBigPlanet PSP</em></a> love, the arrival of <a href="http://www.joystiq.com/tag/patchwork-heroes"><em>Patchwork Heroes</em></a> and, of course, the <a href="http://www.joystiq.com/2010/03/12/rock-band-weekly-redux-lady-gaga-cartman-3-doors-down-mute-m/">Gaga-ization</a> of the <em>Rock Band</em> Music Store. Check out the full list of releases after the jump!<br />
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<div style="text-align: center;">Choose your platform to view the corresponding release list:</div>
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<table width="400" cellpadding="10" border="0" align="center">
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            <td width="50%" align="center"><a href="http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/#ps3"><img hspace="0" height="75" width="200" vspace="0" border="0" class="imagepadding" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/ps3-logo-200w.jpg" /> </a></td>
            <td width="50%" align="center"><a href="http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/#psp"><img hspace="0" height="75" width="200" vspace="0" border="0" class="imagepadding" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/psp-logo-200w.jpg" /></a></td>
        </tr>
    </tbody>
</table>
<div align="center"><small>(Note: Continue past the break to view both release lists.)</small></div><p><a href="http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/" rel="bookmark">Continue reading <em>European PSN releases for March 18</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/">European PSN releases for March 18</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Thu, 18 Mar 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2010/03/18/%E2%80%98heads-up%E2%80%99-playstation-store-update-18th-march-2010/>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19405519/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/european-psn-releases-for-march-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dantes-inferno</category><category>dragon-age-origins-awakening</category><category>littlebigplanet</category><category>Need-For-Speed-Shift</category><category>psn-thursday</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 18 Mar 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Free DLC for Echoshift available through April 1]]></title><link>http://playstation.joystiq.com/2010/03/18/free-dlc-for-echoshift-available-through-april-1/</link><guid isPermaLink="true">http://playstation.joystiq.com/2010/03/18/free-dlc-for-echoshift-available-through-april-1/</guid><comments>http://playstation.joystiq.com/2010/03/18/free-dlc-for-echoshift-available-through-april-1/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://blog.us.playstation.com/2010/03/18/echoshift-add-on-levels-free-through-april-1/"><img border="0" vspace="4" hspace="0" src="http://www.blogcdn.com/playstation.joystiq.com/media/2010/03/echoshiftdlcfree.jpg" alt="" /></a></div>
Have you tried out <a href="http://www.joystiq.com/tag/echoshift"><em>Echoshift</em></a>, the excellent new puzzle game for PSP? Whether or not you've bought the game, SCEA has a pretty sweet deal for you to take advantage of. Starting later today (once the <a href="http://www.joystiq.com/tag/psn-thursday">PSN update</a> is live), current owners and new purchasers will be able to get an additional set of seven levels absolutely free. For current owners of <em>Echoshift</em>, you'll be able to find it by searching for "<em>Echoshift</em>" in the PlayStation Store.<br />
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New purchasers will be able to take advantage of the promotion by simply buying a new bundle -- which includes both the original game and additional levels -- from the PlayStation Store for $14.99. This is a limited time offer, so if you want to take advantage of this deal, you'll need to act before April 1st.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/03/18/free-dlc-for-echoshift-available-through-april-1/">Free DLC for Echoshift available through April 1</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Thu, 18 Mar 2010 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2010/03/18/echoshift-add-on-levels-free-through-april-1/>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/free-dlc-for-echoshift-available-through-april-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19405504/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/free-dlc-for-echoshift-available-through-april-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deal</category><category>echoshift</category><category>playstation-store</category><category>psn</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 16:15:00 EST</pubDate></item><item><title><![CDATA[Hands-on: Fat Princess: Fistful of Cake (PSP)]]></title><link>http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/</guid><comments>http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/fat.princess.psp.logo.091809-580px.jpg" alt="" /></div>
<a href="http://www.joystiq.com/tag/fat-princess-fistful-of-cake"><em>Fat Princess: Fistful of Cake</em></a> is a great match for the PSP. The game's structure, its very nature, means it can be segmented in a very effective way on a handheld platform -- a quick match during your morning subway ride or while taking a break from work is when <em>Fistful of Cake</em> works best. <br />
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[Note: Be sure to check out <a href="http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/#video">our video preview</a>, as well. We spent all night slaving over a hot stove to bake it just the way you like it!]<br />
