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GDC also ponders invite-only model

At the close of the 2008 Game Developers Conference (GDC) this year we heard rumblings that change was in store for the industry event. After achieving a record setting 18,000 attendees, about 1,000 of which were press, event coordinators are contemplating an invite only stance to the media.
Speaking with Kotaku, GDC event director Jamil Moledina expressed his fear for the industry learning event, "I am concerned that if we don't focus on what makes GDC work we will face some complications down the road." To alleviate those fears, GDC is considering changes to who will be allowed to cover the 2009 event from the show floor.
While other industry professionals lineup to question the validity of press presence, we're reminded of the invite changes made to the Electronic Entertainment Expo (E3) and Design, Innovate, Communicate, Entertain (DICE) to streamline the event coverage.
X3F interviews Peter Molyneux about Fable 2, BC, XNA

We've already posted the audio of our interview with Peter Molyneux, but we know not everyone is down with spoken word. As such, we've transcribed the entire interview for your reading pleasure. In this massive interview, Molyneux discusses Fable 2 co-op (he thinks Live co-op is a great idea by the way), the possibility of versus multiplayer (which is also a good idea according to Molyneux), and we even manage to squeeze in questions about Microsoft's new XNA initiative and the ill-fated BC. Find the lengthy and informative interview after the break.
X3F interviews James Silva, creator of Dishwasher: Dead Samurai

GDC08: Hands-on with Bangai-O Spirits

Head past the break for detailed impressions, and be sure to check out our gallery of brand-new screens!
Gallery: Bangai-O Spirits
GDC08: ... and that's a wrap!

Well, the Game Developers Conference has finally come to a close. So, if you were otherwise occupied and missed out on the boatloads of news from the show (including our man of the hour JC's hands-on write-ups of several titles available), hit up our coverage below.
DS Fanboy gets in on the action:
Other news and items of interest
GDC08: ... and that's a wrap!

Wow, what a fantastic week we had. The Game Developer's Conference has come to a close, and with it, the flurry of megatons and other fantastic news you may have gotten used to over the last week. In case you missed it (or were, you know, there), take a chance to get caught up with all of the stuff you either overlooked or were too busy to read.
The big stuff:
- Wi-Fi good news, bad news
- Extended Mario Kart trailer, remixed music
- Head tracking easter egg included in Boom Blox
- Mario Kart Wii in motion
- Telltale has a mysterious Wii Ware game in the works
- Fresh screens and a name change for Wii Ware Final Fantasy
- Ubisoft treated like an internal dev team
- New Wii Ware title revealed: LostWinds
- Nintendo sheds more light on Mario Kart Wii
- Wii Ware FFCC is beginning of new Square Enix
- Wobbling with Wii Fit
- Super Smash Bros. Brawl hands-on
- Monster Lab: it's a lab -- for monsters
- A collection of SNK collections
- Europe to suffer the horror of a Brawl-free summer
- The House Containing Some Dead 2 & 3
- Convention associates get their Brawl on
- The other half of 2D Boy speaks
- Zombies in space
- Okami on Wii looks great in 480p
- Wii Warm Up: What do you want from Nintendo at GDC?
- No More Heroes soundtrack composer leads GDC panel
GDC08: Sony details latest Home tools
The Joystiq article also includes a good number of photos taken during the session. These show various aspects of Home that we may or may not have seen before. Included is a shot showing a stress test of the new Home Items feature, which allows people to use various objects within the world - in this instance we can see a large number of people dancing around their bubble machines. Speaking of the bubble machine, it was one of the added features in the new Home beta upgrade which goes live this week. Between the improved beta and the almost-fully-functional developer tools, it can't be too long until we finally see Home in the flesh. So to speak.
GDC08: SNK shows off some PSP fighter anthologies
[Thanks, LeadTester!]
PS3 Fanboy presents: Insomniac music video, director's commentary
Did you watch the Insomniac recruitment video? Of course you did. (Download a higher-res version here.) Here's an exclusive for PS3 Fanboy readers. Ryan Schneider from Insomniac joins us to give a few behind-the-scenes commentary for the video. Find out a few new tidbits about the development team and get a few more hints about this Resistance 2 game they have going on.
What was the inspiration for creating a recruitment music video?
Well, when you go to things like GDC, everybody has their typical video. In general, everyone has their recruitment video – it's very "been there, done that." We just wanted to do something different. We wanted to create a video that captures who we really are and this video does. It shows that we take our games very seriously but not ourselves.
Gallery: Resistance 2
GDC08: Hands almost-on with Puzzle Quest: Galactrix

Enjoy our gallery of spaceship concept art, screenshots, and this thing, and continue past the break for what gameplay details we could glean from the demo.
Gallery: Puzzle Quest: Galactrix
GDC08: The Uncharted post-mortem

Fancast Xtra: Peter Molyneux interview at GDC08

Don't ask us how we did it, but we managed to corner Peter Molyneux at GDC this year. We subsequently tied him to a chair and forced him to answer our questions about Fable 2. No, no, of course we didn't do that. Peter Molyneux is, in fact, an entirely amiable man -- perhaps too amiable -- and was happy to answer our questions. We learn a few details about Fable 2's newly announced co-op features, the Xbox Live Arcade tie-in, and we even wedge in a question about the ill-fated BC. We've posted the audio from the interview below. The audio will also be delivered to subscribers of the Xbox 360 Fancast. Feel free to download the MP3 using the "Read" link as well. Finally, if you can't be bothered to listen to things -- we know how important you are -- stay tuned for the transcription coming later this week.
GDC08: Dennis Dyack is worried about GDC

During the Game Developers Conference, 1UP.com was able to record interviews with developers in the guise of their weekly 1UP Yours podcast, one such episode was with outspoken Silicon Knights boss Dennis Dyack. In the episode on February 21, Dyack outlined his worries for the future of GDC based on the marketing spin put on the, "once sacred," developer gathering.
"I worry about GDC [because] how many talks are you learning something versus when somebody is trying to sell you a product?" Dyack asked the crew made up of editors Garnett Lee, Shane Bettenhausen, Bryan Intihar and former 1UPer Mark MacDonald. "Are we calling this the Game Developers Conference [or] are we calling it the Game Demo Convention?"
Spotted@GDC: the PSP GPS receiver
Let's hope for more news on an official release soon.
[Via Engadget]
PS3 Poll Police: So, how was GDC 2008?

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