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Logitech presents in-game Gran Turismo 5 Prologue challenge


Players of Gran Turismo 5 Prologue are being asked to "take the Logitech Challenge." It may sound like a soft drink marketing gimmick from the '80s, but it's actually a three-week, in-game competition that could net you some sweet Logitech gaming gear.

Beginning tomorrow, March 18, the Logitech Challenge is a series of three lap time based events set on specific courses with an equally specific car selection to choose from. At the end of each week, Logitech will record the top three lap times; third place will win a Logitech Driving Force Wireless wheel and V470 Cordless Laser Mouse; second place will receive the wheel and a set of Logitech Z-5 speakers; come in first and you'll get the wheel, mouse and Logitech Audio Hub speakers.

Additionally, five random participants from each week will be selected to receive Driving Force Wireless wheels. Full contest rules can be found here; Logitech is extending a 10% offer at its online store for the duration on the event -- type in coupon code "challenge 09".

GT5 Prologue update now available, adds 3 new cars


Or, as SCEA producer Taku Imasaki puts it on the PlayStation Blog, "NEW CARS!!" He's very excited. Wouldn't you be too, if a free update to Polyphony Digital's Real But Not Real Enough To Crumple Up Your Ferrari Driving Simulator enabled three new rides and a host of gameplay tweaks?

When you next load up Gran Turismo 5 Prologue, you'll be able to download the "GT by Citroen" concept car (pictured), the Ferrari California and the Lotus Evora. Gameplay enhancements introduced by the update include alterations to the penalty system, race difficulty levels, wireless controller responsiveness, sound volume balance and Drift Trial races, which will now feature a rolling start.

A word of caution, however: "Rankings, arcade time trial times, drift trial records, as well as vehicle-specific quick tune settings and custom key layouts will all be reset with the new update. Replay data created before the second update will no longer be viewable after this update." That's the price of Prologue progress, we suppose.

Gran Turismo 5 'might not even roll out before 2010'


Were you one of those people that skipped Prologue to wait for the full version of Gran Turismo 5? Get ready to wait. In an interview with Joystiq, Gran Turismo creator Kazunori Yamauchi stated that the full version of GT5 "might not even roll out before 2010." Instead, Prologue will continue to be expanded upon, with additional cars, tracks and features. In fact, a new update is planned for the "near future." The big question we have though is: will it be free?

Perhaps Gran Turismo 5 would wrap up production a bit sooner if Yamauchi and crew wasn't so adamant about filming an entire series for Gran Turismo TV. Have fun driving those Ferraris Yamauchi ... while the rest of us wait years for your next game.

Gran Turismo TV announced as part of GT5 Prologue


Gran Turismo TV will feature full high definition original content, such as racing events from around the globe, exclusive first peak into Ferrari's headquarters, and programming like the D1Grand Prix and BBC's Top Gear. They will also offer pay-per-view programs. Available on GT5 Prologue via the PSN on August 1st.

Start your browsers: GT Academy now live


Really real driving simulation news now, with Sony Computer Entertainment Europe and Nissan launching GT Academy, the competition that will put two of Europe's best Gran Turismo 5 Prologue players inside rapidly moving hunks of metal. If you happen to live in the UK, Ireland, France, Italy, Spain, Germany, Austria, Finland, Sweden, Norway or Denmark, and have always wanted to go hurtling around a track at terrifying speeds, now's your chance.

The GT Academy website is already up and running, with the first, seven-week long stage of the competition following on June 2nd. You'll have to register your PSN ID on the site during that time and set your fastest lap around the Eiger Nordwand track in a Nissan Fairlady 350Z. Following that, you'll need to come out tops in a national final held in July, and finally, avoid crashing on the real life Silverstone track in August. Easy peasy.

GRID demo goes platinum; game to follow?


When the demo of Codemaster's newest racer was released at the beginning of the month, it was mostly to praise and positive feedback. Now as the month ends and GRID is almost on store shelves, Atari has announced that the game's demo has now been downloaded over a million times. If other demos that "went platinum" are any kind of indication, GRID is set for success.