<p><a href="http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/" rel="bookmark">Continue reading <em>Hands-on: Fat Princess: Fistful of Cake (PSP)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/">Hands-on: Fat Princess: Fistful of Cake (PSP)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19388683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/fat-princess-fistful-of-cake-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fat-princess</category><category>fat-princess-fistful-of-cake</category><category>sony-santa-monica</category><category>super-villain</category><category>video</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 18 Mar 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Tiger Woods PGA Tour 11 trailer shows off online team play]]></title><link>http://www.joystiq.com/2010/03/18/tiger-woods-pga-tour-11-trailer-shows-off-online-team-play/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/tiger-woods-pga-tour-11-trailer-shows-off-online-team-play/</guid><comments>http://www.joystiq.com/2010/03/18/tiger-woods-pga-tour-11-trailer-shows-off-online-team-play/#comments</comments><description><![CDATA[<div style="text-align: center;"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_7bec223e"><param name="movie" value="http://www.viddler.com/simple/7bec223e/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/7bec223e/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_7bec223e"></embed></object></div>
EA Sports' latest attempt to breathe new life into the <a href="http://www.joystiq.com/tag/tiger-woods-pga-tour-11"><em>Tiger Woods PGA Tour</em></a> franchise's eleventh installment is an online multiplayer mode, previewed in the <a href="http://www.viddler.com/explore/Joystiq/videos/3009/">"Ryder Cup" trailer</a> posted above. Players will be able to align themselves into teams, and go head-to-head (to-head-to-head, and so on) in an attempt to dominate the lush, rolling greens.<br />
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The only question that remains is what team you'll choose to enlist in. Will it be team Tiger Woods, who's repeatedly proven his prowess for hitting golf balls into faraway holes? Or will it be team Rory McIlroy, who is exactly one vowel away from being <em>totally awesome</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/tiger-woods-pga-tour-11-trailer-shows-off-online-team-play/">Tiger Woods PGA Tour 11 trailer shows off online team play</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/Joystiq/videos/3009/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/tiger-woods-pga-tour-11-trailer-shows-off-online-team-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/tiger-woods-pga-tour-11-trailer-shows-off-online-team-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>golf</category><category>pga</category><category>rory-mcilroy</category><category>ryder-cup</category><category>tiger-woods</category><category>tiger-woods-pga-tour-11</category><category>trailer</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 18 Mar 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Do you want to become a PlayStation Home community volunteer?]]></title><link>http://playstation.joystiq.com/2010/03/18/do-you-want-to-become-a-playstation-home-community-volunteer/</link><guid isPermaLink="true">http://playstation.joystiq.com/2010/03/18/do-you-want-to-become-a-playstation-home-community-volunteer/</guid><comments>http://playstation.joystiq.com/2010/03/18/do-you-want-to-become-a-playstation-home-community-volunteer/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://us.playstation.com/homevolunteerapplication/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/pshomecommapp.jpg" /></a></div>
Now that PlayStation Home is <a href="http://www.joystiq.com/2010/03/13/playstation-home-population-hits-12-million/">twelve million strong</a>, Sony is looking for community volunteers to help newcomers ease their way into the PS3 virtual world. Applicants need to be "friendly and knowledgeable" as they help new users navigate the various community events available online. According to a recent call for applicants, the program "offers a great outlet to the most passionate Home users to help give back to the community."<br />
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To submit an <a href="http://us.playstation.com/homevolunteerapplication/">application</a>, you must be at least 18 years old, a resident of the US, and have "dependable access to email and Internet." Also, not only will you need to describe your most embarrassing PlayStation Home experience, you'll also have to answer this very telling question: "Do you have more friends in real life or in Home? Which do you prefer?" Don't worry, you should answer truthfully. We won't judge you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/03/18/do-you-want-to-become-a-playstation-home-community-volunteer/">Do you want to become a PlayStation Home community volunteer?</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Thu, 18 Mar 2010 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://us.playstation.com/homevolunteerapplication/>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/do-you-want-to-become-a-playstation-home-community-volunteer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19405296/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/do-you-want-to-become-a-playstation-home-community-volunteer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>home</category><category>playstation-home</category><category>psn</category><category>scea</category><category>volunteer</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 13:15:00 EST</pubDate></item><item><title><![CDATA[Finally: Final Fight Double Impact arrives April 14 and 15]]></title><link>http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/</guid><comments>http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/#comments</comments><description><![CDATA[<center><a href="http://www.capcom-unity.com/jgonzo/blog/2010/03/17/final_fight:_double_impact_brawls_its_way_onto_xbox_live_and_psn_in_mid-april!"