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Heavenly Sword downloadable content coming ... if it sells well

The game has been getting good reviews pretty much across the board, with the most common criticism being that there simply isn't enough game to play. With the marketing push that is happening in Europe (we couldn't get through the paper this morning without being greeted by Nariko's face at least twice) we expect the game to sell well, but will it sell enough to persuade Ninja Theory to release extra content? We sincerely hope so. If you want to see it happen, then put down the money and buy the game.
Bad EU PSN updates? SCEE knows and is working on it

"Will you be able to see improvements in the next week, or the week after? Probably not, but do expect to see things get better in the near future." We look forward to it! Despite that, yesterday's EU PSN update has been heralded as the best yet. It's good to see Sony plans to push beyond that with future EU updates, rather than sitting back and relaxing now that some people have been appeased. We look forward to seeing what they come up with over the coming months.
Updated Folklore gallery and new details to up the hype

Just six of the game's monster designs are shown below, but rest assured that all 100+ are as creepy as stylish as the ones you see here. We have some more interesting information about this title that we gleaned from our time at 3Rooms yesterday. Here they are in handy bullet point form.
- 100+ monsters to catch and abilities to learn
- The game takes advantage of the internet by allowing user created dungeons, online leaderboards and Quest Packs
- The game includes seven different regions (read: levels): Hell Realm, Faery Realm, Warcadia, Endless Corridor, Netherworld Cave, Undersea City
- Ellen's costumes each correspond to one of the above regions
- You can start the game as either Ellen or Keats. You then play as that character for five chapters, before being able to switch between them at will during the final two chapters.
Gallery: Folklore
Six quest packs planned for Folklore

- 4 new quests
- 1 new costume
- 1 new monster
EU PSN update due on Wednesday; Folklore demo included

Don't go being tardy about downloading it, however. The demo will only be available for a limited time before being pulled down again. We're not entirely sure why, but we're warning you regardless. If you didn't play the Japanese demo (or if you did and got stuck, what with it being in Japanese and all) then get it downloaded. Folklore is unique in its aesthetic style as well as its gameplay and has been shamefully overlooked. It's like playing a Japanese Tim Burton film.
New PlayStation Eye title spotted: Trials of Topoq

The game requires you to move the ball around the different layers of each castle, breaking open cages as you go. Each level has a different task, including getting to the end within a time limit and breaking a certain amount of cages before reaching the finish line. Crossbows can be found around the levels which, when the ball is rolled into it, will shoot you to a hidden area of the level.
The ball is not moved via the analogue stick, nor the SIXAXIS. Instead, the floor of the castle shows an image of what the PlayStation Eye can see. By moving your arms (or any other part of you, really) you affect the height of the floor temporarily. The idea is to create slopes to guide the ball around and collect the items (or "smash the cages" as the game calls it) whilst making yourself look like a prat in the process.
We snapped a few photos of the game in action, check out the gallery below to see all three. There's no word on whether the game will come bundled with the PlayStation Eye, sold separately or be downloadable. No doubt we'll hear more at Leipzig.
Gallery: Trials of Topoq
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