Codemaster's previous racer, DiRT, sold well initially, but never broke one million (at least in the US), so with a shift to an arcade style of racing and a customer base downloading the demo in large numbers, GRID could be the next online racer to see million-plus sales. Considering the recent debate surrounding the game, the community seems to be well aware of the game, so what of it readers? Will you be buying GRID come next Tuesday, or will Ninja Gaiden 2 be the major purchase of the week?

SCEA very pleased with North American GT5 Prologue sales


North American sales for Gran Turismo 5 Prologue pale in comparison to Europe's numbers; however, SCEA is still very much pleased with the results. NPD numbers showed that 224,000 copies have sold at US retailers, making the game the sixth best selling game overall and the second best selling PS3 title for April.

Considering that GT5 Prologue marked the first time for a pre-full game Prologue title to hit North America, the game actually sold well. Also, the statistics have yet to take into account sales from the PSN version, so the numbers could possibly be exponentially higher. For those of you who just can't get enough number crunching, here are some other interesting stats: Polyphony Digital's website reports that Gran Turismo 5 Prologue has shipped 550,000 units in North America, 300,000 in Asia/Japan, and a massive 1,380,000 in Europe.

Sony also expects that Gran Turismo 5 will do even better. "I don't think that these NPD sales fully represent the true anticipation for Gran Turismo 5," said Stephanie Yoshimoto, a SCEA senior product marketing manager. "GT5 will have a much larger overall scope that will inherently attract a larger, mass market audience."



Gran Turismo 5 competition will put winners in a real race


Umm ... is this really a good idea? Sony Computer Entertainment Europe and Nissan seem to think so, having announced "the ultimate competitive driving test" in the form of "GT Academy." The eight-month long European competition will see two obsessive Gran Turismo 5 Prologue players win a four-month training programme to "earn their racing licenses" and, consequently, discover that the ol' mid-turn bump-and-go isn't advised in real life. Following the training, the winners will be granted the opportunity to drive a Nissan 350Z in a 24-hour endurance race in Dubai in January 2009.

To get your foot in the door of GT Academy, you'll first have to keep it planted on a pedal as you face "a series of elimination-based competitions on and off the racetrack." Before that, you'll have to qualify in an online GT5 Prologue tournament on the PlayStation Network, details of which will arrive when GT Academy goes live at the end of May. We wish the entrants the best of luck and remind them that the damage modeling in real-life, 80000p racing is totally awesome.

American PSN update for April 17th

It's been a long two weeks, hasn't it? But finally, finally we can get our hands on it. That one piece of content we've been looking forward to ever since it was announced. No, not Gran Turismo 5 Prologue. Nor Warhawk's new expansion, Operation Broken Mirror. We're talking about "Still Alive" for Rock Band! Here's the full release list:
  • Gran Turismo 5 Prologue ($39.99)
  • Warhawk: Operation Broken Mirror expansion pack ($7.99)
  • Warhawk "Booster Combo pack" ($11.99) -- contains Operation Broken Mirror and Operation Omega Dawn
  • Rock Band DLC (listed after the break)
  • UEFA Euro 2008 demo (free)
  • Warhawk Operation Broken Mirror trailer (free)
  • Condemned 2: Bloodshot "Making Of" video (free)
  • Haze "Mantel Corporate Vision" video (free)
  • This is Vegas announcement trailer (free)
  • Gran Turismo 5 Prologue "Friendly Fires" video (free)
  • Gran Turismo 5 Prologue "Beyond the Apex" (free)
  • Two Warhawk themes (free)
  • Lair "Mokai" theme (free)
  • Pineapple Express movie trailer (free)
Don't forget a load of content also went up on Tuesday, when the store launched. We're glad to see the PSN Store getting content again. Don't forget we've listed all the yummy new Rock Band downloadable content after the break. So what will your first purchase be? GT5:P, Operation Broken Mirror or "Still Alive"?