><img border="1" vspace="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/finalfight318.jpg" alt="" /></a></center>We've been waiting patiently for Capcom to release <em>Final Fight</em> yet again, this time in the form of the PSN/XBLA <a href="http://www.joystiq.com/tag/final-fight-double-impact/"><em>Final Fight: Double Impact</em></a> set (which also includes <em>Magic Sword</em>). Capcom just let us know that the magical combination of classic brawling and online play will be available on Xbox Live April 14, and on the PlayStation Store April 15.<br />
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In case you haven't been keeping up with old game news, Double Impact features optional graphical filters, remixed soundtracks, and, most importantly, drop-in co-op. Capcom doesn't explicitly mention this, but each purchase also contributes to the Mike Haggar mayoral campaign fund. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/">Finally: Final Fight Double Impact arrives April 14 and 15</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/jgonzo/blog/2010/03/17/final_fight:_double_impact_brawls_its_way_onto_xbox_live_and_psn_in_mid-april!>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/finally-final-fight-double-impact-arrives-april-14-and-15/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>final-fight</category><category>final-fight-double-impact</category><category>magic-sword</category><category>psn</category><category>release-date</category><category>retro</category><category>xbla</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Mar 2010 12:35:00 EST</pubDate></item><item><title><![CDATA[Heavy Rain patch development complete, release 'very soon']]></title><link>http://playstation.joystiq.com/2010/03/18/heavy-rain-patch-development-complete-release-very-soon/</link><guid isPermaLink="true">http://playstation.joystiq.com/2010/03/18/heavy-rain-patch-development-complete-release-very-soon/</guid><comments>http://playstation.joystiq.com/2010/03/18/heavy-rain-patch-development-complete-release-very-soon/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://boardsus.playstation.com/t5/Heavy-Rain/Heavy-Rain-issues-under-investigation-update-16-March/m-p/45296366#M6692"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/playstation.joystiq.com/media/2010/02/heavy-ad.jpg" /></a></div>
While the Joystiq staff hasn't experienced a game-ending <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a> crash, there are a number of vocal members of the PlayStation forums that have reported some serious issues, most notably save file corruption. Quantic Dream is working on a new patch for the adventure game, one that "address a range of minor issues," but isn't "targeted purely at the issues reported." According to <a href="http://boardsus.playstation.com/t5/Heavy-Rain/Heavy-Rain-issues-under-investigation-update-16-March/m-p/45296366#M6692">Sam_Protagonist</a>, SCEE has had difficulty in reproducing the reported bugs, but hopes that the patch should fix various "contributing factors" that may be at the root of <em>Heavy Rain</em>'s issues. "We're optimistic that this patch resolves your problems but cannot guarantee that this will be the case."<br />
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Development on the patch is now complete, and is undergoing the "final stages of testing." Let's hope the patch actually does its job -- otherwise, angry <em>Heavy Rain</em> owners will be left with nothing to play but <a href="http://www.joystiq.com/2010/03/17/press-x-to-jason-distills-heavy-rain/"><em>Press X to Jason</em></a>.<br />
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[Via <a href="http://www.vg247.com/2010/03/17/heavy-rain-patch-on-the-way/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/03/18/heavy-rain-patch-development-complete-release-very-soon/">Heavy Rain patch development complete, release 'very soon'</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Thu, 18 Mar 2010 12:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boardsus.playstation.com/t5/Heavy-Rain/Heavy-Rain-issues-under-investigation-update-16-March/m-p/45296366#M6692>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/heavy-rain-patch-development-complete-release-very-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19404383/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/18/heavy-rain-patch-development-complete-release-very-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>heavy-rain</category><category>patch</category><category>quantic-dream</category><category>scee</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 18 Mar 2010 12:18:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings: War in the North announced by WBIE; Snowblind developing]]></title><link>http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/</guid><comments>http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/#comments</comments><description><![CDATA[<center><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100318005253&amp;newsLang=en"><img vspace="0" hspace="0" border="0" width="580" height="344" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/lotr318.jpg" /></a></center>If you've been nervously tapping your fuzzy Hobbit toes in anticipation of the project behind the <a href="http://www.joystiq.com/2009/06/26/trademark-registered-for-the-lord-of-the-rings-war-in-the-nort/">trademarked</a> "Lord of the Rings: War in the North," then prepare for a delicious <em>second breakfast</em> of information. Warner Bros. Interactive has officially announced the game which, as it turns out, is an RPG from <em>Champions of Norrath / Justice League Heroes</em> developer <a href="http://www.joystiq.com/tag/snowblind-studios">Snowblind Studios</a>, due for PC, PS3, and Xbox 360 in 2011.<br />