Continued →

Gran Turismo 5 Prologue now available on PSN

If you're not content to pick up Gran Turismo 5 Prologue in stores on a fancy Blu-ray disc, Sony has uploaded the game on their shiny new PlayStation Network store. The download will set your hard drive back at least 1.9 GB and your wallet $40 (same price as retail).

While not initially available on the PSN version, you can download the intro and ending films at your leisure to view (the latter unlocked only after beating the game, natch). However, a documentary on the series, "Beyond the Apex," appears to be exclusive to the Blu-ray version for the moment.

Gran Turismo 5 Prologue now available from the US PSN Store


Gran Turismo 5 Prologue is now up and ready to be downloaded from the American PSN Store, and has been since midnight EST. The price of the game is $40 as well as 1.9GB of your precious hard drive space. Those of you who haven't picked up the, frankly, superior (and cheaper) Blu-Ray version can now go ahead and get your hands on the game without leaving your couch by utilizing the sexy new PlayStation Store. There's more to come from the Store later today and we'll let you know exactly what else is going up as soon as we find out.

GT5 could maybe possibly come to Chinese PCs, perhaps

Oh, that Kazunori Yamauchi. He loves to tease us. In an interview with Germany's derStandard (partially translated by develop), the man behind the Gran Turismo series says it would be "very, very improbable that GT will come out on another console." No surprise there, but then that little scamp of a developer entices us with a line about the series "perhaps [coming] to the PC. Particularly [for] the Chinese market."

Of course, a PC version would be the only sane choice for the Chinese market, where the PS3 is not officially released and the PC dominates the gaming scene -- and Yamauchi didn't even confirm that such a Chinese PC version exists. But we can just imagine how this quote will morph and mutate in the hands of fanboys, until, sometime soon, someone will ardently argue that Yamauchi actually confirmed an Wii version of GT5 would be out any day now. Mark our words ...

[via PS3Fanboy]

Gran Turismo 5 Prologue continues to dominate European charts

Even with a million pre-orders sold, Gran Tursimo 5 Prologue continues to light up the European sales charts. In both Spain and Germany, the PS3 exclusive rests as the top selling game, beating out strong competition from a variety of Wii, DS and PSP titles. In Sweden, GT5P was only beat out by the PS2 version of Guitar Hero III.

It goes to show how different each territory is when it comes to gaming preferences. The US version of Gran Turismo 5 Prologue comes out this week on Blu-ray and on the PSN. Will it match the insatiable European demand for Polyphony's racer? We'll have to wait and see.

Gran Turismo for Boys lives on, might be GT5 feature

The awkwardly-named Gran Turismo for Boys was supposed to be a more kid-oriented version of the popular racing sim, giving male youngsters a small taste of the real racing simulator. In an interview with with Kazunori Yamauchi, the director noted that they're still devoted to making Gran Turismo for Boys "but we're hoping to make that a feature within GT5."

A simpler version of GT5 would certain appeal to both boys and girls, no? Regardless, it seems like there are plans to make a much more mainstream-friendly version of GT -- for those who can't get enough auto-assist whilst driving.

[Via Joystiq]

Damage coming to GT5 Prologue, weather possible for final release

There's something peculiar about the ability to drive 120 mph into a wall and not see a single scratch on your car. The Gran Turismo series has always been fond of that physics anomaly. Speaking to VideoGamer, series creator Kazunori Yamauchi said damage modeling is coming to GT5: Prologue. "We're not really planning for a trial or test version," he said, "we're going at it full speed. We'll see what happens." In a separate interview with IGN, Yamauchi expressed hope for a Fall release of the update.

Yamauchi also hinted that weather effects would be in the final, non-Prologue Gran Turismo 5, due out about a year from now. We're not expecting Burnout-esque pile ups, but a fender bender in the rain would be nice.

[Via PS3 Fanboy]

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