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It sounds like it will be familiar gameplay to fans of those games, as well. Snowblind head Ryan Geithman calls it "a natural evolution of the acclaimed RPG gameplay that Snowblind has consistently delivered over the past years." In this online co-op RPG, up to three players will take part in the War of the Ring, visiting areas and meeting characters from the films and uncovering "unseen lands, story elements and characters from Middle-earth."<br />
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The game will receive a full reveal in <em>PlayStation: The Official Magazine</em>'s May issue, which will be on shelves April 6. Head past the break for a trailer.<p><a href="http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/" rel="bookmark">Continue reading <em>Lord of the Rings: War in the North announced by WBIE; Snowblind developing</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/">Lord of the Rings: War in the North announced by WBIE; Snowblind developing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 12:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100318005253&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/wbie-announces-lord-of-the-rings-war-in-the-north-from-snowblin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lord-of-the-rings</category><category>lord-of-the-rings-war-in-the-north</category><category>RPG</category><category>snowblind-studios</category><category>Warner-Bros-Interactive</category><category>WBIE</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Mar 2010 12:04:00 EST</pubDate></item><item><title><![CDATA[Battlefield: Bad Company 2 sells 2.3 million]]></title><link>http://www.joystiq.com/2010/03/18/battlefield-bad-company-2-sells-2-3-million/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/battlefield-bad-company-2-sells-2-3-million/</guid><comments>http://www.joystiq.com/2010/03/18/battlefield-bad-company-2-sells-2-3-million/#comments</comments><description><![CDATA[<center><a href="http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100318005428&amp;newsLang=en"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/battlefield318.jpg" /></a></center>Not content to wait for March to <em>end</em>, EA went ahead and announced that "<a href="http://joystiq.com/tag/battlefield-bad-company-2"><em>Battlefield: Bad Company 2</em></a> tops March sales charts." The somewhat hasty press release goes on to explain that with 2.3 million copies sold so far, <em>Bad Company 2</em> is "on pace" to be the top selling title in March 2010. It is already, according to EA, the best-selling March release yet, which lends credence to EA's early claim of March dominance.<br />
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We look forward to seeing if this claim rings true at the end of the month, after <a href="http://joystiq.com/tag/pokemon-heart-gold"><em>Pokemon HeartGold</em></a> and <em>SoulSilver</em> have had two weeks to sell. Or maybe that's why EA issued the "we won" press release now?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/battlefield-bad-company-2-sells-2-3-million/">Battlefield: Bad Company 2 sells 2.3 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 11:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businesswire.com/portal/site/home/permalink/?ndmViewId=news_view&amp;newsId=20100318005428&amp;newsLang=en>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/battlefield-bad-company-2-sells-2-3-million/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19405069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/battlefield-bad-company-2-sells-2-3-million/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield</category><category>battlefield-bad-company-2</category><category>dice</category><category>ea</category><category>ea-dice</category><category>FPS</category><category>sales</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 18 Mar 2010 11:23:00 EST</pubDate></item><item><title><![CDATA[Skate 3's 'Skate School' as taught by Coach Frank]]></title><link>http://www.joystiq.com/2010/03/18/skate-3s-skate-school-as-taught-by-coach-frank/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/skate-3s-skate-school-as-taught-by-coach-frank/</guid><comments>http://www.joystiq.com/2010/03/18/skate-3s-skate-school-as-taught-by-coach-frank/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_83bcc415"><param name="movie" value="http://www.viddler.com/simple/83bcc415/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/83bcc415/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_83bcc415"></embed></object></center>There's nothing quite as satisfying as learning how to skateboard from a crazy old coot named Coach Frank (as played by ex-pro skateboarder Jason Lee -- you know, the guy from <em><a href="http://en.wikipedia.org/wiki/Mallrats">Mallrats</a></em>?). Experts that they are, the folks at EA developer Black Box are well aware of the attraction, and they've employed the character to teach <em><a href="http://www.joystiq.com/tag/skate-3">Skate 3</a></em>'s "Skate School" mode. <br />
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Frank acts as a framework for the fleshed out <em>Skate 3</em> tutorial, teaching players how to nail tricks and polish their execution -- it probably helps that he's full of goofy, if occasionally awkward, humor to lighten up the mood as well. And hey, if we learned anything from the previous two <em>Skate</em> games, we're going to be spending a ton of time just figuring out how to ollie without faceplanting over and over (and over), so we could use the levity.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/skate-3s-skate-school-as-taught-by-coach-frank/">Skate 3's 'Skate School' as taught by Coach Frank</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/18/skate-3s-skate-school-as-taught-by-coach-frank/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404890/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/skate-3s-skate-school-as-taught-by-coach-frank/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-box</category><category>coach-frank</category><category>ea</category><category>ea-black-box</category><category>jason-lee</category><category>skate</category><category>skate-3</category><category>skateboarding</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 18 Mar 2010 10:15:00 EST</pubDate></item><item><title><![CDATA[Get into a silly pose for this Power Gig: Rise of the Sixstring trailer]]></title><link>http://www.joystiq.com/2010/03/18/get-into-a-silly-pose-for-this-power-gig-rise-of-the-sixstring/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/18/get-into-a-silly-pose-for-this-power-gig-rise-of-the-sixstring/</guid><comments>http://www.joystiq.com/2010/03/18/get-into-a-silly-pose-for-this-power-gig-rise-of-the-sixstring/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="346" id="viddler_d038a91c"><param name="movie" value="http://www.viddler.com/simple/d038a91c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/d038a91c/" width="580" height="346" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_d038a91c"></embed></object></center>Sure, you saw <a href="http://www.joystiq.com/2010/03/09/impressions-power-gig-rise-of-the-sixstring/">our impressions</a> from GDC of <em><a href="http://www.joystiq.com/tag/power-gig-rise-of-the-sixstring">Power Gig: Rise of the Sixstring</a></em> -- the first music/rhythm game to feature an actual, working electric guitar -- but have you seen the unbelievably silly first trailer for the game, apparently filmed during last week's developer convention? Now you can, as we've dropped it just a few inches up for your enjoyment. <br />
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If you were hoping for a better look at the game itself, you're just gonna have to wait for the next trailer, because this one exclusively features people playing the game's peripheral while either jumping or rocking or ... well, <em>you get the idea</em> -- no gameplay. That said, the guitar solo that takes place about halfway through reminds us that this is absolutely a real guitar, so that's something, right? Right? Where are you going?! We brought punch!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/18/get-into-a-silly-pose-for-this-power-gig-rise-of-the-sixstring/">Get into a silly pose for this Power Gig: Rise of the Sixstring trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Mar 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/18/get-into-a-silly-pose-for-this-power-gig-rise-of-the-sixstring/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/18/get-into-a-silly-pose-for-this-power-gig-rise-of-the-sixstring/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>power-gig</category><category>power-gig-rise-of-the-sixstring</category><category>seven45</category><category>seven45-studios</category><category>trailer</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 18 Mar 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup]]></title><link>http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/</guid><comments>http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://us.playstation.com/ps3/playstation-move/index.htm"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/brunswickprobowling.jpg" /></a></div>
Sony has <a href="http://us.playstation.com/ps3/playstation-move/index.htm">added two titles</a> to the <a href="http://www.joystiq.com/tag/playstation-move">PlayStation Move</a>'s launch lineup that we haven't seen before. Not only will you be able to get your Move on in <a href="http://www.joystiq.com/tag/slider"><em>Slider</em></a>, <a href="http://joystiq.com/tag/sports-champions"><em>Sports Champions</em></a> and all of the other announced launch titles, but we can now add Disney-Pixar's <a href="http://www.joystiq.com/tag/toy-story-3"><em>Toy Story 3</em></a> and <a href="http://www.joystiq.com/tag/brunswick-pro-bowling"><em>Brunswick Pro Bowling</em></a> into the mix as well. <em>Toy Story 3</em> is of course a tie-in to the movie, and <em>Brunswick</em> is in there because you can't have a motion controller in 2010 without a bowling game attached.<br />
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No seriously, you can't. Which is weird, because <a href="http://www.joystiq.com/2010/03/17/kevin-butler-shows-that-playstation-move-only-does-time-travel/">the future of gaming</a> sure does look a lot like <a href="http://www.amazon.com/Brunswick-Pro-Bowling-Nintendo-Wii/dp/B000QJLQBM">the 2007 of gaming</a>. Only with better graphics.<br />
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[Via <a href="http://playstationlifestyle.net/2010/03/11/toy-story-3-moves-with-playstation/">PSLS</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/">Toy Story 3, Brunswick Pro Bowling added to PlayStation Move lineup</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Mar 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://us.playstation.com/ps3/playstation-move/index.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/toy-story-3-brunswick-pro-bowling-added-to-playstation-move-lin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brunswick-pro-bowling</category><category>controller</category><category>disney</category><category>launch</category><category>motion-controller</category><category>move</category><category>pixar</category><category>playstation-move</category><category>pro-bowling</category><category>slider</category><category>sports-champions</category><category>toy-story-3</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 17 Mar 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[PlayStation.Blog Share lets fans chime in most-wanted features]]></title><link>http://playstation.joystiq.com/2010/03/17/playstation-blog-share-lets-fans-chime-in-most-wanted-features/</link><guid isPermaLink="true">http://playstation.joystiq.com/2010/03/17/playstation-blog-share-lets-fans-chime-in-most-wanted-features/</guid><comments>http://playstation.joystiq.com/2010/03/17/playstation-blog-share-lets-fans-chime-in-most-wanted-features/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://share.blog.us.playstation.com/"><img hspace="0" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/complainonblg.jpg" alt="" /></a></div>
Tired of yelling CROSS GAME CHAT into every post on the PlayStation.Blog? Thankfully, there's a new venue for you to take advantage of. <a href="http://share.blog.us.playstation.com/">PlayStation.Blog Share</a> lets fans submit requests and vote on new features to implement across Sony's family of consoles. The requests range from the ever-popular <a href="http://share.blog.us.playstation.com/ideas/2010/03/17/cross-game-voice-chat/">cross game chat</a> option to more <a href="http://share.blog.us.playstation.com/ideas/2010/03/17/psp-remote-play-for-playstation-2-games/">specific options</a>, like enabling PSP Remote Play of PS2 games.<br />
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It's certainly an interesting social experiment, but we wonder if fans will see any requests (large or small) come to fruition. At the very least, Share gives Sony the appearance of listening, and should reduce the obnoxious comment spam that oftentimes clutters the PlayStation.Blog.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://playstation.joystiq.com"><img src="http://playstation.joystiq.com/media/feedlogo.gif" alt="Joystiq Playstation" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://playstation.joystiq.com/2010/03/17/playstation-blog-share-lets-fans-chime-in-most-wanted-features/">PlayStation.Blog Share lets fans chime in most-wanted features</a> originally appeared on <a href="http://playstation.joystiq.com">Joystiq Playstation</a> on Wed, 17 Mar 2010 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://share.blog.us.playstation.com/>Read</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/17/playstation-blog-share-lets-fans-chime-in-most-wanted-features/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/forward/19404221/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://playstation.joystiq.com/2010/03/17/playstation-blog-share-lets-fans-chime-in-most-wanted-features/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>playstation</category><category>playstation-blog</category><category>playstation-blog-share</category><category>sony</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 17 Mar 2010 21:45:00 EST</pubDate></item><item><title><![CDATA[The monsters you didn't see in BioShock]]></title><link>http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/</guid><comments>http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/#comments</comments><description><![CDATA[<center><a href="http://irrationalgames.com/insider/march-from-the-vault/"><img border="1" vspace="0" hspace="0" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/bioshock317.jpg" /></a></center>The world of Rapture as it appeared in the first <a href="http://joystiq.com/tag/bioshock"><em>BioShock</em></a> may have seemed totally complete, but Irrational Games revealed some elements that were kept behind the development curtain from us -- basically, monsters. The company revealed some rejected enemy designs from its "Vault," including some mutants that were much more ... mutated than the Splicers we saw in the final game.<br />
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We imagine that people wouldn't look back so fondly on their experience in Rapture if it had been populated by melting guys and people that were in the process of turning into giant bugs. Creepy little girls seem just a bit less creepy in comparison.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/">The monsters you didn't see in BioShock</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Mar 2010 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://irrationalgames.com/insider/march-from-the-vault/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19404337/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/17/the-monsters-you-didnt-see-in-bioshock/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>bioshock</category><category>irrational-games</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 17 Mar 2010 21:30:00 EST</pubDate></item></channel></rss>